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Author SHA1 Message Date
延皓 f886ca2ed5 Merge branch 'dev/3.0' of https://gitee.com/harvey-husky/yh-ssd into dev/3.0 2022-12-28 07:28:08 +08:00
延皓 ffe6930599 fix 2022-12-28 07:28:06 +08:00
延皓 1bfe996fb5 update DEVDOC.md.
Signed-off-by: 延皓 <8511461+harvey-husky@user.noreply.gitee.com>
2022-12-19 14:48:46 +00:00
延皓 4c66b76e1f update DEVDOC.md.
Signed-off-by: 延皓 <8511461+harvey-husky@user.noreply.gitee.com>
2022-12-19 14:47:16 +00:00
延皓 ab37f056d7 update DEVDOC.md.
Signed-off-by: 延皓 <8511461+harvey-husky@user.noreply.gitee.com>
2022-12-19 14:46:55 +00:00
延皓 caad1117c3 update README.md.
Signed-off-by: 延皓 <8511461+harvey-husky@user.noreply.gitee.com>
2022-12-10 22:09:19 +00:00
延皓 6ac7cbc246 update README.md.
Signed-off-by: 延皓 <8511461+harvey-husky@user.noreply.gitee.com>
2022-12-10 22:06:48 +00:00
延皓 6a26940eef update README.md.
Signed-off-by: 延皓 <8511461+harvey-husky@user.noreply.gitee.com>
2022-12-04 14:50:40 +00:00
延皓 dec77bb496 update LICENSE.
Signed-off-by: 延皓 <8511461+harvey-husky@user.noreply.gitee.com>
2022-11-18 20:20:50 +00:00
延皓 8325f9ec08 update LICENSE.
Signed-off-by: 延皓 <8511461+harvey-husky@user.noreply.gitee.com>
2022-11-18 20:20:38 +00:00
延皓 2fd72d84de 3.0.5 2022-10-30 09:05:38 +08:00
延皓 47bd69d3a8 整理 2022-10-30 09:04:19 +08:00
延皓 8162a7031a 为日志和游戏事件模块装卸添加单独的标签 2022-10-30 01:18:03 +08:00
延皓 08f73b9b9c 增强挖掘榜工具的扩展性、优化here 2022-10-30 00:33:56 +08:00
延皓 2a31e4a2c6 3.0.4 2022-10-28 23:44:07 +08:00
延皓 e431f13e49 Merge branch 'dev/3.0' of https://gitee.com/harvey-husky/yh-ssd into dev/3.0 2022-10-28 23:43:54 +08:00
延皓 718ed537c4 3.0.4 2022-10-28 23:43:45 +08:00
延皓 025d821495 update README.md.
Signed-off-by: 延皓 <1214946206@qq.com>
2022-10-27 13:13:06 +00:00
延皓 4625636ed4 恢复计分板时会召唤假人,并在完成后将其放在出生点 2022-09-29 22:57:00 +08:00
延皓 670ab5514c update readme 2022-09-26 12:37:35 +08:00
延皓 c39ff19f1d 初步实现从统计信息恢复计分板 2022-09-21 08:20:01 +08:00
延皓 28d8625cb6 update readme 2022-09-12 23:34:49 +08:00
延皓 0905d460b6 添加reset命令 2022-09-12 21:53:54 +08:00
延皓 a40a33b19c release 3.0.0 2022-09-02 10:57:29 +08:00
延皓 423447dfe0 . 2022-09-02 10:53:30 +08:00
延皓 c11e3ea966 version beta.13 2022-09-02 10:45:23 +08:00
延皓 95c003825a fix #I5KIYF 2022-09-02 10:43:26 +08:00
延皓 40088893b5 修复挖掘榜失效的bug 2022-09-02 10:36:03 +08:00
延皓 c305885777 还是换回纯黑吧,, 2022-09-02 10:16:49 +08:00
延皓 284a7594ec . 2022-09-02 07:46:07 +08:00
延皓 faad8f7f24 . 2022-09-02 07:45:00 +08:00
延皓 cccc793446 修复拼写错误 2022-09-02 07:30:25 +08:00
87 changed files with 670 additions and 285 deletions
+1 -5
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@@ -18,6 +18,7 @@
"values": ... "values": ...
