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Harvey_Husky e57961e031 3.1.8 2024-05-15 19:54:46 +08:00
Harvey_Husky d6124efa12 1.20.6 2024-05-12 22:03:28 +08:00
Harvey_Husky 218b24b4a4 update README.md 2024-02-02 14:13:28 +08:00
Harvey_Husky 56b2a16634 修复执行卸载后消息刷屏的bug;修复交互器打开方式选项不显示、不起效的bug;为每个玩家添加幻翼预警开关;修复一些消息的格式问题。 2024-02-02 14:08:51 +08:00
Harvey_Husky fd706b77bc 这回对了 2024-01-11 19:07:04 +08:00
Harvey_Husky 39711d3e01 脚本:避免历史遗留的负分玩家污染计分板 2024-01-11 19:04:25 +08:00
延皓 51c667c392 update README.md.
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2023-12-30 11:50:11 +00:00
延皓 48a2fd7cb5 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-12-12 01:32:07 +00:00
Harvey_Husky 0b41cddbf8 __on_player_command事件仍然不能取消 2023-12-09 09:57:20 +08:00
Harvey_Husky 52f182a02f 支持1.20-1.20.4;修复血量显示失效 2023-12-09 09:19:14 +08:00
延皓 78451c559e update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-12-08 11:41:32 +00:00
延皓 0fa1c6ae32 留言
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-11-14 06:05:47 +00:00
Harvey_Husky f2d84334fe 1.20.2 2023-10-01 03:57:37 +08:00
Harvey_Husky f3cee3baef support 1.20.2 2023-10-01 03:55:00 +08:00
Harvey_Husky 63efa94335 补充缺失的去皮原木标签 2023-09-03 20:54:47 +08:00
Harvey_Husky 6e8a38d027 update version 2023-09-03 20:49:33 +08:00
Harvey_Husky 888d664897 Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-09-03 20:49:05 +08:00
Harvey_Husky c46c3d0ec2 补充缺失的去皮原木标签 2023-09-03 20:49:02 +08:00
延皓 b398e27d89 update README.md.
Signed-off-by: 延皓 <harvey_husky@foxmail.com>
2023-08-06 03:44:43 +00:00
Harvey_Husky 14f7fdc70c 向扫地机白名单添加了所有矿车和船(不包括箱船!) 2023-08-05 09:56:01 +08:00
Harvey_Husky 664735720f 避免清理各类矿车 2023-08-05 09:31:19 +08:00
Harvey_Husky 697957300b update version 2023-08-05 09:28:41 +08:00
Harvey_Husky 1c9f10261a Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-08-05 09:27:37 +08:00
Harvey_Husky a3642694e8 避免清理各类矿车 2023-08-05 09:27:35 +08:00
延皓 f2226d6c0e update README.md.
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2023-07-24 13:08:21 +00:00
延皓 0c09cd467f update README.md.
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2023-07-24 12:50:10 +00:00
延皓 4cd45d6ab1 update README.md.
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2023-07-24 12:40:22 +00:00
延皓 3499fb0be3 update README.md.
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2023-07-24 12:32:35 +00:00
延皓 0c93ee830c update README.md.
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2023-07-24 12:30:47 +00:00
Harvey_Husky 09fcbb7891 update version 2023-07-24 19:49:46 +08:00
Harvey_Husky e13ab7619c Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-07-24 19:46:30 +08:00
Harvey_Husky cfbd6da92a 破基岩榜改为深灰色;避免int型数据溢出污染记分板。脚本:不再缓存服务器白名单 2023-07-24 19:46:24 +08:00
延皓 b3582c3bab update README.md.
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2023-06-30 06:27:32 +00:00
Harvey_Husky 2a96a9ee3a update README.md 2023-06-26 12:48:45 +08:00
Harvey_Husky 4e79e3209e 忘了加管理员按钮了。。 2023-06-26 12:44:26 +08:00
Harvey_Husky 09fac1082a fix 2023-06-26 12:35:59 +08:00
Harvey_Husky 44d7a24b1b Merge branch 'dev/3.1' of https://gitee.com/harvey-husky/fz-survival-datapack into dev/3.1 2023-06-26 08:28:45 +08:00
Harvey_Husky 667822c436 添加幻翼提醒;在重装后会自动重载 2023-06-26 08:28:40 +08:00
延皓 02330aec55 update README.md.
Signed-off-by: 延皓 <harvey_husky@qq.com>
2023-06-08 09:59:29 +00:00
Harvey_Husky 05853884de 新功能:
- fzsd_score.sc:禁止生成白名单玩家,可能在carpet1.4.112可用
2023-06-08 17:44:31 +08:00
Harvey_Husky 5ea4c7461f fix 版本号 2023-06-06 19:49:21 +08:00
Harvey_Husky 648898966e update readme.md 2023-06-06 19:47:13 +08:00
Harvey_Husky 153439abfc rc.1 2023-06-06 19:46:24 +08:00
Harvey_Husky b4b296ea9b mc1.20! 2023-06-06 19:43:35 +08:00
延皓 b1ea5bb682 update README.md.
Signed-off-by: 延皓 <8511461+harvey-husky@user.noreply.gitee.com>
2023-04-17 12:43:50 +00:00
延皓 2e9b0637c4 管理员界面添加扫地机按钮 2023-02-04 09:33:11 +08:00
延皓 6b000ceba9 fix join message 2023-02-03 16:45:04 +08:00
延皓 9fb6a4f0bc 修复桶放液体两次会给计分板加分的bug。。。 2023-01-14 11:14:12 +08:00
延皓 03d0d0df63 放置榜忽略流体,避免连点器刷榜 2023-01-10 01:01:56 +08:00
延皓 95abf97f17 扫地机~ 2023-01-08 07:59:55 +08:00
延皓 f886ca2ed5 Merge branch 'dev/3.0' of https://gitee.com/harvey-husky/yh-ssd into dev/3.0 2022-12-28 07:28:08 +08:00
延皓 ffe6930599 fix 2022-12-28 07:28:06 +08:00
延皓 1bfe996fb5 update DEVDOC.md.
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2022-12-19 14:48:46 +00:00
延皓 4c66b76e1f update DEVDOC.md.
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2022-12-19 14:47:16 +00:00
延皓 ab37f056d7 update DEVDOC.md.
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2022-12-19 14:46:55 +00:00
延皓 caad1117c3 update README.md.
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2022-12-10 22:09:19 +00:00
延皓 6ac7cbc246 update README.md.
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2022-12-10 22:06:48 +00:00
延皓 6a26940eef update README.md.
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2022-12-04 14:50:40 +00:00
延皓 dec77bb496 update LICENSE.
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2022-11-18 20:20:50 +00:00
延皓 8325f9ec08 update LICENSE.
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2022-11-18 20:20:38 +00:00
延皓 2fd72d84de 3.0.5 2022-10-30 09:05:38 +08:00
延皓 47bd69d3a8 整理 2022-10-30 09:04:19 +08:00
延皓 8162a7031a 为日志和游戏事件模块装卸添加单独的标签 2022-10-30 01:18:03 +08:00
延皓 08f73b9b9c 增强挖掘榜工具的扩展性、优化here 2022-10-30 00:33:56 +08:00
延皓 2a31e4a2c6 3.0.4 2022-10-28 23:44:07 +08:00
延皓 e431f13e49 Merge branch 'dev/3.0' of https://gitee.com/harvey-husky/yh-ssd into dev/3.0 2022-10-28 23:43:54 +08:00
延皓 718ed537c4 3.0.4 2022-10-28 23:43:45 +08:00
延皓 025d821495 update README.md.
