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Author SHA1 Message Date
Harvey_Husky e57961e031 3.1.8 2024-05-15 19:54:46 +08:00
Harvey_Husky d6124efa12 1.20.6 2024-05-12 22:03:28 +08:00
Harvey_Husky 218b24b4a4 update README.md 2024-02-02 14:13:28 +08:00
Harvey_Husky 56b2a16634 修复执行卸载后消息刷屏的bug;修复交互器打开方式选项不显示、不起效的bug;为每个玩家添加幻翼预警开关;修复一些消息的格式问题。 2024-02-02 14:08:51 +08:00
Harvey_Husky fd706b77bc 这回对了 2024-01-11 19:07:04 +08:00
Harvey_Husky 39711d3e01 脚本:避免历史遗留的负分玩家污染计分板 2024-01-11 19:04:25 +08:00
延皓 51c667c392 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-12-30 11:50:11 +00:00
延皓 48a2fd7cb5 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-12-12 01:32:07 +00:00
Harvey_Husky 0b41cddbf8 __on_player_command事件仍然不能取消 2023-12-09 09:57:20 +08:00
Harvey_Husky 52f182a02f 支持1.20-1.20.4;修复血量显示失效 2023-12-09 09:19:14 +08:00
延皓 78451c559e update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-12-08 11:41:32 +00:00
延皓 0fa1c6ae32 留言
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-11-14 06:05:47 +00:00
Harvey_Husky f2d84334fe 1.20.2 2023-10-01 03:57:37 +08:00
Harvey_Husky f3cee3baef support 1.20.2 2023-10-01 03:55:00 +08:00
Harvey_Husky 63efa94335 补充缺失的去皮原木标签 2023-09-03 20:54:47 +08:00
Harvey_Husky 6e8a38d027 update version 2023-09-03 20:49:33 +08:00
Harvey_Husky 888d664897 Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-09-03 20:49:05 +08:00
Harvey_Husky c46c3d0ec2 补充缺失的去皮原木标签 2023-09-03 20:49:02 +08:00
延皓 b398e27d89 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-08-06 03:44:43 +00:00
Harvey_Husky 14f7fdc70c 向扫地机白名单添加了所有矿车和船(不包括箱船!) 2023-08-05 09:56:01 +08:00
Harvey_Husky 664735720f 避免清理各类矿车 2023-08-05 09:31:19 +08:00
Harvey_Husky 697957300b update version 2023-08-05 09:28:41 +08:00
Harvey_Husky 1c9f10261a Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-08-05 09:27:37 +08:00
Harvey_Husky a3642694e8 避免清理各类矿车 2023-08-05 09:27:35 +08:00
延皓 f2226d6c0e update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-07-24 13:08:21 +00:00
延皓 0c09cd467f update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-07-24 12:50:10 +00:00
延皓 4cd45d6ab1 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-07-24 12:40:22 +00:00
延皓 3499fb0be3 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-07-24 12:32:35 +00:00
延皓 0c93ee830c update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-07-24 12:30:47 +00:00
Harvey_Husky 09fcbb7891 update version 2023-07-24 19:49:46 +08:00
Harvey_Husky e13ab7619c Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-07-24 19:46:30 +08:00
Harvey_Husky cfbd6da92a 破基岩榜改为深灰色;避免int型数据溢出污染记分板。脚本:不再缓存服务器白名单 2023-07-24 19:46:24 +08:00
延皓 b3582c3bab update README.md.
Signed-off-by: 延皓 <harvey_husky@qq.com>
2023-06-30 06:27:32 +00:00
Harvey_Husky 2a96a9ee3a update README.md 2023-06-26 12:48:45 +08:00
Harvey_Husky 4e79e3209e 忘了加管理员按钮了。。 2023-06-26 12:44:26 +08:00
Harvey_Husky 09fac1082a fix 2023-06-26 12:35:59 +08:00
Harvey_Husky 44d7a24b1b Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-06-26 08:28:45 +08:00
Harvey_Husky 667822c436 添加幻翼提醒;在重装后会自动重载 2023-06-26 08:28:40 +08:00
延皓 02330aec55 update README.md.
Signed-off-by: 延皓 <harvey_husky@qq.com>
2023-06-08 09:59:29 +00:00
106 changed files with 752 additions and 260 deletions
+21 -2
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@@ -17,6 +17,25 @@
"storageText": "{\"nbt\": \"${1:NBT}\", \"interpret\": true, \"storage\": \"${2:A namespaced ID}\"}",
"ifInstalled": "execute if data storage fzsd:installed fzsd.module{${1:module_name}:1b} run ${tellraw}"
},
"datapack.env.cmdVersion": "1.20",
"datapack.env.dataVersion": "1.20"
"datapack.env.exclude": [
"data/fzsd/functions/system/carpet/*"
],
"datapack.lint.blockStateCommaSpacing": {
"before": 0,
"after": 1
},
"datapack.lint.blockStateEqualSpacing": {
"before": 1,
"after": 1
},
"datapack.lint.selectorCommaSpacing": {
"before": 0,
"after": 1
},
"datapack.lint.selectorEqualSpacing": {
"before": 1,
"after": 1
},
"datapack.env.cmdVersion": "1.20.3",
"datapack.env.dataVersion": "1.20.6"
}
+40 -22
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@@ -1,73 +1,85 @@
# 开发文档
## 指引
- `函数`,指数据包`<命名空间>/functions`目录下的`.mcfunction`文件
- `标签`,指数据包`<命名空间>/tags`目录下的`.json`文件
- `覆盖标签并填入函数`时,`replace``true`
``` json
{
"replace": true,
"values": ...
