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Author SHA1 Message Date
Harvey_Husky 218b24b4a4 update README.md 2024-02-02 14:13:28 +08:00
Harvey_Husky 56b2a16634 修复执行卸载后消息刷屏的bug;修复交互器打开方式选项不显示、不起效的bug;为每个玩家添加幻翼预警开关;修复一些消息的格式问题。 2024-02-02 14:08:51 +08:00
Harvey_Husky fd706b77bc 这回对了 2024-01-11 19:07:04 +08:00
Harvey_Husky 39711d3e01 脚本:避免历史遗留的负分玩家污染计分板 2024-01-11 19:04:25 +08:00
延皓 51c667c392 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-12-30 11:50:11 +00:00
延皓 48a2fd7cb5 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-12-12 01:32:07 +00:00
Harvey_Husky 0b41cddbf8 __on_player_command事件仍然不能取消 2023-12-09 09:57:20 +08:00
Harvey_Husky 52f182a02f 支持1.20-1.20.4;修复血量显示失效 2023-12-09 09:19:14 +08:00
延皓 78451c559e update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-12-08 11:41:32 +00:00
延皓 0fa1c6ae32 留言
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-11-14 06:05:47 +00:00
Harvey_Husky f2d84334fe 1.20.2 2023-10-01 03:57:37 +08:00
Harvey_Husky f3cee3baef support 1.20.2 2023-10-01 03:55:00 +08:00
Harvey_Husky 63efa94335 补充缺失的去皮原木标签 2023-09-03 20:54:47 +08:00
Harvey_Husky 6e8a38d027 update version 2023-09-03 20:49:33 +08:00
Harvey_Husky 888d664897 Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-09-03 20:49:05 +08:00
Harvey_Husky c46c3d0ec2 补充缺失的去皮原木标签 2023-09-03 20:49:02 +08:00
延皓 b398e27d89 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-08-06 03:44:43 +00:00
Harvey_Husky 14f7fdc70c 向扫地机白名单添加了所有矿车和船(不包括箱船!) 2023-08-05 09:56:01 +08:00
Harvey_Husky 664735720f 避免清理各类矿车 2023-08-05 09:31:19 +08:00
Harvey_Husky 697957300b update version 2023-08-05 09:28:41 +08:00
Harvey_Husky 1c9f10261a Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-08-05 09:27:37 +08:00
Harvey_Husky a3642694e8 避免清理各类矿车 2023-08-05 09:27:35 +08:00
延皓 f2226d6c0e update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-07-24 13:08:21 +00:00
延皓 0c09cd467f update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-07-24 12:50:10 +00:00
延皓 4cd45d6ab1 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-07-24 12:40:22 +00:00
延皓 3499fb0be3 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-07-24 12:32:35 +00:00
延皓 0c93ee830c update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-07-24 12:30:47 +00:00
Harvey_Husky 09fcbb7891 update version 2023-07-24 19:49:46 +08:00
Harvey_Husky e13ab7619c Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-07-24 19:46:30 +08:00
Harvey_Husky cfbd6da92a 破基岩榜改为深灰色;避免int型数据溢出污染记分板。脚本:不再缓存服务器白名单 2023-07-24 19:46:24 +08:00
延皓 b3582c3bab update README.md.
Signed-off-by: 延皓 <harvey_husky@qq.com>
2023-06-30 06:27:32 +00:00
Harvey_Husky 2a96a9ee3a update README.md 2023-06-26 12:48:45 +08:00
Harvey_Husky 4e79e3209e 忘了加管理员按钮了。。 2023-06-26 12:44:26 +08:00
Harvey_Husky 09fac1082a fix 2023-06-26 12:35:59 +08:00
Harvey_Husky 44d7a24b1b Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-06-26 08:28:45 +08:00
Harvey_Husky 667822c436 添加幻翼提醒;在重装后会自动重载 2023-06-26 08:28:40 +08:00
延皓 02330aec55 update README.md.
Signed-off-by: 延皓 <harvey_husky@qq.com>
2023-06-08 09:59:29 +00:00
Harvey_Husky 05853884de 新功能:
- fzsd_score.sc:禁止生成白名单玩家,可能在carpet1.4.112可用
2023-06-08 17:44:31 +08:00
Harvey_Husky 5ea4c7461f fix 版本号 2023-06-06 19:49:21 +08:00
Harvey_Husky 648898966e update readme.md 2023-06-06 19:47:13 +08:00
Harvey_Husky 153439abfc rc.1 2023-06-06 19:46:24 +08:00
Harvey_Husky b4b296ea9b mc1.20! 2023-06-06 19:43:35 +08:00
延皓 b1ea5bb682 update README.md.
