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| 08f73b9b9c |
Vendored
+2
-3
@@ -17,7 +17,6 @@
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|||||||
"storageText": "{\"nbt\": \"${1:NBT}\", \"interpret\": true, \"storage\": \"${2:A namespaced ID}\"}",
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"storageText": "{\"nbt\": \"${1:NBT}\", \"interpret\": true, \"storage\": \"${2:A namespaced ID}\"}",
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||||||
"ifInstalled": "execute if data storage fzsd:installed fzsd.module{${1:module_name}:1b} run ${tellraw}"
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"ifInstalled": "execute if data storage fzsd:installed fzsd.module{${1:module_name}:1b} run ${tellraw}"
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||||||
},
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},
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||||||
"datapack.env.cmdVersion": "1.19",
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"datapack.env.cmdVersion": "1.20",
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||||||
"datapack.env.jsonVersion": "1.19",
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"datapack.env.dataVersion": "1.20"
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||||||
"datapack.env.dataVersion": "1.19"
|
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||||||
}
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}
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||||||
@@ -18,6 +18,7 @@
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"values": ...
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"values": ...
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||||||
}
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}
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||||||
```
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```
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||||||
|
- ***函数和标签是否能被扩展数据包成功覆盖,取决于数据包加载顺序***,请使用`/datapack enable <xxx> after <xxx>`指令,使您的扩展数据包在FZ's Survival Datapack之后加载
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||||||
|
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||||||
|
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||||||
## 基本要求
|
## 基本要求
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@@ -71,7 +72,7 @@
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|||||||
- *触发器分数为正数会重新向玩家发送交互按钮,如不想重新发送,请使用负数*
|
- *触发器分数为正数会重新向玩家发送交互按钮,如不想重新发送,请使用负数*
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||||||
- 大多数情况下这里的触发器分数必须是独一无二的
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- 大多数情况下这里的触发器分数必须是独一无二的
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||||||
- 建议使用`>10000`的随机数作为自定义按钮的触发器分数
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- 建议使用`>10000`的随机数作为自定义按钮的触发器分数
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||||||
2. 在[`#fzsd:module/interactor/display`](data/fzsd/tags/functions/module/interactor/display.json)标签中注册上述函数
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2. 在[`#fzsd:module/interactor/event/on_display`](data/fzsd/tags/functions/module/interactor/display.json)标签中注册上述函数
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3. 定义一个点击按钮时执行的函数,使用形如`execute if score @s fzsd.module.interactor.trigger matches <min>..<max> run ...`的指令判断玩家的触发器分数,并执行你的操作
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3. 定义一个点击按钮时执行的函数,使用形如`execute if score @s fzsd.module.interactor.trigger matches <min>..<max> run ...`的指令判断玩家的触发器分数,并执行你的操作
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||||||
4. 在[`#fzsd:module/interactor/event/on_click`](data/fzsd/tags/functions/module/interactor/event/on_click.json)标签中注册上述函数
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4. 在[`#fzsd:module/interactor/event/on_click`](data/fzsd/tags/functions/module/interactor/event/on_click.json)标签中注册上述函数
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||||||
|
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||||||
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|||||||
@@ -1,20 +1,20 @@
|
|||||||
|
|
||||||
FZSD许可证
|
FZSD许可协议
|
||||||
|
|
||||||
2022/8/1 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE
|
2023/6/6 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE
|
||||||
|
|
||||||
版权所有 © 2019-2022 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356>
|
版权所有 © 2019-2023 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356>
|
||||||
|
|
||||||
定义:
|
定义:
|
||||||
“该许可证”指FZSD许可证。
|
“该许可协议”指FZSD许可协议。
|
||||||
“该软件”指许可在该许可证下的程序和相关文档的集合。
|
“该软件”指许可在该许可协议下的程序和相关文档的集合。
|
||||||
“官方网址”指由版权所有者提供的该软件的发布网址。
|
“官方网址”指由版权所有者提供的该软件的发布网址。
|
||||||
|
|
||||||
您对该软件的复制、使用、修改及分发受如下条款的约束:
|
您对该软件的复制、使用、修改及分发受如下条款的约束:
|
||||||
1. 禁止添加、修改或删除该许可证的内容。
|
1. 禁止添加、修改或删除该许可协议的内容。
|
||||||
2. 禁止未经授权的转载、销售或二次发布该软件。
|
2. 禁止未经授权的转载、销售或二次发布该软件。
|
||||||
3. 禁止添加、修改或抹除该软件中的原作者署名。
|
3. 禁止添加、修改或抹除该软件中的原作者署名。
|
||||||
4. 如果您从部署了该软件的Minecraft服务器中以任何方式获取了收益,则您必须在游戏中的明显位置明确告知用户您的Minecraft服务器使用了该软件,并附上官方网址。
|
4. 如果您从部署了该软件的Minecraft服务器中以任何方式获取了收益,则您必须在游戏中的明显位置明确告知用户您的Minecraft服务器使用了该软件,并附上该软件的官方网址。
|
||||||
5. 如果您修改了该软件中的任何内容,您必须将修改部分开源在主流开源平台(如gitee<https://gitee.com/>或github<https://github.com/>等)。
|
5. 如果您修改了该软件中的任何内容,您必须将修改部分开源在主流开源平台(如gitee<https://gitee.com/>或github<https://github.com/>等)。
|
||||||
6. 如果您修改了该软件中的任何内容,您必须保留该许可证,但您可以追加其他许可证(不包括不支持附加条款的许可证)。当您添加的许可证中的条款与该许可证冲突时,必须以该许可证为准。
|
6. 如果您修改了该软件中的任何内容,您必须保留该许可协议,但您可以追加其他许可协议(不包括不支持附加条款的许可协议)。当您添加的许可协议中的条款与该许可协议冲突时,必须以该许可协议为准。
|
||||||
7. 该软件在提供时不带任何明示或默示的担保。在任何情况下,版权所有者不对任何人因使用该软件而引发的任何直接或间接损失承担任何责任。
|
7. 该软件在提供时不带任何明示或默示的担保。在任何情况下,版权所有者不对任何人因使用该软件而引发的任何直接或间接损失承担任何责任。
|
||||||
@@ -4,13 +4,14 @@
|
|||||||
|
|
||||||
#### @Author: Harvey_Husky
|
#### @Author: Harvey_Husky
|
||||||
|
|
||||||
#### Copyright (C) 2019-2022 Harvey_Husky
|
#### Copyright (C) 2019-2023 Harvey_Husky
|
||||||
|
|
||||||
[Bilibili专栏](https://www.bilibili.com/read/cv4267319)(年久失修)
|
[Bilibili专栏](https://www.bilibili.com/read/cv4267319)(年久失修)
|
||||||
|
|
||||||
## 安装教程
|
## 安装教程
|
||||||
|
|
||||||
1. 兼容性
|
1. 兼容性
|
||||||
|
- `数据包 v3.1.x` 支持 `Minecraft 1.20.x`
|
||||||
- `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x`
|
- `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x`
|
||||||
- `数据包 v2.2.x` 支持 `Minecraft 1.19.x`
|
- `数据包 v2.2.x` 支持 `Minecraft 1.19.x`
|
||||||
- `数据包 v2.1.x` 支持 `Minecraft 1.17.x-1.18.x`
|
- `数据包 v2.1.x` 支持 `Minecraft 1.17.x-1.18.x`
|
||||||