}
```
- `向标签中注册函数`时,`replace`为`false`
``` json
{
"replace": false,
"values": ...
}
```
- `覆盖标签并填入函数`时,`replace``true`
``` json
{
"replace": true,
"values": ...
}
```
- `向标签中注册函数`时,`replace`为`false`
``` json
{
"replace": false,
"values": ...
}
```
- ***函数和标签是否能被扩展数据包成功覆盖,取决于数据包加载顺序***,请使用`/datapack enable <xxx> after <xxx>`指令,使您的扩展数据包在FZ's Survival Datapack之后加载
## 基本要求
- 函数由两个以上的函数调用,或由不同包下的函数调用,或需要作为接口开放给下游数据包时,应改用标签调用!
- 函数调用尽量不要使用`function`命令,应改在标签中按顺序调用!
## 系统模块
### 频繁使用的计算单元
- [`#fzsd:calculation/*`](data/fzsd/tags/functions/calculation/)标签通常被用来进行简单重复的计算任务
### 事件模块
- 通常由**进度**触发,触发后调用同名的事件标签
- 在[`#fzsd:game_event/(<...>/)on_<事件>`](data/fzsd/tags/functions/game_event/)标签中注册触发时需要调用的函数即可
### 日志模块
- 仓库中提供了日志相关的代码片段,位于[`.vscode/settings.json`](.vscode/settings.json)
- 暂时没有找到方法在服务端控制台打印日志,但会被记录在客户端
#### 详细 Fine
- 等级:300
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
#### 调试 Debug
- 等级:400
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
#### 信息 Info
- 等级:500
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
#### 提醒 Alert
- 等级:600
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
#### 意外 Exception
- 暂不提供
#### 错误 Error
- 等级:800
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..800 run tellraw @a [{"nbt": "fzsd.level.error", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
## 功能模块
### 交互器模块
#### 按钮操作
1. 定义一个显示按钮时执行的函数,使用形如`tellraw @s {"text": "[按钮]", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set <触发器分数>"}}`的指令定义按钮。
- *触发器分数为正数会重新向玩家发送交互按钮,如不想重新发送,请使用负数*
- 大多数情况下这里的触发器分数必须是独一无二的
@@ -77,19 +89,23 @@
4. 在[`#fzsd:module/interactor/event/on_click`](data/fzsd/tags/functions/module/interactor/event/on_click.json)标签中注册上述函数
#### 其他标签
- 标签[`#fzsd:module/interactor/reset_trigger`](data/fzsd/tags/functions/module/interactor/reset_trigger.json):重置玩家`@s`的触发器计分板
### 计分板模块
#### 自定义计分板颜色
- 数据包提供了所有计分板的全部16色命名函数
- 使用方法:**覆盖**[`#fzsd:module/scoreboard/display/set_text/<计分板名称>`](data/fzsd/tags/functions/module/scoreboard/display/set_text/)标签,填入[`fzsd:module/scoreboard/display/set_text/<计分板名称>/<颜色名称>`](data/fzsd/functions/module/scoreboard/display/set_text/)函数
#### 自定义计分板名称
1. 定义一个设置计分板颜色、文本的函数,格式可以参考[`fzsd:module/scoreboard/display/set_text/general/*`](data/fzsd/functions/module/scoreboard/display/set_text/general/)函数
2. **覆盖**[`#fzsd:module/scoreboard/display/set_text/<计分板名称>`](data/fzsd/tags/functions/module/scoreboard/display/set_text/)标签,填入上述函数
#### 扩展自己的计分板
1. 定义一个安装函数,参考[`fzsd:module/scoreboard/install`](data/fzsd/functions/module/scoreboard/install.mcfunction)函数
2. 在[`#fzsd:module/scoreboard/install`](data/fzsd/tags/functions/module/scoreboard/install.json)标签中注册该函数
3. 按照“自定义计分板颜色”和“自定义计分板名称”中的操作,定义你的计分板颜色和名称
@@ -99,18 +115,20 @@
7. 定义一个用来判断在轮播时是否轮到你的计分板的函数,在判断后调用上一条中的函数,参考[`fzsd:module/scoreboard/display/carousel/try_display/*`](data/fzsd/functions/module/scoreboard/display/carousel/try_display/activation.mcfunction)函数
8. 将该函数注册到[`#fzsd:module/scoreboard/display/try_display`](data/fzsd/tags/functions/module/scoreboard/display/carousel/try_display.json)标签中
## 自定义模块
### 排除假人
- 如果您不想对假人执行您的命令,请将以下语句添加在您要执行的命令之前:
<pre><code><font color=ee82ee>execute </font><font color=1e90ff>if predicate </font><font color=f0e68c>fzsd:is_real_player</font></code></pre>
#### 注册安装、卸载、加载函数
- 在下列标签中注册你的安装、卸载、加载函数:
- [`#fzsd:system/install/module`](data/fzsd/tags/functions/system/install/module.json)
- [`#fzsd:system/uninstall/module`](data/fzsd/tags/functions/system/uninstall/module.json)
- [`#fzsd:system/load/module`](data/fzsd/tags/functions/system/load/module.json)
- [`#fzsd:system/install/module`](data/fzsd/tags/functions/system/install/module.json)
- [`#fzsd:system/uninstall/module`](data/fzsd/tags/functions/system/uninstall/module.json)
- [`#fzsd:system/load/module`](data/fzsd/tags/functions/system/load/module.json)
#### 注册交互器按钮
- 见[交互器按钮](#按钮操作)
+51 -36
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@@ -1,34 +1,22 @@
# FZ生存数据包
# FZ生存数据包 v3.1
为FZ服务器写的Minecraft生存辅助数据包
#### @Author: Harvey_Husky
[![数据包版本](https://img.shields.io/badge/正式版-3.1.7-blue.svg)](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [![MC版本](https://img.shields.io/badge/Minecraft-1.20+-blue.svg)](https://minecraft.net/)
#### Copyright (C) 2019-2023 Harvey_Husky
[Bilibili专栏](https://www.bilibili.com/read/cv4267319)(年久失修)
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
## 安装教程
1. 兼容性
- `数据包 v3.1.x` 支持 `Minecraft 1.20.x`
- `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x`
- `数据包 v2.2.x` 支持 `Minecraft 1.19.x`
- `数据包 v2.1.x` 支持 `Minecraft 1.17.x-1.18.x`
- `数据包 v2.0.x` 支持 `Minecraft 1.16.3-1.16.5`
- `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x` (不再维护)
2. 前往[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)下载对应MC版本的数据包
3. 从zip文件的 `scripts` 目录中挑选你需要的 `.sc` 文件
4. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`
5. (可选)下载并安装 [Carpet Mod **1.4.24**](https://github.com/gnembon/fabric-carpet/releases) 或以上版本
6. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts`
7. 执行 `reload` 指令(或重新打开存档;在一些第三方服务端中可能需要改为`/minecraft:reload`