Signed-off-by: 延皓 <8511461+harvey-husky@user.noreply.gitee.com>
2023-04-17 12:43:50 +00:00
延皓 2e9b0637c4 管理员界面添加扫地机按钮 2023-02-04 09:33:11 +08:00
延皓 6b000ceba9 fix join message 2023-02-03 16:45:04 +08:00
延皓 9fb6a4f0bc 修复桶放液体两次会给计分板加分的bug。。。 2023-01-14 11:14:12 +08:00
延皓 03d0d0df63 放置榜忽略流体,避免连点器刷榜 2023-01-10 01:01:56 +08:00
延皓 95abf97f17 扫地机~ 2023-01-08 07:59:55 +08:00
162 changed files with 908 additions and 273 deletions
+2 -3
View File
@@ -17,7 +17,6 @@
"storageText": "{\"nbt\": \"${1:NBT}\", \"interpret\": true, \"storage\": \"${2:A namespaced ID}\"}",
"ifInstalled": "execute if data storage fzsd:installed fzsd.module{${1:module_name}:1b} run ${tellraw}"
},
"datapack.env.cmdVersion": "1.19",
"datapack.env.jsonVersion": "1.19",
"datapack.env.dataVersion": "1.19"
"datapack.env.cmdVersion": "1.20.2",
"datapack.env.dataVersion": "1.20.4"
}
+1 -1
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@@ -72,7 +72,7 @@
- *触发器分数为正数会重新向玩家发送交互按钮,如不想重新发送,请使用负数*
- 大多数情况下这里的触发器分数必须是独一无二的
- 建议使用`>10000`的随机数作为自定义按钮的触发器分数
2. 在[`#fzsd:module/interactor/display`](data/fzsd/tags/functions/module/interactor/display.json)标签中注册上述函数
2. 在[`#fzsd:module/interactor/event/on_display`](data/fzsd/tags/functions/module/interactor/display.json)标签中注册上述函数
3. 定义一个点击按钮时执行的函数,使用形如`execute if score @s fzsd.module.interactor.trigger matches <min>..<max> run ...`的指令判断玩家的触发器分数,并执行你的操作
4. 在[`#fzsd:module/interactor/event/on_click`](data/fzsd/tags/functions/module/interactor/event/on_click.json)标签中注册上述函数
+2 -2
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@@ -1,9 +1,9 @@
FZSD许可协议
2022/11/19 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE
2023/6/6 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE
版权所有 © 2019-2022 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356>
版权所有 © 2019-2023 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356>
定义:
“该许可协议”指FZSD许可协议。
+47 -33
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@@ -2,30 +2,21 @@
为FZ服务器写的Minecraft生存辅助数据包
#### @Author: Harvey_Husky
#### Copyright (C) 2019-2022 Harvey_Husky
[Bilibili专栏](https://www.bilibili.com/read/cv4267319)(年久失修)
## 安装教程
1. 兼容性
- `数据包 v3.1.x` 支持 `Minecraft 1.20.x`
- `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x`
- `数据包 v2.2.x` 支持 `Minecraft 1.19.x`
- `数据包 v2.1.x` 支持 `Minecraft 1.17.x-1.18.x`
- `数据包 v2.0.x` 支持 `Minecraft 1.16.3-1.16.5`
2. 前往[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)下载对应MC版本的数据包
3. 从zip文件的 `scripts` 目录中挑选你需要的 `.sc` 文件
4. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`
5. (可选)下载并安装 [Carpet Mod **1.4.24**](https://github.com/gnembon/fabric-carpet/releases) 或以上版本
6. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts`
7. 执行 `reload` 指令(或重新打开存档;在一些第三方服务端中可能需要改为`/minecraft:reload`
3. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`
4. (可选)下载并安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
5. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts`
- **注意:如果未正确安装该脚本,数据包会强制禁用 carpet mod 的 `player` 命令以避免假人污染记分板,需要在安装好脚本后手动启用 `player` 命令**
6. 执行 `reload` 指令(或重新打开存档;在一些第三方服务端中可能需要改为`/minecraft:reload`
# FZ生存数据包 3.1
# FZ生存数据包 3.0
[![数据包版本](https://img.shields.io/badge/正式版-3.0.5-blue.svg)](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [![MC版本](https://img.shields.io/badge/Minecraft-1.19+-blue.svg)](https://minecraft.net/)
[![数据包版本](https://img.shields.io/badge/正式版-3.1.7-blue.svg)](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [![MC版本](https://img.shields.io/badge/Minecraft-1.20+-blue.svg)](https://minecraft.net/)
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
@@ -39,18 +30,18 @@
- 提供下列计分板:
| 默认名称 | 计分板ID |
| :------: | :----------------------------------------------: |
| 总榜 | fzsd.module.scoreboard.display.general |
| 活跃度 | fzsd.module.scoreboard.display.activation |
| 飞行距离 | fzsd.module.scoreboard.display.aviating_distance |
| 抖M榜 | fzsd.module.scoreboard.display.damage_taken |
| 死亡榜 | fzsd.module.scoreboard.display.death_count |
| 挖掘榜 | fzsd.module.scoreboard.display.dig_count |
| 钓鱼榜 | fzsd.module.scoreboard.display.fishing_count |
| 击杀榜 | fzsd.module.scoreboard.display.kill_count |
| 放置榜 | fzsd.module.scoreboard.display.placement_count |
| 交易榜 | fzsd.module.scoreboard.display.trade_count |
| 默认名称 | 计分板ID |
| :------: | :----------------------------------------------: |
| 总榜 | fzsd.module.scoreboard.display.general |
| 活跃度 | fzsd.module.scoreboard.display.activation |
| 飞行距离 | fzsd.module.scoreboard.display.aviating_distance |
| 抖M榜 | fzsd.module.scoreboard.display.damage_taken |
| 死亡榜 | fzsd.module.scoreboard.display.death_count |
| 挖掘榜 | fzsd.module.scoreboard.display.dig_count |
| 钓鱼榜 | fzsd.module.scoreboard.display.fishing_count |
| 击杀榜 | fzsd.module.scoreboard.display.kill_count |
| 放置榜 | fzsd.module.scoreboard.display.placement_count |
| 交易榜 | fzsd.module.scoreboard.display.trade_count |
- 兼容[破基岩榜Mod](https://gitee.com/harvey-husky/yh-bbl)
- 安装该Mod后,使用连点器破基岩,破基岩榜将自动显示在交互器页面
@@ -59,17 +50,32 @@
| :------: | :----------------------------------------------: |
| 破基岩榜 |fzsd.module.scoreboard.display.bedrock_broken_count|
- 系统总榜计分板:`fzsd.module.scoreboard.assign.general`
- 可以在在此记分板修改总分数据,下次加分时会刷新显示分数
- 总计分项名称对照表:
| 默认名称 | 计分板ID |