@@ -20,12 +21,11 @@
|
|||||||
4. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`)
|
4. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`)
|
||||||
5. (可选)下载并安装 [Carpet Mod **1.4.24**](https://github.com/gnembon/fabric-carpet/releases) 或以上版本
|
5. (可选)下载并安装 [Carpet Mod **1.4.24**](https://github.com/gnembon/fabric-carpet/releases) 或以上版本
|
||||||
6. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` )
|
6. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` )
|
||||||
7. 执行 `reload` 指令(或重新打开存档)
|
7. 执行 `reload` 指令(或重新打开存档;在一些第三方服务端中可能需要改为`/minecraft:reload`)
|
||||||
|
|
||||||
|
# FZ生存数据包 3.1
|
||||||
|
|
||||||
# FZ生存数据包 3.0
|
[](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [](https://minecraft.net/)
|
||||||
|
|
||||||
[](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [](https://minecraft.net/)
|
|
||||||
|
|
||||||
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
|
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
|
||||||
|
|
||||||
@@ -59,6 +59,21 @@
|
|||||||
| :------: | :----------------------------------------------: |
|
| :------: | :----------------------------------------------: |
|
||||||
| 破基岩榜 |fzsd.module.scoreboard.display.bedrock_broken_count|
|
| 破基岩榜 |fzsd.module.scoreboard.display.bedrock_broken_count|
|
||||||
|
|
||||||
|
- 系统总榜计分板:`fzsd.module.scoreboard.assign.general`
|
||||||
|
- 可以在在此记分板修改总分数据,下次加分时会刷新显示分数
|
||||||
|
- 总计分项名称对照表:
|
||||||
|
|
||||||
|
| 默认名称 | 计分板ID |
|
||||||
|
| :------: | :----------------------------------------------: |
|
||||||
|
| 总活跃时间 | fzsd.module.scoreboard.total.activation |
|
||||||
|
| 总飞行距离 | fzsd.module.scoreboard.total.aviating_distance |
|
||||||
|
| 总受伤害量 | fzsd.module.scoreboard.total.damage_taken |
|
||||||
|
| 总死亡数 | fzsd.module.scoreboard.total.death_count |
|
||||||
|
| 总挖掘量 | fzsd.module.scoreboard.total.dig_count |
|
||||||
|
| 总钓鱼数 | fzsd.module.scoreboard.total.fishing_count |
|
||||||
|
| 总击杀数 | fzsd.module.scoreboard.total.kill_count |
|
||||||
|
| 总放置方块数 | fzsd.module.scoreboard.total.placement_count |
|
||||||
|
| 总交易量 | fzsd.module.scoreboard.total.trade_count |
|
||||||
|
|
||||||
### 地毯脚本
|
### 地毯脚本
|
||||||
|
|
||||||
@@ -66,7 +81,7 @@
|
|||||||
- 需要安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
|
- 需要安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
|
||||||
- 从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` )
|
- 从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` )
|
||||||
- 脚本:
|
- 脚本:
|
||||||
- `fzsd_score.sc`(**开发中!此处列举目前已完成的**):
|
- `fzsd_score.sc`:
|
||||||
- 可避免Carpet假人污染计分板
|
- 可避免Carpet假人污染计分板
|
||||||
- 可以标记哪些玩家是假人
|
- 可以标记哪些玩家是假人
|
||||||
- *注:请不要使用为假人名添加“bot”前缀的carpet扩展,本插件不支持此类假人!*
|
- *注:请不要使用为假人名添加“bot”前缀的carpet扩展,本插件不支持此类假人!*
|
||||||
@@ -79,13 +94,22 @@
|
|||||||
- `reset <player> <scoreboardID>`:重置该玩家该计分板的分数
|
- `reset <player> <scoreboardID>`:重置该玩家该计分板的分数
|
||||||
- `restore player <玩家名> <计分板ID>`:恢复该玩家的该计分板分数
|
- `restore player <玩家名> <计分板ID>`:恢复该玩家的该计分板分数
|
||||||
- `restore player <玩家名>`:恢复该玩家的所有计分板分数
|
- `restore player <玩家名>`:恢复该玩家的所有计分板分数
|
||||||
- `restore whitelist <玩家名> <计分板ID>`:恢复所有白名单玩家的该计分板分数
|
- `restore whitelist <计分板ID>`:恢复所有白名单玩家的该计分板分数
|
||||||
- `restore whitelist <玩家名>`:恢复所有白名单玩家的所有计分板分数
|
- `restore whitelist`:恢复所有白名单玩家的所有计分板分数
|
||||||
- *副作用:恢复完成后玩家会被放置在出生点,请确保出生点完全安全*
|
- *副作用:恢复完成后玩家会被放置在出生点,请确保出生点完全安全*
|
||||||
- `commandPlayer <permissionType>`:设置player命令权限类型
|
- `commandPlayer <permissionType>`:设置player命令权限类型
|
||||||
|
|
||||||
|
### 幻翼预警
|
||||||
|
- 首次使用需要先睡一觉
|
||||||
|
|
||||||
|
### 管理员
|
||||||
|
|
||||||
|
- 使用`/function admin.fzsd:admin`命令管理(安装、卸载等)各模块
|
||||||
|
|
||||||
### 其他
|
### 其他
|
||||||
|
|
||||||
- 见游戏内交互器按钮
|
- 见游戏内交互器按钮
|
||||||
|
|
||||||
## 开发者相关
|
## 开发者相关
|
||||||
|
|
||||||
- 参见[开发文档](/DEVDOC.md)
|
- 参见[开发文档](/DEVDOC.md)
|
||||||
@@ -33,3 +33,8 @@ tellraw @s [{"text": "上一出生点:"}, [{"text": "", "color": "dark_gray"},
|
|||||||
|
|
||||||
|
|
||||||
tellraw @s [{"text": "计分板:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/scoreboard/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/scoreboard/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
|
tellraw @s [{"text": "计分板:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/scoreboard/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/scoreboard/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
|
||||||
|
|
||||||
|
|
||||||
|
tellraw @s [{"text": "扫地机:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/sweeper/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/sweeper/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
|
||||||
|
|
||||||
|
tellraw @s [{"text": "幻翼预警:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/phantom_warning/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/phantom_warning/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"replace": false,
|
"replace": false,
|
||||||
"values": [
|
"values": [
|
||||||
"fzsd.extra.bbl:display/set_text/black"
|
"fzsd.extra.bbl:display/set_text/dark_gray"
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -4,7 +4,7 @@
|
|||||||
"on_placed_block": {
|
"on_placed_block": {
|
||||||
"trigger": "minecraft:placed_block",
|
"trigger": "minecraft:placed_block",
|
||||||
"conditions": {
|
"conditions": {
|
||||||
"player": [
|
"location": [
|
||||||
{
|
{
|
||||||
"condition": "minecraft:reference",
|
"condition": "minecraft:reference",
|
||||||
"name": "fzsd:is_real_player"
|
"name": "fzsd:is_real_player"
|
||||||
|
|||||||
@@ -0,0 +1,27 @@
|
|||||||
|
{
|
||||||
|
"parent": "fzsd:game_event/on_placed_block",
|
||||||
|
"criteria": {
|
||||||
|
"on_placed_liquid": {
|
||||||
|
"trigger": "minecraft:placed_block",
|
||||||
|
"conditions": {
|
||||||
|
"location": [
|
||||||
|
{
|
||||||
|
"condition": "minecraft:reference",
|
||||||
|
"name": "fzsd:is_real_player"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"condition": "minecraft:location_check",
|
||||||
|
"predicate": {
|
||||||
|
"block": {
|
||||||
|
"tag": "fzsd:liquid"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"rewards": {
|
||||||
|
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_liquid"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
{
|
||||||
|
"parent": "fzsd:game_event/on_placed_block",
|
||||||
|
"criteria": {
|
||||||
|
"on_placed_solid": {
|
||||||
|
"trigger": "minecraft:placed_block",
|
||||||
|
"conditions": {
|
||||||
|
"location": [
|
||||||