} }
``` ```
- ***函数和标签是否能被扩展数据包成功覆盖,取决于数据包加载顺序***,请使用`/datapack enable <xxx> after <xxx>`指令,使您的扩展数据包在FZ's Survival Datapack之后加载
## 基本要求 ## 基本要求
@@ -25,11 +26,6 @@
- 函数调用尽量不要使用`function`命令,应改在标签中按顺序调用! - 函数调用尽量不要使用`function`命令,应改在标签中按顺序调用!
## 未来计划
- 细化版本管理,提供不同版本之间的升级函数,由`update_manager`控制。*务必仔细测试再发布,一旦升级无法降级!*
- playerdata相关功能
## 系统模块 ## 系统模块
### 频繁使用的计算单元 ### 频繁使用的计算单元
+7 -7
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@@ -1,20 +1,20 @@
FZSD许可 FZSD许可协议
2022/8/1 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE 2022/11/19 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE
版权所有 © 2019-2022 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356> 版权所有 © 2019-2022 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356>
定义: 定义:
“该许可”指FZSD许可 “该许可协议”指FZSD许可协议
“该软件”指许可在该许可下的程序和相关文档的集合。 “该软件”指许可在该许可协议下的程序和相关文档的集合。
“官方网址”指由版权所有者提供的该软件的发布网址。 “官方网址”指由版权所有者提供的该软件的发布网址。
您对该软件的复制、使用、修改及分发受如下条款的约束: 您对该软件的复制、使用、修改及分发受如下条款的约束:
1. 禁止添加、修改或删除该许可的内容。 1. 禁止添加、修改或删除该许可协议的内容。
2. 禁止未经授权的转载、销售或二次发布该软件。 2. 禁止未经授权的转载、销售或二次发布该软件。
3. 禁止添加、修改或抹除该软件中的原作者署名。 3. 禁止添加、修改或抹除该软件中的原作者署名。
4. 如果您从部署了该软件的Minecraft服务器中以任何方式获取了收益,则您必须在游戏中的明显位置明确告知用户您的Minecraft服务器使用了该软件,并附上官方网址。 4. 如果您从部署了该软件的Minecraft服务器中以任何方式获取了收益,则您必须在游戏中的明显位置明确告知用户您的Minecraft服务器使用了该软件,并附上该软件的官方网址。
5. 如果您修改了该软件中的任何内容,您必须将修改部分开源在主流开源平台(如gitee<https://gitee.com/>或github<https://github.com/>等)。 5. 如果您修改了该软件中的任何内容,您必须将修改部分开源在主流开源平台(如gitee<https://gitee.com/>或github<https://github.com/>等)。
6. 如果您修改了该软件中的任何内容,您必须保留该许可,但您可以追加其他许可(不包括不支持附加条款的许可)。当您添加的许可中的条款与该许可冲突时,必须以该许可为准。 6. 如果您修改了该软件中的任何内容,您必须保留该许可协议,但您可以追加其他许可协议(不包括不支持附加条款的许可协议)。当您添加的许可协议中的条款与该许可协议冲突时,必须以该许可协议为准。
7. 该软件在提供时不带任何明示或默示的担保。在任何情况下,版权所有者不对任何人因使用该软件而引发的任何直接或间接损失承担任何责任。 7. 该软件在提供时不带任何明示或默示的担保。在任何情况下,版权所有者不对任何人因使用该软件而引发的任何直接或间接损失承担任何责任。
+23 -9
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@@ -11,7 +11,7 @@
## 安装教程 ## 安装教程
1. 兼容性 1. 兼容性
- `数据包 v3.0.x` 支持 `Minecraft 1.19.x`(*由于使用了1.18.x不支持的操作,撤销对MC1.18.x的支持* - `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x`
- `数据包 v2.2.x` 支持 `Minecraft 1.19.x` - `数据包 v2.2.x` 支持 `Minecraft 1.19.x`
- `数据包 v2.1.x` 支持 `Minecraft 1.17.x-1.18.x` - `数据包 v2.1.x` 支持 `Minecraft 1.17.x-1.18.x`
- `数据包 v2.0.x` 支持 `Minecraft 1.16.3-1.16.5` - `数据包 v2.0.x` 支持 `Minecraft 1.16.3-1.16.5`
@@ -20,14 +20,12 @@
4. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks` 4. 将数据包 `zip` 文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`
5. (可选)下载并安装 [Carpet Mod **1.4.24**](https://github.com/gnembon/fabric-carpet/releases) 或以上版本 5. (可选)下载并安装 [Carpet Mod **1.4.24**](https://github.com/gnembon/fabric-carpet/releases) 或以上版本
6. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` 6. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts`
7. 执行 `reload` 指令(或重新打开存档) 7. 执行 `reload` 指令(或重新打开存档;在一些第三方服务端中可能需要改为`/minecraft:reload`
# FZ生存数据包 3.0 # FZ生存数据包 3.0
## *目前仍在测试阶段,请先备份服务器再使用!* [![数据包版本](https://img.shields.io/badge/正式版-3.0.5-blue.svg)](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [![MC版本](https://img.shields.io/badge/Minecraft-1.19+-blue.svg)](https://minecraft.net/)
[![数据包版本](https://img.shields.io/badge/测试版-3.0+beta.11-blue.svg)](https://gitee.com/harvey-husky/FZ-sDatapack/releases/v3.0-beta.11) [![MC版本](https://img.shields.io/badge/Minecraft-1.19+-blue.svg)](https://minecraft.net/)
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases) > 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
@@ -59,7 +57,7 @@
| 默认名称 | 计分板ID | | 默认名称 | 计分板ID |
| :------: | :----------------------------------------------: | | :------: | :----------------------------------------------: |
| 破基岩榜 |fzsd.module.scoreboard.display.bedrock_broke_count| | 破基岩榜 |fzsd.module.scoreboard.display.bedrock_broken_count|
### 地毯脚本 ### 地毯脚本
@@ -70,12 +68,28 @@
- 脚本: - 脚本:
- `fzsd_score.sc`(**开发中!此处列举目前已完成的**): - `fzsd_score.sc`(**开发中!此处列举目前已完成的**):
- 可避免Carpet假人污染计分板 - 可避免Carpet假人污染计分板
- 执行 `reload` 指令后自动生效 - 可以标记哪些玩家是假人
- *注:请不要使用为假人名添加“bot”前缀的carpet扩展,本插件不支持此类假人!*
- 子命令( `/fzsd_score <子命令>` ): - 子命令( `/fzsd_score <子命令>` ):
- `update_from <version>`:用于从给定的数据包版本恢复计分板数据(需要测试!) - `updateFrom <version>`:用于从给定的数据包版本恢复计分板数据(需要测试!)
- `recalculate_total`:重新计算总分 - `recalculate`:重新计算所有计分板总分
- `recalculate <scoreboardID>`:重新计算该计分板总分
- `set <player> <scoreboardID> <score>`:设置该玩家该计分板的分数
- `reset <player>`:重置该玩家的所有分数
- `reset <player> <scoreboardID>`:重置该玩家该计分板的分数
- `restore player <玩家名> <计分板ID>`:恢复该玩家的该计分板分数
- `restore player <玩家名>`:恢复该玩家的所有计分板分数
- `restore whitelist <计分板ID>`:恢复所有白名单玩家的该计分板分数