| :------: | :----------------------------------------------: |
| 总活跃时间 | fzsd.module.scoreboard.total.activation |
| 总飞行距离 | fzsd.module.scoreboard.total.aviating_distance |
| 总受伤害量 | fzsd.module.scoreboard.total.damage_taken |
| 总死亡数 | fzsd.module.scoreboard.total.death_count |
| 总挖掘量 | fzsd.module.scoreboard.total.dig_count |
| 总钓鱼数 | fzsd.module.scoreboard.total.fishing_count |
| 总击杀数 | fzsd.module.scoreboard.total.kill_count |
| 总放置方块数 | fzsd.module.scoreboard.total.placement_count |
| 总交易量 | fzsd.module.scoreboard.total.trade_count |
### 地毯脚本
- 如果你不知道 Carpet Mod 或 Carpet 脚本,请忽略本节
- 需要安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
- 从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts`
- **注意:如果未正确安装该脚本,数据包会强制禁用 carpet mod 的 `player` 命令以避免假人污染记分板,需要在安装好脚本后手动启用 `player` 命令**
- 脚本:
- `fzsd_score.sc`(**开发中!此处列举目前已完成的**)
- `fzsd_score.sc`
- 可避免Carpet假人污染计分板
- 可以标记哪些玩家是假人
- *注:请不要使用为假人名添加“bot”前缀的carpet扩展,本插件不支持此类假人!*
- 子命令( `/fzsd_score <子命令>` ):
- `updateFrom <version>`:用于从给定的数据包版本恢复计分板数据(需要测试!)
- `recalculate`:重新计算所有计分板总分
@@ -84,13 +90,21 @@
- *副作用:恢复完成后玩家会被放置在出生点,请确保出生点完全安全*
- `commandPlayer <permissionType>`:设置player命令权限类型
### 幻翼预警
- 首次使用需要先睡一觉
### 管理员
- 使用`/function admin.fzsd:admin`命令管理(安装、卸载等)各模块
### 其他
- 见游戏内交互器按钮
- 扫地机
- 获取当前维度和坐标(以及对应的主世界、下界坐标)(私信/广播)
- 获取上次死亡维度和坐标(私信)
- 获取上次穿出的下界传送门坐标(私信/广播)
- 获取上个重生点维度和坐标(私信)
## 开发者相关
- 参见[开发文档](/DEVDOC.md)
- 见[开发文档](/DEVDOC.md)
@@ -0,0 +1,7 @@
execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay below_name fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay below_name
execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载组件:玩家血量显示"}]
@@ -33,3 +33,8 @@ tellraw @s [{"text": "上一出生点:"}, [{"text": "", "color": "dark_gray"},
tellraw @s [{"text": "计分板:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/scoreboard/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/scoreboard/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
tellraw @s [{"text": "扫地机:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/sweeper/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/sweeper/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
tellraw @s [{"text": "幻翼预警:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/phantom_warning/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/phantom_warning/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.below_name set value 0b
function #fzsd:module/health/try_load
function fzsd:module/health/try_load
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.below_name set value 1b
function #fzsd:module/health/try_load
function fzsd:module/health/try_load
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.list set value 0b
function #fzsd:module/health/try_load
function fzsd:module/health/try_load
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.list set value 1b
function #fzsd:module/health/try_load
function fzsd:module/health/try_load
@@ -1,6 +1,6 @@
{
"replace": false,
"values": [
"fzsd.extra.bbl:display/set_text/black"
"fzsd.extra.bbl:display/set_text/dark_gray"
]
}
@@ -4,7 +4,7 @@
"on_placed_block": {
"trigger": "minecraft:placed_block",
"conditions": {
"player": [
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
@@ -0,0 +1,27 @@
{
"parent": "fzsd:game_event/on_placed_block",
"criteria": {
"on_placed_liquid": {
"trigger": "minecraft:placed_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:location_check",
"predicate": {
"block": {
"tag": "fzsd:liquid"
}
}
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_liquid"
}
}
@@ -0,0 +1,31 @@
{
"parent": "fzsd:game_event/on_placed_block",
"criteria": {
"on_placed_solid": {
"trigger": "minecraft:placed_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:inverted",
"term":
{
"condition": "minecraft:location_check",
"predicate": {
"block": {
"tag": "fzsd:liquid"
}
}
}
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_solid"
}
}
@@ -0,0 +1,19 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_sleeping": {
"trigger": "minecraft:slept_in_bed",
"conditions": {
"player": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_sleeping"
}
}
@@ -4,21 +4,27 @@
"on_tools_exclude_axes_used_on_block": {
"trigger": "minecraft:item_used_on_block",
"conditions": {
"player": [
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:match_tool",
"predicate": {
"tag": "fzsd:tool/axes"
}
},
{
"condition": "minecraft:location_check",
"predicate": {
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
"block": {
"tag": "fzsd:stripped_blocks"
}
}
}
],
"item": {
"tag": "fzsd:tool/axes"
},
"location": {
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
"block": {
"tag": "fzsd:stripped_blocks"
}
}
]
}
}
},
@@ -5,15 +5,18 @@
"__comment": "斧子剥树皮会触发两次!",
"trigger": "minecraft:item_used_on_block",
"conditions": {
"player": [
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:match_tool",
"predicate": {
"tag": "fzsd:tools_exclude_axes"
}
}
],
"item": {
"tag": "fzsd:tools_exclude_axes"
}
]
}
}
},
@@ -16,18 +16,11 @@
"flags": {
"is_sneaking": false
},
"__comment_type_specific": "1.19+",
"type_specific": {
"type": "player",
"advancements": {
"fzsd:game_event/on_sneak": true
}
},
"__comment_player": "1.18 compat",
"player": {
"advancements": {