|
{
|
||||||
|
"condition": "minecraft:reference",
|
||||||
|
"name": "fzsd:is_real_player"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"condition": "minecraft:inverted",
|
||||||
|
"term":
|
||||||
|
{
|
||||||
|
"condition": "minecraft:location_check",
|
||||||
|
"predicate": {
|
||||||
|
"block": {
|
||||||
|
"tag": "fzsd:liquid"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"rewards": {
|
||||||
|
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_solid"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,19 @@
|
|||||||
|
{
|
||||||
|
"parent": "fzsd:game_event",
|
||||||
|
"criteria": {
|
||||||
|
"on_sleeping": {
|
||||||
|
"trigger": "minecraft:slept_in_bed",
|
||||||
|
"conditions": {
|
||||||
|
"player": [
|
||||||
|
{
|
||||||
|
"condition": "minecraft:reference",
|
||||||
|
"name": "fzsd:is_real_player"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"rewards": {
|
||||||
|
"function": "fzsd:game_event/advancement/on_sleeping"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -4,22 +4,28 @@
|
|||||||
"on_tools_exclude_axes_used_on_block": {
|
"on_tools_exclude_axes_used_on_block": {
|
||||||
"trigger": "minecraft:item_used_on_block",
|
"trigger": "minecraft:item_used_on_block",
|
||||||
"conditions": {
|
"conditions": {
|
||||||
"player": [
|
"location": [
|
||||||
{
|
{
|
||||||
"condition": "minecraft:reference",
|
"condition": "minecraft:reference",
|
||||||
"name": "fzsd:is_real_player"
|
"name": "fzsd:is_real_player"
|
||||||
}
|
|
||||||
],
|
|
||||||
"item": {
|
|
||||||
"tag": "fzsd:tool/axes"
|
|
||||||
},
|
},
|
||||||
"location": {
|
{
|
||||||
|
"condition": "minecraft:match_tool",
|
||||||
|
"predicate": {
|
||||||
|
"tag": "fzsd:tool/axes"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"condition": "minecraft:location_check",
|
||||||
|
"predicate": {
|
||||||
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
|
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
|
||||||
"block": {
|
"block": {
|
||||||
"tag": "fzsd:stripped_blocks"
|
"tag": "fzsd:stripped_blocks"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"rewards": {
|
"rewards": {
|
||||||
|
|||||||
@@ -5,16 +5,19 @@
|
|||||||
"__comment": "斧子剥树皮会触发两次!",
|
"__comment": "斧子剥树皮会触发两次!",
|
||||||
"trigger": "minecraft:item_used_on_block",
|
"trigger": "minecraft:item_used_on_block",
|
||||||
"conditions": {
|
"conditions": {
|
||||||
"player": [
|
"location": [
|
||||||
{
|
{
|
||||||
"condition": "minecraft:reference",
|
"condition": "minecraft:reference",
|
||||||
"name": "fzsd:is_real_player"
|
"name": "fzsd:is_real_player"
|
||||||
}
|
},
|
||||||
],
|
{
|
||||||
"item": {
|
"condition": "minecraft:match_tool",
|
||||||
|
"predicate": {
|
||||||
"tag": "fzsd:tools_exclude_axes"
|
"tag": "fzsd:tools_exclude_axes"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"rewards": {
|
"rewards": {
|
||||||
|
|||||||
@@ -16,18 +16,11 @@
|
|||||||
"flags": {
|
"flags": {
|
||||||
"is_sneaking": false
|
"is_sneaking": false
|
||||||
},
|
},
|
||||||
"__comment_type_specific": "1.19+",
|
|
||||||
"type_specific": {
|
"type_specific": {
|
||||||
"type": "player",
|
"type": "player",
|
||||||
"advancements": {
|
"advancements": {
|
||||||
"fzsd:game_event/on_sneak": true
|
"fzsd:game_event/on_sneak": true
|
||||||
}
|
}
|
||||||
},
|
|
||||||
"__comment_player": "1.18 compat",
|
|
||||||
"player": {
|
|
||||||
"advancements": {
|
|
||||||
"fzsd:game_event/on_sneak": true
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,7 +7,6 @@
|
|||||||
"player": [
|
"player": [
|
||||||
{
|
{
|
||||||
"condition": "minecraft:reference",
|
"condition": "minecraft:reference",
|
||||||
"entity": "this",
|
|
||||||
"name": "fzsd:used_tool"
|
"name": "fzsd:used_tool"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
"name": "fzsd:is_real_player"
|
"name": "fzsd:is_real_player"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"condition": "minecraft:alternative",
|
"condition": "minecraft:any_of",
|
||||||
"terms": [
|
"terms": [
|
||||||
{
|
{
|
||||||
"condition": "minecraft:entity_scores",
|
"condition": "minecraft:entity_scores",
|
||||||
|
|||||||
@@ -0,0 +1,2 @@
|
|||||||
|
# 游戏时间范围:0-2147483647
|
||||||
|
execute store result score fzsd.var.cache fzsd.variable.integer run time query daytime
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
# 游戏时间范围:0-2147483647
|
||||||
|
execute store result score fzsd.var.cache fzsd.variable.integer run time query gametime
|
||||||
@@ -1 +1 @@
|
|||||||
data modify storage fzsd:global fzsd.api.dimension.name set value '{"nbt": "fzsd.cache.dimension.id", "storage": "fzsd:global"}'
|
data modify storage fzsd:global fzsd.api.dimension.name set value '{"nbt": "fzsd.api.dimension.id", "storage": "fzsd:global"}'
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
scoreboard players operation fzsd.var.cache fzsd.variable.integer = @s fzsd.api.time_since_rest
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
## 距上次睡觉时间
|
||||||
|
scoreboard objectives add fzsd.api.time_since_rest minecraft.custom:time_since_rest
|
||||||
|
|
||||||
|
## 调试
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装系统组件:API"}]
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
## 距上次睡觉时间
|
||||||
|
scoreboard objectives remove fzsd.api.time_since_rest
|
||||||
|
|
||||||
|
## 调试
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载系统组件:API"}]
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.0.4'}}
|
execute store success storage fzsd:version fzsd.need_update byte 1 run data merge storage fzsd:version {fzsd: {version: '3.1.2'}}
|
||||||
execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update
|
execute if data storage fzsd:version fzsd{need_update: 1b} run function fzsd:system/update
|
||||||
function fzsd:system/carpet/try_load_fzsd_score
|
function fzsd:system/carpet/try_load_fzsd_score
|
||||||
function #fzsd:load
|
function #fzsd:load
|
||||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "red"}]
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "red"}]
|
||||||
|
|||||||
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
|
|||||||
|
|
||||||
## 重置事件
|
## 重置事件
|
||||||
scoreboard players operation @s fzsd.event.aviating_distance %= 200 fzsd.variable.integer
|
scoreboard players operation @s fzsd.event.aviating_distance %= 200 fzsd.variable.integer
|
||||||
advancement revoke @s only fzsd:game_event/on_aviate_one_meter
|
