Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c39ff19f1d | |||
| 28d8625cb6 | |||
| 0905d460b6 | |||
| a40a33b19c | |||
| 423447dfe0 |
@@ -25,11 +25,6 @@
|
|||||||
- 函数调用尽量不要使用`function`命令,应改在标签中按顺序调用!
|
- 函数调用尽量不要使用`function`命令,应改在标签中按顺序调用!
|
||||||
|
|
||||||
|
|
||||||
## 未来计划
|
|
||||||
- 细化版本管理,提供不同版本之间的升级函数,由`update_manager`控制。*务必仔细测试再发布,一旦升级无法降级!*
|
|
||||||
- playerdata相关功能
|
|
||||||
|
|
||||||
|
|
||||||
## 系统模块
|
## 系统模块
|
||||||
|
|
||||||
### 频繁使用的计算单元
|
### 频繁使用的计算单元
|
||||||
|
|||||||
@@ -25,9 +25,7 @@
|
|||||||
|
|
||||||
# FZ生存数据包 3.0
|
# FZ生存数据包 3.0
|
||||||
|
|
||||||
## *目前仍在测试阶段,请先备份服务器再使用!*
|
[](https://gitee.com/harvey-husky/FZ-sDatapack/releases/v3.0-beta.12) [](https://minecraft.net/)
|
||||||
|
|
||||||
[](https://gitee.com/harvey-husky/FZ-sDatapack/releases/v3.0-beta.12) [](https://minecraft.net/)
|
|
||||||
|
|
||||||
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
|
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
|
||||||
|
|
||||||
@@ -72,8 +70,12 @@
|
|||||||
- 可避免Carpet假人污染计分板
|
- 可避免Carpet假人污染计分板
|
||||||
- 执行 `reload` 指令后自动生效
|
- 执行 `reload` 指令后自动生效
|
||||||
- 子命令( `/fzsd_score <子命令>` ):
|
- 子命令( `/fzsd_score <子命令>` ):
|
||||||
- `update_from <version>`:用于从给定的数据包版本恢复计分板数据(需要测试!)
|
- `updateFrom <version>`:用于从给定的数据包版本恢复计分板数据(需要测试!)
|
||||||
- `recalculate_total`:重新计算总分
|
- `recalculate`:重新计算所有计分板总分
|
||||||
|
- `recalculate <scoreboardID>`:重新计算该计分板总分
|
||||||
|
- `reset <player>`:重置该玩家的所有分数
|
||||||
|
- `reset <player> <scoreboardID>`:重置该玩家该计分板的分数
|
||||||
|
- `commandPlayer <permissionType>`:设置player命令权限类型
|
||||||
|
|
||||||
### 其他
|
### 其他
|
||||||
- 见游戏内交互器按钮
|
- 见游戏内交互器按钮
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.0.0-beta.13'}}
|
execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.0.0'}}
|
||||||
execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update
|
execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update
|
||||||
function fzsd:system/carpet/try_load_fzsd_score
|
function fzsd:system/carpet/try_load_fzsd_score
|
||||||
function #fzsd:load
|
function #fzsd:load
|
||||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "yellow"}]
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "red"}]
|
||||||
|
|||||||
+222
-50
@@ -1,7 +1,20 @@
|
|||||||
// 计分板模块扩展插件
|
// 计分板模块扩展插件
|
||||||
// 忽略假人分数
|
// 忽略假人分数
|
||||||
// **请勿修改文件名!!**
|
// **请勿修改文件名!!**
|
||||||
global_app_version = '1.0-beta.8';
|
global_app_version = '1.0-beta.12';
|
||||||
|
global_current_scoreboard_list = [
|
||||||
|
'fzsd.module.scoreboard.display.activation',
|
||||||
|
'fzsd.module.scoreboard.display.damage_taken',
|
||||||
|
'fzsd.module.scoreboard.display.death_count',
|
||||||
|
'fzsd.module.scoreboard.display.dig_count',
|
||||||
|
'fzsd.module.scoreboard.display.fishing_count',
|
||||||
|
'fzsd.module.scoreboard.display.kill_count',
|
||||||
|
'fzsd.module.scoreboard.display.trade_count',
|
||||||
|
'fzsd.module.scoreboard.display.bedrock_broken_count',
|
||||||
|
'fzsd.module.scoreboard.display.aviating_distance',
|
||||||
|
'fzsd.module.scoreboard.display.placement_count'
|
||||||
|
];
|
||||||
|
global_app_name = system_info('app_name');
|
||||||
|
|
||||||
__config() -> {
|
__config() -> {
|