Signed-off-by: 延皓 <1214946206@qq.com>
2022-10-27 13:13:06 +00:00
203 changed files with 1282 additions and 367 deletions
+22 -4
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@@ -17,7 +17,25 @@
"storageText": "{\"nbt\": \"${1:NBT}\", \"interpret\": true, \"storage\": \"${2:A namespaced ID}\"}", "storageText": "{\"nbt\": \"${1:NBT}\", \"interpret\": true, \"storage\": \"${2:A namespaced ID}\"}",
"ifInstalled": "execute if data storage fzsd:installed fzsd.module{${1:module_name}:1b} run ${tellraw}" "ifInstalled": "execute if data storage fzsd:installed fzsd.module{${1:module_name}:1b} run ${tellraw}"
}, },
"datapack.env.cmdVersion": "1.19", "datapack.env.exclude": [
"datapack.env.jsonVersion": "1.19", "data/fzsd/functions/system/carpet/*"
"datapack.env.dataVersion": "1.19" ],
} "datapack.lint.blockStateCommaSpacing": {
"before": 0,
"after": 1
},
"datapack.lint.blockStateEqualSpacing": {
"before": 1,
"after": 1
},
"datapack.lint.selectorCommaSpacing": {
"before": 0,
"after": 1
},
"datapack.lint.selectorEqualSpacing": {
"before": 1,
"after": 1
},
"datapack.env.cmdVersion": "1.20.3",
"datapack.env.dataVersion": "1.20.6"
}
+41 -22
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@@ -1,94 +1,111 @@
# 开发文档 # 开发文档
## 指引 ## 指引
- `函数`,指数据包`<命名空间>/functions`目录下的`.mcfunction`文件 - `函数`,指数据包`<命名空间>/functions`目录下的`.mcfunction`文件
- `标签`,指数据包`<命名空间>/tags`目录下的`.json`文件 - `标签`,指数据包`<命名空间>/tags`目录下的`.json`文件
- `覆盖标签并填入函数`时,`replace``true` - `覆盖标签并填入函数`时,`replace``true`
``` json
{
"replace": true,
"values": ...
}
```
- `向标签中注册函数`时,`replace`为`false`
``` json
{
"replace": false,
"values": ...
}
```
``` json
{
"replace": true,
"values": ...
}
```
- `向标签中注册函数`时,`replace`为`false`
``` json
{
"replace": false,
"values": ...
}
```
- ***函数和标签是否能被扩展数据包成功覆盖,取决于数据包加载顺序***,请使用`/datapack enable <xxx> after <xxx>`指令,使您的扩展数据包在FZ's Survival Datapack之后加载
## 基本要求 ## 基本要求
- 函数由两个以上的函数调用,或由不同包下的函数调用,或需要作为接口开放给下游数据包时,应改用标签调用! - 函数由两个以上的函数调用,或由不同包下的函数调用,或需要作为接口开放给下游数据包时,应改用标签调用!
- 函数调用尽量不要使用`function`命令,应改在标签中按顺序调用! - 函数调用尽量不要使用`function`命令,应改在标签中按顺序调用!
## 系统模块 ## 系统模块
### 频繁使用的计算单元 ### 频繁使用的计算单元
- [`#fzsd:calculation/*`](data/fzsd/tags/functions/calculation/)标签通常被用来进行简单重复的计算任务 - [`#fzsd:calculation/*`](data/fzsd/tags/functions/calculation/)标签通常被用来进行简单重复的计算任务
### 事件模块 ### 事件模块
- 通常由**进度**触发,触发后调用同名的事件标签 - 通常由**进度**触发,触发后调用同名的事件标签
- 在[`#fzsd:game_event/(<...>/)on_<事件>`](data/fzsd/tags/functions/game_event/)标签中注册触发时需要调用的函数即可 - 在[`#fzsd:game_event/(<...>/)on_<事件>`](data/fzsd/tags/functions/game_event/)标签中注册触发时需要调用的函数即可
### 日志模块 ### 日志模块
- 仓库中提供了日志相关的代码片段,位于[`.vscode/settings.json`](.vscode/settings.json) - 仓库中提供了日志相关的代码片段,位于[`.vscode/settings.json`](.vscode/settings.json)
- 暂时没有找到方法在服务端控制台打印日志,但会被记录在客户端 - 暂时没有找到方法在服务端控制台打印日志,但会被记录在客户端
#### 详细 Fine #### 详细 Fine
- 等级:300 - 等级:300
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}` - 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
#### 调试 Debug #### 调试 Debug
- 等级:400 - 等级:400
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}` - 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
#### 信息 Info #### 信息 Info
- 等级:500 - 等级:500
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}` - 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
#### 提醒 Alert #### 提醒 Alert
- 等级:600 - 等级:600
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}` - 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @a [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
#### 意外 Exception #### 意外 Exception
- 暂不提供 - 暂不提供
#### 错误 Error #### 错误 Error
- 等级:800 - 等级:800
- 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..800 run tellraw @a [{"nbt": "fzsd.level.error", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}` - 使用方法:`execute if score fzsd.logger.level fzsd.variable.integer matches ..800 run tellraw @a [{"nbt": "fzsd.level.error", "interpret": true, "storage": "fzsd:logger"}, {"text": "你的日志"}`
## 功能模块 ## 功能模块
### 交互器模块 ### 交互器模块
#### 按钮操作 #### 按钮操作
1. 定义一个显示按钮时执行的函数,使用形如`tellraw @s {"text": "[按钮]", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set <触发器分数>"}}`的指令定义按钮。 1. 定义一个显示按钮时执行的函数,使用形如`tellraw @s {"text": "[按钮]", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set <触发器分数>"}}`的指令定义按钮。
- *触发器分数为正数会重新向玩家发送交互按钮,如不想重新发送,请使用负数* - *触发器分数为正数会重新向玩家发送交互按钮,如不想重新发送,请使用负数*
- 大多数情况下这里的触发器分数必须是独一无二的 - 大多数情况下这里的触发器分数必须是独一无二的
- 建议使用`>10000`的随机数作为自定义按钮的触发器分数 - 建议使用`>10000`的随机数作为自定义按钮的触发器分数
2. 在[`#fzsd:module/interactor/display`](data/fzsd/tags/functions/module/interactor/display.json)标签中注册上述函数 2. 在[`#fzsd:module/interactor/event/on_display`](data/fzsd/tags/functions/module/interactor/display.json)标签中注册上述函数
3. 定义一个点击按钮时执行的函数,使用形如`execute if score @s fzsd.module.interactor.trigger matches <min>..<max> run ...`的指令判断玩家的触发器分数,并执行你的操作 3. 定义一个点击按钮时执行的函数,使用形如`execute if score @s fzsd.module.interactor.trigger matches <min>..<max> run ...`的指令判断玩家的触发器分数,并执行你的操作
4. 在[`#fzsd:module/interactor/event/on_click`](data/fzsd/tags/functions/module/interactor/event/on_click.json)标签中注册上述函数 4. 在[`#fzsd:module/interactor/event/on_click`](data/fzsd/tags/functions/module/interactor/event/on_click.json)标签中注册上述函数
