update 2025/10/12 upd1

update:
- random player spawn area
This commit is contained in:
2025-10-12 18:48:57 +08:00
parent 2944f192db
commit 4712ed8723

View File

@@ -1,6 +1,9 @@
package org.xgqy.survival.event; package org.xgqy.survival.event;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
@@ -27,6 +30,30 @@ public class JoinEvent implements Listener {
if (!tags.isEmpty()) if (!tags.isEmpty())
e.getPlayer().sendMessage(ChatColor.RED + "你还没有选择任何称号!已自动设置为第一个称号。可输入 /tag 进行切换"); e.getPlayer().sendMessage(ChatColor.RED + "你还没有选择任何称号!已自动设置为第一个称号。可输入 /tag 进行切换");
} }
Player player = e.getPlayer();
if(player.getScoreboard().getObjective("logged").getScore(player).getScore() == 0){
double x = Math.random() * 10000;
double z = Math.random() * 10000;
int bx = (int) x, bz = (int) z;
while(true) {
if((x <= 150 && x >= -100) || (z <= 150 && z >= -180)){
x = Math.random() * 10000;
z = Math.random() * 10000;
bx = (int) x;
bz = (int) z;
}else if(player.getWorld().getHighestBlockAt(bx,bz).getType() != Material.WATER &&
player.getWorld().getHighestBlockAt(bx,bz).getType() != Material.LAVA){
x = Math.random() * 10000;
z = Math.random() * 10000;
bx = (int) x;
bz = (int) z;
}else{
break;
}
}
player.teleport(new Location(player.getWorld(),x,player.getWorld().getHighestBlockYAt(bx,bz),z));
player.getScoreboard().getObjective("logged").getScore(player).setScore(1);
}
e.setJoinMessage(e.getPlayer().getPlayerListName() + " 加入了 生存1区"); e.setJoinMessage(e.getPlayer().getPlayerListName() + " 加入了 生存1区");
e.getPlayer().sendMessage(ChatColor.YELLOW + "欢迎来到 星阁钱语 生存服!"); e.getPlayer().sendMessage(ChatColor.YELLOW + "欢迎来到 星阁钱语 生存服!");
e.getPlayer().sendMessage(ChatColor.YELLOW + "你可以输入 /help 来查看帮助"); e.getPlayer().sendMessage(ChatColor.YELLOW + "你可以输入 /help 来查看帮助");