# 调用者:advancements/fz:~ ## 调试 execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "登录游戏"}] scoreboard players set @s fz.event.leave_game 0 ## 运行事件 ### 会调用reset_events标签,故本函数内不需要再重置事件进度 function #fz:game_event/player/on_login