- `restore whitelist`:恢复所有白名单玩家的所有计分板分数
- *副作用:恢复完成后玩家会被放置在出生点,请确保出生点完全安全*
- `commandPlayer <permissionType>`:设置player命令权限类型
### 管理员
- 使用`/function admin.fzsd:admin`命令管理(安装、卸载等)各模块
### 其他 ### 其他
- 见游戏内交互器按钮 - 见游戏内交互器按钮
## 开发者相关 ## 开发者相关
@@ -1,5 +1,5 @@
# 见#fzsd.extra.bbl:event/broke_bedrock # 见#fzsd.extra.bbl:event/broke_bedrock
## id不存在则注册运行时id ## id不存在则注册运行时id
execute unless score fzsd.module.scoreboard.display.bedrock_broke_count.id fzsd.variable.integer matches 0.. run function fzsd.extra.bbl:display/register_id execute unless score fzsd.module.scoreboard.display.bedrock_broken_count.id fzsd.variable.integer matches 0.. run function fzsd.extra.bbl:display/register_id
scoreboard players operation @s fzsd.module.scoreboard.display.bedrock_broke_count += fzsd.var.score fzsd.variable.integer scoreboard players operation @s fzsd.module.scoreboard.display.bedrock_broken_count += fzsd.var.score fzsd.variable.integer
scoreboard players operation fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer scoreboard players operation fzsd.module.scoreboard.total.bedrock_broken_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
@@ -1,5 +1,5 @@
# 见#fzsd.extra.bbl:event/broke_bedrock # 见#fzsd.extra.bbl:event/broke_bedrock
team join fzsd.module.scoreboard.display.bedrock_broke_count team join fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard players operation fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general scoreboard players operation fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.bedrock_broken_count fzsd.module.scoreboard.assign.general
scoreboard players operation fzsd.module.scoreboard.display.bedrock_broke_count = fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general scoreboard players operation fzsd.module.scoreboard.display.bedrock_broken_count = fzsd.module.scoreboard.total.bedrock_broken_count fzsd.module.scoreboard.assign.general
@@ -1,3 +1,3 @@
# 见#fzsd:module/scoreboard/clear_data # 见#fzsd:module/scoreboard/clear_data
## ##
scoreboard objectives remove fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives remove fzsd.module.scoreboard.display.bedrock_broken_count
@@ -1,21 +1,21 @@
# 见./try_display # 见./try_display
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81 ## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.bedrock_broken_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.bedrock_broke_count execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.bedrock_broken_count
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "text", "interpret": true, "storage": "fzsd.extra.bbl:text"}, {"text": "计分板"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "text", "interpret": true, "storage": "fzsd.extra.bbl:text"}, {"text": "计分板"}]
@@ -1,2 +1,2 @@
# 见#fzsd:module/scoreboard/display/carousel/try_display # 见#fzsd:module/scoreboard/display/carousel/try_display
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.bedrock_broke_count fzsd.variable.integer run function fzsd.extra.bbl:display/carousel/set_display execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.bedrock_broken_count fzsd.variable.integer run function fzsd.extra.bbl:display/carousel/set_display
@@ -1,6 +1,6 @@
# 见#fzsd:module/scoreboard/display/register_id # 见#fzsd:module/scoreboard/display/register_id
#### 0id #### 0id
execute if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. run function #fzsd:calculation/highest_id_add_1 execute if score fzsd.module.scoreboard.total.bedrock_broken_count fzsd.module.scoreboard.assign.general matches 1.. run function #fzsd:calculation/highest_id_add_1
execute if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. run scoreboard players operation fzsd.module.scoreboard.display.id.bedrock_broke_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer execute if score fzsd.module.scoreboard.total.bedrock_broken_count fzsd.module.scoreboard.assign.general matches 1.. run scoreboard players operation fzsd.module.scoreboard.display.id.bedrock_broken_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
execute if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.bedrock_broke_count", "interpret": true, "storage": "fzsd:module"}, {"text": "id为:"}, {"score": {"name": "fzsd.module.scoreboard.display.id.bedrock_broke_count", "objective": "fzsd.variable.integer"}}] execute if score fzsd.module.scoreboard.total.bedrock_broken_count fzsd.module.scoreboard.assign.general matches 1.. if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.bedrock_broken_count", "interpret": true, "storage": "fzsd:module"}, {"text": "id为:"}, {"score": {"name": "fzsd.module.scoreboard.display.id.bedrock_broken_count", "objective": "fzsd.variable.integer"}}]