# FZ生存数据包 3.1
[![数据包版本](https://img.shields.io/badge/正式版-3.1.0.rc.1-blue.svg)](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [![MC版本](https://img.shields.io/badge/Minecraft-1.20+-blue.svg)](https://minecraft.net/)
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
3. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`
4. (可选)下载并安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
5. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts`
- **注意:如果未正确安装该脚本,数据包会强制禁用 carpet mod 的 `player` 命令以避免假人污染记分板,需要在安装好脚本后手动启用 `player` 命令**
6. 执行 `reload` 指令(或重新打开存档;在一些第三方服务端中可能需要改为`/minecraft:reload`
## 功能
@@ -40,18 +28,18 @@
- 提供下列计分板:
| 默认名称 | 计分板ID |
| :------: | :----------------------------------------------: |
| 总榜 | fzsd.module.scoreboard.display.general |
| 活跃度 | fzsd.module.scoreboard.display.activation |
| 飞行距离 | fzsd.module.scoreboard.display.aviating_distance |
| 抖M榜 | fzsd.module.scoreboard.display.damage_taken |
| 死亡榜 | fzsd.module.scoreboard.display.death_count |
| 挖掘榜 | fzsd.module.scoreboard.display.dig_count |
| 钓鱼榜 | fzsd.module.scoreboard.display.fishing_count |
| 击杀榜 | fzsd.module.scoreboard.display.kill_count |
| 放置榜 | fzsd.module.scoreboard.display.placement_count |
| 交易榜 | fzsd.module.scoreboard.display.trade_count |
| 默认名称 | 计分板ID |
| :------: | :----------------------------------------------: |
| 总榜 | fzsd.module.scoreboard.display.general |
| 活跃度 | fzsd.module.scoreboard.display.activation |
| 飞行距离 | fzsd.module.scoreboard.display.aviating_distance |
| 抖M榜 | fzsd.module.scoreboard.display.damage_taken |
| 死亡榜 | fzsd.module.scoreboard.display.death_count |
| 挖掘榜 | fzsd.module.scoreboard.display.dig_count |
| 钓鱼榜 | fzsd.module.scoreboard.display.fishing_count |
| 击杀榜 | fzsd.module.scoreboard.display.kill_count |
| 放置榜 | fzsd.module.scoreboard.display.placement_count |
| 交易榜 | fzsd.module.scoreboard.display.trade_count |
- 兼容[破基岩榜Mod](https://gitee.com/harvey-husky/yh-bbl)
- 安装该Mod后,使用连点器破基岩,破基岩榜将自动显示在交互器页面
@@ -60,18 +48,36 @@
| :------: | :----------------------------------------------: |
| 破基岩榜 |fzsd.module.scoreboard.display.bedrock_broken_count|
- 系统总榜计分板:`fzsd.module.scoreboard.assign.general`
- 可以在在此记分板修改总分数据,下次加分时会刷新显示分数
- 总计分项名称对照表:
| 默认名称 | 计分板ID |
| :------: | :----------------------------------------------: |
| 总活跃时间 | fzsd.module.scoreboard.total.activation |
| 总飞行距离 | fzsd.module.scoreboard.total.aviating_distance |
| 总受伤害量 | fzsd.module.scoreboard.total.damage_taken |
| 总死亡数 | fzsd.module.scoreboard.total.death_count |
| 总挖掘量 | fzsd.module.scoreboard.total.dig_count |
| 总钓鱼数 | fzsd.module.scoreboard.total.fishing_count |
| 总击杀数 | fzsd.module.scoreboard.total.kill_count |
| 总放置方块数 | fzsd.module.scoreboard.total.placement_count |
| 总交易量 | fzsd.module.scoreboard.total.trade_count |
### 地毯脚本
- 如果你不知道 Carpet Mod 或 Carpet 脚本,请忽略本节
- 需要安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
- 从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts`
- **注意:如果未正确安装该脚本,数据包会强制禁用 carpet mod 的 `player` 命令以避免假人污染记分板,需要在安装好脚本后手动启用 `player` 命令**
- 脚本:
- `fzsd_score.sc`
- 可避免Carpet假人污染计分板
- 可以标记哪些玩家是假人
- *注:请不要使用为假人名添加“bot”前缀的carpet扩展,本插件不支持此类假人!*
- 子命令( `/fzsd_score <子命令>` ):
- ***使用前请务必备份存档!请报告不符预期的结果***
- ***使用前请务必备份存档!请报告不符预期的结果***
- ***使用前请务必备份存档!请报告不符预期的结果***
- `updateFrom <version>`:用于从给定的数据包版本恢复计分板数据(需要测试!)
- `recalculate`:重新计算所有计分板总分
- `recalculate <scoreboardID>`:重新计算该计分板总分
@@ -85,13 +91,22 @@
- *副作用:恢复完成后玩家会被放置在出生点,请确保出生点完全安全*
- `commandPlayer <permissionType>`:设置player命令权限类型
### 幻翼预警
- 首次使用需要先睡一觉
### 管理员
- 使用`/function admin.fzsd:admin`命令管理(安装、卸载等)各模块
### 其他
- 见游戏内交互器按钮
- 扫地机
- 获取当前维度和坐标(以及对应的主世界、下界坐标)(私信/广播)
- 获取上次死亡维度和坐标(私信)
- 获取上次穿出的下界传送门坐标(私信/广播)
- 获取上个重生点维度和坐标(私信)
## 开发者相关
- 参见[开发文档](/DEVDOC.md)
- 见[开发文档](/DEVDOC.md)
@@ -0,0 +1,7 @@
execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay below_name fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay below_name
execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载组件:玩家血量显示"}]
@@ -0,0 +1,22 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_fished": {
"trigger": "minecraft:fishing_rod_hooked",
"conditions": {
"player": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
}
],
"item": {
"items": "#fzsd:raw_fishes"
}
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_fished"
}
}
@@ -0,0 +1,30 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_hurt_entity_with_tools": {
"trigger": "minecraft:player_hurt_entity",
"conditions": {
"player": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"equipment": {
"mainhand": {
"items": "#fzsd:tools"
}
}
}
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_hurt_entity_with_tools"
}
}
@@ -1,9 +1,8 @@
{
"parent": "fzsd:game_event",
"parent": "fzsd:game_event/on_placed_block",
"criteria": {
"on_tools_exclude_axes_used_on_block": {
"__comment": "斧子剥树皮会触发两次!",
"trigger": "minecraft:item_used_on_block",
"on_placed_liquid": {
"trigger": "minecraft:placed_block",
"conditions": {
"location": [
{
@@ -11,9 +10,11 @@
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:match_tool",
"condition": "minecraft:location_check",
"predicate": {
"tag": "fzsd:tools_exclude_axes"
"block": {
"blocks": "#fzsd:liquid"
}
}
}
]
@@ -21,6 +22,6 @@
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_liquid"