||||||
'scope' -> 'global',
|
'scope' -> 'global',
|
||||||
@@ -9,21 +22,51 @@ __config() -> {
|
|||||||
'carpet' -> '>=1.4.45',
|
'carpet' -> '>=1.4.45',
|
||||||
'minecraft' -> '>=1.17'
|
'minecraft' -> '>=1.17'
|
||||||
},
|
},
|
||||||
'command_permission' -> 4,
|
'command_permission' -> 2,
|
||||||
'commands' -> {
|
'commands' -> {
|
||||||
'' -> 'help',
|
'' -> 'help',
|
||||||
'help' -> 'help',
|
'help' -> 'help',
|
||||||
'delete_old <delete_old>' -> 'delete_old',
|
'delete <version>' -> 'command_delete',
|
||||||
'update_from <update_from>' -> 'update_from',
|
'update <version>' -> 'command_update',
|
||||||
'restore_from_stats' -> 'restore_from_stats',
|
'restore whitelist' -> ['command_restore', null, null],
|
||||||
'recalculate_total' -> 'recalculate_total_scores',
|
'restore whitelist <scoreboardID>' -> _(scoreboardID) -> command_restore(null, scoreboardID),
|
||||||
'commandPlayer <boolean>' -> 'command_player'
|
'restore player <playerName>' -> ['command_restore', null],
|
||||||
|
'restore player <playerName> <scoreboardID>' -> 'command_restore',
|
||||||
|
'restore <custom> whitelist <trade_count>' -> _(custom, trade_count) -> command_restore_trade_count_confirm(custom, null, trade_count),
|
||||||
|
'restore <custom> player <playerName> <trade_count>' -> 'command_restore_trade_count_confirm',
|
||||||
|
'recalculate <scoreboardID>' -> 'recalculate_total_score',
|
||||||
|
'recalculate' -> ['recalculate_total_score', null],
|
||||||
|
'commandPlayer <permissionType>' -> 'carpet_command_player',
|
||||||
|
'reset <scoreboardPlayer> <scoreboardID>' -> 'command_reset',
|
||||||
|
'reset <scoreboardPlayer>' -> ['command_reset', null],
|
||||||
|
'set <playerName> <scoreboardID> <score>' -> 'command_set'
|
||||||
},
|
},
|
||||||
'arguments' -> {
|
'arguments' -> {
|
||||||
'boolean' -> {
|
'trade_count' -> {
|
||||||
'type' -> 'bool'
|
'type' -> 'term',
|
||||||
|
'suggest' -> ['fzsd.module.scoreboard.display.trade_count']
|
||||||
},
|
},
|
||||||
'update_from' -> {
|
'playerName' -> {
|
||||||
|
'type' -> 'term',
|
||||||
|
'suggester' -> _(args) -> player('all')
|
||||||
|
},
|
||||||
|
'scoreboardID' -> {
|
||||||
|
'type' -> 'term',
|
||||||
|
'suggest' -> global_current_scoreboard_list
|
||||||
|
},
|
||||||
|
'scoreboardPlayer' -> {
|
||||||
|
'type' -> 'term',
|
||||||
|
'suggester' -> _(args) -> get_scoreboard_player_list()
|
||||||
|
},
|
||||||
|
'permissionType' -> {
|
||||||
|
'type' -> 'term',
|
||||||
|
'suggest' -> [
|
||||||
|
'true',
|
||||||
|
'false',
|
||||||
|
'ops'
|
||||||
|
]
|
||||||
|
},
|
||||||
|
'version' -> {
|
||||||
'type' -> 'term',
|
'type' -> 'term',
|
||||||
'suggest' -> [
|
'suggest' -> [
|
||||||
'2.x',
|
'2.x',
|
||||||
@@ -32,14 +75,13 @@ __config() -> {
|
|||||||
'3.0-beta.10'
|
'3.0-beta.10'
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
'delete_old' -> {
|
'score' -> {
|
||||||
|
'type' -> 'int',
|
||||||
|
'suggest' -> []
|
||||||
|
},
|
||||||
|
'custom' -> {
|
||||||
'type' -> 'term',
|
'type' -> 'term',
|
||||||
'suggest' -> [
|
'suggest' -> []
|
||||||
'2.x',
|
|
||||||
'3.0-beta.4',
|
|
||||||
'3.0-beta.9',
|
|
||||||
'3.0-beta.10'
|
|
||||||
]