advancement revoke @s from fzsd:game_event/on_aviate_one_meter
|
||||||
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
|
|||||||
|
|
||||||
## 重置事件
|
## 重置事件
|
||||||
scoreboard players set @s fzsd.event.death_count 0
|
scoreboard players set @s fzsd.event.death_count 0
|
||||||
advancement revoke @s only fzsd:game_event/on_dead
|
advancement revoke @s from fzsd:game_event/on_dead
|
||||||
@@ -4,4 +4,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
|||||||
function #fzsd:game_event/player/on_entered_nether_portal
|
function #fzsd:game_event/player/on_entered_nether_portal
|
||||||
|
|
||||||
## 重置事件进度
|
## 重置事件进度
|
||||||
advancement revoke @s only fzsd:game_event/on_entered_nether_portal
|
advancement revoke @s from fzsd:game_event/on_entered_nether_portal
|
||||||
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
|||||||
function #fzsd:game_event/player/on_fished
|
function #fzsd:game_event/player/on_fished
|
||||||
|
|
||||||
## 重置事件进度
|
## 重置事件进度
|
||||||
advancement revoke @s only fzsd:game_event/on_fished
|
advancement revoke @s from fzsd:game_event/on_fished
|
||||||
@@ -10,4 +10,4 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
|
|||||||
function #fzsd:game_event/player/on_hurt_entity_with_tools
|
function #fzsd:game_event/player/on_hurt_entity_with_tools
|
||||||
|
|
||||||
## 重置事件进度
|
## 重置事件进度
|
||||||
advancement revoke @s only fzsd:game_event/on_hurt_entity_with_tools
|
advancement revoke @s from fzsd:game_event/on_hurt_entity_with_tools
|
||||||
|
|||||||
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
|||||||
function #fzsd:game_event/player/on_killed_mob_or_player
|
function #fzsd:game_event/player/on_killed_mob_or_player
|
||||||
|
|
||||||
## 重置事件进度
|
## 重置事件进度
|
||||||
advancement revoke @s only fzsd:game_event/on_killed_mob_or_player
|
advancement revoke @s from fzsd:game_event/on_killed_mob_or_player
|
||||||
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
|||||||
function #fzsd:game_event/player/on_piglin_trade
|
function #fzsd:game_event/player/on_piglin_trade
|
||||||
|
|
||||||
## 重置事件进度
|
## 重置事件进度
|
||||||
advancement revoke @s only fzsd:game_event/on_piglin_trade
|
advancement revoke @s from fzsd:game_event/on_piglin_trade
|
||||||
@@ -1,10 +1,6 @@
|
|||||||
# 调用者:advancements/fzsd:~
|
# 调用者:advancements/fzsd:~
|
||||||
|
|
||||||
## 调试
|
|
||||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
|
|
||||||
|
|
||||||
## 运行事件
|
|
||||||
function #fzsd:game_event/player/on_placed_block
|
function #fzsd:game_event/player/on_placed_block
|
||||||
|
|
||||||
## 重置事件进度
|
## 重置事件进度
|
||||||
advancement revoke @s only fzsd:game_event/on_placed_block
|
advancement revoke @s from fzsd:game_event/on_placed_block
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
# 调用者:advancements/fzsd:~
|
||||||
|
|
||||||
|
## 调试
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了流体"}]
|
||||||
|
|
||||||
|
function #fzsd:game_event/player/on_placed_liquid
|
||||||
|
|
||||||
|
## 重置事件进度
|
||||||
|
advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_liquid
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
# 调用者:advancements/fzsd:~
|
||||||
|
|
||||||
|
## 调试
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
|
||||||
|
|
||||||
|
function #fzsd:game_event/player/on_placed_solid
|
||||||
|
|
||||||
|
## 重置事件进度
|
||||||
|
advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_solid
|
||||||
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
|
|||||||
|
|
||||||
## 重置事件
|
## 重置事件
|
||||||
scoreboard players operation @s fzsd.event.play_ticks %= 72000 fzsd.variable.integer
|
scoreboard players operation @s fzsd.event.play_ticks %= 72000 fzsd.variable.integer
|
||||||
advancement revoke @s only fzsd:game_event/on_play_one_hour
|
advancement revoke @s from fzsd:game_event/on_play_one_hour
|
||||||
@@ -10,4 +10,4 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
|
|||||||
function #fzsd:game_event/player/on_shears_used_on_entity
|
function #fzsd:game_event/player/on_shears_used_on_entity
|
||||||
|
|
||||||
## 重置事件进度
|
## 重置事件进度
|
||||||
advancement revoke @s only fzsd:game_event/on_shears_used_on_entity
|
advancement revoke @s from fzsd:game_event/on_shears_used_on_entity
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
# 调用者:advancements/fzsd:~
|
||||||
|
|
||||||
|
## 调试
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "正在睡觉"}]
|
||||||
|
|
||||||
|
## 运行事件
|
||||||
|
function #fzsd:game_event/player/on_sleeping
|
||||||
|
|
||||||
|
## 重置事件进度
|
||||||
|
advancement revoke @s from fzsd:game_event/on_sleeping
|
||||||
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
|
|||||||
|
|
||||||
## 重置事件
|
## 重置事件
|
||||||
scoreboard players operation @s fzsd.event.damage_taken %= 10 fzsd.variable.integer
|
scoreboard players operation @s fzsd.event.damage_taken %= 10 fzsd.variable.integer
|
||||||
advancement revoke @s only fzsd:game_event/on_took_damage
|
advancement revoke @s from fzsd:game_event/on_took_damage
|
||||||
@@ -10,5 +10,5 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
|
|||||||
function #fzsd:game_event/player/on_tools_used_on_block
|
function #fzsd:game_event/player/on_tools_used_on_block
|
||||||
|
|
||||||
## 重置事件进度
|
## 重置事件进度
|
||||||
advancement revoke @s only fzsd:game_event/on_tool_axes_used_on_block
|
advancement revoke @s from fzsd:game_event/on_tool_axes_used_on_block
|
||||||
advancement revoke @s only fzsd:game_event/on_tools_exclude_axes_used_on_block
|
advancement revoke @s from fzsd:game_event/on_tools_exclude_axes_used_on_block
|
||||||
@@ -10,4 +10,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
|||||||
function #fzsd:game_event/player/on_unsneak
|
function #fzsd:game_event/player/on_unsneak
|
||||||
|
|
||||||
## 重置事件进度
|
## 重置事件进度
|
||||||
advancement revoke @s until fzsd:game_event/on_unsneak
|
advancement revoke @s through fzsd:game_event/on_unsneak
|
||||||
@@ -6,4 +6,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
|
|||||||
function #fzsd:game_event/player/on_used_tool/reset_used_tool
|
function #fzsd:game_event/player/on_used_tool/reset_used_tool
|
||||||
|
|
||||||
## 重置事件进度
|
## 重置事件进度
|
||||||
advancement revoke @s only fzsd:game_event/on_used_tool
|
advancement revoke @s from fzsd:game_event/on_used_tool
|
||||||
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
|||||||
function #fzsd:game_event/player/on_villager_trade
|
function #fzsd:game_event/player/on_villager_trade
|