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "aqua"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "aqua"}'
scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "aqua"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "aqua"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color aqua team modify fzsd.module.scoreboard.display.bedrock_broken_count color aqua
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "aqua"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "aqua"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "black"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color black team modify fzsd.module.scoreboard.display.bedrock_broken_count color black
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "#202020"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "black"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "blue"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "blue"}'
scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "blue"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "blue"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color blue team modify fzsd.module.scoreboard.display.bedrock_broken_count color blue
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "blue"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "blue"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "dark_aqua"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "dark_aqua"}'
scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "dark_aqua"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "dark_aqua"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color dark_aqua team modify fzsd.module.scoreboard.display.bedrock_broken_count color dark_aqua
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "dark_aqua"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "dark_aqua"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "dark_blue"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "dark_blue"}'
scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "dark_blue"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "dark_blue"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color dark_blue team modify fzsd.module.scoreboard.display.bedrock_broken_count color dark_blue
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "dark_blue"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "dark_blue"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "dark_gray"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "dark_gray"}'
scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "dark_gray"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "dark_gray"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color dark_gray team modify fzsd.module.scoreboard.display.bedrock_broken_count color dark_gray
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "dark_gray"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "dark_gray"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "dark_green"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "dark_green"}'
scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "dark_green"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "dark_green"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color dark_green team modify fzsd.module.scoreboard.display.bedrock_broken_count color dark_green
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "dark_green"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "dark_green"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "dark_purple"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "dark_purple"}'
scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "dark_purple"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "dark_purple"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color dark_purple team modify fzsd.module.scoreboard.display.bedrock_broken_count color dark_purple
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "dark_purple"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "dark_purple"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "dark_red"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "dark_red"}'
scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "dark_red"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "dark_red"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color dark_red team modify fzsd.module.scoreboard.display.bedrock_broken_count color dark_red