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@@ -79,6 +121,36 @@ __on_player_disconnects(player, reason) -> (
|
|||||||
try_restore_team_from_cache(player);
|
try_restore_team_from_cache(player);
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// 获取所有计分板下的所有玩家列表
|
||||||
|
get_scoreboard_player_list() -> (
|
||||||
|
set = m();
|
||||||
|
for(global_current_scoreboard_list,
|
||||||
|
for(scoreboard(_),
|
||||||
|
if(_ ~ '\\w',
|
||||||
|
put(set:_, null);
|
||||||
|
);
|
||||||
|
);
|
||||||
|
);
|
||||||
|
return(keys(set));
|
||||||
|
);
|
||||||
|
|
||||||
|
// 重置玩家计分板分数
|
||||||
|
command_reset(player, scoreboard) -> (
|
||||||
|
if(scoreboard == null,
|
||||||
|
for(scoreboard(),
|
||||||
|
scoreboard_remove(_, player);
|
||||||
|
);
|
||||||
|
recalculate_total_score(null);
|
||||||
|
print('已重置' + player + '的所有分数');
|
||||||
|
return();
|
||||||
|
);
|
||||||
|
scoreboard_remove(scoreboard, player);
|
||||||
|
recalculate_total_score(scoreboard);
|
||||||
|
print('已重置' + player + '的' + scoreboard + '分数');
|
||||||
|
return();
|
||||||
|
);
|
||||||
|
|
||||||
|
// 尝试从缓存恢复玩家队伍,玩家/假人上下线时执行
|
||||||
try_restore_team_from_cache(player) -> (
|
try_restore_team_from_cache(player) -> (
|
||||||
player_team = player ~ 'team';
|
player_team = player ~ 'team';
|
||||||
player_name = player ~ 'name';
|
player_name = player ~ 'name';
|
||||||
@@ -100,7 +172,8 @@ help() -> (
|
|||||||
return();
|
return();
|
||||||
);
|
);
|
||||||
|
|
||||||
delete_old(fzsd_version) -> (
|
// 删除旧版的计分板
|
||||||
|
command_delete(fzsd_version) -> (
|
||||||
if(fzsd_version == '3.0-beta.10',
|
if(fzsd_version == '3.0-beta.10',
|
||||||
(
|
(
|
||||||
scoreboard_remove('fzsd.module.scoreboard.display.bedrock_broke_count');
|
scoreboard_remove('fzsd.module.scoreboard.display.bedrock_broke_count');
|
||||||
@@ -130,17 +203,19 @@ delete_old(fzsd_version) -> (
|
|||||||
return();
|
return();
|
||||||
);
|
);
|
||||||
|
|
||||||
update_from(fzsd_version) -> (
|
// 从某一旧版升级
|
||||||
|
command_update(fzsd_version) -> (
|
||||||
if(fzsd_version == '3.0-beta.10',
|
if(fzsd_version == '3.0-beta.10',
|
||||||
(
|
(
|
||||||
merge_score('fzsd.module.scoreboard.display.bedrock_broke_count', 'fzsd.module.scoreboard.display.bedrock_broken_count', fzsd_version);
|
merge_score('fzsd.module.scoreboard.display.bedrock_broke_count', 'fzsd.module.scoreboard.display.bedrock_broken_count', fzsd_version);
|
||||||
delete_old(fzsd_version);
|
command_delete(fzsd_version);
|
||||||
scoreboard_remove('fzsd.module.scoreboard.display.placement_count', '总放置方块数');
|
scoreboard_remove('fzsd.module.scoreboard.display.placement_count', '总放置方块数');
|
||||||
|
scoreboard_remove('fzsd.module.scoreboard.display.general', '总放置方块数');
|
||||||
),
|
),
|
||||||
fzsd_version == '3.0-beta.9',
|
fzsd_version == '3.0-beta.9',
|
||||||
(
|
(
|
||||||
merge_score('fzsd.extra.bbl.display', 'fzsd.module.scoreboard.display.bedrock_broken_count', fzsd_version);
|
merge_score('fzsd.extra.bbl.display', 'fzsd.module.scoreboard.display.bedrock_broken_count', fzsd_version);
|
||||||
delete_old(fzsd_version);
|
command_delete(fzsd_version);
|
||||||
),
|
),
|
||||||
fzsd_version == '2.x',
|
fzsd_version == '2.x',
|
||||||
(
|
(
|
||||||