}
}
@@ -0,0 +1,31 @@
{
"parent": "fzsd:game_event/on_placed_block",
"criteria": {
"on_placed_solid": {
"trigger": "minecraft:placed_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:inverted",
"term":
{
"condition": "minecraft:location_check",
"predicate": {
"block": {
"blocks": "#fzsd:liquid"
}
}
}
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_solid"
}
}
@@ -0,0 +1,25 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_shears_used_on_entity": {
"trigger": "minecraft:player_interacted_with_entity",
"conditions": {
"player": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
}
],
"entity": {
"type": "#fzsd:shearable"
},
"item": {
"items": "#fzsd:tool/shears"
}
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_shears_used_on_entity"
}
}
@@ -0,0 +1,50 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_tools_exclude_axes_used_on_block": {
"trigger": "minecraft:item_used_on_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:any_of",
"terms": [
{
"condition": "minecraft:match_tool",
"predicate": {
"items": "#fzsd:tools_exclude_axes"
}
},
{
"condition": "minecraft:all_of",
"terms": [
{
"condition": "minecraft:match_tool",
"predicate": {
"items": "#fzsd:tool/axes"
}
},
{
"condition": "minecraft:location_check",
"predicate": {
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
"block": {
"blocks": "#fzsd:stripped_blocks"
}
}
}
]
}
]
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
}
}
@@ -36,3 +36,5 @@ tellraw @s [{"text": "计分板:"}, [{"text": "", "color": "dark_gray"}, [{"te
tellraw @s [{"text": "扫地机:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/sweeper/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/sweeper/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
tellraw @s [{"text": "幻翼预警:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/phantom_warning/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/phantom_warning/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.below_name set value 0b
function #fzsd:module/health/try_load
function fzsd:module/health/try_load
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.below_name set value 1b
function #fzsd:module/health/try_load
function fzsd:module/health/try_load
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.list set value 0b
function #fzsd:module/health/try_load
function fzsd:module/health/try_load
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.list set value 1b
function #fzsd:module/health/try_load
function fzsd:module/health/try_load
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "purple"}'
data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "light_purple"}'
scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "purple"}
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "light_purple"}
team modify fzsd.module.scoreboard.display.bedrock_broken_count color light_purple
team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "purple"}
team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "light_purple"}
@@ -1,6 +1,6 @@
{
"replace": false,
"values": [
"fzsd.extra.bbl:display/set_text/black"
"fzsd.extra.bbl:display/set_text/dark_gray"
]
}
@@ -0,0 +1,19 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_sleeping": {
"trigger": "minecraft:slept_in_bed",
"conditions": {
"player": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_sleeping"
}
}
@@ -1,34 +0,0 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_tools_exclude_axes_used_on_block": {
"trigger": "minecraft:item_used_on_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:match_tool",
"predicate": {
"tag": "fzsd:tool/axes"
}
},
{
"condition": "minecraft:location_check",
"predicate": {
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
"block": {
"tag": "fzsd:stripped_blocks"
}
}
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
}
}
@@ -0,0 +1,50 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_tools_exclude_axes_used_on_block": {
"trigger": "minecraft:item_used_on_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:any_of",
"terms": [
{
"condition": "minecraft:match_tool",
"predicate": {
"tag": "fzsd:tools_exclude_axes"
}
},
{
"condition": "minecraft:all_of",
"terms": [
{
"condition": "minecraft:match_tool",
"predicate": {
"tag": "fzsd:tool/axes"
}
},
{
"condition": "minecraft:location_check",
"predicate": {
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
"block": {
"tag": "fzsd:stripped_blocks"
}
}
}
]
}
]
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
}
}
@@ -0,0 +1,2 @@
# 游戏时间范围:0-2147483647
execute store result score fzsd.var.cache fzsd.variable.integer run time query daytime
@@ -0,0 +1,2 @@
# 游戏时间范围:0-2147483647
execute store result score fzsd.var.cache fzsd.variable.integer run time query gametime
@@ -0,0 +1 @@
scoreboard players operation fzsd.var.cache fzsd.variable.integer = @s fzsd.api.time_since_rest
@@ -0,0 +1,5 @@
##
scoreboard objectives add fzsd.api.time_since_rest minecraft.custom:time_since_rest
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装系统组件:API"}]
@@ -0,0 +1,5 @@
##
scoreboard objectives remove fzsd.api.time_since_rest
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载系统组件:API"}]