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "dark_red"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "dark_red"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "gold"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "gold"}'
scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "gold"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "gold"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color gold team modify fzsd.module.scoreboard.display.bedrock_broken_count color gold
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "gold"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "gold"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "gray"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "gray"}'
scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "gray"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "gray"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color gray team modify fzsd.module.scoreboard.display.bedrock_broken_count color gray
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "gray"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "gray"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "green"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "green"}'
scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "green"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "green"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color green team modify fzsd.module.scoreboard.display.bedrock_broken_count color green
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "green"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "green"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "purple"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "purple"}'
scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "purple"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "purple"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color light_purple team modify fzsd.module.scoreboard.display.bedrock_broken_count color light_purple
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "purple"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "purple"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "red"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "red"}'
scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "red"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "red"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color red team modify fzsd.module.scoreboard.display.bedrock_broken_count color red
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "red"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "red"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "white"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "white"}'
scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "white"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "white"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color white team modify fzsd.module.scoreboard.display.bedrock_broken_count color white
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "white"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "white"}
@@ -1,7 +1,7 @@
# 见#fzsd.extra.bbl:display/set_text # 见#fzsd.extra.bbl:display/set_text
data modify storage fzsd.extra.bbl:text text set value '{"text": "破基岩榜", "color": "yellow"}' data modify storage fzsd:module fzsd.scoreboard.text.bedrock_broken_count set value '{"text": "破基岩榜", "color": "yellow"}'
scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.bedrock_broke_count scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.bedrock_broken_count
scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broke_count displayname {"text": "破基岩榜", "color": "yellow"} scoreboard objectives modify fzsd.module.scoreboard.display.bedrock_broken_count displayname {"text": "破基岩榜", "color": "yellow"}
team modify fzsd.module.scoreboard.display.bedrock_broke_count color yellow team modify fzsd.module.scoreboard.display.bedrock_broken_count color yellow
team modify fzsd.module.scoreboard.display.bedrock_broke_count displayName {"text": "破基岩榜", "color": "yellow"} team modify fzsd.module.scoreboard.display.bedrock_broken_count displayName {"text": "破基岩榜", "color": "yellow"}
@@ -3,9 +3,9 @@
## ##
scoreboard objectives add fzsd.extra.bbl dummy scoreboard objectives add fzsd.extra.bbl dummy