@@ -156,7 +231,7 @@ update_from(fzsd_version) -> (
|
|||||||
['fz.aviate1m', 'fzsd.module.scoreboard.display.aviating_distance']
|
['fz.aviate1m', 'fzsd.module.scoreboard.display.aviating_distance']
|
||||||
];
|
];
|
||||||
for(params, merge_score(..._, fzsd_version));
|
for(params, merge_score(..._, fzsd_version));
|
||||||
delete_old(fzsd_version);
|
command_delete(fzsd_version);
|
||||||
),
|
),
|
||||||
fzsd_version == '3.0-beta.4',
|
fzsd_version == '3.0-beta.4',
|
||||||
(
|
(
|
||||||
@@ -173,16 +248,17 @@ update_from(fzsd_version) -> (
|
|||||||
['fz.module.scoreboard.display.placement_count', 'fzsd.module.scoreboard.display.placement_count']
|
['fz.module.scoreboard.display.placement_count', 'fzsd.module.scoreboard.display.placement_count']
|
||||||
];
|
];
|
||||||
for(params, merge_score(..._, fzsd_version));
|
for(params, merge_score(..._, fzsd_version));
|
||||||
delete_old(fzsd_version);
|
command_delete(fzsd_version);
|
||||||
),
|
),
|
||||||
print('参数错误!');
|
print('参数错误!');
|
||||||
return();
|
return();
|
||||||
);
|
);
|
||||||
recalculate_total_scores();
|
recalculate_total_score(null);
|
||||||
print('已从' + fzsd_version + '升级!');
|
print('已从' + fzsd_version + '升级!');
|
||||||
return();
|
return();
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// 将两计分板分数合并到后者
|
||||||
merge_score(from, to, fzsd_version) -> (
|
merge_score(from, to, fzsd_version) -> (
|
||||||
// 如果目标计分板不存在则创建
|
// 如果目标计分板不存在则创建
|
||||||
if(scoreboard() ~ to == null, scoreboard_add(to));
|
if(scoreboard() ~ to == null, scoreboard_add(to));
|
||||||
@@ -215,7 +291,8 @@ merge_score(from, to, fzsd_version) -> (
|
|||||||
return();
|
return();
|
||||||
);
|
);
|
||||||
|
|
||||||
// 因为新计分板允许玩家自定义显示的总榜名称,故续做复杂判断才能使脚本确定之
|
// 获取承载总榜数据的玩家名
|
||||||
|
// 因为新计分板允许玩家自定义显示的总榜名称,故做复杂判断才能使脚本确定用来承载总榜数据的玩家名
|
||||||
get_total_score_name_new(scoreboard) -> (
|
get_total_score_name_new(scoreboard) -> (
|
||||||
INT_MIN = -2147483648;
|
INT_MIN = -2147483648;
|
||||||
// 获取系统总榜id
|
// 获取系统总榜id
|
||||||
@@ -235,7 +312,7 @@ get_total_score_name_new(scoreboard) -> (
|
|||||||
// 将总分赋值到显示计分板上
|
// 将总分赋值到显示计分板上
|
||||||
display_total_score(scoreboard);
|
display_total_score(scoreboard);
|
||||||
|
|
||||||
// 查找榜内最低分
|
// 查找显示计分板内的最低分玩家名
|
||||||
last_min_player = null;
|
last_min_player = null;
|
||||||
for(scoreboard(scoreboard),
|
for(scoreboard(scoreboard),
|
||||||
if(last_min_player == null,
|
if(last_min_player == null,
|
||||||
@@ -259,29 +336,17 @@ get_total_score_name_new(scoreboard) -> (
|
|||||||
);
|
);
|
||||||
display_total_score(scoreboard);
|
display_total_score(scoreboard);
|
||||||
|
|
||||||
// 返回榜内最低分的名称
|
// 返回榜内最低分的玩家名(承载总榜数据的玩家名)
|
||||||
return(last_min_player);
|
return(last_min_player);
|
||||||
);
|
);
|
||||||
|
|
||||||
recalculate_total_scores() -> (
|
// 重算总分,scoreboard == null 时重算所有总分
|
||||||
scoreboards = [
|
recalculate_total_score(scoreboard) -> (
|
||||||
'fzsd.module.scoreboard.display.activation',
|
if(scoreboard == null,
|
||||||
'fzsd.module.scoreboard.display.damage_taken',
|
for(global_current_scoreboard_list, recalculate_total_score(_));
|
||||||
'fzsd.module.scoreboard.display.death_count',
|
|
||||||
'fzsd.module.scoreboard.display.dig_count',
|
|
||||||