"fzsd:game_event/on_sneak": true
}
}
}
}
@@ -10,7 +10,7 @@
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:alternative",
"condition": "minecraft:any_of",
"terms": [
{
"condition": "minecraft:entity_scores",
@@ -0,0 +1,2 @@
# 游戏时间范围:0-2147483647
execute store result score fzsd.var.cache fzsd.variable.integer run time query daytime
@@ -0,0 +1,2 @@
# 游戏时间范围:0-2147483647
execute store result score fzsd.var.cache fzsd.variable.integer run time query gametime
@@ -0,0 +1 @@
scoreboard players operation fzsd.var.cache fzsd.variable.integer = @s fzsd.api.time_since_rest
@@ -0,0 +1,5 @@
##
scoreboard objectives add fzsd.api.time_since_rest minecraft.custom:time_since_rest
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装系统组件:API"}]
@@ -0,0 +1,5 @@
##
scoreboard objectives remove fzsd.api.time_since_rest
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载系统组件:API"}]
+2 -2
View File
@@ -1,5 +1,5 @@
execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.0.5'}}
execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update
execute store success storage fzsd:version fzsd.need_update byte 1 run data merge storage fzsd:version {fzsd: {version: '3.1.7'}}
execute if data storage fzsd:version fzsd{need_update: 1b} run function fzsd:system/update
function fzsd:system/carpet/try_load_fzsd_score
function #fzsd:load
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "red"}]
@@ -1,7 +1,7 @@
# 调用者:advancements/fzsd:~
execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_login
scoreboard players set @s fzsd.event.leave_game 0
execute if predicate fzsd:is_real_player if score @s fzsd.event.leave_game matches 0 run function fzsd:game_event/player/on_login
##
scoreboard players set @s fzsd.event.leave_game 0
function #fzsd:game_event/reset_all
@@ -1,9 +1,5 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
##
function #fzsd:game_event/player/on_placed_block
##
@@ -0,0 +1,9 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了流体"}]
function #fzsd:game_event/player/on_placed_liquid
##
advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_liquid
@@ -0,0 +1,9 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
function #fzsd:game_event/player/on_placed_solid
##
advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_solid
@@ -0,0 +1,10 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "正在睡觉"}]
##
function #fzsd:game_event/player/on_sleeping
##
advancement revoke @s from fzsd:game_event/on_sleeping
@@ -0,0 +1,7 @@
# 调用者:fzsd:game_event/game/on_night/on_tick
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:夜幕降临"}]
##
function #fzsd:game_event/game/on_night
@@ -0,0 +1,3 @@
# 由fzsd:game_event/on_tick事件调用
function #fzsd:api/get_current_daytime
execute if score fzsd.var.cache fzsd.variable.integer matches 12516 run function fzsd:game_event/game/on_night
@@ -1,4 +1,4 @@
# 调用者:fzsd:game_event/player/on_used_tool
# 调用者:fzsd:game_event/player/on_broke_block_with_tool/try_trigger
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "挖掘了方块"}]
@@ -1,2 +1,4 @@
# 调用者:#fzsd:game_event/player/on_used_tool
##
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
@@ -1,5 +1,5 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
##
function #fzsd:game_event/player/on_used_tool
@@ -31,5 +31,5 @@ scoreboard players set @s fzsd.event.used_tool.wooden_pickaxe 0
scoreboard players set @s fzsd.event.used_tool.wooden_shovel 0
scoreboard players set @s fzsd.event.used_tool.wooden_sword 0
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
@@ -1,3 +1,4 @@
## @see compat_16
execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName
execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{health:0b} run function #fzsd:module/health/install
@@ -3,4 +3,4 @@ execute store result storage fzsd:here fzsd.nether.x int 0.125 run data get enti
execute store result storage fzsd:here fzsd.nether.z int 0.125 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether"
function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]'
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]'
@@ -3,5 +3,5 @@ execute store result storage fzsd:here fzsd.overworld.x int 8 run data get entit
execute store result storage fzsd:here fzsd.overworld.z int 8 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
## id
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{here:0b} run function #fzsd:module/here/install
@@ -1,4 +1,4 @@
##
function #fzsd:module/interactor/event/on_click
##
execute if score @s fzsd.module.interactor.trigger matches 1.. run function #fzsd:module/interactor/display
execute if score @s fzsd.module.interactor.trigger matches 1.. run function #fzsd:module/interactor/event/on_display
@@ -1,3 +1,3 @@
# 本目录用于存放向事件中注册的函数,并不用来新建事件
execute if data storage fzsd:install fzsd.module{interactor: 1b} unless score @s fzsd.module.interactor.player.config matches -1 if entity @s[x_rotation = -90] run function #fzsd:module/interactor/event/on_start_interact
execute if data storage fzsd:install fzsd.module{interactor: 1b} if entity @s[tag=!fzsd.ignore_interactor_headup_sneak, x_rotation = -90] run function #fzsd:module/interactor/event/on_start_interact