## ##
scoreboard objectives add fzsd.module.scoreboard.display.bedrock_broke_count dummy scoreboard objectives add fzsd.module.scoreboard.display.bedrock_broken_count dummy
## ##
team add fzsd.module.scoreboard.display.bedrock_broke_count team add fzsd.module.scoreboard.display.bedrock_broken_count
## ##
data modify storage fzsd:install fzsd.extra.bbl set value 1b data modify storage fzsd:install fzsd.extra.bbl set value 1b
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装扩展:破基岩榜"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装扩展:破基岩榜"}]
@@ -1,3 +1,3 @@
# 见#fzsd:module/scoreboard/interactor/display # 见#fzsd:module/scoreboard/interactor/display
## 0 ## 0
execute if data storage fzsd:install fzsd.extra{bbl:1b} if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. run tellraw @s [{"text": "[", "color": "dark_gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1210"}, "hoverEvent": {"action": "show_text", "contents": {"nbt": "text", "interpret": true, "storage": "fzsd.extra.bbl:text"}}}, {"nbt": "text", "interpret": true, "storage": "fzsd.extra.bbl:text"}, {"text": "]"}] execute if data storage fzsd:install fzsd.extra{bbl:1b} if score fzsd.module.scoreboard.total.bedrock_broken_count fzsd.module.scoreboard.assign.general matches 1.. run tellraw @s [{"text": "[", "color": "dark_gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1210"}, "hoverEvent": {"action": "show_text", "contents": {"nbt": "text", "interpret": true, "storage": "fzsd.extra.bbl:text"}}}, {"nbt": "fzsd.scoreboard.text.bedrock_broken_count", "interpret": true, "storage": "fzsd:module"}, {"text": "]"}]
@@ -1,6 +1,6 @@
# 见./on_click # 见./on_click
team join fzsd.module.scoreboard.display.bedrock_broke_count @s team join fzsd.module.scoreboard.display.bedrock_broken_count @s
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "订阅了"}, {"nbt": "text", "interpret": true, "storage": "fzsd.extra.bbl:text"}, {"text": "计分板"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "订阅了"}, {"nbt": "text", "interpret": true, "storage": "fzsd.extra.bbl:text"}, {"text": "计分板"}]
@@ -0,0 +1,3 @@
execute if data storage fzsd:install fzsd.extra{bbl:1b} if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"text": "", "color": "green"}, {"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "fzsd.module.scoreboard.display.bedrock_broken_count - "}, {"nbt": "fzsd.scoreboard.text.bedrock_broken_count", "interpret": true, "storage": "fzsd:module"}]
execute if data storage fzsd:install fzsd.extra{bbl:1b} if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载扩展:破基岩榜"}]
@@ -2,7 +2,7 @@
## ##
scoreboard objectives remove fzsd.extra.bbl scoreboard objectives remove fzsd.extra.bbl
## ##
team remove fzsd.module.scoreboard.display.bedrock_broke_count team remove fzsd.module.scoreboard.display.bedrock_broken_count
## ##
data modify storage fzsd:install fzsd.extra.bbl set value 0b data modify storage fzsd:install fzsd.extra.bbl set value 0b
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载扩展:破基岩榜"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载扩展:破基岩榜"}]
@@ -0,0 +1,28 @@
{
"parent": "fzsd:game_event",
"criteria": {
"on_tools_exclude_axes_used_on_block": {
"trigger": "minecraft:item_used_on_block",
"conditions": {
"player": [
{
"condition": "minecraft:reference",
"name": "fzsd:is_real_player"
}
],
"item": {
"tag": "fzsd:tool/axes"
},
"location": {
"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
"block": {
"tag": "fzsd:stripped_blocks"
}
}
}
}
},
"rewards": {
"function": "fzsd:game_event/advancement/on_tools_used_on_block"
}
}
@@ -1,7 +1,7 @@
{ {
"parent": "fzsd:game_event", "parent": "fzsd:game_event",
"criteria": { "criteria": {
"on_tools_used_on_block": { "on_tools_exclude_axes_used_on_block": {
"__comment": "斧子剥树皮会触发两次!", "__comment": "斧子剥树皮会触发两次!",
"trigger": "minecraft:item_used_on_block", "trigger": "minecraft:item_used_on_block",
"conditions": { "conditions": {
@@ -12,7 +12,7 @@
} }
], ],
"item": { "item": {
"tag": "fzsd:tools" "tag": "fzsd:tools_exclude_axes"
} }
} }
} }
@@ -7,7 +7,6 @@
"player": [ "player": [
{ {
"condition": "minecraft:reference", "condition": "minecraft:reference",
"entity": "this",
"name": "fzsd:used_tool" "name": "fzsd:used_tool"
} }
] ]
@@ -1 +1 @@
data modify storage fzsd:global fzsd.api.dimension.name set value '{"nbt": "fzsd.cache.dimension.id", "storage": "fzsd:global"}' data modify storage fzsd:global fzsd.api.dimension.name set value '{"nbt": "fzsd.api.dimension.id", "storage": "fzsd:global"}'
+2 -2
View File