||||||
|
|
||||||
## 重置事件进度
|
## 重置事件进度
|
||||||
advancement revoke @s only fzsd:game_event/on_villager_trade
|
advancement revoke @s from fzsd:game_event/on_villager_trade
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
# 调用者:fzsd:game_event/game/on_night/on_tick
|
||||||
|
|
||||||
|
## 调试
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:夜幕降临"}]
|
||||||
|
|
||||||
|
## 运行事件
|
||||||
|
function #fzsd:game_event/game/on_night
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
# 由fzsd:game_event/on_tick事件调用
|
||||||
|
function #fzsd:api/get_current_daytime
|
||||||
|
execute if score fzsd.var.cache fzsd.variable.integer matches 12516 run function fzsd:game_event/game/on_night
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
# 调用者:fzsd:game_event/player/on_used_tool
|
# 调用者:fzsd:game_event/player/on_broke_block_with_tool/try_trigger
|
||||||
|
|
||||||
## 调试
|
## 调试
|
||||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "挖掘了方块"}]
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "挖掘了方块"}]
|
||||||
|
|||||||
-3
@@ -31,6 +31,3 @@ scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.eve
|
|||||||
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_shovel
|
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_shovel
|
||||||
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_sword
|
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_sword
|
||||||
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.dig_offset
|
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.dig_offset
|
||||||
|
|
||||||
## 判断分数
|
|
||||||
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
|
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
# 调用者:#fzsd:game_event/player/on_used_tool
|
||||||
|
|
||||||
|
## 判断分数
|
||||||
|
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
## 详细
|
## 调试
|
||||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
|
||||||
|
|
||||||
## 运行事件
|
## 运行事件
|
||||||
function #fzsd:game_event/player/on_used_tool
|
function #fzsd:game_event/player/on_used_tool
|
||||||
@@ -31,5 +31,5 @@ scoreboard players set @s fzsd.event.used_tool.wooden_pickaxe 0
|
|||||||
scoreboard players set @s fzsd.event.used_tool.wooden_shovel 0
|
scoreboard players set @s fzsd.event.used_tool.wooden_shovel 0
|
||||||
scoreboard players set @s fzsd.event.used_tool.wooden_sword 0
|
scoreboard players set @s fzsd.event.used_tool.wooden_sword 0
|
||||||
|
|
||||||
## 调试
|
## 详细
|
||||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
execute unless data storage fzsd:install fzsd.module{health:0b} run function #fzsd:module/health/install
|
||||||
@@ -4,3 +4,4 @@ execute store result storage fzsd:here fzsd.overworld.z int 8 run data get entit
|
|||||||
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
|
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
|
||||||
function #fzsd:api/get_dimension_name
|
function #fzsd:api/get_dimension_name
|
||||||
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
|
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
|
||||||
|
## 恢复用于判断的维度id
|
||||||
@@ -1 +1 @@
|
|||||||
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:overworld"} run function fzsd:module/here/get_dimension_message/if_overworld
|
execute if data entity @s {Dimension:"minecraft:overworld"} run function fzsd:module/here/get_dimension_message/if_overworld
|
||||||
@@ -1 +1 @@
|
|||||||
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:the_nether"} run function fzsd:module/here/get_dimension_message/if_the_nether
|
execute if data entity @s {Dimension:"minecraft:the_nether"} run function fzsd:module/here/get_dimension_message/if_the_nether
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
## fzsd.cache.pos已在install中初始化
|
|
||||||
execute store result storage fzsd:here fzsd.x int 1 run data get entity @s Pos[0]
|
execute store result storage fzsd:here fzsd.x int 1 run data get entity @s Pos[0]
|
||||||
execute store result storage fzsd:here fzsd.y int 1 run data get entity @s Pos[1]
|
execute store result storage fzsd:here fzsd.y int 1 run data get entity @s Pos[1]
|
||||||
execute store result storage fzsd:here fzsd.z int 1 run data get entity @s Pos[2]
|
execute store result storage fzsd:here fzsd.z int 1 run data get entity @s Pos[2]
|
||||||
data modify storage fzsd:here fzsd.message.append set value ''
|
data modify storage fzsd:here fzsd.message.append set value ''
|
||||||
|
data modify storage fzsd:here fzsd.dimension.name set from storage fzsd:global fzsd.api.dimension.name
|
||||||
## 调试
|
## 调试
|
||||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了位置信息"}]
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了位置信息"}]
|
||||||
@@ -1 +1 @@
|
|||||||
tellraw @a [{"selector": "@s"}, [{"text": "说:我在", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]]
|
tellraw @a [{"text": ""}, [{"selector": "@s"}, {"text": "说:我在", "color": "white"}, {"nbt": "fzsd.dimension.name", "interpret": true, "storage": "fzsd:here"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]]
|
||||||
@@ -1 +1 @@
|
|||||||
tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
|
tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fzsd.dimension.name", "interpret": true, "storage": "fzsd:here"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
execute unless data storage fzsd:install fzsd.module{here:0b} run function #fzsd:module/here/install
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
## 运行事件
|
## 运行事件
|
||||||
function #fzsd:module/interactor/event/on_click
|
function #fzsd:module/interactor/event/on_click
|
||||||
## 触发器分数为正数时重新显示交互器按钮,为负数时不显示
|
## 触发器分数为正数时重新显示交互器按钮,为负数时不显示
|
||||||
execute if score @s fzsd.module.interactor.trigger matches 1.. run function #fzsd:module/interactor/display
|
execute if score @s fzsd.module.interactor.trigger matches 1.. run function #fzsd:module/interactor/event/on_display
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
execute unless data storage fzsd:install fzsd.module{interactor:0b} run function #fzsd:module/interactor/install
|
||||||
@@ -1 +1 @@
|
|||||||
execute if data storage fzsd:installed fzsd.module{join_message:1b} run function #fzsd:module/join_message/send_message
|
execute if data storage fzsd:install fzsd.module{join_message:1b} run function #fzsd:module/join_message/send_message
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
execute unless data storage fzsd:install fzsd.module{join_message:0b} run function #fzsd:module/join_message/install
