Compare commits
21 Commits
v3.0-beta.12
...
v3.0.5
| Author | SHA1 | Date | |
|---|---|---|---|
| 2fd72d84de | |||
| 47bd69d3a8 | |||
| 8162a7031a | |||
| 08f73b9b9c | |||
| 2a31e4a2c6 | |||
| e431f13e49 | |||
| 718ed537c4 | |||
| 025d821495 | |||
| 4625636ed4 | |||
| 670ab5514c | |||
| c39ff19f1d | |||
| 28d8625cb6 | |||
| 0905d460b6 | |||
| a40a33b19c | |||
| 423447dfe0 | |||
| c11e3ea966 | |||
| 95c003825a | |||
| 40088893b5 | |||
| c305885777 | |||
| 284a7594ec | |||
| faad8f7f24 |
@@ -25,11 +25,6 @@
|
||||
- 函数调用尽量不要使用`function`命令,应改在标签中按顺序调用!
|
||||
|
||||
|
||||
## 未来计划
|
||||
- 细化版本管理,提供不同版本之间的升级函数,由`update_manager`控制。*务必仔细测试再发布,一旦升级无法降级!*
|
||||
- playerdata相关功能
|
||||
|
||||
|
||||
## 系统模块
|
||||
|
||||
### 频繁使用的计算单元
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
## 安装教程
|
||||
|
||||
1. 兼容性
|
||||
- `数据包 v3.0.x` 支持 `Minecraft 1.19.x`(*由于使用了1.18.x不支持的操作,撤销对MC1.18.x的支持*)
|
||||
- `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x`
|
||||
- `数据包 v2.2.x` 支持 `Minecraft 1.19.x`
|
||||
- `数据包 v2.1.x` 支持 `Minecraft 1.17.x-1.18.x`
|
||||
- `数据包 v2.0.x` 支持 `Minecraft 1.16.3-1.16.5`
|
||||
@@ -25,9 +25,7 @@
|
||||
|
||||
# FZ生存数据包 3.0
|
||||
|
||||
## *目前仍在测试阶段,请先备份服务器再使用!*
|
||||
|
||||
[](https://gitee.com/harvey-husky/FZ-sDatapack/releases/v3.0-beta.12) [](https://minecraft.net/)
|
||||
[](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [](https://minecraft.net/)
|
||||
|
||||
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
|
||||
|
||||
@@ -70,10 +68,21 @@
|
||||
- 脚本:
|
||||
- `fzsd_score.sc`(**开发中!此处列举目前已完成的**):
|
||||
- 可避免Carpet假人污染计分板
|
||||
- 执行 `reload` 指令后自动生效
|
||||
- 可以标记哪些玩家是假人
|
||||
- *注:请不要使用为假人名添加“bot”前缀的carpet扩展,本插件不支持此类假人!*
|
||||
- 子命令( `/fzsd_score <子命令>` ):
|
||||
- `update_from <version>`:用于从给定的数据包版本恢复计分板数据(需要测试!)
|
||||
- `recalculate_total`:重新计算总分
|
||||
- `updateFrom <version>`:用于从给定的数据包版本恢复计分板数据(需要测试!)
|
||||
- `recalculate`:重新计算所有计分板总分
|
||||
- `recalculate <scoreboardID>`:重新计算该计分板总分
|
||||
- `set <player> <scoreboardID> <score>`:设置该玩家该计分板的分数
|
||||
- `reset <player>`:重置该玩家的所有分数
|
||||
- `reset <player> <scoreboardID>`:重置该玩家该计分板的分数
|
||||
- `restore player <玩家名> <计分板ID>`:恢复该玩家的该计分板分数
|
||||
- `restore player <玩家名>`:恢复该玩家的所有计分板分数
|
||||
- `restore whitelist <玩家名> <计分板ID>`:恢复所有白名单玩家的该计分板分数
|
||||
- `restore whitelist <玩家名>`:恢复所有白名单玩家的所有计分板分数
|
||||
- *副作用:恢复完成后玩家会被放置在出生点,请确保出生点完全安全*
|
||||
- `commandPlayer <permissionType>`:设置player命令权限类型
|
||||
|
||||
### 其他
|
||||
- 见游戏内交互器按钮
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# 见#fzsd.extra.bbl:display/set_text
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.bedrock_broken_count
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "#202020"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.bedrock_broken_count color black
|
||||
team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "black"}
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
{
|
||||
"parent": "fzsd:game_event",
|
||||
"criteria": {
|
||||
"on_tools_exclude_axes_used_on_block": {
|
||||
"trigger": "minecraft:item_used_on_block",
|
||||
"conditions": {
|
||||
"player": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"name": "fzsd:is_real_player"
|
||||
}
|
||||
],
|
||||
"item": {
|
||||
"tag": "fzsd:tool/axes"
|
||||
},
|
||||
"location": {
|
||||
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
|
||||
"block": {
|
||||
"tag": "fzsd:stripped_blocks"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"rewards": {
|
||||
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"parent": "fzsd:game_event",
|
||||
"criteria": {
|
||||
"on_tools_used_on_block": {
|
||||
"on_tools_exclude_axes_used_on_block": {
|
||||
"__comment": "斧子剥树皮会触发两次!",
|
||||
"trigger": "minecraft:item_used_on_block",
|
||||
"conditions": {
|
||||
@@ -12,7 +12,7 @@
|
||||
}
|
||||
],
|
||||
"item": {
|
||||
"tag": "fzsd:tools"
|
||||
"tag": "fzsd:tools_exclude_axes"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,7 +7,6 @@
|