#### 其他标签 #### 其他标签
- 标签[`#fzsd:module/interactor/reset_trigger`](data/fzsd/tags/functions/module/interactor/reset_trigger.json):重置玩家`@s`的触发器计分板 - 标签[`#fzsd:module/interactor/reset_trigger`](data/fzsd/tags/functions/module/interactor/reset_trigger.json):重置玩家`@s`的触发器计分板
### 计分板模块 ### 计分板模块
#### 自定义计分板颜色 #### 自定义计分板颜色
- 数据包提供了所有计分板的全部16色命名函数 - 数据包提供了所有计分板的全部16色命名函数
- 使用方法:**覆盖**[`#fzsd:module/scoreboard/display/set_text/<计分板名称>`](data/fzsd/tags/functions/module/scoreboard/display/set_text/)标签,填入[`fzsd:module/scoreboard/display/set_text/<计分板名称>/<颜色名称>`](data/fzsd/functions/module/scoreboard/display/set_text/)函数 - 使用方法:**覆盖**[`#fzsd:module/scoreboard/display/set_text/<计分板名称>`](data/fzsd/tags/functions/module/scoreboard/display/set_text/)标签,填入[`fzsd:module/scoreboard/display/set_text/<计分板名称>/<颜色名称>`](data/fzsd/functions/module/scoreboard/display/set_text/)函数
#### 自定义计分板名称 #### 自定义计分板名称
1. 定义一个设置计分板颜色、文本的函数,格式可以参考[`fzsd:module/scoreboard/display/set_text/general/*`](data/fzsd/functions/module/scoreboard/display/set_text/general/)函数 1. 定义一个设置计分板颜色、文本的函数,格式可以参考[`fzsd:module/scoreboard/display/set_text/general/*`](data/fzsd/functions/module/scoreboard/display/set_text/general/)函数
2. **覆盖**[`#fzsd:module/scoreboard/display/set_text/<计分板名称>`](data/fzsd/tags/functions/module/scoreboard/display/set_text/)标签,填入上述函数 2. **覆盖**[`#fzsd:module/scoreboard/display/set_text/<计分板名称>`](data/fzsd/tags/functions/module/scoreboard/display/set_text/)标签,填入上述函数
#### 扩展自己的计分板 #### 扩展自己的计分板
1. 定义一个安装函数,参考[`fzsd:module/scoreboard/install`](data/fzsd/functions/module/scoreboard/install.mcfunction)函数 1. 定义一个安装函数,参考[`fzsd:module/scoreboard/install`](data/fzsd/functions/module/scoreboard/install.mcfunction)函数
2. 在[`#fzsd:module/scoreboard/install`](data/fzsd/tags/functions/module/scoreboard/install.json)标签中注册该函数 2. 在[`#fzsd:module/scoreboard/install`](data/fzsd/tags/functions/module/scoreboard/install.json)标签中注册该函数
3. 按照“自定义计分板颜色”和“自定义计分板名称”中的操作,定义你的计分板颜色和名称 3. 按照“自定义计分板颜色”和“自定义计分板名称”中的操作,定义你的计分板颜色和名称
@@ -98,18 +115,20 @@
7. 定义一个用来判断在轮播时是否轮到你的计分板的函数,在判断后调用上一条中的函数,参考[`fzsd:module/scoreboard/display/carousel/try_display/*`](data/fzsd/functions/module/scoreboard/display/carousel/try_display/activation.mcfunction)函数 7. 定义一个用来判断在轮播时是否轮到你的计分板的函数,在判断后调用上一条中的函数,参考[`fzsd:module/scoreboard/display/carousel/try_display/*`](data/fzsd/functions/module/scoreboard/display/carousel/try_display/activation.mcfunction)函数
8. 将该函数注册到[`#fzsd:module/scoreboard/display/try_display`](data/fzsd/tags/functions/module/scoreboard/display/carousel/try_display.json)标签中 8. 将该函数注册到[`#fzsd:module/scoreboard/display/try_display`](data/fzsd/tags/functions/module/scoreboard/display/carousel/try_display.json)标签中
## 自定义模块 ## 自定义模块
### 排除假人 ### 排除假人
- 如果您不想对假人执行您的命令,请将以下语句添加在您要执行的命令之前: - 如果您不想对假人执行您的命令,请将以下语句添加在您要执行的命令之前:
<pre><code><font color=ee82ee>execute </font><font color=1e90ff>if predicate </font><font color=f0e68c>fzsd:is_real_player</font></code></pre> <pre><code><font color=ee82ee>execute </font><font color=1e90ff>if predicate </font><font color=f0e68c>fzsd:is_real_player</font></code></pre>
#### 注册安装、卸载、加载函数 #### 注册安装、卸载、加载函数
- 在下列标签中注册你的安装、卸载、加载函数: - 在下列标签中注册你的安装、卸载、加载函数:
- [`#fzsd:system/install/module`](data/fzsd/tags/functions/system/install/module.json) - [`#fzsd:system/install/module`](data/fzsd/tags/functions/system/install/module.json)
- [`#fzsd:system/uninstall/module`](data/fzsd/tags/functions/system/uninstall/module.json) - [`#fzsd:system/uninstall/module`](data/fzsd/tags/functions/system/uninstall/module.json)
- [`#fzsd:system/load/module`](data/fzsd/tags/functions/system/load/module.json) - [`#fzsd:system/load/module`](data/fzsd/tags/functions/system/load/module.json)
#### 注册交互器按钮 #### 注册交互器按钮
- 见[交互器按钮](#按钮操作) - 见[交互器按钮](#按钮操作)
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@@ -1,20 +1,20 @@
FZSD许可 FZSD许可协议
2022/8/1 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE 2023/6/6 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE
版权所有 © 2019-2022 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356> 版权所有 © 2019-2023 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356>
定义: 定义:
“该许可”指FZSD许可 “该许可协议”指FZSD许可协议
“该软件”指许可在该许可下的程序和相关文档的集合。 “该软件”指许可在该许可协议下的程序和相关文档的集合。
“官方网址”指由版权所有者提供的该软件的发布网址。 “官方网址”指由版权所有者提供的该软件的发布网址。
您对该软件的复制、使用、修改及分发受如下条款的约束: 您对该软件的复制、使用、修改及分发受如下条款的约束:
1. 禁止添加、修改或删除该许可的内容。 1. 禁止添加、修改或删除该许可协议的内容。
2. 禁止未经授权的转载、销售或二次发布该软件。 2. 禁止未经授权的转载、销售或二次发布该软件。
3. 禁止添加、修改或抹除该软件中的原作者署名。 3. 禁止添加、修改或抹除该软件中的原作者署名。
4. 如果您从部署了该软件的Minecraft服务器中以任何方式获取了收益,则您必须在游戏中的明显位置明确告知用户您的Minecraft服务器使用了该软件,并附上官方网址。 4. 如果您从部署了该软件的Minecraft服务器中以任何方式获取了收益,则您必须在游戏中的明显位置明确告知用户您的Minecraft服务器使用了该软件,并附上该软件的官方网址。
5. 如果您修改了该软件中的任何内容,您必须将修改部分开源在主流开源平台(如gitee<https://gitee.com/>或github<https://github.com/>等)。 5. 如果您修改了该软件中的任何内容,您必须将修改部分开源在主流开源平台(如gitee<https://gitee.com/>或github<https://github.com/>等)。
6. 如果您修改了该软件中的任何内容,您必须保留该许可,但您可以追加其他许可(不包括不支持附加条款的许可)。当您添加的许可中的条款与该许可冲突时,必须以该许可为准。 6. 如果您修改了该软件中的任何内容,您必须保留该许可协议,但您可以追加其他许可协议(不包括不支持附加条款的许可协议)。当您添加的许可协议中的条款与该许可协议冲突时,必须以该许可协议为准。
7. 该软件在提供时不带任何明示或默示的担保。在任何情况下,版权所有者不对任何人因使用该软件而引发的任何直接或间接损失承担任何责任。 7. 该软件在提供时不带任何明示或默示的担保。在任何情况下,版权所有者不对任何人因使用该软件而引发的任何直接或间接损失承担任何责任。
+60 -39