@@ -1,7 +1,7 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "向玩家"}, {"selector": "@s"}, {"text": "显示交互器"}]
execute if data storage fzsd:installed fzsd.module{last_death:1b} run tellraw @s {"text": "交互器打开方式"}
execute if data storage fzsd:install fzsd.module{interactor:1b} run tellraw @s {"text": "交互器:"}
execute if data storage fzsd:installed fzsd.module{last_death:1b} unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 900"}},{"text": "", "color": "green"},{"text": "]"}]]
execute if data storage fzsd:installed fzsd.module{last_death:1b} if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]]
execute if data storage fzsd:install fzsd.module{interactor:1b} if entity @s[tag=!fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"text": "- 打开方式“抬头+蹲起"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 900"}},{"text": "已启", "color": "green"},{"text": "]"}]]
execute if data storage fzsd:install fzsd.module{interactor:1b} if entity @s[tag=fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"text": "- 打开方式“抬头+蹲起"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击启"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]]
@@ -3,6 +3,5 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "的交互器分数为:"}, {"score": {"name": "@s", "objective": "fzsd.module.interactor.trigger"}}]
execute if score @s fzsd.module.interactor.trigger matches 900 run scoreboard players set @s fzsd.module.interactor.player.config -1
execute if score @s fzsd.module.interactor.trigger matches 910 run scoreboard players set @s fzsd.module.interactor.player.config 0
execute if score @s fzsd.module.interactor.trigger matches 900 run tag @s add fzsd.ignore_interactor_headup_sneak
execute if score @s fzsd.module.interactor.trigger matches 910 run tag @s remove fzsd.ignore_interactor_headup_sneak
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{interactor:0b} run function #fzsd:module/interactor/install
@@ -1,5 +1,5 @@
tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "本服务器启用了"}, {"text": "FZ生存数据包", "color": "gold", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击前往数据包gitee主页"}}, "clickEvent": {"action": "open_url", "value": "https://gitee.com/harvey-husky/fz-survival-datapack"}}]]
##
execute unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "抬头90°并蹲起,或使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
execute if entity @s[tag=!fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "抬头90°并蹲起,或使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
##
execute if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
execute if entity @s[tag=fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
@@ -1 +1 @@
execute if data storage fzsd:installed fzsd.module{join_message:1b} run function #fzsd:module/join_message/send_message
execute if data storage fzsd:install fzsd.module{join_message:1b} run function #fzsd:module/join_message/send_message
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{join_message:0b} run function #fzsd:module/join_message/install
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{last_death:0b} run function #fzsd:module/last_death/install
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{last_nether_portal:0b} run function #fzsd:module/last_nether_portal/install
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{last_spawn_point:0b} run function #fzsd:module/last_spawn_point/install
@@ -0,0 +1,4 @@
# TODO: 数字有待商榷
## @s this player
function #fzsd:api/get_time_since_rest
execute if score fzsd.var.cache fzsd.variable.integer matches 61766.. if entity @s[tag=!fzsd.ignore_phantom_warning] run function #fzsd:module/phantom_warning/send_phantom_warning
@@ -0,0 +1 @@
execute if data storage fzsd:install fzsd.module{phantom_warning:1b} as @a[predicate=fzsd:is_real_player] run function #fzsd:module/phantom_warning/check_time_since_rest
@@ -0,0 +1,5 @@
##
data modify storage fzsd:install fzsd.module.phantom_warning set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:幻翼预警"}]
@@ -0,0 +1 @@
execute if data storage fzsd:install fzsd.module{phantom_warning:1b} run function fzsd:module/phantom_warning/interactor/display_0
@@ -0,0 +1,2 @@
tellraw @s[tag=!fzsd.ignore_phantom_warning] [{"text": "幻翼预警:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 4000"}}, {"text": "已启用", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_phantom_warning] [{"text": "幻翼预警:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 4001"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
@@ -0,0 +1,2 @@
execute if score @s fzsd.module.interactor.trigger matches 4000 run tag @s add fzsd.ignore_phantom_warning
execute if score @s fzsd.module.interactor.trigger matches 4001 run tag @s remove fzsd.ignore_phantom_warning
@@ -0,0 +1,6 @@
# 调用者:tags\functions\module\phantom_warning\send_phantom_warning.json
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @s [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "今晚可能会生成幻翼,建议睡觉!"}]
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:已向玩家"}, {"selector": "@s"}, {"text": "发送幻翼预警"}]
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{phantom_warning:0b} run function #fzsd:module/phantom_warning/install
@@ -0,0 +1,5 @@
##
data modify storage fzsd:install fzsd.module.phantom_warning set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:幻翼预警"}]
