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| b4b296ea9b |
Vendored
+21
-3
@@ -17,7 +17,25 @@
|
||||
"storageText": "{\"nbt\": \"${1:NBT}\", \"interpret\": true, \"storage\": \"${2:A namespaced ID}\"}",
|
||||
"ifInstalled": "execute if data storage fzsd:installed fzsd.module{${1:module_name}:1b} run ${tellraw}"
|
||||
},
|
||||
"datapack.env.cmdVersion": "1.19",
|
||||
"datapack.env.jsonVersion": "1.19",
|
||||
"datapack.env.dataVersion": "1.19"
|
||||
"datapack.env.exclude": [
|
||||
"data/fzsd/functions/system/carpet/*"
|
||||
],
|
||||
"datapack.lint.blockStateCommaSpacing": {
|
||||
"before": 0,
|
||||
"after": 1
|
||||
},
|
||||
"datapack.lint.blockStateEqualSpacing": {
|
||||
"before": 1,
|
||||
"after": 1
|
||||
},
|
||||
"datapack.lint.selectorCommaSpacing": {
|
||||
"before": 0,
|
||||
"after": 1
|
||||
},
|
||||
"datapack.lint.selectorEqualSpacing": {
|
||||
"before": 1,
|
||||
"after": 1
|
||||
},
|
||||
"datapack.env.cmdVersion": "1.20.3",
|
||||
"datapack.env.dataVersion": "1.20.6"
|
||||
}
|
||||
@@ -1,73 +1,85 @@
|
||||
# 开发文档
|
||||
|
||||
|
||||
## 指引
|
||||
|
||||
- `函数`,指数据包`<命名空间>/functions`目录下的`.mcfunction`文件
|
||||
- `标签`,指数据包`<命名空间>/tags`目录下的`.json`文件
|
||||
- `覆盖标签并填入函数`时,`replace`为`true`
|
||||
|
||||
``` json
|
||||
{
|
||||
"replace": true,
|
||||
"values": ...
|
||||
}
|
||||
```
|
||||
|
||||
- `向标签中注册函数`时,`replace`为`false`
|
||||
|
||||
``` json
|
||||
{
|
||||
"replace": false,
|
||||
"values": ...
|
||||
}
|
||||
```
|
||||
|
||||
- ***函数和标签是否能被扩展数据包成功覆盖,取决于数据包加载顺序***,请使用`/datapack enable <xxx> after <xxx>`指令,使您的扩展数据包在FZ's Survival Datapack之后加载
|
||||
|
||||
|
||||
## 基本要求
|
||||
|
||||
- 函数由两个以上的函数调用,或由不同包下的函数调用,或需要作为接口开放给下游数据包时,应改用标签调用!
|
||||
- 函数调用尽量不要使用`function`命令,应改在标签中按顺序调用!
|
||||
|
||||
|
||||
## 系统模块
|
||||
|
||||
### 频繁使用的计算单元
|
||||
|
||||
- [`#fzsd:calculation/*`](data/fzsd/tags/functions/calculation/)标签通常被用来进行简单重复的计算任务
|
||||
|
||||
### 事件模块
|
||||
|
||||
- 通常由**进度**触发,触发后调用同名的事件标签
|
||||
- 在[`#fzsd:game_event/(<...>/)on_<事件>`](data/fzsd/tags/functions/game_event/)标签中注册触发时需要调用的函数即可
|
||||
|
||||
### 日志模块
|
||||
|
||||
- 仓库中提供了日志相关的代码片段,位于[`.vscode/settings.json`](.vscode/settings.json)
|
||||
- 暂时没有找到方法在服务端控制台打印日志,但会被记录在客户端
|
||||
|
||||
#### 详细 Fine
|
||||
|
||||
- 等级:300
|
||||
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
|
||||
|
||||
#### 调试 Debug
|
||||
|
||||
- 等级:400
|
||||
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
|
||||
|
||||
#### 信息 Info
|
||||
|
||||
- 等级:500
|
||||
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
|
||||
|
||||
#### 提醒 Alert
|
||||
|
||||
- 等级:600
|
||||
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
|
||||
|
||||
#### 意外 Exception
|
||||
|
||||
- 暂不提供
|
||||
|
||||
#### 错误 Error
|
||||
|
||||
- 等级:800
|
||||
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..800 run tellraw @a [{"nbt": "fzsd.level.error", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
|
||||
|
||||
|
||||
## 功能模块
|
||||
|
||||
### 交互器模块
|
||||
|
||||
#### 按钮操作
|
||||
|
||||
1. 定义一个显示按钮时执行的函数,使用形如`tellraw @s {"text": "[按钮]", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set <触发器分数>"}}`的指令定义按钮。
|
||||
- *触发器分数为正数会重新向玩家发送交互按钮,如不想重新发送,请使用负数*
|
||||
- 大多数情况下这里的触发器分数必须是独一无二的
|
||||
@@ -77,19 +89,23 @@
|
||||
4. 在[`#fzsd:module/interactor/event/on_click`](data/fzsd/tags/functions/module/interactor/event/on_click.json)标签中注册上述函数
|
||||
|
||||
#### 其他标签
|
||||
|
||||
- 标签[`#fzsd:module/interactor/reset_trigger`](data/fzsd/tags/functions/module/interactor/reset_trigger.json):重置玩家`@s`的触发器计分板
|
||||
|
||||
### 计分板模块
|
||||
|
||||
#### 自定义计分板颜色
|
||||
|
||||
- 数据包提供了所有计分板的全部16色命名函数
|
||||
- 使用方法:**覆盖**[`#fzsd:module/scoreboard/display/set_text/<计分板名称>`](data/fzsd/tags/functions/module/scoreboard/display/set_text/)标签,填入[`fzsd:module/scoreboard/display/set_text/<计分板名称>/<颜色名称>`](data/fzsd/functions/module/scoreboard/display/set_text/)函数
|
||||
|
||||
#### 自定义计分板名称
|
||||
|
||||
1. 定义一个设置计分板颜色、文本的函数,格式可以参考[`fzsd:module/scoreboard/display/set_text/general/*`](data/fzsd/functions/module/scoreboard/display/set_text/general/)函数
|
||||
2. **覆盖**[`#fzsd:module/scoreboard/display/set_text/<计分板名称>`](data/fzsd/tags/functions/module/scoreboard/display/set_text/)标签,填入上述函数
|
||||
|
||||
#### 扩展自己的计分板
|
||||
|
||||