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
execute unless data storage fzsd:install fzsd.module{last_death:0b} run function #fzsd:module/last_death/install
|
||||||
@@ -1,2 +1,2 @@
|
|||||||
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @a [{"selector": "@s"}, [{"text": "说:我上次穿出的下界传送门位于", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]]
|
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @a [{"text": ""}, [{"selector": "@s"}, {"text": "说:我上次穿出的下界传送门位于", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.y"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]]
|
||||||
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
|
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
|
||||||
@@ -1,2 +1,2 @@
|
|||||||
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s [{"text": "你上次穿出的下界传送门位于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]
|
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s [{"text": "你上次穿出的下界传送门位于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.y"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]
|
||||||
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
|
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
execute unless data storage fzsd:install fzsd.module{last_nether_portal:0b} run function #fzsd:module/last_nether_portal/install
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
execute unless data storage fzsd:install fzsd.module{last_spawn_point:0b} run function #fzsd:module/last_spawn_point/install
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
# TODO: 数字有待商榷
|
||||||
|
function #fzsd:api/get_time_since_rest
|
||||||
|
execute if score fzsd.var.cache fzsd.variable.integer matches 61766.. run function #fzsd:module/phantom_warning/send_phantom_warning
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
execute if data storage fzsd:install fzsd.module{phantom_warning:1b} as @a[predicate=fzsd:is_real_player] run function #fzsd:module/phantom_warning/check_time_since_rest
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
## 标记为已安装
|
||||||
|
data modify storage fzsd:install fzsd.module.phantom_warning set value 1b
|
||||||
|
|
||||||
|
## 日志
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:幻翼预警"}]
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
## 对当前玩家发送提醒
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @s [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "今晚可能会生成幻翼,建议睡觉!"}]
|
||||||
|
|
||||||
|
## 调试
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:已向玩家"}, {"selector": "@s"}, {"text": "发送幻翼预警"}]
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
execute unless data storage fzsd:install fzsd.module{phantom_warning:0b} run function #fzsd:module/phantom_warning/install
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
## 标记为已卸载
|
||||||
|
data modify storage fzsd:install fzsd.module.phantom_warning set value 0b
|
||||||
|
|
||||||
|
## 日志
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:幻翼预警"}]
|
||||||
@@ -1,2 +1,4 @@
|
|||||||
scoreboard players add @s fzsd.module.scoreboard.display.activation 1
|
scoreboard players add @s fzsd.module.scoreboard.display.activation 1
|
||||||
|
execute if score @s fzsd.module.scoreboard.display.activation matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.activation 2147483647
|
||||||
scoreboard players add fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 1
|
scoreboard players add fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 1
|
||||||
|
execute if score fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 2147483647
|
||||||
@@ -1,2 +1,4 @@
|
|||||||
scoreboard players operation @s fzsd.module.scoreboard.display.aviating_distance += fzsd.var.score fzsd.variable.integer
|
scoreboard players operation @s fzsd.module.scoreboard.display.aviating_distance += fzsd.var.score fzsd.variable.integer
|
||||||
|
execute if score @s fzsd.module.scoreboard.display.aviating_distance matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.aviating_distance 2147483647
|
||||||
scoreboard players operation fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
|
scoreboard players operation fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
|
||||||
|
execute if score fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general 2147483647
|
||||||
@@ -1,2 +1,4 @@
|
|||||||
scoreboard players operation @s fzsd.module.scoreboard.display.damage_taken += fzsd.var.score fzsd.variable.integer
|
scoreboard players operation @s fzsd.module.scoreboard.display.damage_taken += fzsd.var.score fzsd.variable.integer
|
||||||
|
execute if score @s fzsd.module.scoreboard.display.damage_taken matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.damage_taken 2147483647
|
||||||
scoreboard players operation fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
|
scoreboard players operation fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
|
||||||
|
execute if score fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general 2147483647
|
||||||
@@ -1,2 +1,4 @@
|
|||||||
scoreboard players add @s fzsd.module.scoreboard.display.death_count 1
|
scoreboard players add @s fzsd.module.scoreboard.display.death_count 1
|
||||||
|
execute if score @s fzsd.module.scoreboard.display.death_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.death_count 2147483647
|
||||||
scoreboard players add fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 1
|
scoreboard players add fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 1
|
||||||
|
execute if score fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 2147483647
|
||||||
@@ -1,2 +1,4 @@
|
|||||||
scoreboard players operation @s fzsd.module.scoreboard.display.dig_count += fzsd.var.score fzsd.variable.integer
|
scoreboard players operation @s fzsd.module.scoreboard.display.dig_count += fzsd.var.score fzsd.variable.integer
|
||||||
|
execute if score @s fzsd.module.scoreboard.display.dig_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.dig_count 2147483647
|
||||||
scoreboard players operation fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
|
scoreboard players operation fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
|
||||||
|
execute if score fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general 2147483647
|
||||||
@@ -1,2 +1,4 @@
|
|||||||
scoreboard players add @s fzsd.module.scoreboard.display.fishing_count 1