'fzsd.module.scoreboard.display.fishing_count',
|
|
||||||
'fzsd.module.scoreboard.display.kill_count',
|
|
||||||
'fzsd.module.scoreboard.display.trade_count',
|
|
||||||
'fzsd.module.scoreboard.display.bedrock_broken_count',
|
|
||||||
'fzsd.module.scoreboard.display.placement_count',
|
|
||||||
'fzsd.module.scoreboard.display.aviating_distance'
|
|
||||||
];
|
|
||||||
for(scoreboards,recalculate_total_score(_, get_total_score_name_new(_)));
|
|
||||||
print('已重新计算总分!');
|
|
||||||
return();
|
return();
|
||||||
);
|
);
|
||||||
|
total_score_name_new = get_total_score_name_new(scoreboard);
|
||||||
recalculate_total_score(scoreboard, total_score_name_new) -> (
|
|
||||||
// 计算总分
|
// 计算总分
|
||||||
total_score = 0;
|
total_score = 0;
|
||||||
for(scoreboard(scoreboard),
|
for(scoreboard(scoreboard),
|
||||||
@@ -299,6 +364,7 @@ recalculate_total_score(scoreboard, total_score_name_new) -> (
|
|||||||
return();
|
return();
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// 使用数据包函数标签将总分赋值到显示计分板上
|
||||||
display_total_score(scoreboard) -> (
|
display_total_score(scoreboard) -> (
|
||||||
// 获取计算总榜的函数标签名
|
// 获取计算总榜的函数标签名
|
||||||
str_1 = split('\\.', scoreboard);
|
str_1 = split('\\.', scoreboard);
|
||||||
@@ -308,18 +374,124 @@ display_total_score(scoreboard) -> (
|
|||||||
return();
|
return();
|
||||||
);
|
);
|
||||||
|
|
||||||
restore_from_stats() -> (
|
// 恢复计分板分数,player == null 时恢复所有玩家分数,scoreboard == null 时恢复所有计分板分数
|
||||||
print('暂未开发');
|
command_restore(player, scoreboard) -> (
|
||||||
|
if(player == null,
|
||||||
|
for(keys(system_info('server_whitelist')), restore_score(_, scoreboard));
|
||||||
|
if(scoreboard == null,
|
||||||
|
print('已恢复所有玩家的所有分数')
|
||||||
|
,
|
||||||
|
print('已恢复所有玩家的' + scoreboard + '分数');
|
||||||
|
);
|
||||||
|
return();
|
||||||
|
);
|
||||||
|
if(scoreboard == null,
|
||||||
|
for(global_current_scoreboard_list, restore_score(player, _));
|
||||||
|
print('已恢复' + player + '的所有分数');
|
||||||
|
return();
|
||||||
|
);
|
||||||
|
if(restore_score(player, scoreboard),
|
||||||
|
print('已恢复' + player + '的' + scoreboard + '分数');
|
||||||
|
);
|
||||||
return();
|
return();
|
||||||
);
|
);
|
||||||
|
|
||||||
merge_stat(scoreboard, ...stats) -> (
|
// 恢复玩家的计分板分数
|
||||||
print('暂未开发');
|
restore_score(player, scoreboard) -> (
|
||||||
|
if(scoreboard == 'fzsd.module.scoreboard.display.activation',
|
||||||
|
(
|
||||||
|
play_ticks = statistic(player, 'custom', 'play_time');
|
||||||
|
scoreboard('fzsd.event.play_ticks', player, play_ticks%72000);
|
||||||
|
scoreboard(scoreboard, player, play_ticks/72000);
|
||||||
|
),
|
||||||
|
scoreboard == 'fzsd.module.scoreboard.display.damage_taken',
|
||||||
|
restore_from_stat(scoreboard, player, 'custom', 'damage_taken');
|
||||||
|
,
|
||||||
|
scoreboard == 'fzsd.module.scoreboard.display.death_count',
|
||||||
|
restore_from_stat(scoreboard, player, 'custom', 'deaths');
|
||||||
|
,
|
||||||
|
scoreboard == 'fzsd.module.scoreboard.display.dig_count',
|
||||||
|
(
|
||||||
|
scoreboard(scoreboard, player, 0);
|
||||||
|
for(block_list(),
|
||||||
|
append_from_stat(scoreboard, player, 'mined', _);
|
||||||
|
);
|
||||||
|
),
|
||||||
|