1. 定义一个安装函数,参考[`fzsd:module/scoreboard/install`](data/fzsd/functions/module/scoreboard/install.mcfunction)函数
|
||||
2. 在[`#fzsd:module/scoreboard/install`](data/fzsd/tags/functions/module/scoreboard/install.json)标签中注册该函数
|
||||
3. 按照“自定义计分板颜色”和“自定义计分板名称”中的操作,定义你的计分板颜色和名称
|
||||
@@ -99,18 +115,20 @@
|
||||
7. 定义一个用来判断在轮播时是否轮到你的计分板的函数,在判断后调用上一条中的函数,参考[`fzsd:module/scoreboard/display/carousel/try_display/*`](data/fzsd/functions/module/scoreboard/display/carousel/try_display/activation.mcfunction)函数
|
||||
8. 将该函数注册到[`#fzsd:module/scoreboard/display/try_display`](data/fzsd/tags/functions/module/scoreboard/display/carousel/try_display.json)标签中
|
||||
|
||||
|
||||
## 自定义模块
|
||||
|
||||
### 排除假人
|
||||
|
||||
- 如果您不想对假人执行您的命令,请将以下语句添加在您要执行的命令之前:
|
||||
<pre><code><font color=ee82ee>execute </font><font color=1e90ff>if predicate </font><font color=f0e68c>fzsd:is_real_player</font></code></pre>
|
||||
|
||||
#### 注册安装、卸载、加载函数
|
||||
|
||||
- 在下列标签中注册你的安装、卸载、加载函数:
|
||||
- [`#fzsd:system/install/module`](data/fzsd/tags/functions/system/install/module.json)
|
||||
- [`#fzsd:system/uninstall/module`](data/fzsd/tags/functions/system/uninstall/module.json)
|
||||
- [`#fzsd:system/load/module`](data/fzsd/tags/functions/system/load/module.json)
|
||||
|
||||
#### 注册交互器按钮
|
||||
|
||||
- 见[交互器按钮](#按钮操作)
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
|
||||
FZSD许可协议
|
||||
|
||||
2022/11/19 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE
|
||||
2023/6/6 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE
|
||||
|
||||
版权所有 © 2019-2022 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356>
|
||||
版权所有 © 2019-2023 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356>
|
||||
|
||||
定义:
|
||||
“该许可协议”指FZSD许可协议。
|
||||
|
||||
@@ -1,32 +1,22 @@
|
||||
# FZ生存数据包
|
||||
# FZ生存数据包 v3.1
|
||||
|
||||
为FZ服务器写的Minecraft生存辅助数据包
|
||||
|
||||
#### @Author: Harvey_Husky
|
||||
[](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [](https://minecraft.net/)
|
||||
|
||||
#### Copyright (C) 2019-2022 Harvey_Husky
|
||||
|
||||
[Bilibili专栏](https://www.bilibili.com/read/cv4267319)(年久失修)
|
||||
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
|
||||
|
||||
## 安装教程
|
||||
|
||||
1. 兼容性
|
||||
- `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x`
|
||||
- `数据包 v2.2.x` 支持 `Minecraft 1.19.x`
|
||||
- `数据包 v2.1.x` 支持 `Minecraft 1.17.x-1.18.x`
|
||||
- `数据包 v2.0.x` 支持 `Minecraft 1.16.3-1.16.5`
|
||||
- `数据包 v3.1.x` 支持 `Minecraft 1.20.x`
|
||||
- `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x` (不再维护)
|
||||
2. 前往[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)下载对应MC版本的数据包
|
||||
3. 从zip文件的 `scripts` 目录中挑选你需要的 `.sc` 文件
|
||||
4. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`)
|
||||
5. (可选)下载并安装 [Carpet Mod **1.4.24**](https://github.com/gnembon/fabric-carpet/releases) 或以上版本
|
||||
6. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` )
|
||||
7. 执行 `reload` 指令(或重新打开存档;在一些第三方服务端中可能需要改为`/minecraft:reload`)
|
||||
|
||||
# FZ生存数据包 3.0
|
||||
|
||||
[](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [](https://minecraft.net/)
|
||||
|
||||
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
|
||||
3. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`)
|
||||
4. (可选)下载并安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
|
||||
5. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` )
|
||||
- **注意:如果未正确安装该脚本,数据包会强制禁用 carpet mod 的 `player` 命令以避免假人污染记分板,需要在安装好脚本后手动启用 `player` 命令**
|
||||
6. 执行 `reload` 指令(或重新打开存档;在一些第三方服务端中可能需要改为`/minecraft:reload`)
|
||||
|
||||
## 功能
|
||||
|
||||
@@ -79,12 +69,15 @@
|
||||
- 如果你不知道 Carpet Mod 或 Carpet 脚本,请忽略本节
|
||||
- 需要安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
|
||||
- 从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` )
|
||||
- **注意:如果未正确安装该脚本,数据包会强制禁用 carpet mod 的 `player` 命令以避免假人污染记分板,需要在安装好脚本后手动启用 `player` 命令**
|
||||
- 脚本:
|
||||
- `fzsd_score.sc`(**开发中!此处列举目前已完成的**):
|
||||
- `fzsd_score.sc`:
|
||||
- 可避免Carpet假人污染计分板
|
||||
- 可以标记哪些玩家是假人
|
||||
- *注:请不要使用为假人名添加“bot”前缀的carpet扩展,本插件不支持此类假人!*
|
||||
- 子命令( `/fzsd_score <子命令>` ):
|
||||
- ***使用前请务必备份存档!请报告不符预期的结果***
|
||||
- ***使用前请务必备份存档!请报告不符预期的结果***
|
||||
- ***使用前请务必备份存档!请报告不符预期的结果***
|
||||
- `updateFrom <version>`:用于从给定的数据包版本恢复计分板数据(需要测试!)