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.activation 1
execute if score @s fzsd.module.scoreboard.display.activation matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.activation 2147483647
scoreboard players add fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players operation @s fzsd.module.scoreboard.display.aviating_distance += fzsd.var.score fzsd.variable.integer
execute if score @s fzsd.module.scoreboard.display.aviating_distance matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.aviating_distance 2147483647
scoreboard players operation fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
execute if score fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players operation @s fzsd.module.scoreboard.display.damage_taken += fzsd.var.score fzsd.variable.integer
execute if score @s fzsd.module.scoreboard.display.damage_taken matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.damage_taken 2147483647
scoreboard players operation fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
execute if score fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.death_count 1
execute if score @s fzsd.module.scoreboard.display.death_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.death_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players operation @s fzsd.module.scoreboard.display.dig_count += fzsd.var.score fzsd.variable.integer
execute if score @s fzsd.module.scoreboard.display.dig_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.dig_count 2147483647
scoreboard players operation fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
execute if score fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.fishing_count 1
execute if score @s fzsd.module.scoreboard.display.fishing_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.fishing_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.kill_count 1
execute if score @s fzsd.module.scoreboard.display.kill_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.kill_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.placement_count 1
execute if score @s fzsd.module.scoreboard.display.placement_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.placement_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.trade_count 1
execute if score @s fzsd.module.scoreboard.display.trade_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.trade_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,13 +1,18 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
###
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
@@ -1,13 +1,17 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
###
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.aviating_distance
@@ -1,13 +1,17 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.damage_taken
###
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.damage_taken
@@ -1,13 +1,17 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.death_count
###
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.death_count
@@ -1,13 +1,17 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.dig_count
###
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.dig_count
@@ -1,13 +1,17 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.fishing_count
###
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.fishing_count
@@ -1,13 +1,17 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.general
###
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.general
@@ -1,13 +1,17 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.kill_count
###
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.kill_count
@@ -1,13 +1,17 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
###
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.placement_count
@@ -1,13 +1,17 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.trade_count
###
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.trade_count
@@ -2,4 +2,4 @@
execute if data storage fzsd:install fzsd.module{scoreboard:1b} run tellraw @s {"text": "计分板:"}
execute if data storage fzsd:install fzsd.module{scoreboard:1b} run tellraw @s [[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "contents": {"text": "", "color": "dark_red"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1000"}}, {"text": "", "color": "dark_red"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1010"}}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1020"}}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1030"}}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1040"}}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1050"}}, {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1060"}}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1070"}}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1080"}}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1090"}}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1100"}}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1200"}}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}]]