scoreboard == 'fzsd.module.scoreboard.display.fishing_count',
|
||||||
|
scoreboard(scoreboard, player, statistic(player, 'custom', 'fish_caught'));
|
||||||
|
,
|
||||||
|
scoreboard == 'fzsd.module.scoreboard.display.kill_count',
|
||||||
|
(
|
||||||
|
scoreboard(scoreboard, player, 0);
|
||||||
|
for(entity_types('living'),
|
||||||
|
append_from_stat(scoreboard, player, 'killed', _);
|
||||||
|
);
|
||||||
|
),
|
||||||
|
scoreboard == 'fzsd.module.scoreboard.display.trade_count',
|
||||||
|
(
|
||||||
|
print('此操作会丢失猪灵交易分数,请输入\n“/' + global_app_name + ' restore confirm whitelist fzsd.module.scoreboard.display.trade_count”或\n“/' + global_app_name + ' restore confirm player <playerName> fzsd.module.scoreboard.display.trade_count”继续执行');
|
||||||
|
return(false);
|
||||||
|
),
|
||||||
|
scoreboard == 'fzsd.module.scoreboard.display.bedrock_broken_count',
|
||||||
|
(
|
||||||
|
print('无法还原破基岩榜,已忽略');
|
||||||
|
return(false);
|
||||||
|
),
|
||||||
|
scoreboard == 'fzsd.module.scoreboard.display.aviating_distance',
|
||||||
|
scoreboard(scoreboard, player, statistic(player, 'custom', 'aviate_one_cm')/200);
|
||||||
|
,
|
||||||
|
scoreboard == 'fzsd.module.scoreboard.display.placement_count',
|
||||||
|
(
|
||||||
|
scoreboard(scoreboard, player, 0);
|
||||||
|
for(block_list(),
|
||||||
|
append_from_stat(scoreboard, player, 'used', _);
|
||||||
|
);
|
||||||
|
),
|
||||||
|
print('未识别的计分板ID!');
|
||||||
|
return(false);
|
||||||
|
);
|
||||||
|
recalculate_total_score(scoreboard);
|
||||||
|
return(true);
|
||||||
|
);
|
||||||
|
|
||||||
|
// 确定恢复交易榜
|
||||||
|
command_restore_trade_count_confirm(confirm, player, trade_count) -> (
|
||||||
|
if(confirm != 'confirm' || trade_count != 'fzsd.module.scoreboard.display.trade_count',
|
||||||
|
print('命令格式错误!');
|
||||||
|
return();
|
||||||
|
);
|
||||||
|
if(player == null,
|
||||||
|
for(keys(system_info('server_whitelist')),
|
||||||
|
restore_from_stat(scoreboard, _, 'custom', 'traded_with_villager');
|
||||||
|
);
|
||||||
|
return();
|
||||||
|
);
|
||||||
|
restore_from_stat(scoreboard, player, 'custom', 'traded_with_villager');
|
||||||
return();
|
return();
|
||||||
);
|
);
|
||||||
|
|
||||||
command_player(boolean) -> (
|
restore_from_stat(scoreboard, player, category, entry) -> (
|
||||||
print(run('carpet setDefault commandPlayer ' + str(boolean)):1:0);
|
scoreboard(scoreboard, player, statistic(player, category, entry));
|
||||||
|
);
|
||||||
|
|
||||||
|
append_from_stat(scoreboard, player, category, entry) -> (
|
||||||
|
scoreboard(scoreboard, player,
|
||||||
|
statistic(player, category, entry) + scoreboard(scoreboard, player)
|
||||||
|
);
|
||||||
|
);
|
||||||
|
|
||||||
|
// 修改地毯假人规则
|
||||||
|
carpet_command_player(level) -> (
|
||||||
|
print(run('carpet setDefault commandPlayer ' + level):1:0);
|
||||||
|
return();
|
||||||
|
);
|
||||||
|
|
||||||
|
// 设置玩家的计分板分数
|
||||||
|
command_set(player, scoreboard, score) -> (
|
||||||
|
i = scoreboard(scoreboard, player, score);
|
||||||
|
print('玩家' + player + '修改前的分数为:' + i);
|
||||||
|
recalculate_total_score(scoreboard);
|
||||||
|
return(i);
|
||||||
);
|
);
|
||||||
|
|
||||||
// 工具函数
|
// 工具函数
|
||||||
|
|||||||
Reference in New Issue
Block a user