|
||||
- `recalculate`:重新计算所有计分板总分
|
||||
- `recalculate <scoreboardID>`:重新计算该计分板总分
|
||||
@@ -98,14 +91,22 @@
|
||||
- *副作用:恢复完成后玩家会被放置在出生点,请确保出生点完全安全*
|
||||
- `commandPlayer <permissionType>`:设置player命令权限类型
|
||||
|
||||
### 幻翼预警
|
||||
|
||||
- 首次使用需要先睡一觉
|
||||
|
||||
### 管理员
|
||||
|
||||
- 使用`/function admin.fzsd:admin`命令管理(安装、卸载等)各模块
|
||||
|
||||
### 其他
|
||||
|
||||
- 见游戏内交互器按钮
|
||||
- 扫地机
|
||||
- 获取当前维度和坐标(以及对应的主世界、下界坐标)(私信/广播)
|
||||
- 获取上次死亡维度和坐标(私信)
|
||||
- 获取上次穿出的下界传送门坐标(私信/广播)
|
||||
- 获取上个重生点维度和坐标(私信)
|
||||
|
||||
## 开发者相关
|
||||
|
||||
- 参见[开发文档](/DEVDOC.md)
|
||||
- 见[开发文档](/DEVDOC.md)
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay below_name fzsd.module.health
|
||||
execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay below_name
|
||||
execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health
|
||||
execute if data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list
|
||||
|
||||
## 日志
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载组件:玩家血量显示"}]
|
||||
+4
-5
@@ -1,9 +1,8 @@
|
||||
{
|
||||
"parent": "fzsd:game_event",
|
||||
"criteria": {
|
||||
"on_tools_exclude_axes_used_on_block": {
|
||||
"__comment": "斧子剥树皮会触发两次!",
|
||||
"trigger": "minecraft:item_used_on_block",
|
||||
"on_fished": {
|
||||
"trigger": "minecraft:fishing_rod_hooked",
|
||||
"conditions": {
|
||||
"player": [
|
||||
{
|
||||
@@ -12,12 +11,12 @@
|
||||
}
|
||||
],
|
||||
"item": {
|
||||
"tag": "fzsd:tools_exclude_axes"
|
||||
"items": "#fzsd:raw_fishes"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
|
||||
"function": "fzsd:game_event/advancement/on_fished"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
{
|
||||
"parent": "fzsd:game_event",
|
||||
"criteria": {
|
||||
"on_hurt_entity_with_tools": {
|
||||
"trigger": "minecraft:player_hurt_entity",
|
||||
"conditions": {
|
||||
"player": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"equipment": {
|
||||
"mainhand": {
|
||||
"items": "#fzsd:tools"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_hurt_entity_with_tools"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
{
|
||||
"parent": "fzsd:game_event/on_placed_block",
|
||||
"criteria": {
|
||||
"on_placed_liquid": {
|
||||
"trigger": "minecraft:placed_block",
|
||||
"conditions": {
|
||||
"location": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:location_check",
|
||||
"predicate": {
|
||||
"block": {
|
||||
"blocks": "#fzsd:liquid"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_liquid"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
{
|
||||
"parent": "fzsd:game_event/on_placed_block",
|
||||
"criteria": {
|
||||
"on_placed_solid": {
|
||||
"trigger": "minecraft:placed_block",
|
||||
"conditions": {
|
||||
"location": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:inverted",
|
||||
"term":
|
||||
{
|
||||
"condition": "minecraft:location_check",
|
||||
"predicate": {
|
||||
"block": {
|
||||
"blocks": "#fzsd:liquid"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_solid"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
{
|
||||
"parent": "fzsd:game_event",
|
||||
"criteria": {
|
||||
"on_shears_used_on_entity": {
|
||||
"trigger": "minecraft:player_interacted_with_entity",
|
||||
"conditions": {
|
||||
"player": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
}
|
||||
],
|
||||
"entity": {
|
||||
"type": "#fzsd:shearable"
|
||||
},
|
||||
"item": {
|
||||
"items": "#fzsd:tool/shears"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_shears_used_on_entity"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
{
|
||||
"parent": "fzsd:game_event",
|
||||
"criteria": {
|
||||
"on_tools_exclude_axes_used_on_block": {
|
||||
"trigger": "minecraft:item_used_on_block",
|
||||
"conditions": {
|
||||
"location": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:any_of",
|
||||
"terms": [
|
||||
{
|
||||
"condition": "minecraft:match_tool",
|
||||
"predicate": {
|
||||
"items": "#fzsd:tools_exclude_axes"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:all_of",
|
||||
"terms": [
|
||||
{
|
||||
"condition": "minecraft:match_tool",
|
||||
"predicate": {
|
||||
"items": "#fzsd:tool/axes"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:location_check",
|
||||
"predicate": {
|
||||
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
|
||||
"block": {
|
||||
"blocks": "#fzsd:stripped_blocks"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
|
||||
}
|
||||
}
|
||||
@@ -36,3 +36,5 @@ tellraw @s [{"text": "计分板:"}, [{"text": "", "color": "dark_gray"}, [{"te
|
||||
|
||||
|
||||
tellraw @s [{"text": "扫地机:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/sweeper/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/sweeper/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
|
||||
|
||||
tellraw @s [{"text": "幻翼预警:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/phantom_warning/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/phantom_warning/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
|
||||
@@ -1,2 +1,2 @@
|
||||
data modify storage fzsd:config fzsd.module.health.display.below_name set value 0b
|
||||
function #fzsd:module/health/try_load
|
||||
function fzsd:module/health/try_load
|
||||
@@ -1,2 +1,2 @@
|
||||
data modify storage fzsd:config fzsd.module.health.display.below_name set value 1b
|
||||
function #fzsd:module/health/try_load
|
||||
function fzsd:module/health/try_load
|
||||
@@ -1,2 +1,2 @@