||||
"player": [
|
||||
{
|
||||
"condition": "minecraft:reference",
|
||||
"entity": "this",
|
||||
"name": "fzsd:used_tool"
|
||||
}
|
||||
]
|
||||
|
||||
@@ -1 +1 @@
|
||||
data modify storage fzsd:global fzsd.api.dimension.name set value '{"nbt": "fzsd.cache.dimension.id", "storage": "fzsd:global"}'
|
||||
data modify storage fzsd:global fzsd.api.dimension.name set value '{"nbt": "fzsd.api.dimension.id", "storage": "fzsd:global"}'
|
||||
@@ -1,5 +1,5 @@
|
||||
execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.0.0-beta.12'}}
|
||||
execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.0.5'}}
|
||||
execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update
|
||||
function fzsd:system/carpet/try_load_fzsd_score
|
||||
function #fzsd:load
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "yellow"}]
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "red"}]
|
||||
|
||||
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
|
||||
|
||||
## 重置事件
|
||||
scoreboard players operation @s fzsd.event.aviating_distance %= 200 fzsd.variable.integer
|
||||
advancement revoke @s only fzsd:game_event/on_aviate_one_meter
|
||||
advancement revoke @s from fzsd:game_event/on_aviate_one_meter
|
||||
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
|
||||
|
||||
## 重置事件
|
||||
scoreboard players set @s fzsd.event.death_count 0
|
||||
advancement revoke @s only fzsd:game_event/on_dead
|
||||
advancement revoke @s from fzsd:game_event/on_dead
|
||||
@@ -4,4 +4,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
||||
function #fzsd:game_event/player/on_entered_nether_portal
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fzsd:game_event/on_entered_nether_portal
|
||||
advancement revoke @s from fzsd:game_event/on_entered_nether_portal
|
||||
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
||||
function #fzsd:game_event/player/on_fished
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fzsd:game_event/on_fished
|
||||
advancement revoke @s from fzsd:game_event/on_fished
|
||||
@@ -10,4 +10,4 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
|
||||
function #fzsd:game_event/player/on_hurt_entity_with_tools
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fzsd:game_event/on_hurt_entity_with_tools
|
||||
advancement revoke @s from fzsd:game_event/on_hurt_entity_with_tools
|
||||
|
||||
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
||||
function #fzsd:game_event/player/on_killed_mob_or_player
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fzsd:game_event/on_killed_mob_or_player
|
||||
advancement revoke @s from fzsd:game_event/on_killed_mob_or_player
|
||||
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
||||
function #fzsd:game_event/player/on_piglin_trade
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fzsd:game_event/on_piglin_trade
|
||||
advancement revoke @s from fzsd:game_event/on_piglin_trade
|
||||
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
||||
function #fzsd:game_event/player/on_placed_block
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fzsd:game_event/on_placed_block
|
||||
advancement revoke @s from fzsd:game_event/on_placed_block
|
||||
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
|
||||
|
||||
## 重置事件
|
||||
scoreboard players operation @s fzsd.event.play_ticks %= 72000 fzsd.variable.integer
|
||||
advancement revoke @s only fzsd:game_event/on_play_one_hour
|
||||
advancement revoke @s from fzsd:game_event/on_play_one_hour
|
||||
@@ -10,4 +10,4 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
|
||||
function #fzsd:game_event/player/on_shears_used_on_entity
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fzsd:game_event/on_shears_used_on_entity
|
||||
advancement revoke @s from fzsd:game_event/on_shears_used_on_entity
|
||||
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
|
||||
|
||||
## 重置事件
|
||||
scoreboard players operation @s fzsd.event.damage_taken %= 10 fzsd.variable.integer