|
scoreboard players add @s fzsd.module.scoreboard.display.fishing_count 1
|
||||||
|
execute if score @s fzsd.module.scoreboard.display.fishing_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.fishing_count 2147483647
|
||||||
scoreboard players add fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 1
|
scoreboard players add fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 1
|
||||||
|
execute if score fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 2147483647
|
||||||
@@ -1,2 +1,4 @@
|
|||||||
scoreboard players add @s fzsd.module.scoreboard.display.kill_count 1
|
scoreboard players add @s fzsd.module.scoreboard.display.kill_count 1
|
||||||
|
execute if score @s fzsd.module.scoreboard.display.kill_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.kill_count 2147483647
|
||||||
scoreboard players add fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 1
|
scoreboard players add fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 1
|
||||||
|
execute if score fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 2147483647
|
||||||
@@ -1,2 +1,4 @@
|
|||||||
scoreboard players add @s fzsd.module.scoreboard.display.placement_count 1
|
scoreboard players add @s fzsd.module.scoreboard.display.placement_count 1
|
||||||
|
execute if score @s fzsd.module.scoreboard.display.placement_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.placement_count 2147483647
|
||||||
scoreboard players add fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 1
|
scoreboard players add fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 1
|
||||||
|
execute if score fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 2147483647
|
||||||
@@ -1,2 +1,4 @@
|
|||||||
scoreboard players add @s fzsd.module.scoreboard.display.trade_count 1
|
scoreboard players add @s fzsd.module.scoreboard.display.trade_count 1
|
||||||
|
execute if score @s fzsd.module.scoreboard.display.trade_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.trade_count 2147483647
|
||||||
scoreboard players add fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 1
|
scoreboard players add fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 1
|
||||||
|
execute if score fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 2147483647
|
||||||
+6
-1
@@ -1,13 +1,18 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.aviating_distance
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.damage_taken
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.damage_taken
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.damage_taken
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.death_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.death_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.death_count
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.dig_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.dig_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.dig_count
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.fishing_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.fishing_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.fishing_count
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.general
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.general
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.general
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.kill_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.kill_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.kill_count
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.placement_count
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.trade_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.trade_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.trade_count
|
||||||
|
|||||||
@@ -2,4 +2,4 @@
|
|||||||
|
|
||||||
execute if data storage fzsd:install fzsd.module{scoreboard:1b} run tellraw @s {"text": "计分板:"}
|
execute if data storage fzsd:install fzsd.module{scoreboard:1b} run tellraw @s {"text": "计分板:"}
|
||||||
|
|
||||||
execute if data storage fzsd:install fzsd.module{scoreboard:1b} run tellraw @s [[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "contents": {"text": "关", "color": "dark_red"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1000"}}, {"text": "关", "color": "dark_red"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1010"}}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1020"}}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1030"}}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1040"}}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1050"}}, {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1060"}}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1070"}}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1080"}}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1090"}}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1100"}}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1200"}}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}]]
|
execute if data storage fzsd:install fzsd.module{scoreboard:1b} run tellraw @s [[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "contents": {"text": "关", "color": "dark_red"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1000"}}, {"text": "关", "color": "red"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1010"}}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1020"}}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1030"}}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1040"}}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1050"}}, {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1060"}}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1070"}}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1080"}}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1090"}}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1100"}}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1200"}}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}]]
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
|
||||||
|
execute unless data storage fzsd:install fzsd.module{scoreboard:0b} run function #fzsd:module/scoreboard/install
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
bossbar set fzsd:sweeper name [{"score": {"objective": "fzsd.variable.integer", "name": "fzsd.sweeper.bossbar.current_time"},"color": "#ff6100","underlined": true,"bold": true},{"text": "秒后清理掉落物","color": "#ffd900","bold": false}]