|
||||
data modify storage fzsd:config fzsd.module.health.display.list set value 0b
|
||||
function #fzsd:module/health/try_load
|
||||
function fzsd:module/health/try_load
|
||||
@@ -1,2 +1,2 @@
|
||||
data modify storage fzsd:config fzsd.module.health.display.list set value 1b
|
||||
function #fzsd:module/health/try_load
|
||||
function fzsd:module/health/try_load
|
||||
@@ -1,7 +1,7 @@
|
||||
# 见#fzsd.extra.bbl:display/set_text
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "purple"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "light_purple"}'
|
||||
scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.bedrock_broken_count
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "purple"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "light_purple"}
|
||||
team modify fzsd.module.scoreboard.display.bedrock_broken_count color light_purple
|
||||
team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "purple"}
|
||||
team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "light_purple"}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
"on_placed_block": {
|
||||
"trigger": "minecraft:placed_block",
|
||||
"conditions": {
|
||||
"player": [
|
||||
"location": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
|
||||
@@ -4,10 +4,24 @@
|
||||
"on_placed_liquid": {
|
||||
"trigger": "minecraft:placed_block",
|
||||
"conditions": {
|
||||
"item": {
|
||||
"tag": "fzsd:bucket_of_liquid"
|
||||
"location": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:location_check",
|
||||
"predicate": {
|
||||
"block": {
|
||||
"tag": "fzsd:liquid"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_liquid"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
{
|
||||
"parent": "fzsd:game_event/on_placed_block",
|
||||
"criteria": {
|
||||
"on_placed_solid": {
|
||||
"trigger": "minecraft:placed_block",
|
||||
"conditions": {
|
||||
"location": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:inverted",
|
||||
"term":
|
||||
{
|
||||
"condition": "minecraft:location_check",
|
||||
"predicate": {
|
||||
"block": {
|
||||
"tag": "fzsd:liquid"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_solid"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"parent": "fzsd:game_event",
|
||||
"criteria": {
|
||||
"on_sleeping": {
|
||||
"trigger": "minecraft:slept_in_bed",
|
||||
"conditions": {
|
||||
"player": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_sleeping"
|
||||
}
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
{
|
||||
"parent": "fzsd:game_event",
|
||||
"criteria": {
|
||||
"on_tools_exclude_axes_used_on_block": {
|
||||
"trigger": "minecraft:item_used_on_block",
|
||||
"conditions": {
|
||||
"player": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
}
|
||||
],
|
||||
"item": {
|
||||
"tag": "fzsd:tool/axes"
|
||||
},
|
||||
"location": {
|
||||
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
|
||||
"block": {
|
||||
"tag": "fzsd:stripped_blocks"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
{
|
||||
"parent": "fzsd:game_event",
|
||||
"criteria": {
|
||||
"on_tools_exclude_axes_used_on_block": {
|
||||
"trigger": "minecraft:item_used_on_block",
|
||||
"conditions": {
|
||||
"location": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:any_of",
|
||||
"terms": [
|
||||
{
|
||||
"condition": "minecraft:match_tool",
|
||||
"predicate": {
|
||||
"tag": "fzsd:tools_exclude_axes"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:all_of",
|
||||
"terms": [
|
||||
{
|
||||
"condition": "minecraft:match_tool",
|
||||
"predicate": {
|
||||
"tag": "fzsd:tool/axes"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:location_check",
|
||||
"predicate": {
|
||||
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
|
||||
"block": {
|
||||
"tag": "fzsd:stripped_blocks"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
|
||||
}
|
||||
}
|
||||
@@ -16,18 +16,11 @@
|
||||
"flags": {
|
||||
"is_sneaking": false
|
||||
},
|
||||
"__comment_type_specific": "1.19+",
|
||||
"type_specific": {
|
||||
"type": "player",
|
||||
"advancements": {
|
||||
"fzsd:game_event/on_sneak": true
|
||||
}
|
||||
},
|
||||
"__comment_player": "1.18 compat",
|
||||
"player": {
|
||||
"advancements": {
|
||||
"fzsd:game_event/on_sneak": true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
"name": "fzsd:is_real_player"
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:alternative",
|
||||
"condition": "minecraft:any_of",
|
||||
"terms": [
|
||||
{
|
||||
"condition": "minecraft:entity_scores",
|
||||
|
||||
@@ -0,0 +1,2 @@
|
||||
# 游戏时间范围:0-2147483647
|
||||
execute store result score fzsd.var.cache fzsd.variable.integer run time query daytime
|
||||
@@ -0,0 +1,2 @@
|
||||
# 游戏时间范围:0-2147483647
|
||||
execute store result score fzsd.var.cache fzsd.variable.integer run time query gametime
|
||||
@@ -0,0 +1 @@
|
||||
scoreboard players operation fzsd.var.cache fzsd.variable.integer = @s fzsd.api.time_since_rest
|
||||
@@ -0,0 +1,5 @@
|
||||
## 距上次睡觉时间
|
||||
scoreboard objectives add fzsd.api.time_since_rest minecraft.custom:time_since_rest
|
||||
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装系统组件:API"}]
|
||||
@@ -0,0 +1,5 @@
|
||||
## 距上次睡觉时间
|
||||
scoreboard objectives remove fzsd.api.time_since_rest
|
||||
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载系统组件:API"}]
|
||||
@@ -1,5 +1,5 @@
|
||||
execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.0.9'}}