|
||||
advancement revoke @s only fzsd:game_event/on_took_damage
|
||||
advancement revoke @s from fzsd:game_event/on_took_damage
|
||||
@@ -1,5 +1,4 @@
|
||||
# 调用者:advancements/fzsd:~
|
||||
## 斧子剥树皮会触发两次!!
|
||||
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "在方块上使用了工具"}]
|
||||
@@ -11,4 +10,5 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
|
||||
function #fzsd:game_event/player/on_tools_used_on_block
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fzsd:game_event/on_tools_used_on_block
|
||||
advancement revoke @s from fzsd:game_event/on_tool_axes_used_on_block
|
||||
advancement revoke @s from fzsd:game_event/on_tools_exclude_axes_used_on_block
|
||||
@@ -10,4 +10,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
||||
function #fzsd:game_event/player/on_unsneak
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s until fzsd:game_event/on_unsneak
|
||||
advancement revoke @s through fzsd:game_event/on_unsneak
|
||||
@@ -6,4 +6,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
|
||||
function #fzsd:game_event/player/on_used_tool/reset_used_tool
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fzsd:game_event/on_used_tool
|
||||
advancement revoke @s from fzsd:game_event/on_used_tool
|
||||
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
|
||||
function #fzsd:game_event/player/on_villager_trade
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fzsd:game_event/on_villager_trade
|
||||
advancement revoke @s from fzsd:game_event/on_villager_trade
|
||||
@@ -1,3 +1,3 @@
|
||||
scoreboard players add @a[predicate=fzsd:is_real_player] fz.event.play_ticks 1
|
||||
scoreboard players add @a[predicate=fzsd:is_real_player] fzsd.event.play_ticks 1
|
||||
function #fzsd:game_event/on_tick
|
||||
schedule function fzsd:game_event/on_tick 1t replace
|
||||
+1
-4
@@ -30,7 +30,4 @@ scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.eve
|
||||
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_pickaxe
|
||||
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_shovel
|
||||
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_sword
|
||||
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.offset
|
||||
|
||||
## 判断分数
|
||||
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
|
||||
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.dig_offset
|
||||
@@ -0,0 +1,2 @@
|
||||
## 判断分数
|
||||
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
|
||||
@@ -1,4 +1,4 @@
|
||||
scoreboard players set @s fzsd.event.used_tool.offset 0
|
||||
scoreboard players set @s fzsd.event.used_tool.dig_offset 0
|
||||
scoreboard players set @s fzsd.event.used_tool.diamond_axe 0
|
||||
scoreboard players set @s fzsd.event.used_tool.diamond_hoe 0
|
||||
scoreboard players set @s fzsd.event.used_tool.diamond_pickaxe 0
|
||||
|
||||
@@ -3,4 +3,4 @@ execute store result storage fzsd:here fzsd.nether.x int 0.125 run data get enti
|
||||
execute store result storage fzsd:here fzsd.nether.z int 0.125 run data get entity @s Pos[2]
|
||||
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether"
|
||||
function #fzsd:api/get_dimension_name
|
||||
data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]'
|
||||
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]'
|
||||
@@ -3,4 +3,5 @@ execute store result storage fzsd:here fzsd.overworld.x int 8 run data get entit
|
||||
execute store result storage fzsd:here fzsd.overworld.z int 8 run data get entity @s Pos[2]
|
||||
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
|
||||
function #fzsd:api/get_dimension_name
|
||||
data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
|
||||
data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
|
||||
## 恢复用于判断的维度id
|
||||
@@ -1 +1 @@
|
||||
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:overworld"} run function fzsd:module/here/get_dimension_message/if_overworld
|
||||
execute if data entity @s {Dimension:"minecraft:overworld"} run function fzsd:module/here/get_dimension_message/if_overworld
|
||||
@@ -1 +1 @@
|
||||
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:the_nether"} run function fzsd:module/here/get_dimension_message/if_the_nether
|
||||
execute if data entity @s {Dimension:"minecraft:the_nether"} run function fzsd:module/here/get_dimension_message/if_the_nether
|
||||
@@ -1,8 +1,8 @@
|
||||
## fzsd.cache.pos已在install中初始化
|
||||
|
||||
execute store result storage fzsd:here fzsd.x int 1 run data get entity @s Pos[0]
|
||||
execute store result storage fzsd:here fzsd.y int 1 run data get entity @s Pos[1]
|
||||
execute store result storage fzsd:here fzsd.z int 1 run data get entity @s Pos[2]
|
||||
data modify storage fzsd:here fzsd.message.append set value ''
|
||||
|
||||
data modify storage fzsd:here fzsd.dimension.name set from storage fzsd:global fzsd.api.dimension.name
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了位置信息"}]
|
||||
@@ -1 +1 @@
|
||||
tellraw @a [{"selector": "@s"}, [{"text": "说:我在", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]]
|
||||