|
||||||
|
bossbar set fzsd:sweeper players @a[tag=!fzsd.ignore_sweeper_bossbar]
|
||||||
|
scoreboard players remove fzsd.sweeper.bossbar.current_time fzsd.variable.integer 1
|
||||||
|
schedule function fzsd:module/sweeper/bossbar 1s
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
schedule clear fzsd:module/sweeper/bossbar
|
||||||
|
schedule clear fzsd:module/sweeper/main
|
||||||
|
schedule clear fzsd:module/sweeper/timer/1s
|
||||||
|
schedule clear fzsd:module/sweeper/timer/2s
|
||||||
|
schedule clear fzsd:module/sweeper/timer/3s
|
||||||
|
schedule clear fzsd:module/sweeper/timer/4s
|
||||||
|
schedule clear fzsd:module/sweeper/timer/5s
|
||||||
|
schedule clear fzsd:module/sweeper/timer/10s
|
||||||
|
schedule clear fzsd:module/sweeper/timer/30s
|
||||||
|
schedule clear fzsd:module/sweeper/timer/1min
|
||||||
|
schedule clear fzsd:module/sweeper/timer/2min
|
||||||
|
schedule clear fzsd:module/sweeper/timer/3min
|
||||||
|
schedule clear fzsd:module/sweeper/timer/4min
|
||||||
|
bossbar set fzsd:sweeper visible false
|
||||||
|
bossbar set fzsd:sweeper value 0
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
bossbar add fzsd:sweeper ""
|
||||||
|
bossbar set fzsd:sweeper max 60
|
||||||
|
|
||||||
|
## 标记为已安装
|
||||||
|
data modify storage fzsd:install fzsd.module.sweeper set value 1b
|
||||||
|
|
||||||
|
## 日志
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:扫地机"}]
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
# 调用者:#fzsd:module/sweeper/interactor/display
|
||||||
|
execute if data storage fzsd:install fzsd.module{sweeper:1b} run function fzsd:module/sweeper/interactor/display_0
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
tellraw @s [{"text": "扫地机:"}]
|
||||||
|
|
||||||
|
tellraw @s[tag=!fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3400"}}, {"text": "已开启", "color": "green"}, {"text": "]", "color": "gray"}]]
|
||||||
|
tellraw @s[tag=fzsd.ignore_sweeper_bossbar] [{"text": "- 血条栏:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3401"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
|
||||||
|
|
||||||
|
tellraw @s[tag=!fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3500"}}, {"text": "已开启", "color": "green"}, {"text": "]", "color": "gray"}]]
|
||||||
|
tellraw @s[tag=fzsd.ignore_sweeper_sound] [{"text": "- 音效:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3501"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
|
||||||
|
|
||||||
|
tellraw @s[tag=!fzsd.ignore_sweeper_message] [{"text": "- 消息:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3600"}}, {"text": "已开启", "color": "green"}, {"text": "]", "color": "gray"}]]
|
||||||
|
tellraw @s[tag=fzsd.ignore_sweeper_message] [{"text": "- 消息:"}, [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 3601"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
|
||||||
|
|
||||||
|
tellraw @s [{"text": "- 开关:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "contents": {"text": "关", "color": "dark_red"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3000"}}, {"text": "关", "color": "red"}, {"text": "]"}], [{"text": "[", "color": "gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3300"}}, {"text": "清理一次", "color": "aqua"}, {"text": "]", "color": "gray"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "10s", "color": "#aa0000"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3010"}}, {"text": "10s", "color": "#aa0000"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "30s", "color": "#da7924"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3030"}}, {"text": "30s", "color": "#da7924"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "1min", "color": "#ffe34c"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3060"}}, {"text": "1min", "color": "#ffe34c"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "2min", "color": "#e3ff50"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3120"}}, {"text": "2min", "color": "#e3ff50"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "3min", "color": "#81d42c"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3180"}}, {"text": "3min", "color": "#81d42c"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "4min", "color": "#00aa00"}}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -3240"}}, {"text": "4min", "color": "#00aa00"}, {"text": "]"}]]
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
execute if score @s fzsd.module.interactor.trigger matches 3400 run tag @s add fzsd.ignore_sweeper_bossbar
|
||||||
|
execute if score @s fzsd.module.interactor.trigger matches 3401 run tag @s remove fzsd.ignore_sweeper_bossbar
|
||||||
|
execute if score @s fzsd.module.interactor.trigger matches 3500 run tag @s add fzsd.ignore_sweeper_sound
|
||||||
|
execute if score @s fzsd.module.interactor.trigger matches 3501 run tag @s remove fzsd.ignore_sweeper_sound
|
||||||
|
execute if score @s fzsd.module.interactor.trigger matches 3600 run tag @s add fzsd.ignore_sweeper_message
|
||||||
|
execute if score @s fzsd.module.interactor.trigger matches 3601 run tag @s remove fzsd.ignore_sweeper_message
|
||||||
|
execute if score @s fzsd.module.interactor.trigger matches -3300 run function #fzsd:module/sweeper/sweep
|
||||||
|
execute if score @s fzsd.module.interactor.trigger matches -3000 run function #fzsd:module/sweeper/stop_loop
|
||||||
|
execute if score @s fzsd.module.interactor.trigger matches -3240..-3010 run function #fzsd:module/sweeper/start_loop
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
function fzsd:module/sweeper/clear
|
||||||
|
|
||||||
|
## 日志
|
||||||
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载组件:扫地机"}]
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
bossbar set fzsd:sweeper value 0
|
||||||
|
function #fzsd:module/sweeper/sweep
|
||||||
|
function fzsd:module/sweeper/start_timer
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
# 获取间隔时间
|
||||||
|
scoreboard players set fzsd.sweeper.interval_time fzsd.variable.integer 3000
|
||||||
|
scoreboard players operation fzsd.sweeper.interval_time fzsd.variable.integer += @s fzsd.module.interactor.trigger
|
||||||
|
scoreboard players operation fzsd.sweeper.interval_time fzsd.variable.integer *= -1 fzsd.variable.integer
|
||||||
|
# 设为显示
|
||||||
|
bossbar set fzsd:sweeper visible true
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user