|
||||
execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update
|
||||
execute store success storage fzsd:version fzsd.need_update byte 1 run data merge storage fzsd:version {fzsd: {version: '3.1.8'}}
|
||||
execute if data storage fzsd:version fzsd{need_update: 1b} run function fzsd:system/update
|
||||
function fzsd:system/carpet/try_load_fzsd_score
|
||||
function #fzsd:load
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "red"}]
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# 调用者:advancements/fzsd:~
|
||||
|
||||
execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_login
|
||||
scoreboard players set @s fzsd.event.leave_game 0
|
||||
execute if predicate fzsd:is_real_player if score @s fzsd.event.leave_game matches 0 run function fzsd:game_event/player/on_login
|
||||
|
||||
## 重制所有触发器、事件进度
|
||||
scoreboard players set @s fzsd.event.leave_game 0
|
||||
function #fzsd:game_event/reset_all
|
||||
@@ -1,10 +1,9 @@
|
||||
# 调用者:advancements/fzsd:~
|
||||
|
||||
## 运行事件
|
||||
execute if entity @s[advancements={fzsd:game_event/on_placed_block/on_placed_liquid=true}] run function #fzsd:game_event/player/on_placed_liquid
|
||||
execute if entity @s[advancements={fzsd:game_event/on_placed_block/on_placed_liquid=false}] run function #fzsd:game_event/player/on_placed_solid
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块/流体"}]
|
||||
|
||||
function #fzsd:game_event/player/on_placed_block
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s from fzsd:game_event/on_placed_block
|
||||
advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_liquid
|
||||
@@ -0,0 +1,9 @@
|
||||
# 调用者:advancements/fzsd:~
|
||||
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了流体"}]
|
||||
|
||||
function #fzsd:game_event/player/on_placed_liquid
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_liquid
|
||||
@@ -0,0 +1,9 @@
|
||||
# 调用者:advancements/fzsd:~
|
||||
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
|
||||
|
||||
function #fzsd:game_event/player/on_placed_solid
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_solid
|
||||
@@ -0,0 +1,10 @@
|
||||
# 调用者:advancements/fzsd:~
|
||||
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "正在睡觉"}]
|
||||
|
||||
## 运行事件
|
||||
function #fzsd:game_event/player/on_sleeping
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s from fzsd:game_event/on_sleeping
|
||||
@@ -10,5 +10,4 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
|
||||
function #fzsd:game_event/player/on_tools_used_on_block
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s from fzsd:game_event/on_tool_axes_used_on_block
|
||||
advancement revoke @s from fzsd:game_event/on_tools_exclude_axes_used_on_block
|
||||
advancement revoke @s from fzsd:game_event/on_tools_used_on_block
|
||||
@@ -1,2 +0,0 @@
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了流体"}]
|
||||
@@ -1,2 +0,0 @@
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了实体方块"}]
|
||||
@@ -0,0 +1,7 @@
|
||||
# 调用者:fzsd:game_event/game/on_night/on_tick
|
||||
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:夜幕降临"}]
|
||||
|
||||
## 运行事件
|
||||
function #fzsd:game_event/game/on_night
|
||||
@@ -0,0 +1,3 @@
|
||||
# 由fzsd:game_event/on_tick事件调用
|
||||
function #fzsd:api/get_current_daytime
|
||||
execute if score fzsd.var.cache fzsd.variable.integer matches 12516 run function fzsd:game_event/game/on_night
|
||||
@@ -1,4 +1,4 @@
|
||||
# 调用者:fzsd:game_event/player/on_used_tool
|
||||
# 调用者:fzsd:game_event/player/on_broke_block_with_tool/try_trigger
|
||||
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "挖掘了方块"}]
|
||||
|
||||
@@ -1,2 +1,4 @@
|
||||
# 调用者:#fzsd:game_event/player/on_used_tool
|
||||
|
||||
## 判断分数
|
||||
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
|
||||
@@ -1,5 +1,5 @@
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
|
||||
|
||||
## 运行事件
|
||||
function #fzsd:game_event/player/on_used_tool
|
||||
@@ -31,5 +31,5 @@ scoreboard players set @s fzsd.event.used_tool.wooden_pickaxe 0
|
||||
scoreboard players set @s fzsd.event.used_tool.wooden_shovel 0
|
||||
scoreboard players set @s fzsd.event.used_tool.wooden_sword 0
|
||||
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
|
||||
@@ -1,3 +1,4 @@
|
||||
## @see compat_16
|
||||
execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName fzsd.module.health
|
||||
execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName
|
||||
execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
# 本目录用于存放向事件中注册的函数,并不用来新建事件
|
||||
|
||||
execute if data storage fzsd:install fzsd.module{interactor: 1b} unless score @s fzsd.module.interactor.player.config matches -1 if entity @s[x_rotation = -90] run function #fzsd:module/interactor/event/on_start_interact
|
||||
execute if data storage fzsd:install fzsd.module{interactor: 1b} if entity @s[tag=!fzsd.ignore_interactor_headup_sneak, x_rotation = -90] run function #fzsd:module/interactor/event/on_start_interact
|
||||
@@ -1,7 +1,7 @@
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "向玩家"}, {"selector": "@s"}, {"text": "显示交互器"}]
|
||||
|
||||
execute if data storage fzsd:installed fzsd.module{last_death:1b} run tellraw @s {"text": "交互器打开方式:"}
|
||||
execute if data storage fzsd:install fzsd.module{interactor:1b} run tellraw @s {"text": "交互器:"}
|
||||
|
||||
execute if data storage fzsd:installed fzsd.module{last_death:1b} unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 900"}},{"text": "已开启", "color": "green"},{"text": "]"}]]