@@ -1,5 +1,5 @@
execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.0.0-beta.11'}} execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.0.5'}}
execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update
function fzsd:system/carpet/try_load_fzsd_score function fzsd:system/carpet/try_load_fzsd_score
function #fzsd:load function #fzsd:load
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "yellow"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "red"}]
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
## ##
scoreboard players operation @s fzsd.event.aviating_distance %= 200 fzsd.variable.integer scoreboard players operation @s fzsd.event.aviating_distance %= 200 fzsd.variable.integer
advancement revoke @s only fzsd:game_event/on_aviate_one_meter advancement revoke @s from fzsd:game_event/on_aviate_one_meter
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
## ##
scoreboard players set @s fzsd.event.death_count 0 scoreboard players set @s fzsd.event.death_count 0
advancement revoke @s only fzsd:game_event/on_dead advancement revoke @s from fzsd:game_event/on_dead
@@ -4,4 +4,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_entered_nether_portal function #fzsd:game_event/player/on_entered_nether_portal
## ##
advancement revoke @s only fzsd:game_event/on_entered_nether_portal advancement revoke @s from fzsd:game_event/on_entered_nether_portal
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_fished function #fzsd:game_event/player/on_fished
## ##
advancement revoke @s only fzsd:game_event/on_fished advancement revoke @s from fzsd:game_event/on_fished
@@ -10,4 +10,4 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
function #fzsd:game_event/player/on_hurt_entity_with_tools function #fzsd:game_event/player/on_hurt_entity_with_tools
## ##
advancement revoke @s only fzsd:game_event/on_hurt_entity_with_tools advancement revoke @s from fzsd:game_event/on_hurt_entity_with_tools
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_killed_mob_or_player function #fzsd:game_event/player/on_killed_mob_or_player
## ##
advancement revoke @s only fzsd:game_event/on_killed_mob_or_player advancement revoke @s from fzsd:game_event/on_killed_mob_or_player
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_piglin_trade function #fzsd:game_event/player/on_piglin_trade
## ##
advancement revoke @s only fzsd:game_event/on_piglin_trade advancement revoke @s from fzsd:game_event/on_piglin_trade
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_placed_block function #fzsd:game_event/player/on_placed_block
## ##
advancement revoke @s only fzsd:game_event/on_placed_block advancement revoke @s from fzsd:game_event/on_placed_block
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
## ##
scoreboard players operation @s fzsd.event.play_ticks %= 72000 fzsd.variable.integer scoreboard players operation @s fzsd.event.play_ticks %= 72000 fzsd.variable.integer
advancement revoke @s only fzsd:game_event/on_play_one_hour advancement revoke @s from fzsd:game_event/on_play_one_hour
@@ -10,4 +10,4 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
function #fzsd:game_event/player/on_shears_used_on_entity function #fzsd:game_event/player/on_shears_used_on_entity
## ##
advancement revoke @s only fzsd:game_event/on_shears_used_on_entity advancement revoke @s from fzsd:game_event/on_shears_used_on_entity
@@ -4,4 +4,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
## ##
scoreboard players operation @s fzsd.event.damage_taken %= 10 fzsd.variable.integer scoreboard players operation @s fzsd.event.damage_taken %= 10 fzsd.variable.integer
advancement revoke @s only fzsd:game_event/on_took_damage advancement revoke @s from fzsd:game_event/on_took_damage
@@ -1,5 +1,4 @@
# 调用者:advancements/fzsd:~ # 调用者:advancements/fzsd:~
##
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "在方块上使用了工具"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "在方块上使用了工具"}]
@@ -11,4 +10,5 @@ scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
function #fzsd:game_event/player/on_tools_used_on_block function #fzsd:game_event/player/on_tools_used_on_block
## ##
advancement revoke @s only fzsd:game_event/on_tools_used_on_block advancement revoke @s from fzsd:game_event/on_tool_axes_used_on_block
advancement revoke @s from fzsd:game_event/on_tools_exclude_axes_used_on_block
@@ -10,4 +10,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_unsneak function #fzsd:game_event/player/on_unsneak