execute if data storage fzsd:install fzsd.module{scoreboard:1b} run tellraw @s [[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "contents": {"text": "", "color": "dark_red"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1000"}}, {"text": "", "color": "red"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1010"}}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1020"}}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1030"}}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1040"}}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1050"}}, {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1060"}}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1070"}}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1080"}}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1090"}}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1100"}}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1200"}}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}]]
@@ -0,0 +1,2 @@
execute unless data storage fzsd:install fzsd.module{scoreboard:0b} run function #fzsd:module/scoreboard/install
@@ -0,0 +1,4 @@
bossbar set fzsd:sweeper name [{"score": {"objective": "fzsd.variable.integer", "name": "fzsd.sweeper.bossbar.current_time"},"color": "#ff6100","underlined": true,"bold": true},{"text": "秒后清理掉落物","color": "#ffd900","bold": false}]
bossbar set fzsd:sweeper players @a[tag=!fzsd.ignore_sweeper_bossbar]
scoreboard players remove fzsd.sweeper.bossbar.current_time fzsd.variable.integer 1
schedule function fzsd:module/sweeper/bossbar 1s
@@ -0,0 +1,15 @@
schedule clear fzsd:module/sweeper/bossbar
schedule clear fzsd:module/sweeper/main
schedule clear fzsd:module/sweeper/timer/1s
schedule clear fzsd:module/sweeper/timer/2s
schedule clear fzsd:module/sweeper/timer/3s
schedule clear fzsd:module/sweeper/timer/4s
schedule clear fzsd:module/sweeper/timer/5s
schedule clear fzsd:module/sweeper/timer/10s
schedule clear fzsd:module/sweeper/timer/30s
schedule clear fzsd:module/sweeper/timer/1min
schedule clear fzsd:module/sweeper/timer/2min
schedule clear fzsd:module/sweeper/timer/3min
schedule clear fzsd:module/sweeper/timer/4min
bossbar set fzsd:sweeper visible false
bossbar set fzsd:sweeper value 0
@@ -0,0 +1,8 @@
bossbar add fzsd:sweeper ""
bossbar set fzsd:sweeper max 60
##
data modify storage fzsd:install fzsd.module.sweeper set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:扫地机"}]
@@ -0,0 +1,2 @@
# 调用者:#fzsd:module/sweeper/interactor/display
execute if data storage fzsd:install fzsd.module{sweeper:1b} run function fzsd:module/sweeper/interactor/display_0
@@ -0,0 +1,12 @@
tellraw @s [{"text": "扫地机:"}]
tellraw @s[tag=!fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3400"}}, {"text": "已启用", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3401"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=!fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3500"}}, {"text": "已启用", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3501"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=!fzsd.ignore_sweeper_message] [{"text": "- 聊天栏:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3600"}}, {"text": "已启用", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_sweeper_message] [{"text": "- 聊天栏:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3601"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
tellraw @s [{"text": "- 开关:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "contents": {"text": "", "color": "dark_red"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3000"}}, {"text": "", "color": "red"}, {"text": "]"}], [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3300"}}, {"text": "清理一次", "color": "aqua"}, {"text": "]", "color": "gray"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "10s", "color": "#aa0000"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3010"}}, {"text": "10s", "color": "#aa0000"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "30s", "color": "#da7924"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3030"}}, {"text": "30s", "color": "#da7924"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "1min", "color": "#ffe34c"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3060"}}, {"text": "1min", "color": "#ffe34c"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "2min", "color": "#e3ff50"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3120"}}, {"text": "2min", "color": "#e3ff50"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "3min", "color": "#81d42c"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3180"}}, {"text": "3min", "color": "#81d42c"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "4min", "color": "#00aa00"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3240"}}, {"text": "4min", "color": "#00aa00"}, {"text": "]"}]]
@@ -0,0 +1,9 @@
execute if score @s fzsd.module.interactor.trigger matches 3400 run tag @s add fzsd.ignore_sweeper_bossbar
execute if score @s fzsd.module.interactor.trigger matches 3401 run tag @s remove fzsd.ignore_sweeper_bossbar
execute if score @s fzsd.module.interactor.trigger matches 3500 run tag @s add fzsd.ignore_sweeper_sound
execute if score @s fzsd.module.interactor.trigger matches 3501 run tag @s remove fzsd.ignore_sweeper_sound