|
||||
execute if data storage fzsd:installed fzsd.module{last_death:1b} if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击开启"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]]
|
||||
execute if data storage fzsd:install fzsd.module{interactor:1b} if entity @s[tag=!fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"text": "- 打开方式“抬头+蹲起”:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 900"}},{"text": "已启用", "color": "green"},{"text": "]"}]]
|
||||
execute if data storage fzsd:install fzsd.module{interactor:1b} if entity @s[tag=fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"text": "- 打开方式“抬头+蹲起”:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]]
|
||||
@@ -3,6 +3,5 @@
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "的交互器分数为:"}, {"score": {"name": "@s", "objective": "fzsd.module.interactor.trigger"}}]
|
||||
|
||||
execute if score @s fzsd.module.interactor.trigger matches 900 run scoreboard players set @s fzsd.module.interactor.player.config -1
|
||||
|
||||
execute if score @s fzsd.module.interactor.trigger matches 910 run scoreboard players set @s fzsd.module.interactor.player.config 0
|
||||
execute if score @s fzsd.module.interactor.trigger matches 900 run tag @s add fzsd.ignore_interactor_headup_sneak
|
||||
execute if score @s fzsd.module.interactor.trigger matches 910 run tag @s remove fzsd.ignore_interactor_headup_sneak
|
||||
@@ -1,5 +1,5 @@
|
||||
tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "本服务器启用了"}, {"text": "FZ生存数据包", "color": "gold", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击前往数据包gitee主页"}}, "clickEvent": {"action": "open_url", "value": "https://gitee.com/harvey-husky/fz-survival-datapack"}}]]
|
||||
## 如果玩家未关闭抬头蹲起功能
|
||||
execute unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "抬头90°并蹲起,或使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
|
||||
execute if entity @s[tag=!fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "抬头90°并蹲起,或使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
|
||||
## 如果玩家关闭了抬头蹲起功能
|
||||
execute if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
|
||||
execute if entity @s[tag=fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
|
||||
@@ -0,0 +1,4 @@
|
||||
# TODO: 数字有待商榷
|
||||
## @s this player
|
||||
function #fzsd:api/get_time_since_rest
|
||||
execute if score fzsd.var.cache fzsd.variable.integer matches 61766.. if entity @s[tag=!fzsd.ignore_phantom_warning] run function #fzsd:module/phantom_warning/send_phantom_warning
|
||||
@@ -0,0 +1 @@
|
||||
execute if data storage fzsd:install fzsd.module{phantom_warning:1b} as @a[predicate=fzsd:is_real_player] run function #fzsd:module/phantom_warning/check_time_since_rest
|
||||
@@ -0,0 +1,5 @@
|
||||
## 标记为已安装
|
||||
data modify storage fzsd:install fzsd.module.phantom_warning set value 1b
|
||||
|
||||
## 日志
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:幻翼预警"}]
|
||||
@@ -0,0 +1 @@
|
||||
execute if data storage fzsd:install fzsd.module{phantom_warning:1b} run function fzsd:module/phantom_warning/interactor/display_0
|
||||
@@ -0,0 +1,2 @@
|
||||
tellraw @s[tag=!fzsd.ignore_phantom_warning] [{"text": "幻翼预警:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 4000"}}, {"text": "已启用", "color": "green"}, {"text": "]", "color": "gray"}]]
|
||||
tellraw @s[tag=fzsd.ignore_phantom_warning] [{"text": "幻翼预警:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 4001"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
|
||||
@@ -0,0 +1,2 @@
|
||||
execute if score @s fzsd.module.interactor.trigger matches 4000 run tag @s add fzsd.ignore_phantom_warning
|
||||
execute if score @s fzsd.module.interactor.trigger matches 4001 run tag @s remove fzsd.ignore_phantom_warning
|
||||
@@ -0,0 +1,6 @@
|
||||
# 调用者:tags\functions\module\phantom_warning\send_phantom_warning.json
|
||||
## 对当前玩家发送提醒
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @s [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "今晚可能会生成幻翼,建议睡觉!"}]
|
||||
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:已向玩家"}, {"selector": "@s"}, {"text": "发送幻翼预警"}]
|
||||
@@ -0,0 +1 @@
|
||||
execute unless data storage fzsd:install fzsd.module{phantom_warning:0b} run function #fzsd:module/phantom_warning/install
|
||||
@@ -0,0 +1,5 @@
|
||||
## 标记为已卸载
|
||||
data modify storage fzsd:install fzsd.module.phantom_warning set value 0b
|
||||
|
||||
## 日志
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:幻翼预警"}]
|
||||
+6
-1
@@ -1,13 +1,18 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
|
||||
### 默认值金色放到第一位
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
|
||||
|
||||
+5
-1
@@ -1,13 +1,17 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
|
||||
### 默认值金色放到第一位
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.aviating_distance
|
||||
|
||||
+5
-1
@@ -1,13 +1,17 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.damage_taken
|
||||
### 默认值金色放到第一位
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.damage_taken
|
||||
|
||||
+5
-1
@@ -1,13 +1,17 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.death_count
|
||||
### 默认值金色放到第一位
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.death_count
|
||||
|
||||
+5
-1
@@ -1,13 +1,17 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.dig_count
|
||||
### 默认值金色放到第一位
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.dig_count
|
||||
|
||||
+5
-1