tellraw @a [{"text": ""}, [{"selector": "@s"}, {"text": "说:我在", "color": "white"}, {"nbt": "fzsd.dimension.name", "interpret": true, "storage": "fzsd:here"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]]
|
||||
@@ -1 +1 @@
|
||||
tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
|
||||
tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fzsd.dimension.name", "interpret": true, "storage": "fzsd:here"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
|
||||
@@ -1,2 +1,2 @@
|
||||
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @a [{"selector": "@s"}, [{"text": "说:我上次穿出的下界传送门位于", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]]
|
||||
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @a [{"text": ""}, [{"selector": "@s"}, {"text": "说:我上次穿出的下界传送门位于", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]]
|
||||
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
|
||||
@@ -1,7 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "#202020"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.activation color black
|
||||
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "black"}
|
||||
+3
-3
@@ -1,7 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "#202020"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.aviating_distance color black
|
||||
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "black"}
|
||||
@@ -1,6 +1,6 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "black"}'
|
||||
team modify fzsd.module.scoreboard.display.carousel color black
|
||||
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "black"}
|
||||
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 0
|
||||
+3
-3
@@ -1,7 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "#202020"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.damage_taken color black
|
||||
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "black"}
|
||||
@@ -1,7 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/death_count
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.death_count set value '{"text": "死亡榜", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.death_count set value '{"text": "死亡榜", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.death_count displayname {"text": "死亡榜", "color": "#202020"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.death_count displayname {"text": "死亡榜", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.death_count color black
|
||||
team modify fzsd.module.scoreboard.display.death_count displayName {"text": "死亡榜", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.death_count displayName {"text": "死亡榜", "color": "black"}
|
||||
@@ -1,7 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/dig_count
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.dig_count set value '{"text": "挖掘榜", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.dig_count set value '{"text": "挖掘榜", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.dig_count displayname {"text": "挖掘榜", "color": "#202020"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.dig_count displayname {"text": "挖掘榜", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.dig_count color black
|
||||
team modify fzsd.module.scoreboard.display.dig_count displayName {"text": "挖掘榜", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.dig_count displayName {"text": "挖掘榜", "color": "black"}
|
||||
+3
-3
@@ -1,7 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/fishing_count
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.fishing_count set value '{"text": "钓鱼榜", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.fishing_count set value '{"text": "钓鱼榜", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.fishing_count displayname {"text": "钓鱼榜", "color": "#202020"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.fishing_count displayname {"text": "钓鱼榜", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.fishing_count color black
|
||||
team modify fzsd.module.scoreboard.display.fishing_count displayName {"text": "钓鱼榜", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.fishing_count displayName {"text": "钓鱼榜", "color": "black"}
|
||||
@@ -1,7 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/general
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.general set value '{"text": "总榜", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.general set value '{"text": "总榜", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.general displayname {"text": "总榜", "color": "#202020"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.general displayname {"text": "总榜", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.general color black
|
||||
team modify fzsd.module.scoreboard.display.general displayName {"text": "总榜", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.general displayName {"text": "总榜", "color": "black"}
|
||||
@@ -1,7 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/kill_count