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@@ -1,33 +1,22 @@
# FZ生存数据包 # FZ生存数据包 v3.1
为FZ服务器写的Minecraft生存辅助数据包 为FZ服务器写的Minecraft生存辅助数据包
#### @Author: Harvey_Husky [![数据包版本](https://img.shields.io/badge/正式版-3.1.7-blue.svg)](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [![MC版本](https://img.shields.io/badge/Minecraft-1.20+-blue.svg)](https://minecraft.net/)
#### Copyright (C) 2019-2022 Harvey_Husky > 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
[Bilibili专栏](https://www.bilibili.com/read/cv4267319)(年久失修)
## 安装教程 ## 安装教程
1. 兼容性 1. 兼容性
- `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x` - `数据包 v3.1.x` 支持 `Minecraft 1.20.x`
- `数据包 v2.2.x` 支持 `Minecraft 1.19.x` - `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x` (不再维护)
- `数据包 v2.1.x` 支持 `Minecraft 1.17.x-1.18.x`
- `数据包 v2.0.x` 支持 `Minecraft 1.16.3-1.16.5`
2. 前往[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)下载对应MC版本的数据包 2. 前往[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)下载对应MC版本的数据包
3. 从zip文件的 `scripts` 目录中挑选你需要的 `.sc` 文件 3. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`
4. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks` 4. (可选)下载并安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
5. (可选)下载并安装 [Carpet Mod **1.4.24**](https://github.com/gnembon/fabric-carpet/releases) 或以上版本 5. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts`
6. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` - **注意:如果未正确安装该脚本,数据包会强制禁用 carpet mod 的 `player` 命令以避免假人污染记分板,需要在安装好脚本后手动启用 `player` 命令**
7. 执行 `reload` 指令(或重新打开存档) 6. 执行 `reload` 指令(或重新打开存档;在一些第三方服务端中可能需要改为`/minecraft:reload`
# FZ生存数据包 3.0
[![数据包版本](https://img.shields.io/badge/正式版-3.0.2-blue.svg)](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [![MC版本](https://img.shields.io/badge/Minecraft-1.19+-blue.svg)](https://minecraft.net/)
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
## 功能 ## 功能
@@ -39,18 +28,18 @@
- 提供下列计分板: - 提供下列计分板:
| 默认名称 | 计分板ID | | 默认名称 | 计分板ID |
| :------: | :----------------------------------------------: | | :------: | :----------------------------------------------: |
| 总榜 | fzsd.module.scoreboard.display.general | | 总榜 | fzsd.module.scoreboard.display.general |
| 活跃度 | fzsd.module.scoreboard.display.activation | | 活跃度 | fzsd.module.scoreboard.display.activation |
| 飞行距离 | fzsd.module.scoreboard.display.aviating_distance | | 飞行距离 | fzsd.module.scoreboard.display.aviating_distance |
| 抖M榜 | fzsd.module.scoreboard.display.damage_taken | | 抖M榜 | fzsd.module.scoreboard.display.damage_taken |
| 死亡榜 | fzsd.module.scoreboard.display.death_count | | 死亡榜 | fzsd.module.scoreboard.display.death_count |
| 挖掘榜 | fzsd.module.scoreboard.display.dig_count | | 挖掘榜 | fzsd.module.scoreboard.display.dig_count |
| 钓鱼榜 | fzsd.module.scoreboard.display.fishing_count | | 钓鱼榜 | fzsd.module.scoreboard.display.fishing_count |
| 击杀榜 | fzsd.module.scoreboard.display.kill_count | | 击杀榜 | fzsd.module.scoreboard.display.kill_count |
| 放置榜 | fzsd.module.scoreboard.display.placement_count | | 放置榜 | fzsd.module.scoreboard.display.placement_count |
| 交易榜 | fzsd.module.scoreboard.display.trade_count | | 交易榜 | fzsd.module.scoreboard.display.trade_count |
- 兼容[破基岩榜Mod](https://gitee.com/harvey-husky/yh-bbl) - 兼容[破基岩榜Mod](https://gitee.com/harvey-husky/yh-bbl)
- 安装该Mod后,使用连点器破基岩,破基岩榜将自动显示在交互器页面 - 安装该Mod后,使用连点器破基岩,破基岩榜将自动显示在交互器页面
@@ -59,18 +48,36 @@
| :------: | :----------------------------------------------: | | :------: | :----------------------------------------------: |
| 破基岩榜 |fzsd.module.scoreboard.display.bedrock_broken_count| | 破基岩榜 |fzsd.module.scoreboard.display.bedrock_broken_count|
- 系统总榜计分板:`fzsd.module.scoreboard.assign.general`
- 可以在在此记分板修改总分数据,下次加分时会刷新显示分数
- 总计分项名称对照表:
| 默认名称 | 计分板ID |
| :------: | :----------------------------------------------: |
| 总活跃时间 | fzsd.module.scoreboard.total.activation |
| 总飞行距离 | fzsd.module.scoreboard.total.aviating_distance |
| 总受伤害量 | fzsd.module.scoreboard.total.damage_taken |
| 总死亡数 | fzsd.module.scoreboard.total.death_count |
| 总挖掘量 | fzsd.module.scoreboard.total.dig_count |
| 总钓鱼数 | fzsd.module.scoreboard.total.fishing_count |
| 总击杀数 | fzsd.module.scoreboard.total.kill_count |
| 总放置方块数 | fzsd.module.scoreboard.total.placement_count |
| 总交易量 | fzsd.module.scoreboard.total.trade_count |
### 地毯脚本 ### 地毯脚本
- 如果你不知道 Carpet Mod 或 Carpet 脚本,请忽略本节 - 如果你不知道 Carpet Mod 或 Carpet 脚本,请忽略本节
- 需要安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases) - 需要安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
- 从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` - 从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts`
- **注意:如果未正确安装该脚本,数据包会强制禁用 carpet mod 的 `player` 命令以避免假人污染记分板,需要在安装好脚本后手动启用 `player` 命令**
- 脚本: - 脚本:
- `fzsd_score.sc`(**开发中!此处列举目前已完成的**) - `fzsd_score.sc`
- 可避免Carpet假人污染计分板 - 可避免Carpet假人污染计分板
- 可以标记哪些玩家是假人 - 可以标记哪些玩家是假人
- *注:请不要使用为假人名添加“bot”前缀的carpet扩展,本插件不支持此类假人!*
- 子命令( `/fzsd_score <子命令>` ): - 子命令( `/fzsd_score <子命令>` ):
- ***使用前请务必备份存档!请报告不符预期的结果***
- ***使用前请务必备份存档!请报告不符预期的结果***
- ***使用前请务必备份存档!请报告不符预期的结果***
- `updateFrom <version>`:用于从给定的数据包版本恢复计分板数据(需要测试!) - `updateFrom <version>`:用于从给定的数据包版本恢复计分板数据(需要测试!)