@@ -1,13 +1,17 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.fishing_count
|
||||
### 默认值金色放到第一位
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.fishing_count
|
||||
|
||||
+5
-1
@@ -1,13 +1,17 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.general
|
||||
### 默认值金色放到第一位
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.general
|
||||
|
||||
+5
-1
@@ -1,13 +1,17 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.kill_count
|
||||
### 默认值金色放到第一位
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.kill_count
|
||||
|
||||
+5
-1
@@ -1,13 +1,17 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
|
||||
### 默认值金色放到第一位
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.placement_count
|
||||
|
||||
+5
-1
@@ -1,13 +1,17 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.trade_count
|
||||
### 默认值金色放到第一位
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.trade_count
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
tellraw @s [{"text": "扫地机:"}]
|
||||
|
||||
tellraw @s[tag=!fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3400"}}, {"text": "已开启", "color": "green"}, {"text": "]", "color": "gray"}]]
|
||||
tellraw @s[tag=fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3401"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
|
||||
tellraw @s[tag=!fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3400"}}, {"text": "已启用", "color": "green"}, {"text": "]", "color": "gray"}]]
|
||||
tellraw @s[tag=fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3401"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
|
||||
|
||||
tellraw @s[tag=!fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3500"}}, {"text": "已开启", "color": "green"}, {"text": "]", "color": "gray"}]]
|
||||
tellraw @s[tag=fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3501"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
|
||||
tellraw @s[tag=!fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3500"}}, {"text": "已启用", "color": "green"}, {"text": "]", "color": "gray"}]]
|
||||
tellraw @s[tag=fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3501"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
|
||||
|
||||
tellraw @s[tag=!fzsd.ignore_sweeper_message] [{"text": "- 消息:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3600"}}, {"text": "已开启", "color": "green"}, {"text": "]", "color": "gray"}]]
|
||||
tellraw @s[tag=fzsd.ignore_sweeper_message] [{"text": "- 消息:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3601"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
|
||||
tellraw @s[tag=!fzsd.ignore_sweeper_message] [{"text": "- 聊天栏:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3600"}}, {"text": "已启用", "color": "green"}, {"text": "]", "color": "gray"}]]
|
||||
tellraw @s[tag=fzsd.ignore_sweeper_message] [{"text": "- 聊天栏:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3601"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
|
||||
|
||||
tellraw @s [{"text": "- 开关:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "contents": {"text": "关", "color": "dark_red"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3000"}}, {"text": "关", "color": "red"}, {"text": "]"}], [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3300"}}, {"text": "清理一次", "color": "aqua"}, {"text": "]", "color": "gray"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "10s", "color": "#aa0000"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3010"}}, {"text": "10s", "color": "#aa0000"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "30s", "color": "#da7924"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3030"}}, {"text": "30s", "color": "#da7924"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "1min", "color": "#ffe34c"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3060"}}, {"text": "1min", "color": "#ffe34c"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "2min", "color": "#e3ff50"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3120"}}, {"text": "2min", "color": "#e3ff50"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "3min", "color": "#81d42c"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3180"}}, {"text": "3min", "color": "#81d42c"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "4min", "color": "#00aa00"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3240"}}, {"text": "4min", "color": "#00aa00"}, {"text": "]"}]]
|
||||
@@ -1,3 +1,4 @@
|
||||
# 这个文件并不会自动执行,有需要可以手动执行
|
||||
carpet setDefault language zh_cn
|
||||
carpet setDefault stackableShulkerBoxes 16
|
||||
carpet setDefault leadFix true
|
||||
|
||||
@@ -1,2 +1,7 @@
|
||||
## 整数类型
|
||||
scoreboard objectives add fzsd.variable.integer dummy
|
||||
scoreboard players set -1 fzsd.variable.integer -1
|
||||
scoreboard players set 10 fzsd.variable.integer 10
|
||||
scoreboard players set 200 fzsd.variable.integer 200
|
||||
scoreboard players set 24000 fzsd.variable.integer 24000
|
||||
scoreboard players set 72000 fzsd.variable.integer 72000
|
||||
@@ -2,4 +2,5 @@
|
||||
scoreboard players set -1 fzsd.variable.integer -1
|
||||
scoreboard players set 10 fzsd.variable.integer 10
|
||||
scoreboard players set 200 fzsd.variable.integer 200
|
||||
scoreboard players set 24000 fzsd.variable.integer 24000
|
||||
scoreboard players set 72000 fzsd.variable.integer 72000
|
||||
@@ -1,51 +0,0 @@
|
||||
{
|
||||
"condition": "minecraft:alternative",
|
||||
"terms": [
|
||||
{
|
||||
"__comment": "主手==斧子",