+2 -2
View File
@@ -1,5 +1,5 @@
execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.1.0.rc.1'}}
execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update
execute store success storage fzsd:version fzsd.need_update byte 1 run data merge storage fzsd:version {fzsd: {version: '3.1.8'}}
execute if data storage fzsd:version fzsd{need_update: 1b} run function fzsd:system/update
function fzsd:system/carpet/try_load_fzsd_score
function #fzsd:load
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "red"}]
@@ -1,7 +1,7 @@
# 调用者:advancements/fzsd:~
execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_login
scoreboard players set @s fzsd.event.leave_game 0
execute if predicate fzsd:is_real_player if score @s fzsd.event.leave_game matches 0 run function fzsd:game_event/player/on_login
##
scoreboard players set @s fzsd.event.leave_game 0
function #fzsd:game_event/reset_all
@@ -1,5 +1,8 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块/流体"}]
function #fzsd:game_event/player/on_placed_block
##
@@ -1,5 +1,8 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了流体"}]
function #fzsd:game_event/player/on_placed_liquid
##
@@ -1,5 +1,8 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
function #fzsd:game_event/player/on_placed_solid
##
@@ -0,0 +1,10 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "正在睡觉"}]
##
function #fzsd:game_event/player/on_sleeping
##
advancement revoke @s from fzsd:game_event/on_sleeping
@@ -10,5 +10,4 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
function #fzsd:game_event/player/on_tools_used_on_block
##
advancement revoke @s from fzsd:game_event/on_tool_axes_used_on_block
advancement revoke @s from fzsd:game_event/on_tools_exclude_axes_used_on_block
advancement revoke @s from fzsd:game_event/on_tools_used_on_block
@@ -1,2 +0,0 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了流体"}]
@@ -1,2 +0,0 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
@@ -0,0 +1,7 @@
# 调用者:fzsd:game_event/game/on_night/on_tick
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:夜幕降临"}]
##
function #fzsd:game_event/game/on_night
@@ -0,0 +1,3 @@
# 由fzsd:game_event/on_tick事件调用
function #fzsd:api/get_current_daytime
execute if score fzsd.var.cache fzsd.variable.integer matches 12516 run function fzsd:game_event/game/on_night
@@ -1,4 +1,4 @@
# 调用者:fzsd:game_event/player/on_used_tool
# 调用者:fzsd:game_event/player/on_broke_block_with_tool/try_trigger
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "挖掘了方块"}]
@@ -1,2 +1,4 @@
# 调用者:#fzsd:game_event/player/on_used_tool
##
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
@@ -1,5 +1,5 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
##
function #fzsd:game_event/player/on_used_tool
@@ -31,5 +31,5 @@ scoreboard players set @s fzsd.event.used_tool.wooden_pickaxe 0
scoreboard players set @s fzsd.event.used_tool.wooden_shovel 0
scoreboard players set @s fzsd.event.used_tool.wooden_sword 0
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
@@ -1,3 +1,4 @@
## @see compat_16
execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName
execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health
@@ -3,4 +3,4 @@ execute store result storage fzsd:here fzsd.nether.x int 0.125 run data get enti
execute store result storage fzsd:here fzsd.nether.z int 0.125 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether"
function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]'
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]'
@@ -3,5 +3,5 @@ execute store result storage fzsd:here fzsd.overworld.x int 8 run data get entit
execute store result storage fzsd:here fzsd.overworld.z int 8 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
## id
@@ -1,3 +1,3 @@
# 本目录用于存放向事件中注册的函数,并不用来新建事件
execute if data storage fzsd:install fzsd.module{interactor: 1b} unless score @s fzsd.module.interactor.player.config matches -1 if entity @s[x_rotation = -90] run function #fzsd:module/interactor/event/on_start_interact
execute if data storage fzsd:install fzsd.module{interactor: 1b} if entity @s[tag=!fzsd.ignore_interactor_headup_sneak, x_rotation = -90] run function #fzsd:module/interactor/event/on_start_interact
@@ -1,7 +1,7 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "向玩家"}, {"selector": "@s"}, {"text": "显示交互器"}]
execute if data storage fzsd:installed fzsd.module{last_death:1b} run tellraw @s {"text": "交互器打开方式"}
execute if data storage fzsd:install fzsd.module{interactor:1b} run tellraw @s {"text": "交互器:"}
execute if data storage fzsd:installed fzsd.module{last_death:1b} unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 900"}},{"text": "", "color": "green"},{"text": "]"}]]
execute if data storage fzsd:installed fzsd.module{last_death:1b} if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]]
execute if data storage fzsd:install fzsd.module{interactor:1b} if entity @s[tag=!fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"text": "- 打开方式“抬头+蹲起"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 900"}},{"text": "已启", "color": "green"},{"text": "]"}]]