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.kill_count set value '{"text": "击杀榜", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.kill_count set value '{"text": "击杀榜", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.kill_count displayname {"text": "击杀榜", "color": "#202020"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.kill_count displayname {"text": "击杀榜", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.kill_count color black
|
||||
team modify fzsd.module.scoreboard.display.kill_count displayName {"text": "击杀榜", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.kill_count displayName {"text": "击杀榜", "color": "black"}
|
||||
+3
-3
@@ -1,7 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/placement_count
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "#202020"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.placement_count color black
|
||||
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "black"}
|
||||
@@ -1,7 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/trade_count
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.trade_count set value '{"text": "交易榜", "color": "#202020"}'
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.trade_count set value '{"text": "交易榜", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.trade_count displayname {"text": "交易榜", "color": "#202020"}
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.trade_count displayname {"text": "交易榜", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.trade_count color black
|
||||
team modify fzsd.module.scoreboard.display.trade_count displayName {"text": "交易榜", "color": "#202020"}
|
||||
team modify fzsd.module.scoreboard.display.trade_count displayName {"text": "交易榜", "color": "black"}
|
||||
@@ -2,4 +2,4 @@
|
||||
data modify storage fzsd:install fzsd.global set value 0b
|
||||
|
||||
## 日志
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "卸载完成!"}]
|
||||
tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "卸载完成!"}]
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:game_event/install"
|
||||
]
|
||||
}
|
||||
+6
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:game_event/player/on_broke_block_with_tool/calculate_dig_score"
|
||||
]
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
|
||||
]
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:game_event/player/on_broke_block_with_tool/on_used_tool"
|
||||
"#fzsd:game_event/player/on_broke_block_with_tool/calculate_dig_score",
|
||||
"fzsd:game_event/player/on_broke_block_with_tool/try_trigger"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:game_event/uninstall"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:logger/install"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:logger/uninstall"
|
||||
]
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:system/install/install",
|
||||
"fzsd:logger/install",
|
||||
"fzsd:game_event/install"
|
||||
"#fzsd:logger/install",
|
||||
"#fzsd:game_event/install"
|
||||
]
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"fzsd:game_event/uninstall",
|
||||
"fzsd:logger/uninstall",
|
||||
"#fzsd:game_event/uninstall",
|
||||
"#fzsd:logger/uninstall",
|
||||
"fzsd:system/uninstall/uninstall"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"#fzsd:tool/hoes",
|
||||
"#fzsd:tool/pickaxes",
|
||||
"#fzsd:tool/shears",
|
||||
"#fzsd:tool/shovels",
|
||||
"#fzsd:tool/swords"
|
||||
]
|
||||
}
|
||||
+288
-53
@@ -1,7 +1,20 @@
|
||||
// 计分板模块扩展插件
|
||||
// 忽略假人分数
|
||||
// **请勿修改文件名!!**
|
||||
global_app_version = '1.0-beta.8';
|
||||
global_app_version = '1.0-beta.13';
|
||||
global_current_scoreboard_list = [
|
||||
'fzsd.module.scoreboard.display.activation',
|
||||
'fzsd.module.scoreboard.display.damage_taken',
|
||||
'fzsd.module.scoreboard.display.death_count',
|
||||
'fzsd.module.scoreboard.display.dig_count',
|
||||
'fzsd.module.scoreboard.display.fishing_count',
|
||||
'fzsd.module.scoreboard.display.kill_count',
|
||||
'fzsd.module.scoreboard.display.trade_count',
|
||||
'fzsd.module.scoreboard.display.bedrock_broken_count',
|
||||
'fzsd.module.scoreboard.display.aviating_distance',
|
||||
'fzsd.module.scoreboard.display.placement_count'
|
||||
];
|
||||
global_app_name = system_info('app_name');
|
||||
|
||||
__config() -> {
|
||||
'scope' -> 'global',
|
||||
@@ -9,21 +22,51 @@ __config() -> {
|
||||
'carpet' -> '>=1.4.45',
|
||||
'minecraft' -> '>=1.17'
|
||||
},
|
||||
'command_permission' -> 4,
|
||||
'command_permission' -> 2,
|
||||
'commands' -> {
|
||||
'' -> 'help',
|
||||
'help' -> 'help',
|
||||
'delete_old <delete_old>' -> 'delete_old',
|
||||
'update_from <update_from>' -> 'update_from',
|
||||
'restore_from_stats' -> 'restore_from_stats',
|
||||
'recalculate_total' -> 'recalculate_total_scores',
|
||||
'commandPlayer <boolean>' -> 'command_player'
|
||||
'delete <version>' -> 'command_delete',
|
||||
'update <version>' -> 'command_update',
|
||||
'restore whitelist' -> ['command_restore', null, null],
|
||||
'restore whitelist <scoreboardID>' -> _(scoreboardID) -> command_restore(null, scoreboardID),
|
||||
'restore player <playerName>' -> ['command_restore', null],
|
||||