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"equipment": {
|
||||
"mainhand": {
|
||||
"tag": "fzsd:tool/axes"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "主手!=工具&&副手==斧子",
|
||||
"condition": "minecraft:inverted",
|
||||
"term": {
|
||||
"condition": "minecraft:alternative",
|
||||
"terms": [
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"equipment": {
|
||||
"mainhand": {
|
||||
"tag": "fzsd:tools"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:inverted",
|
||||
"term": {
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"equipment": {
|
||||
"offhand": {
|
||||
"tag": "fzsd:tool/axes"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"condition": "minecraft:alternative",
|
||||
"condition": "minecraft:any_of",
|
||||
"terms": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
|
||||
@@ -1,7 +1,96 @@
|
||||
{
|
||||
"condition": "minecraft:any_of",
|
||||
"terms": [
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:minecart\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:hopper_minecart\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:chest_minecart\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:furnace_minecart\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:oak_boat\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:birch_boat\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:acacia_boat\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:cherry_boat\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:jungle_boat\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:spruce_boat\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:dark_oak_boat\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:mangrove_boat\"}}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"condition": "minecraft:entity_properties",
|
||||
"entity": "this",
|
||||
"predicate": {
|
||||
"nbt": "{Item:{id:\"minecraft:bamboo_raft\"}}"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"condition": "minecraft:alternative",
|
||||
"condition": "minecraft:any_of",
|
||||
"terms": [
|
||||
{
|
||||
"condition": "minecraft:entity_scores",
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"minecraft:water",
|
||||
"minecraft:lava"
|
||||
]
|
||||
}
|
||||
@@ -16,6 +16,10 @@
|
||||
"minecraft:stripped_spruce_log",
|
||||
"minecraft:stripped_spruce_wood",
|
||||
"minecraft:stripped_warped_hyphae",
|
||||
"minecraft:stripped_warped_stem"
|
||||
"minecraft:stripped_warped_stem",
|
||||
"minecraft:stripped_cherry_log",
|
||||
"minecraft:stripped_cherry_wood",
|
||||
"minecraft:stripped_mangrove_log",
|
||||
"minecraft:stripped_mangrove_wood"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:api/get_current_daytime"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:api/get_current_gametime"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:api/get_time_since_rest"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:api/install"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:api/uninstall"
|
||||
]
|
||||
}
|
||||
@@ -2,7 +2,8 @@
|
||||
"__comment": "本标签将强制重装所有模块",
|
||||
"replace": false,
|
||||
"values": [
|
||||
"#fzsd:uninstall",
|
||||
"#fzsd:deep_install"
|
||||
"#fzsd:deep_uninstall",
|
||||
"#fzsd:deep_install",
|
||||
"#fzsd:load"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"#fzsd:module/phantom_warning/event/on_night"
|
||||
]
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
|
||||
"fzsd:game_event/game/on_night/on_tick"
|
||||
]
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:game_event/callback/on_placed_liquid"
|
||||
]
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:game_event/callback/on_placed_solid",
|
||||
"#fzsd:module/scoreboard/assign/scoreboard/placement_count"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
|
||||
]
|
||||
}
|
||||
@@ -7,6 +7,7 @@
|
||||
"#fzsd:module/last_death/interactor/on_click",
|
||||
"#fzsd:module/last_nether_portal/interactor/on_click",
|
||||
"#fzsd:module/last_spawn_point/interactor/on_click",
|
||||
"#fzsd:module/sweeper/interactor/on_click"
|
||||
"#fzsd:module/sweeper/interactor/on_click",
|
||||
"#fzsd:module/phantom_warning/interactor/on_click"
|
||||
]
|
||||
}
|
||||
@@ -8,6 +8,7 @@
|
||||
"#fzsd:module/last_death/interactor/display",
|
||||
"#fzsd:module/last_nether_portal/interactor/display",
|
||||
"#fzsd:module/last_spawn_point/interactor/display",
|
||||
"#fzsd:module/sweeper/interactor/display"
|
||||
"#fzsd:module/sweeper/interactor/display",
|
||||
"#fzsd:module/phantom_warning/interactor/display"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:module/phantom_warning/check_time_since_rest"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:module/phantom_warning/event/on_night"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:module/phantom_warning/install"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:module/phantom_warning/interactor/display"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:module/phantom_warning/interactor/on_click"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"replace": false,
|
||||
"__comment": "调用者:data/fzsd/functions/module/phantom_warning/check_time_since_rest.mcfunction",
|
||||
"values": [
|
||||
"fzsd:module/phantom_warning/send_phantom_warning"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:module/phantom_warning/uninstall"
|
||||
]
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user