execute if data storage fzsd:install fzsd.module{interactor:1b} if entity @s[tag=fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"text": "- 打开方式“抬头+蹲起"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击启"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]]
@@ -3,6 +3,5 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "的交互器分数为:"}, {"score": {"name": "@s", "objective": "fzsd.module.interactor.trigger"}}]
execute if score @s fzsd.module.interactor.trigger matches 900 run scoreboard players set @s fzsd.module.interactor.player.config -1
execute if score @s fzsd.module.interactor.trigger matches 910 run scoreboard players set @s fzsd.module.interactor.player.config 0
execute if score @s fzsd.module.interactor.trigger matches 900 run tag @s add fzsd.ignore_interactor_headup_sneak
execute if score @s fzsd.module.interactor.trigger matches 910 run tag @s remove fzsd.ignore_interactor_headup_sneak
@@ -1,5 +1,5 @@
tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "本服务器启用了"}, {"text": "FZ生存数据包", "color": "gold", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击前往数据包gitee主页"}}, "clickEvent": {"action": "open_url", "value": "https://gitee.com/harvey-husky/fz-survival-datapack"}}]]
##
execute unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "抬头90°并蹲起,或使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
execute if entity @s[tag=!fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "抬头90°并蹲起,或使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
##
execute if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
execute if entity @s[tag=fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
@@ -0,0 +1,4 @@
# TODO: 数字有待商榷
## @s this player
function #fzsd:api/get_time_since_rest
execute if score fzsd.var.cache fzsd.variable.integer matches 61766.. if entity @s[tag=!fzsd.ignore_phantom_warning] run function #fzsd:module/phantom_warning/send_phantom_warning
@@ -0,0 +1 @@
execute if data storage fzsd:install fzsd.module{phantom_warning:1b} as @a[predicate=fzsd:is_real_player] run function #fzsd:module/phantom_warning/check_time_since_rest
@@ -0,0 +1,5 @@
##
data modify storage fzsd:install fzsd.module.phantom_warning set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:幻翼预警"}]
@@ -0,0 +1 @@
execute if data storage fzsd:install fzsd.module{phantom_warning:1b} run function fzsd:module/phantom_warning/interactor/display_0
@@ -0,0 +1,2 @@
tellraw @s[tag=!fzsd.ignore_phantom_warning] [{"text": "幻翼预警:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 4000"}}, {"text": "已启用", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_phantom_warning] [{"text": "幻翼预警:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 4001"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
@@ -0,0 +1,2 @@
execute if score @s fzsd.module.interactor.trigger matches 4000 run tag @s add fzsd.ignore_phantom_warning
execute if score @s fzsd.module.interactor.trigger matches 4001 run tag @s remove fzsd.ignore_phantom_warning
@@ -0,0 +1,6 @@
# 调用者:tags\functions\module\phantom_warning\send_phantom_warning.json
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @s [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "今晚可能会生成幻翼,建议睡觉!"}]
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:已向玩家"}, {"selector": "@s"}, {"text": "发送幻翼预警"}]
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{phantom_warning:0b} run function #fzsd:module/phantom_warning/install
@@ -0,0 +1,5 @@
##
data modify storage fzsd:install fzsd.module.phantom_warning set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:幻翼预警"}]
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.activation 1
execute if score @s fzsd.module.scoreboard.display.activation matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.activation 2147483647
scoreboard players add fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players operation @s fzsd.module.scoreboard.display.aviating_distance += fzsd.var.score fzsd.variable.integer
execute if score @s fzsd.module.scoreboard.display.aviating_distance matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.aviating_distance 2147483647
scoreboard players operation fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
execute if score fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players operation @s fzsd.module.scoreboard.display.damage_taken += fzsd.var.score fzsd.variable.integer
execute if score @s fzsd.module.scoreboard.display.damage_taken matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.damage_taken 2147483647
scoreboard players operation fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
execute if score fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.death_count 1
execute if score @s fzsd.module.scoreboard.display.death_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.death_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players operation @s fzsd.module.scoreboard.display.dig_count += fzsd.var.score fzsd.variable.integer
execute if score @s fzsd.module.scoreboard.display.dig_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.dig_count 2147483647
scoreboard players operation fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