execute if score @s fzsd.module.interactor.trigger matches 3600 run tag @s add fzsd.ignore_sweeper_message
execute if score @s fzsd.module.interactor.trigger matches 3601 run tag @s remove fzsd.ignore_sweeper_message
execute if score @s fzsd.module.interactor.trigger matches -3300 run function #fzsd:module/sweeper/sweep
execute if score @s fzsd.module.interactor.trigger matches -3000 run function #fzsd:module/sweeper/stop_loop
execute if score @s fzsd.module.interactor.trigger matches -3240..-3010 run function #fzsd:module/sweeper/start_loop
@@ -0,0 +1,4 @@
function fzsd:module/sweeper/clear
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载组件:扫地机"}]
@@ -0,0 +1,3 @@
bossbar set fzsd:sweeper value 0
function #fzsd:module/sweeper/sweep
function fzsd:module/sweeper/start_timer
@@ -0,0 +1,6 @@
# 获取间隔时间
scoreboard players set fzsd.sweeper.interval_time fzsd.variable.integer 3000
scoreboard players operation fzsd.sweeper.interval_time fzsd.variable.integer += @s fzsd.module.interactor.trigger
scoreboard players operation fzsd.sweeper.interval_time fzsd.variable.integer *= -1 fzsd.variable.integer
# 设为显示
bossbar set fzsd:sweeper visible true
@@ -0,0 +1,7 @@
execute if score fzsd.sweeper.interval_time fzsd.variable.integer matches 10 run function fzsd:module/sweeper/timer/10s
execute if score fzsd.sweeper.interval_time fzsd.variable.integer matches 30 run function fzsd:module/sweeper/timer/30s
execute if score fzsd.sweeper.interval_time fzsd.variable.integer matches 60 run function fzsd:module/sweeper/timer/1min
execute if score fzsd.sweeper.interval_time fzsd.variable.integer matches 120 run function fzsd:module/sweeper/timer/2min
execute if score fzsd.sweeper.interval_time fzsd.variable.integer matches 180 run function fzsd:module/sweeper/timer/3min
execute if score fzsd.sweeper.interval_time fzsd.variable.integer matches 240 run function fzsd:module/sweeper/timer/4min
scoreboard players operation fzsd.sweeper.bossbar.current_time fzsd.variable.integer = fzsd.sweeper.interval_time fzsd.variable.integer
@@ -0,0 +1,3 @@
execute store result score fzsd.sweeper.killed fzsd.variable.integer run kill @e[type=minecraft:item,predicate=!fzsd:sweeper/whitelist]
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "本次共清理了"}, {"score": {"objective": "fzsd.variable.integer", "name": "fzsd.sweeper.killed"}}, {"text": "堆掉落物"}]
execute as @a[tag=!fzsd.ignore_sweeper_sound] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 2
@@ -0,0 +1,5 @@
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a[tag=!fzsd.ignore_sweeper_message] [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "10秒后清理掉落物"}]
execute as @a[tag=!fzsd.ignore_sweeper_sound] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 1
bossbar set fzsd:sweeper color yellow
bossbar set fzsd:sweeper value 10
schedule function fzsd:module/sweeper/timer/5s 5s
@@ -0,0 +1,5 @@
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a[tag=!fzsd.ignore_sweeper_message] [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "1分钟后清理掉落物"}]
execute as @a[tag=!fzsd.ignore_sweeper_sound] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 1
bossbar set fzsd:sweeper color yellow
bossbar set fzsd:sweeper value 60
schedule function fzsd:module/sweeper/timer/30s 30s
@@ -0,0 +1,4 @@
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a[tag=!fzsd.ignore_sweeper_message] [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "1秒后清理掉落物"}]
execute as @a[tag=!fzsd.ignore_sweeper_sound] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 1
bossbar set fzsd:sweeper value 12
schedule function fzsd:module/sweeper/main 1s
@@ -0,0 +1,5 @@
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a[tag=!fzsd.ignore_sweeper_message] [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "2分钟后清理掉落物"}]
execute as @a[tag=!fzsd.ignore_sweeper_sound] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 1
bossbar set fzsd:sweeper color green
bossbar set fzsd:sweeper value 30
schedule function fzsd:module/sweeper/timer/1min 60s
@@ -0,0 +1,4 @@
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a[tag=!fzsd.ignore_sweeper_message] [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "2秒后清理掉落物"}]
execute as @a[tag=!fzsd.ignore_sweeper_sound] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 1
bossbar set fzsd:sweeper value 24
schedule function fzsd:module/sweeper/timer/1s 1s
@@ -0,0 +1,5 @@
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a[tag=!fzsd.ignore_sweeper_message] [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "30秒后清理掉落物"}]
execute as @a[tag=!fzsd.ignore_sweeper_sound] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 1
bossbar set fzsd:sweeper color yellow
bossbar set fzsd:sweeper value 30
schedule function fzsd:module/sweeper/timer/10s 20s
@@ -0,0 +1,5 @@
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a[tag=!fzsd.ignore_sweeper_message] [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "3分钟后清理掉落物"}]
execute as @a[tag=!fzsd.ignore_sweeper_sound] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 1
bossbar set fzsd:sweeper color green
bossbar set fzsd:sweeper value 45
schedule function fzsd:module/sweeper/timer/2min 60s

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