- `recalculate`:重新计算所有计分板总分 - `recalculate`:重新计算所有计分板总分
- `recalculate <scoreboardID>`:重新计算该计分板总分 - `recalculate <scoreboardID>`:重新计算该计分板总分
@@ -79,13 +86,27 @@
- `reset <player> <scoreboardID>`:重置该玩家该计分板的分数 - `reset <player> <scoreboardID>`:重置该玩家该计分板的分数
- `restore player <玩家名> <计分板ID>`:恢复该玩家的该计分板分数 - `restore player <玩家名> <计分板ID>`:恢复该玩家的该计分板分数
- `restore player <玩家名>`:恢复该玩家的所有计分板分数 - `restore player <玩家名>`:恢复该玩家的所有计分板分数
- `restore whitelist <玩家名> <计分板ID>`:恢复所有白名单玩家的该计分板分数 - `restore whitelist <计分板ID>`:恢复所有白名单玩家的该计分板分数
- `restore whitelist <玩家名>`:恢复所有白名单玩家的所有计分板分数 - `restore whitelist`:恢复所有白名单玩家的所有计分板分数
- *副作用:恢复完成后玩家会被放置在出生点,请确保出生点完全安全* - *副作用:恢复完成后玩家会被放置在出生点,请确保出生点完全安全*
- `commandPlayer <permissionType>`:设置player命令权限类型 - `commandPlayer <permissionType>`:设置player命令权限类型
### 幻翼预警
- 首次使用需要先睡一觉
### 管理员
- 使用`/function admin.fzsd:admin`命令管理(安装、卸载等)各模块
### 其他 ### 其他
- 见游戏内交互器按钮
- 扫地机
- 获取当前维度和坐标(以及对应的主世界、下界坐标)(私信/广播)
- 获取上次死亡维度和坐标(私信)
- 获取上次穿出的下界传送门坐标(私信/广播)
- 获取上个重生点维度和坐标(私信)
## 开发者相关 ## 开发者相关
- 参见[开发文档](/DEVDOC.md)
- 见[开发文档](/DEVDOC.md)
@@ -0,0 +1,7 @@
execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay below_name fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay below_name
execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载组件:玩家血量显示"}]
@@ -1,9 +1,8 @@
{ {
"parent": "fzsd:game_event", "parent": "fzsd:game_event",
"criteria": { "criteria": {
"on_tools_exclude_axes_used_on_block": { "on_fished": {
"__comment": "斧子剥树皮会触发两次!", "trigger": "minecraft:fishing_rod_hooked",
"trigger": "minecraft:item_used_on_block",
"conditions": { "conditions": {
"player": [ "player": [
{ {
@@ -12,12 +11,12 @@
} }
], ],
"item": { "item": {
"tag": "fzsd:tools_exclude_axes" "items": "#fzsd:raw_fishes"
} }
} }
} }
}, },
"rewards": { "rewards": {
"function": "fzsd:game_event/advancement/on_tools_used_on_block" "function": "fzsd:game_event/advancement/on_fished"
} }
} }
@@ -0,0 +1,30 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_hurt_entity_with_tools": {
"trigger": "minecraft:player_hurt_entity",
"conditions": {
"player": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"equipment": {
"mainhand": {
"items": "#fzsd:tools"
}
}
}
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_hurt_entity_with_tools"
}
}
@@ -0,0 +1,27 @@
{
"parent": "fzsd:game_event/on_placed_block",
"criteria": {
"on_placed_liquid": {
"trigger": "minecraft:placed_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:location_check",
"predicate": {
"block": {
"blocks": "#fzsd:liquid"
}
}
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_liquid"
}
}
@@ -0,0 +1,31 @@
{
"parent": "fzsd:game_event/on_placed_block",
"criteria": {
"on_placed_solid": {
"trigger": "minecraft:placed_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:inverted",
"term":
{
"condition": "minecraft:location_check",
"predicate": {
"block": {
"blocks": "#fzsd:liquid"
}
}
}
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_solid"
}
}
@@ -0,0 +1,25 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_shears_used_on_entity": {
"trigger": "minecraft:player_interacted_with_entity",
"conditions": {
"player": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
}
],
"entity": {
"type": "#fzsd:shearable"
},
"item": {
"items": "#fzsd:tool/shears"
}
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_shears_used_on_entity"
}
}
@@ -0,0 +1,50 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_tools_exclude_axes_used_on_block": {
"trigger": "minecraft:item_used_on_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:any_of",
"terms": [
{
"condition": "minecraft:match_tool",
"predicate": {
"items": "#fzsd:tools_exclude_axes"
}
},
{
"condition": "minecraft:all_of",
"terms": [
{
"condition": "minecraft:match_tool",
"predicate": {
"items": "#fzsd:tool/axes"
}
},
{
"condition": "minecraft:location_check",
"predicate": {
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
"block": {
"blocks": "#fzsd:stripped_blocks"
}
}
}
]
}
]
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
}
}
+6 -1
View File
@@ -32,4 +32,9 @@ tellraw @s [{"text": "上次穿出的下界传送门:"}, [{"text": "", "color"
tellraw @s [{"text": "上一出生点:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/last_spawn_point/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/last_spawn_point/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]] tellraw @s [{"text": "上一出生点:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/last_spawn_point/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/last_spawn_point/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
tellraw @s [{"text": "计分板:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/scoreboard/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/scoreboard/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]] tellraw @s [{"text": "计分板:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/scoreboard/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/scoreboard/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
tellraw @s [{"text": "扫地机:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/sweeper/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/sweeper/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
tellraw @s [{"text": "幻翼预警:"}, [{"text": "", "color": "dark_gray"}, [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/phantom_warning/install"}, "hoverEvent": {"action": "show_text", "contents": {"text": "安装", "color": "dark_green"}}}, {"text": "安装", "color": "dark_green"}, {"text": "]"}], [{"text": "[", "clickEvent": {"action": "run_command", "value": "/function #fzsd:module/phantom_warning/uninstall"}, "hoverEvent": {"action": "show_text", "contents": {"text": "卸载", "color": "dark_red"}}}, {"text": "卸载", "color": "dark_red"}, {"text": "]"}]]]
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.below_name set value 0b data modify storage fzsd:config fzsd.module.health.display.below_name set value 0b
function #fzsd:module/health/try_load function fzsd:module/health/try_load
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.below_name set value 1b data modify storage fzsd:config fzsd.module.health.display.below_name set value 1b
function #fzsd:module/health/try_load function fzsd:module/health/try_load
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.list set value 0b data modify storage fzsd:config fzsd.module.health.display.list set value 0b
function #fzsd:module/health/try_load function fzsd:module/health/try_load
@@ -1,2 +1,2 @@
data modify storage fzsd:config fzsd.module.health.display.list set value 1b data modify storage fzsd:config fzsd.module.health.display.list set value 1b
function #fzsd:module/health/try_load function fzsd:module/health/try_load
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "purple"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "light_purple"}'
scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.bedrock_broken_count scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "purple"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "light_purple"}
team modify fzsd.module.scoreboard.display.bedrock_broken_count color light_purple team modify fzsd.module.scoreboard.display.bedrock_broken_count color light_purple
team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "purple"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "light_purple"}
@@ -1,6 +1,6 @@
{ {
"replace": false, "replace": false,
"values": [ "values": [
"fzsd.extra.bbl:display/set_text/black" "fzsd.extra.bbl:display/set_text/dark_gray"
] ]
} }
@@ -4,7 +4,7 @@
"on_placed_block": { "on_placed_block": {
"trigger": "minecraft:placed_block", "trigger": "minecraft:placed_block",
"conditions": { "conditions": {
"player": [ "location": [
{ {
"condition": "minecraft:reference", "condition": "minecraft:reference",
"name": "fzsd:is_real_player" "name": "fzsd:is_real_player"
@@ -0,0 +1,27 @@
{
"parent": "fzsd:game_event/on_placed_block",
"criteria": {
"on_placed_liquid": {
"trigger": "minecraft:placed_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:location_check",
"predicate": {
"block": {
"tag": "fzsd:liquid"
}
}
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_liquid"
}
}
@@ -0,0 +1,31 @@
{
"parent": "fzsd:game_event/on_placed_block",
"criteria": {
"on_placed_solid": {
"trigger": "minecraft:placed_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:inverted",
"term":
{
"condition": "minecraft:location_check",
"predicate": {
"block": {
"tag": "fzsd:liquid"
}
}
}
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_placed_block/on_placed_solid"
}
}
@@ -0,0 +1,19 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_sleeping": {
"trigger": "minecraft:slept_in_bed",
"conditions": {
"player": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_sleeping"