'restore player <playerName> <scoreboardID>' -> 'command_restore',
|
||||
'restore <custom> whitelist <trade_count>' -> _(custom, trade_count) -> command_restore_trade_count_confirm(custom, null, trade_count),
|
||||
'restore <custom> player <playerName> <trade_count>' -> 'command_restore_trade_count_confirm',
|
||||
'recalculate <scoreboardID>' -> 'recalculate_total_score',
|
||||
'recalculate' -> ['recalculate_total_score', null],
|
||||
'commandPlayer <permissionType>' -> 'carpet_command_player',
|
||||
'reset <scoreboardPlayer> <scoreboardID>' -> 'command_reset',
|
||||
'reset <scoreboardPlayer>' -> ['command_reset', null],
|
||||
'set <playerName> <scoreboardID> <score>' -> 'command_set'
|
||||
},
|
||||
'arguments' -> {
|
||||
'boolean' -> {
|
||||
'type' -> 'bool'
|
||||
'trade_count' -> {
|
||||
'type' -> 'term',
|
||||
'suggest' -> ['fzsd.module.scoreboard.display.trade_count']
|
||||
},
|
||||
'update_from' -> {
|
||||
'playerName' -> {
|
||||
'type' -> 'term',
|
||||
'suggester' -> _(args) -> player('all')
|
||||
},
|
||||
'scoreboardID' -> {
|
||||
'type' -> 'term',
|
||||
'suggest' -> global_current_scoreboard_list
|
||||
},
|
||||
'scoreboardPlayer' -> {
|
||||
'type' -> 'term',
|
||||
'suggester' -> _(args) -> get_scoreboard_player_list()
|
||||
},
|
||||
'permissionType' -> {
|
||||
'type' -> 'term',
|
||||
'suggest' -> [
|
||||
'true',
|
||||
'false',
|
||||
'ops'
|
||||
]
|
||||
},
|
||||
'version' -> {
|
||||
'type' -> 'term',
|
||||
'suggest' -> [
|
||||
'2.x',
|
||||
@@ -32,14 +75,13 @@ __config() -> {
|
||||
'3.0-beta.10'
|
||||
]
|
||||
},
|
||||
'delete_old' -> {
|
||||
'score' -> {
|
||||
'type' -> 'int',
|
||||
'suggest' -> []
|
||||
},
|
||||
'custom' -> {
|
||||
'type' -> 'term',
|
||||
'suggest' -> [
|
||||
'2.x',
|
||||
'3.0-beta.4',
|
||||
'3.0-beta.9',
|
||||
'3.0-beta.10'
|
||||
]
|
||||
'suggest' -> []
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -61,24 +103,70 @@ __on_player_connects(player) -> (
|
||||
player_type = player ~ 'player_type';
|
||||
player_team = player ~ 'team';
|
||||
player_name = player ~ 'name';
|
||||
if(player_type == 'fake' && player_team != 'fzsd.module.scoreboard.fake',
|
||||
if(player_type == 'fake',
|
||||
(
|
||||
if(player_team != 'fzsd.module.scoreboard.fake',
|
||||
global_team_cache:player_name = player_team;
|
||||
);
|
||||
team_add('fzsd.module.scoreboard.fake', player);
|
||||
print(player('all'), '↑假的');
|
||||
),
|
||||
player_type == 'shadow' && player_team != 'fzsd.module.scoreboard.shadow',
|
||||
player_type == 'shadow',
|
||||
(
|
||||
if(player_team != 'fzsd.module.scoreboard.shadow',
|
||||
global_team_cache:player_name = player_team;
|
||||
);
|
||||
team_add('fzsd.module.scoreboard.shadow', player);
|
||||
print(player('all'), '↑挂机');
|
||||
),
|
||||
try_restore_team_from_cache(player);
|
||||
);
|
||||
);
|
||||
|
||||
__on_player_disconnects(player, reason) -> (
|
||||
player_type = player ~ 'player_type';
|
||||
if(player_type == 'fake' && player_team != 'fzsd.module.scoreboard.fake',
|
||||
(
|
||||
print(player('all'), '↓假的');
|
||||
),
|
||||
player_type == 'shadow' && player_team != 'fzsd.module.scoreboard.shadow',
|
||||
(
|
||||
print(player('all'), '↓挂机');
|
||||
)
|
||||
);
|
||||
try_restore_team_from_cache(player);
|
||||
);
|
||||
|
||||
// 获取所有计分板下的所有玩家列表
|
||||
get_scoreboard_player_list() -> (
|
||||
set = m();
|
||||
for(global_current_scoreboard_list,
|
||||
for(scoreboard(_),
|
||||
if(_ ~ '\\w',
|
||||
put(set:_, null);
|
||||
);
|
||||
);
|
||||
);
|
||||
return(keys(set));
|
||||
);
|
||||
|
||||
// 重置玩家计分板分数
|
||||
command_reset(player, scoreboard) -> (
|
||||
if(scoreboard == null,
|
||||
for(scoreboard(),
|
||||
scoreboard_remove(_, player);
|
||||
);
|
||||
recalculate_total_score(null);
|
||||
print('已重置' + player + '的所有分数');
|
||||
return();
|
||||
);
|
||||
scoreboard_remove(scoreboard, player);
|
||||
recalculate_total_score(scoreboard);
|
||||
print('已重置' + player + '的' + scoreboard + '分数');
|
||||
return();
|
||||
);
|
||||
|
||||
// 尝试从缓存恢复玩家队伍,玩家/假人上下线时执行
|
||||
try_restore_team_from_cache(player) -> (
|
||||
player_team = player ~ 'team';
|
||||
player_name = player ~ 'name';
|
||||
@@ -100,7 +188,8 @@ help() -> (
|
||||
return();
|
||||
);
|
||||
|
||||
delete_old(fzsd_version) -> (
|
||||
// 删除旧版的计分板
|
||||
command_delete(fzsd_version) -> (
|
||||
if(fzsd_version == '3.0-beta.10',
|
||||
(
|
||||
scoreboard_remove('fzsd.module.scoreboard.display.bedrock_broke_count');
|
||||
@@ -130,17 +219,19 @@ delete_old(fzsd_version) -> (
|
||||
return();
|
||||
);
|
||||
|
||||
update_from(fzsd_version) -> (
|
||||
// 从某一旧版升级
|
||||
command_update(fzsd_version) -> (
|
||||
if(fzsd_version == '3.0-beta.10',
|
||||
(
|
||||
merge_score('fzsd.module.scoreboard.display.bedrock_broke_count', 'fzsd.module.scoreboard.display.bedrock_broken_count', fzsd_version);
|
||||
delete_old(fzsd_version);
|
||||
command_delete(fzsd_version);
|
||||
scoreboard_remove('fzsd.module.scoreboard.display.placement_count', '总放置方块数');
|
||||