execute if score fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.fishing_count 1
execute if score @s fzsd.module.scoreboard.display.fishing_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.fishing_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.kill_count 1
execute if score @s fzsd.module.scoreboard.display.kill_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.kill_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.placement_count 1
execute if score @s fzsd.module.scoreboard.display.placement_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.placement_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.trade_count 1
execute if score @s fzsd.module.scoreboard.display.trade_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.trade_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,12 +1,12 @@
tellraw @s [{"text": "扫地机:"}]
tellraw @s[tag=!fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3400"}}, {"text": "", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3401"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=!fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3400"}}, {"text": "已启", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3401"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=!fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3500"}}, {"text": "", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3501"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=!fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3500"}}, {"text": "已启", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3501"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=!fzsd.ignore_sweeper_message] [{"text": "- 消息"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3600"}}, {"text": "", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_sweeper_message] [{"text": "- 消息"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3601"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=!fzsd.ignore_sweeper_message] [{"text": "- 聊天栏"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3600"}}, {"text": "已启", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_sweeper_message] [{"text": "- 聊天栏"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3601"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
tellraw @s [{"text": "- 开关:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "contents": {"text": "", "color": "dark_red"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3000"}}, {"text": "", "color": "red"}, {"text": "]"}], [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3300"}}, {"text": "清理一次", "color": "aqua"}, {"text": "]", "color": "gray"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "10s", "color": "#aa0000"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3010"}}, {"text": "10s", "color": "#aa0000"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "30s", "color": "#da7924"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3030"}}, {"text": "30s", "color": "#da7924"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "1min", "color": "#ffe34c"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3060"}}, {"text": "1min", "color": "#ffe34c"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "2min", "color": "#e3ff50"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3120"}}, {"text": "2min", "color": "#e3ff50"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "3min", "color": "#81d42c"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3180"}}, {"text": "3min", "color": "#81d42c"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "4min", "color": "#00aa00"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3240"}}, {"text": "4min", "color": "#00aa00"}, {"text": "]"}]]
@@ -1,3 +1,4 @@
# 这个文件并不会自动执行,有需要可以手动执行
carpet setDefault language zh_cn
carpet setDefault stackableShulkerBoxes 16
carpet setDefault leadFix true
@@ -1,2 +1,7 @@
##
scoreboard objectives add fzsd.variable.integer dummy
scoreboard players set -1 fzsd.variable.integer -1
scoreboard players set 10 fzsd.variable.integer 10
scoreboard players set 200 fzsd.variable.integer 200
scoreboard players set 24000 fzsd.variable.integer 24000
scoreboard players set 72000 fzsd.variable.integer 72000
@@ -2,4 +2,5 @@
scoreboard players set -1 fzsd.variable.integer -1
scoreboard players set 10 fzsd.variable.integer 10
scoreboard players set 200 fzsd.variable.integer 200
scoreboard players set 24000 fzsd.variable.integer 24000
scoreboard players set 72000 fzsd.variable.integer 72000
@@ -1,48 +0,0 @@
{
"condition": "minecraft:any_of",
"terms": [
{
"__comment": "主手==斧子",
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"equipment": {
"mainhand": {
"tag": "fzsd:tool/axes"
}
}
}
},
{
"__comment": "主手!=工具&&副手==斧子",
"condition": "minecraft:all_of",
"terms": [
{
"condition": "minecraft:inverted",
"term": {
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"equipment": {
"mainhand": {
"tag": "fzsd:tools"
}
}
}
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"equipment": {
"offhand": {
"tag": "fzsd:tool/axes"
}
}
}
}
]
}
]
}
+94 -5
View File
@@ -1,7 +1,96 @@
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:minecart\"}}"
}