}
}
@@ -1,28 +0,0 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_tools_exclude_axes_used_on_block": {
"trigger": "minecraft:item_used_on_block",
"conditions": {
"player": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
}
],
"item": {
"tag": "fzsd:tool/axes"
},
"location": {
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
"block": {
"tag": "fzsd:stripped_blocks"
}
}
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
}
}
@@ -0,0 +1,50 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_tools_exclude_axes_used_on_block": {
"trigger": "minecraft:item_used_on_block",
"conditions": {
"location": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
},
{
"condition": "minecraft:any_of",
"terms": [
{
"condition": "minecraft:match_tool",
"predicate": {
"tag": "fzsd:tools_exclude_axes"
}
},
{
"condition": "minecraft:all_of",
"terms": [
{
"condition": "minecraft:match_tool",
"predicate": {
"tag": "fzsd:tool/axes"
}
},
{
"condition": "minecraft:location_check",
"predicate": {
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
"block": {
"tag": "fzsd:stripped_blocks"
}
}
}
]
}
]
}
]
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
}
}
@@ -16,18 +16,11 @@
"flags": { "flags": {
"is_sneaking": false "is_sneaking": false
}, },
"__comment_type_specific": "1.19+",
"type_specific": { "type_specific": {
"type": "player", "type": "player",
"advancements": { "advancements": {
"fzsd:game_event/on_sneak": true "fzsd:game_event/on_sneak": true
} }
},
"__comment_player": "1.18 compat",
"player": {
"advancements": {
"fzsd:game_event/on_sneak": true
}
} }
} }
} }
@@ -7,7 +7,6 @@
"player": [ "player": [
{ {
"condition": "minecraft:reference", "condition": "minecraft:reference",
"entity": "this",
"name": "fzsd:used_tool" "name": "fzsd:used_tool"
} }
] ]
@@ -10,7 +10,7 @@
"name": "fzsd:is_real_player" "name": "fzsd:is_real_player"
}, },
{ {
"condition": "minecraft:alternative", "condition": "minecraft:any_of",
"terms": [ "terms": [
{ {
"condition": "minecraft:entity_scores", "condition": "minecraft:entity_scores",
@@ -0,0 +1,2 @@
# 游戏时间范围:0-2147483647
execute store result score fzsd.var.cache fzsd.variable.integer run time query daytime
@@ -0,0 +1,2 @@
# 游戏时间范围:0-2147483647
execute store result score fzsd.var.cache fzsd.variable.integer run time query gametime
@@ -1 +1 @@
data modify storage fzsd:global fzsd.api.dimension.name set value '{"nbt": "fzsd.cache.dimension.id", "storage": "fzsd:global"}' data modify storage fzsd:global fzsd.api.dimension.name set value '{"nbt": "fzsd.api.dimension.id", "storage": "fzsd:global"}'
@@ -0,0 +1 @@
scoreboard players operation fzsd.var.cache fzsd.variable.integer = @s fzsd.api.time_since_rest
@@ -0,0 +1,5 @@
##
scoreboard objectives add fzsd.api.time_since_rest minecraft.custom:time_since_rest
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装系统组件:API"}]
@@ -0,0 +1,5 @@
##
scoreboard objectives remove fzsd.api.time_since_rest
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载系统组件:API"}]
+2 -2
View File
@@ -1,5 +1,5 @@
execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.0.0'}} execute store success storage fzsd:version fzsd.need_update byte 1 run data merge storage fzsd:version {fzsd: {version: '3.1.8'}}
execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update execute if data storage fzsd:version fzsd{need_update: 1b} run function fzsd:system/update
function fzsd:system/carpet/try_load_fzsd_score function fzsd:system/carpet/try_load_fzsd_score
function #fzsd:load function #fzsd:load
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "red"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "red"}]
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
## ##
scoreboard players operation @s fzsd.event.aviating_distance %= 200 fzsd.variable.integer scoreboard players operation @s fzsd.event.aviating_distance %= 200 fzsd.variable.integer
advancement revoke @s only fzsd:game_event/on_aviate_one_meter advancement revoke @s from fzsd:game_event/on_aviate_one_meter
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
## ##
scoreboard players set @s fzsd.event.death_count 0 scoreboard players set @s fzsd.event.death_count 0
advancement revoke @s only fzsd:game_event/on_dead advancement revoke @s from fzsd:game_event/on_dead
@@ -4,4 +4,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_entered_nether_portal function #fzsd:game_event/player/on_entered_nether_portal
## ##
advancement revoke @s only fzsd:game_event/on_entered_nether_portal advancement revoke @s from fzsd:game_event/on_entered_nether_portal
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_fished function #fzsd:game_event/player/on_fished
## ##
advancement revoke @s only fzsd:game_event/on_fished advancement revoke @s from fzsd:game_event/on_fished
@@ -10,4 +10,4 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
function #fzsd:game_event/player/on_hurt_entity_with_tools function #fzsd:game_event/player/on_hurt_entity_with_tools
## ##
advancement revoke @s only fzsd:game_event/on_hurt_entity_with_tools advancement revoke @s from fzsd:game_event/on_hurt_entity_with_tools
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_killed_mob_or_player function #fzsd:game_event/player/on_killed_mob_or_player
## ##
advancement revoke @s only fzsd:game_event/on_killed_mob_or_player advancement revoke @s from fzsd:game_event/on_killed_mob_or_player
@@ -1,7 +1,7 @@
# 调用者:advancements/fzsd:~ # 调用者:advancements/fzsd:~
execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_login scoreboard players set @s fzsd.event.leave_game 0
execute if predicate fzsd:is_real_player if score @s fzsd.event.leave_game matches 0 run function fzsd:game_event/player/on_login
## ##
scoreboard players set @s fzsd.event.leave_game 0
function #fzsd:game_event/reset_all function #fzsd:game_event/reset_all
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_piglin_trade function #fzsd:game_event/player/on_piglin_trade
## ##
advancement revoke @s only fzsd:game_event/on_piglin_trade advancement revoke @s from fzsd:game_event/on_piglin_trade
@@ -1,10 +1,9 @@
# 调用者:advancements/fzsd:~ # 调用者:advancements/fzsd:~
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块/流体"}]
##
function #fzsd:game_event/player/on_placed_block function #fzsd:game_event/player/on_placed_block
## ##
advancement revoke @s only fzsd:game_event/on_placed_block advancement revoke @s from fzsd:game_event/on_placed_block
@@ -0,0 +1,9 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了流体"}]
function #fzsd:game_event/player/on_placed_liquid
##
advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_liquid
@@ -0,0 +1,9 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
function #fzsd:game_event/player/on_placed_solid
##
advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_solid
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
## ##
scoreboard players operation @s fzsd.event.play_ticks %= 72000 fzsd.variable.integer scoreboard players operation @s fzsd.event.play_ticks %= 72000 fzsd.variable.integer
advancement revoke @s only fzsd:game_event/on_play_one_hour advancement revoke @s from fzsd:game_event/on_play_one_hour
@@ -10,4 +10,4 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
function #fzsd:game_event/player/on_shears_used_on_entity function #fzsd:game_event/player/on_shears_used_on_entity
## ##
advancement revoke @s only fzsd:game_event/on_shears_used_on_entity advancement revoke @s from fzsd:game_event/on_shears_used_on_entity
@@ -0,0 +1,10 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "正在睡觉"}]
##
function #fzsd:game_event/player/on_sleeping
##
advancement revoke @s from fzsd:game_event/on_sleeping
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
## ##
scoreboard players operation @s fzsd.event.damage_taken %= 10 fzsd.variable.integer scoreboard players operation @s fzsd.event.damage_taken %= 10 fzsd.variable.integer
advancement revoke @s only fzsd:game_event/on_took_damage advancement revoke @s from fzsd:game_event/on_took_damage
@@ -10,5 +10,4 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
function #fzsd:game_event/player/on_tools_used_on_block function #fzsd:game_event/player/on_tools_used_on_block
## ##
advancement revoke @s only fzsd:game_event/on_tool_axes_used_on_block advancement revoke @s from fzsd:game_event/on_tools_used_on_block
advancement revoke @s only fzsd:game_event/on_tools_exclude_axes_used_on_block
@@ -10,4 +10,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_unsneak function #fzsd:game_event/player/on_unsneak
## ##
advancement revoke @s until fzsd:game_event/on_unsneak advancement revoke @s through fzsd:game_event/on_unsneak
@@ -6,4 +6,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