scoreboard_remove('fzsd.module.scoreboard.display.general', '总放置方块数');
|
||||
),
|
||||
fzsd_version == '3.0-beta.9',
|
||||
(
|
||||
merge_score('fzsd.extra.bbl.display', 'fzsd.module.scoreboard.display.bedrock_broken_count', fzsd_version);
|
||||
delete_old(fzsd_version);
|
||||
command_delete(fzsd_version);
|
||||
),
|
||||
fzsd_version == '2.x',
|
||||
(
|
||||
@@ -156,7 +247,7 @@ update_from(fzsd_version) -> (
|
||||
['fz.aviate1m', 'fzsd.module.scoreboard.display.aviating_distance']
|
||||
];
|
||||
for(params, merge_score(..._, fzsd_version));
|
||||
delete_old(fzsd_version);
|
||||
command_delete(fzsd_version);
|
||||
),
|
||||
fzsd_version == '3.0-beta.4',
|
||||
(
|
||||
@@ -173,16 +264,17 @@ update_from(fzsd_version) -> (
|
||||
['fz.module.scoreboard.display.placement_count', 'fzsd.module.scoreboard.display.placement_count']
|
||||
];
|
||||
for(params, merge_score(..._, fzsd_version));
|
||||
delete_old(fzsd_version);
|
||||
command_delete(fzsd_version);
|
||||
),
|
||||
print('参数错误!');
|
||||
return();
|
||||
);
|
||||
recalculate_total_scores();
|
||||
recalculate_total_score(null);
|
||||
print('已从' + fzsd_version + '升级!');
|
||||
return();
|
||||
);
|
||||
|
||||
// 将两计分板分数合并到后者
|
||||
merge_score(from, to, fzsd_version) -> (
|
||||
// 如果目标计分板不存在则创建
|
||||
if(scoreboard() ~ to == null, scoreboard_add(to));
|
||||
@@ -215,7 +307,8 @@ merge_score(from, to, fzsd_version) -> (
|
||||
return();
|
||||
);
|
||||
|
||||
// 因为新计分板允许玩家自定义显示的总榜名称,故续做复杂判断才能使脚本确定之
|
||||
// 获取承载总榜数据的玩家名
|
||||
// 因为新计分板允许玩家自定义显示的总榜名称,故做复杂判断才能使脚本确定用来承载总榜数据的玩家名
|
||||
get_total_score_name_new(scoreboard) -> (
|
||||
INT_MIN = -2147483648;
|
||||
// 获取系统总榜id
|
||||
@@ -235,7 +328,7 @@ get_total_score_name_new(scoreboard) -> (
|
||||
// 将总分赋值到显示计分板上
|
||||
display_total_score(scoreboard);
|
||||
|
||||
// 查找榜内最低分
|
||||
// 查找显示计分板内的最低分玩家名
|
||||
last_min_player = null;
|
||||
for(scoreboard(scoreboard),
|
||||
if(last_min_player == null,
|
||||
@@ -259,29 +352,17 @@ get_total_score_name_new(scoreboard) -> (
|
||||
);
|
||||
display_total_score(scoreboard);
|
||||
|
||||
// 返回榜内最低分的名称
|
||||
// 返回榜内最低分的玩家名(承载总榜数据的玩家名)
|
||||
return(last_min_player);
|
||||
);
|
||||
|
||||
recalculate_total_scores() -> (
|
||||
scoreboards = [
|
||||
'fzsd.module.scoreboard.display.activation',
|
||||
'fzsd.module.scoreboard.display.damage_taken',
|
||||
'fzsd.module.scoreboard.display.death_count',
|
||||
'fzsd.module.scoreboard.display.dig_count',
|
||||
'fzsd.module.scoreboard.display.fishing_count',
|
||||
'fzsd.module.scoreboard.display.kill_count',
|
||||
'fzsd.module.scoreboard.display.trade_count',
|
||||
'fzsd.module.scoreboard.display.bedrock_broken_count',
|
||||
'fzsd.module.scoreboard.display.placement_count',
|
||||
'fzsd.module.scoreboard.display.aviating_distance'
|
||||
];
|
||||
for(scoreboards,recalculate_total_score(_, get_total_score_name_new(_)));
|
||||
print('已重新计算总分!');
|
||||
// 重算总分,scoreboard == null 时重算所有总分
|
||||
recalculate_total_score(scoreboard) -> (
|
||||
if(scoreboard == null,
|
||||
for(global_current_scoreboard_list, recalculate_total_score(_));
|
||||
return();
|
||||
);
|
||||
|
||||
recalculate_total_score(scoreboard, total_score_name_new) -> (
|
||||
);
|
||||
total_score_name_new = get_total_score_name_new(scoreboard);
|
||||
// 计算总分
|
||||
total_score = 0;
|
||||
for(scoreboard(scoreboard),
|
||||
@@ -299,6 +380,7 @@ recalculate_total_score(scoreboard, total_score_name_new) -> (
|
||||
return();
|
||||
);
|
||||
|
||||
// 使用数据包函数标签将总分赋值到显示计分板上
|
||||
display_total_score(scoreboard) -> (
|
||||
// 获取计算总榜的函数标签名
|
||||
str_1 = split('\\.', scoreboard);
|
||||
@@ -308,18 +390,166 @@ display_total_score(scoreboard) -> (
|
||||
return();
|
||||
);
|
||||
|
||||
restore_from_stats() -> (
|
||||
print('暂未开发');
|
||||
// 恢复计分板分数,player == null 时恢复所有玩家分数,scoreboard == null 时恢复所有计分板分数
|
||||
command_restore(player, scoreboard) -> (
|
||||
if(player == null,
|
||||
i = 0;
|
||||
for(keys(system_info('server_whitelist')),
|
||||
i += 1;
|
||||
if(i > 10,
|
||||
game_tick(50);
|
||||
i = 0;
|
||||
);
|
||||
restore_score(_, scoreboard);
|
||||
);
|
||||
if(scoreboard == null,
|
||||
(
|
||||
print('重置交易榜会丢失猪灵交易分数,请输入\n“/' + global_app_name + ' restore confirm whitelist fzsd.module.scoreboard.display.trade_count”继续执行');
|
||||
print('无法还原破基岩榜,已忽略');
|
||||
print('已恢复所有玩家的所有分数');
|
||||
),
|
||||
if(scoreboard == 'fzsd.module.scoreboard.display.trade_count',
|
||||
print('重置交易榜会丢失猪灵交易分数,请输入\n“/' + global_app_name + ' restore confirm whitelist fzsd.module.scoreboard.display.trade_count”继续执行');
|
||||
,
|
||||
scoreboard == 'fzsd.module.scoreboard.display.bedrock_broken_count',
|
||||
print('无法还原破基岩榜,已忽略');
|
||||
,
|
||||
print('已恢复所有玩家的' + scoreboard + '分数');
|
||||
);
|
||||
);
|
||||
return();
|
||||
);
|
||||
if(scoreboard == null,
|
||||
for(global_current_scoreboard_list, restore_score(player, _));
|
||||
print('重置交易榜会丢失猪灵交易分数,请输入\n“/' + global_app_name + ' restore confirm player <playerName> fzsd.module.scoreboard.display.trade_count”继续执行');
|
||||
print('无法还原破基岩榜,已忽略');
|
