## 调试 execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "登录游戏"}] function #fz:event/on_login ## 复位其他触发器 advancement revoke @s until fz:event/on_damage_taken advancement revoke @s until fz:event/on_piglin_trade advancement revoke @s until fz:event/on_play_one_hour advancement revoke @s until fz:event/on_sneak advancement revoke @s until fz:event/on_unsneak advancement revoke @s until fz:event/on_villager_trade ## 复位进度触发器 scoreboard players set @s fz.event.leave_game 0 advancement revoke @s only fz:event/on_login