function #fzsd:game_event/player/on_used_tool/reset_used_tool function #fzsd:game_event/player/on_used_tool/reset_used_tool
## ##
advancement revoke @s only fzsd:game_event/on_used_tool advancement revoke @s from fzsd:game_event/on_used_tool
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_villager_trade function #fzsd:game_event/player/on_villager_trade
## ##
advancement revoke @s only fzsd:game_event/on_villager_trade advancement revoke @s from fzsd:game_event/on_villager_trade
@@ -0,0 +1,7 @@
# 调用者:fzsd:game_event/game/on_night/on_tick
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:夜幕降临"}]
##
function #fzsd:game_event/game/on_night
@@ -0,0 +1,3 @@
# 由fzsd:game_event/on_tick事件调用
function #fzsd:api/get_current_daytime
execute if score fzsd.var.cache fzsd.variable.integer matches 12516 run function fzsd:game_event/game/on_night
@@ -1,4 +1,4 @@
# 调用者:fzsd:game_event/player/on_used_tool # 调用者:fzsd:game_event/player/on_broke_block_with_tool/try_trigger
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "挖掘了方块"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "挖掘了方块"}]
@@ -30,7 +30,4 @@ scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.eve
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_pickaxe scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_pickaxe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_shovel scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_shovel
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_sword scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_sword
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.dig_offset scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.dig_offset
##
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
@@ -0,0 +1,4 @@
# 调用者:#fzsd:game_event/player/on_used_tool
##
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
@@ -1,5 +1,5 @@
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
## ##
function #fzsd:game_event/player/on_used_tool function #fzsd:game_event/player/on_used_tool
@@ -31,5 +31,5 @@ scoreboard players set @s fzsd.event.used_tool.wooden_pickaxe 0
scoreboard players set @s fzsd.event.used_tool.wooden_shovel 0 scoreboard players set @s fzsd.event.used_tool.wooden_shovel 0
scoreboard players set @s fzsd.event.used_tool.wooden_sword 0 scoreboard players set @s fzsd.event.used_tool.wooden_sword 0
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
@@ -1,3 +1,4 @@
## @see compat_16
execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName fzsd.module.health execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName
execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{health:0b} run function #fzsd:module/health/install
@@ -3,4 +3,4 @@ execute store result storage fzsd:here fzsd.nether.x int 0.125 run data get enti
execute store result storage fzsd:here fzsd.nether.z int 0.125 run data get entity @s Pos[2] execute store result storage fzsd:here fzsd.nether.z int 0.125 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether" data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether"
function #fzsd:api/get_dimension_name function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]' data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]'
@@ -3,4 +3,5 @@ execute store result storage fzsd:here fzsd.overworld.x int 8 run data get entit
execute store result storage fzsd:here fzsd.overworld.z int 8 run data get entity @s Pos[2] execute store result storage fzsd:here fzsd.overworld.z int 8 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld" data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
function #fzsd:api/get_dimension_name function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]' data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
## id
@@ -1 +1 @@
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:overworld"} run function fzsd:module/here/get_dimension_message/if_overworld execute if data entity @s {Dimension:"minecraft:overworld"} run function fzsd:module/here/get_dimension_message/if_overworld
@@ -1 +1 @@
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:the_nether"} run function fzsd:module/here/get_dimension_message/if_the_nether execute if data entity @s {Dimension:"minecraft:the_nether"} run function fzsd:module/here/get_dimension_message/if_the_nether
@@ -1,8 +1,8 @@
## fzsd.cache.pos已在install中初始化
execute store result storage fzsd:here fzsd.x int 1 run data get entity @s Pos[0] execute store result storage fzsd:here fzsd.x int 1 run data get entity @s Pos[0]
execute store result storage fzsd:here fzsd.y int 1 run data get entity @s Pos[1] execute store result storage fzsd:here fzsd.y int 1 run data get entity @s Pos[1]
execute store result storage fzsd:here fzsd.z int 1 run data get entity @s Pos[2] execute store result storage fzsd:here fzsd.z int 1 run data get entity @s Pos[2]
data modify storage fzsd:here fzsd.message.append set value '' data modify storage fzsd:here fzsd.message.append set value ''
data modify storage fzsd:here fzsd.dimension.name set from storage fzsd:global fzsd.api.dimension.name
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了位置信息"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了位置信息"}]
@@ -1 +1 @@
tellraw @a [{"selector": "@s"}, [{"text": "说:我在", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]] tellraw @a [{"text": ""}, [{"selector": "@s"}, {"text": "说:我在", "color": "white"}, {"nbt": "fzsd.dimension.name", "interpret": true, "storage": "fzsd:here"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]]
@@ -1 +1 @@
tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}] tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fzsd.dimension.name", "interpret": true, "storage": "fzsd:here"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{here:0b} run function #fzsd:module/here/install
@@ -1,4 +1,4 @@
## ##
function #fzsd:module/interactor/event/on_click function #fzsd:module/interactor/event/on_click
## ##
execute if score @s fzsd.module.interactor.trigger matches 1.. run function #fzsd:module/interactor/display execute if score @s fzsd.module.interactor.trigger matches 1.. run function #fzsd:module/interactor/event/on_display
@@ -1,3 +1,3 @@
# 本目录用于存放向事件中注册的函数,并不用来新建事件 # 本目录用于存放向事件中注册的函数,并不用来新建事件
execute if data storage fzsd:install fzsd.module{interactor: 1b} unless score @s fzsd.module.interactor.player.config matches -1 if entity @s[x_rotation = -90] run function #fzsd:module/interactor/event/on_start_interact execute if data storage fzsd:install fzsd.module{interactor: 1b} if entity @s[tag=!fzsd.ignore_interactor_headup_sneak, x_rotation = -90] run function #fzsd:module/interactor/event/on_start_interact
@@ -1,7 +1,7 @@
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "向玩家"}, {"selector": "@s"}, {"text": "显示交互器"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "向玩家"}, {"selector": "@s"}, {"text": "显示交互器"}]
execute if data storage fzsd:installed fzsd.module{last_death:1b} run tellraw @s {"text": "交互器打开方式"} execute if data storage fzsd:install fzsd.module{interactor:1b} run tellraw @s {"text": "交互器:"}
execute if data storage fzsd:installed fzsd.module{last_death:1b} unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 900"}},{"text": "", "color": "green"},{"text": "]"}]] execute if data storage fzsd:install fzsd.module{interactor:1b} if entity @s[tag=!fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"text": "- 打开方式“抬头+蹲起"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 900"}},{"text": "已启", "color": "green"},{"text": "]"}]]
execute if data storage fzsd:installed fzsd.module{last_death:1b} if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]] execute if data storage fzsd:install fzsd.module{interactor:1b} if entity @s[tag=fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"text": "- 打开方式“抬头+蹲起"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击启"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]]
@@ -3,6 +3,5 @@
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "的交互器分数为:"}, {"score": {"name": "@s", "objective": "fzsd.module.interactor.trigger"}}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "的交互器分数为:"}, {"score": {"name": "@s", "objective": "fzsd.module.interactor.trigger"}}]
execute if score @s fzsd.module.interactor.trigger matches 900 run scoreboard players set @s fzsd.module.interactor.player.config -1 execute if score @s fzsd.module.interactor.trigger matches 900 run tag @s add fzsd.ignore_interactor_headup_sneak
execute if score @s fzsd.module.interactor.trigger matches 910 run tag @s remove fzsd.ignore_interactor_headup_sneak
execute if score @s fzsd.module.interactor.trigger matches 910 run scoreboard players set @s fzsd.module.interactor.player.config 0