||||
print('已恢复' + player + '的所有分数');
|
||||
return();
|
||||
);
|
||||
if(restore_score(player, scoreboard),
|
||||
print('已恢复' + player + '的' + scoreboard + '分数');
|
||||
,
|
||||
if(scoreboard == 'fzsd.module.scoreboard.display.trade_count',
|
||||
print('重置交易榜会丢失猪灵交易分数,请输入\n“/' + global_app_name + ' restore confirm whitelist fzsd.module.scoreboard.display.trade_count”继续执行');
|
||||
,
|
||||
scoreboard == 'fzsd.module.scoreboard.display.bedrock_broken_count',
|
||||
print('无法还原破基岩榜,已忽略');
|
||||
);
|
||||
);
|
||||
return();
|
||||
);
|
||||
|
||||
merge_stat(scoreboard, ...stats) -> (
|
||||
print('暂未开发');
|
||||
// 恢复玩家的计分板分数
|
||||
restore_score(player_name, scoreboard) -> (
|
||||
require_not_null(player_name);
|
||||
if(scoreboard == null,
|
||||
for(global_current_scoreboard_list, restore_score(player_name, _));
|
||||
return();
|
||||
);
|
||||
player = player(player_name);
|
||||
player_is_offline = false;
|
||||
if(player == null,
|
||||
(
|
||||
run('player ' + player_name + ' spawn at ~ ~ ~ facing 0 0 in minecraft:overworld in survival');
|
||||
player_is_offline = true;
|
||||
player = player(player_name);
|
||||
)
|
||||
);
|
||||
if(scoreboard == 'fzsd.module.scoreboard.display.activation',
|
||||
(
|
||||
play_ticks = statistic(player, 'custom', 'play_time');
|
||||
scoreboard('fzsd.event.play_ticks', player, play_ticks%72000);
|
||||
scoreboard(scoreboard, player, play_ticks/72000);
|
||||
),
|
||||
scoreboard == 'fzsd.module.scoreboard.display.damage_taken',
|
||||
scoreboard(scoreboard, player, statistic(player, 'custom', 'damage_taken')/10);
|
||||
,
|
||||
scoreboard == 'fzsd.module.scoreboard.display.death_count',
|
||||
restore_from_stat(scoreboard, player, 'custom', 'deaths');
|
||||
,
|
||||
scoreboard == 'fzsd.module.scoreboard.display.dig_count',
|
||||
(
|
||||
scoreboard(scoreboard, player, 0);
|
||||
for(block_list(),
|
||||
append_from_stat(scoreboard, player, 'mined', _);
|
||||
);
|
||||
),
|
||||
scoreboard == 'fzsd.module.scoreboard.display.fishing_count',
|
||||
scoreboard(scoreboard, player, statistic(player, 'custom', 'fish_caught'));
|
||||
,
|
||||
scoreboard == 'fzsd.module.scoreboard.display.kill_count',
|
||||
(
|
||||
scoreboard(scoreboard, player, 0);
|
||||
for(entity_types('living'),
|
||||
append_from_stat(scoreboard, player, 'killed', _);
|
||||
);
|
||||
),
|
||||
scoreboard == 'fzsd.module.scoreboard.display.trade_count',
|
||||
return(false);
|
||||
,
|
||||
scoreboard == 'fzsd.module.scoreboard.display.bedrock_broken_count',
|
||||
return(false);
|
||||
,
|
||||
scoreboard == 'fzsd.module.scoreboard.display.aviating_distance',
|
||||
scoreboard(scoreboard, player, statistic(player, 'custom', 'aviate_one_cm')/200);
|
||||
,
|
||||
scoreboard == 'fzsd.module.scoreboard.display.placement_count',
|
||||
(
|
||||
scoreboard(scoreboard, player, 0);
|
||||
for(block_list(),
|
||||
append_from_stat(scoreboard, player, 'used', _);
|
||||
);
|
||||
),
|
||||
print('未识别的计分板ID!' + scoreboard);
|
||||
return(false);
|
||||
);
|
||||
recalculate_total_score(scoreboard);
|
||||
if(player_is_offline,
|
||||
world_spawn = system_info('world_spawn_point');
|
||||
run('spreadplayers ' + world_spawn:0 + ' ' + world_spawn:2 + ' 0 10 false ' + player);
|
||||
run('player ' + player + ' kill');
|
||||
);
|
||||
return(true);
|
||||
);
|
||||
|
||||
// 确定恢复交易榜
|
||||
command_restore_trade_count_confirm(confirm, player, trade_count) -> (
|
||||
if(confirm != 'confirm' || trade_count != 'fzsd.module.scoreboard.display.trade_count',
|
||||
print('命令格式错误!');
|
||||
return();
|
||||
);
|
||||
if(player == null,
|
||||
for(keys(system_info('server_whitelist')),
|
||||
restore_from_stat(scoreboard, _, 'custom', 'traded_with_villager');
|
||||
);
|
||||
return();
|
||||
);
|
||||
restore_from_stat(scoreboard, player, 'custom', 'traded_with_villager');
|
||||
return();
|
||||
);
|
||||
|
||||
command_player(boolean) -> (
|
||||
print(run('carpet setDefault commandPlayer ' + str(boolean)):1:0);
|
||||
restore_from_stat(scoreboard, player, category, entry) -> (
|
||||
scoreboard(scoreboard, player, statistic(player, category, entry));
|
||||
);
|
||||
|
||||
append_from_stat(scoreboard, player, category, entry) -> (
|
||||
scoreboard(scoreboard, player,
|
||||
statistic(player, category, entry) + scoreboard(scoreboard, player)
|
||||
);
|
||||
);
|
||||
|
||||
// 修改地毯假人规则
|
||||
carpet_command_player(level) -> (
|
||||
print(run('carpet setDefault commandPlayer ' + level):1:0);
|
||||
return();
|
||||
);
|
||||
|
||||
// 设置玩家的计分板分数
|
||||
command_set(player, scoreboard, score) -> (
|
||||
i = scoreboard(scoreboard, player, score);
|
||||
print('玩家' + player + '修改前的分数为:' + i);
|
||||
recalculate_total_score(scoreboard);
|
||||
return(i);
|
||||
);
|
||||
|
||||
// 工具函数
|
||||
@@ -332,3 +562,8 @@ debug(msg) -> (
|
||||
logger('debug', msg);
|
||||
return();
|
||||
);
|
||||
|
||||
require_not_null(value) -> (
|
||||
if(value == null, throw('空指针异常!'));
|
||||
return(value);
|
||||
);
|
||||
Reference in New Issue
Block a user