"condition": "minecraft:any_of",
"terms": [
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:minecart\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:hopper_minecart\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:chest_minecart\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:furnace_minecart\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:oak_boat\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:birch_boat\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:acacia_boat\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:cherry_boat\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:jungle_boat\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:spruce_boat\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:dark_oak_boat\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:mangrove_boat\"}}"
}
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{Item:{id:\"minecraft:bamboo_raft\"}}"
}
}
]
}
+5 -1
View File
@@ -16,6 +16,10 @@
"minecraft:stripped_spruce_log",
"minecraft:stripped_spruce_wood",
"minecraft:stripped_warped_hyphae",
"minecraft:stripped_warped_stem"
"minecraft:stripped_warped_stem",
"minecraft:stripped_cherry_log",
"minecraft:stripped_cherry_wood",
"minecraft:stripped_mangrove_log",
"minecraft:stripped_mangrove_wood"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:api/get_current_daytime"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:api/get_current_gametime"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:api/get_time_since_rest"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:api/install"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:api/uninstall"
]
}
+3 -2
View File
@@ -2,7 +2,8 @@
"__comment": "本标签将强制重装所有模块",
"replace": false,
"values": [
"#fzsd:uninstall",
"#fzsd:deep_install"
"#fzsd:deep_uninstall",
"#fzsd:deep_install",
"#fzsd:load"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"#fzsd:module/phantom_warning/event/on_night"
]
}
@@ -1,6 +1,6 @@
{
"replace": false,
"values": [
"fzsd:game_event/game/on_night/on_tick"
]
}
@@ -1,6 +1,5 @@
{
"replace": false,
"values": [
"fzsd:game_event/callback/on_placed_liquid"
]
}
@@ -1,7 +1,6 @@
{
"replace": false,
"values": [
"fzsd:game_event/callback/on_placed_solid",
"#fzsd:module/scoreboard/assign/scoreboard/placement_count"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
]
}
@@ -7,6 +7,7 @@
"#fzsd:module/last_death/interactor/on_click",
"#fzsd:module/last_nether_portal/interactor/on_click",
"#fzsd:module/last_spawn_point/interactor/on_click",
"#fzsd:module/sweeper/interactor/on_click"
"#fzsd:module/sweeper/interactor/on_click",
"#fzsd:module/phantom_warning/interactor/on_click"
]
}
@@ -8,6 +8,7 @@
"#fzsd:module/last_death/interactor/display",
"#fzsd:module/last_nether_portal/interactor/display",
"#fzsd:module/last_spawn_point/interactor/display",
"#fzsd:module/sweeper/interactor/display"
"#fzsd:module/sweeper/interactor/display",
"#fzsd:module/phantom_warning/interactor/display"
]
}
@@ -1,6 +0,0 @@
{
"replace": false,
"values": [
"fzsd:module/join_message/default_message"
]
}
@@ -1,6 +1,6 @@
{
"replace": false,
"values": [
"#fzsd:module/join_message/default_message"
"fzsd:module/join_message/default_message"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:module/phantom_warning/check_time_since_rest"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:module/phantom_warning/event/on_night"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:module/phantom_warning/install"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:module/phantom_warning/interactor/display"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:module/phantom_warning/interactor/on_click"
]
}
@@ -0,0 +1,7 @@
{
"replace": false,
"__comment": "调用者:data/fzsd/functions/module/phantom_warning/check_time_since_rest.mcfunction",
"values": [
"fzsd:module/phantom_warning/send_phantom_warning"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:module/phantom_warning/uninstall"
]
}
@@ -1,6 +1,6 @@
{
"replace": false,
"values": [
"fzsd:module/scoreboard/display/set_text/placement_count/dark_green"
"fzsd:module/scoreboard/display/set_text/placement_count/dark_blue"
]
}
@@ -8,6 +8,6 @@
"replace": false,
"__comment_values": "此处只能填写一个函数!",
"values": [
"fzsd:module/scoreboard/display/set_text/trade_count/green"
"fzsd:module/scoreboard/display/set_text/trade_count/dark_green"
]
}
@@ -2,7 +2,7 @@
"replace": false,
"values": [
"fzsd:module/sweeper/clear",
"fzsd:module/sweeper/post_loop",
"fzsd:module/sweeper/pre_loop",
"fzsd:module/sweeper/start_timer",
"fzsd:module/sweeper/bossbar"
]
+2 -1
View File
@@ -2,6 +2,7 @@
"replace": false,
"values": [
"#fzsd:uninstall",
"#fzsd:install"
"#fzsd:install",
"#fzsd:load"
]
}
@@ -4,9 +4,11 @@
"#fzsd:module/health/install",
"#fzsd:module/here/install",
"#fzsd:module/interactor/install",
"#fzsd:module/join_message/install",
"#fzsd:module/last_death/install",
"#fzsd:module/last_nether_portal/install",
"#fzsd:module/last_spawn_point/install",
"#fzsd:module/phantom_warning/install",
"#fzsd:module/scoreboard/install",
"#fzsd:module/sweeper/install"
]

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