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{interactor:0b} run function #fzsd:module/interactor/install
@@ -1,5 +1,5 @@
tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "本服务器启用了"}, {"text": "FZ生存数据包", "color": "gold", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击前往数据包gitee主页"}}, "clickEvent": {"action": "open_url", "value": "https://gitee.com/harvey-husky/fz-survival-datapack"}}]] tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "本服务器启用了"}, {"text": "FZ生存数据包", "color": "gold", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击前往数据包gitee主页"}}, "clickEvent": {"action": "open_url", "value": "https://gitee.com/harvey-husky/fz-survival-datapack"}}]]
## ##
execute unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "抬头90°并蹲起,或使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]] execute if entity @s[tag=!fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "抬头90°并蹲起,或使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
## ##
execute if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]] execute if entity @s[tag=fzsd.ignore_interactor_headup_sneak] run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
@@ -1 +1 @@
execute if data storage fzsd:installed fzsd.module{join_message:1b} run function #fzsd:module/join_message/send_message execute if data storage fzsd:install fzsd.module{join_message:1b} run function #fzsd:module/join_message/send_message
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{join_message:0b} run function #fzsd:module/join_message/install
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{last_death:0b} run function #fzsd:module/last_death/install
@@ -1,2 +1,2 @@
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @a [{"selector": "@s"}, [{"text": "说:我上次穿出的下界传送门位于", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]] execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @a [{"text": ""}, [{"selector": "@s"}, {"text": "说:我上次穿出的下界传送门位于", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.y"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]]
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"} execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
@@ -1,2 +1,2 @@
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s [{"text": "你上次穿出的下界传送门位于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]] execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s [{"text": "你上次穿出的下界传送门位于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.y"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"} execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{last_nether_portal:0b} run function #fzsd:module/last_nether_portal/install
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{last_spawn_point:0b} run function #fzsd:module/last_spawn_point/install
@@ -0,0 +1,4 @@
# TODO: 数字有待商榷
## @s this player
function #fzsd:api/get_time_since_rest
execute if score fzsd.var.cache fzsd.variable.integer matches 61766.. if entity @s[tag=!fzsd.ignore_phantom_warning] run function #fzsd:module/phantom_warning/send_phantom_warning
@@ -0,0 +1 @@
execute if data storage fzsd:install fzsd.module{phantom_warning:1b} as @a[predicate=fzsd:is_real_player] run function #fzsd:module/phantom_warning/check_time_since_rest
@@ -0,0 +1,5 @@
##
data modify storage fzsd:install fzsd.module.phantom_warning set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:幻翼预警"}]
@@ -0,0 +1 @@
execute if data storage fzsd:install fzsd.module{phantom_warning:1b} run function fzsd:module/phantom_warning/interactor/display_0
@@ -0,0 +1,2 @@
tellraw @s[tag=!fzsd.ignore_phantom_warning] [{"text": "幻翼预警:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 4000"}}, {"text": "已启用", "color": "green"}, {"text": "]", "color": "gray"}]]
tellraw @s[tag=fzsd.ignore_phantom_warning] [{"text": "幻翼预警:"}, [{"text": "[", "color": "gray", "hoverEvent": {"action": "show_text", "value": "点击启用"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 4001"}}, {"text": "已关闭", "color": "red"}, {"text": "]", "color": "gray"}]]
@@ -0,0 +1,2 @@
execute if score @s fzsd.module.interactor.trigger matches 4000 run tag @s add fzsd.ignore_phantom_warning
execute if score @s fzsd.module.interactor.trigger matches 4001 run tag @s remove fzsd.ignore_phantom_warning
@@ -0,0 +1,6 @@
# 调用者:tags\functions\module\phantom_warning\send_phantom_warning.json
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @s [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "今晚可能会生成幻翼,建议睡觉!"}]
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:已向玩家"}, {"selector": "@s"}, {"text": "发送幻翼预警"}]
@@ -0,0 +1 @@
execute unless data storage fzsd:install fzsd.module{phantom_warning:0b} run function #fzsd:module/phantom_warning/install
@@ -0,0 +1,5 @@
##
data modify storage fzsd:install fzsd.module.phantom_warning set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:幻翼预警"}]
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.activation 1 scoreboard players add @s fzsd.module.scoreboard.display.activation 1
scoreboard players add fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 1 execute if score @s fzsd.module.scoreboard.display.activation matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.activation 2147483647
scoreboard players add fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players operation @s fzsd.module.scoreboard.display.aviating_distance += fzsd.var.score fzsd.variable.integer scoreboard players operation @s fzsd.module.scoreboard.display.aviating_distance += fzsd.var.score fzsd.variable.integer
scoreboard players operation fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer execute if score @s fzsd.module.scoreboard.display.aviating_distance matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.aviating_distance 2147483647
scoreboard players operation fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
execute if score fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players operation @s fzsd.module.scoreboard.display.damage_taken += fzsd.var.score fzsd.variable.integer scoreboard players operation @s fzsd.module.scoreboard.display.damage_taken += fzsd.var.score fzsd.variable.integer
scoreboard players operation fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer execute if score @s fzsd.module.scoreboard.display.damage_taken matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.damage_taken 2147483647
scoreboard players operation fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
execute if score fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.death_count 1 scoreboard players add @s fzsd.module.scoreboard.display.death_count 1
scoreboard players add fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 1 execute if score @s fzsd.module.scoreboard.display.death_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.death_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players operation @s fzsd.module.scoreboard.display.dig_count += fzsd.var.score fzsd.variable.integer scoreboard players operation @s fzsd.module.scoreboard.display.dig_count += fzsd.var.score fzsd.variable.integer
scoreboard players operation fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer execute if score @s fzsd.module.scoreboard.display.dig_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.dig_count 2147483647
scoreboard players operation fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
execute if score fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.fishing_count 1 scoreboard players add @s fzsd.module.scoreboard.display.fishing_count 1
scoreboard players add fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 1 execute if score @s fzsd.module.scoreboard.display.fishing_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.fishing_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.kill_count 1 scoreboard players add @s fzsd.module.scoreboard.display.kill_count 1
scoreboard players add fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 1 execute if score @s fzsd.module.scoreboard.display.kill_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.kill_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 2147483647
@@ -1,2 +1,4 @@
scoreboard players add @s fzsd.module.scoreboard.display.placement_count 1 scoreboard players add @s fzsd.module.scoreboard.display.placement_count 1
scoreboard players add fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 1 execute if score @s fzsd.module.scoreboard.display.placement_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.placement_count 2147483647
scoreboard players add fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 1
execute if score fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 2147483647

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