## ##
advancement revoke @s until fzsd:game_event/on_unsneak advancement revoke @s through fzsd:game_event/on_unsneak
@@ -6,4 +6,4 @@ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_
function #fzsd:game_event/player/on_used_tool/reset_used_tool function #fzsd:game_event/player/on_used_tool/reset_used_tool
## ##
advancement revoke @s only fzsd:game_event/on_used_tool advancement revoke @s from fzsd:game_event/on_used_tool
@@ -7,4 +7,4 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
function #fzsd:game_event/player/on_villager_trade function #fzsd:game_event/player/on_villager_trade
## ##
advancement revoke @s only fzsd:game_event/on_villager_trade advancement revoke @s from fzsd:game_event/on_villager_trade
@@ -1,3 +1,3 @@
scoreboard players add @a[predicate=fzsd:is_real_player] fz.event.play_ticks 1 scoreboard players add @a[predicate=fzsd:is_real_player] fzsd.event.play_ticks 1
function #fzsd:game_event/on_tick function #fzsd:game_event/on_tick
schedule function fzsd:game_event/on_tick 1t replace schedule function fzsd:game_event/on_tick 1t replace
@@ -30,7 +30,4 @@ scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.eve
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_pickaxe scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_pickaxe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_shovel scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_shovel
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_sword scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_sword
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.offset scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.dig_offset
##
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
@@ -0,0 +1,2 @@
##
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
@@ -1,4 +1,4 @@
scoreboard players set @s fzsd.event.used_tool.offset 0 scoreboard players set @s fzsd.event.used_tool.dig_offset 0
scoreboard players set @s fzsd.event.used_tool.diamond_axe 0 scoreboard players set @s fzsd.event.used_tool.diamond_axe 0
scoreboard players set @s fzsd.event.used_tool.diamond_hoe 0 scoreboard players set @s fzsd.event.used_tool.diamond_hoe 0
scoreboard players set @s fzsd.event.used_tool.diamond_pickaxe 0 scoreboard players set @s fzsd.event.used_tool.diamond_pickaxe 0
@@ -3,4 +3,4 @@ execute store result storage fzsd:here fzsd.nether.x int 0.125 run data get enti
execute store result storage fzsd:here fzsd.nether.z int 0.125 run data get entity @s Pos[2] execute store result storage fzsd:here fzsd.nether.z int 0.125 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether" data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether"
function #fzsd:api/get_dimension_name function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]' data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]'
@@ -3,4 +3,5 @@ execute store result storage fzsd:here fzsd.overworld.x int 8 run data get entit
execute store result storage fzsd:here fzsd.overworld.z int 8 run data get entity @s Pos[2] execute store result storage fzsd:here fzsd.overworld.z int 8 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld" data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
function #fzsd:api/get_dimension_name function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]' data modify storage fzsd:here fzsd.message.append set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
## id
@@ -1 +1 @@
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:overworld"} run function fzsd:module/here/get_dimension_message/if_overworld execute if data entity @s {Dimension:"minecraft:overworld"} run function fzsd:module/here/get_dimension_message/if_overworld
@@ -1 +1 @@
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:the_nether"} run function fzsd:module/here/get_dimension_message/if_the_nether execute if data entity @s {Dimension:"minecraft:the_nether"} run function fzsd:module/here/get_dimension_message/if_the_nether
@@ -1,8 +1,8 @@
## fzsd.cache.pos已在install中初始化
execute store result storage fzsd:here fzsd.x int 1 run data get entity @s Pos[0] execute store result storage fzsd:here fzsd.x int 1 run data get entity @s Pos[0]
execute store result storage fzsd:here fzsd.y int 1 run data get entity @s Pos[1] execute store result storage fzsd:here fzsd.y int 1 run data get entity @s Pos[1]
execute store result storage fzsd:here fzsd.z int 1 run data get entity @s Pos[2] execute store result storage fzsd:here fzsd.z int 1 run data get entity @s Pos[2]
data modify storage fzsd:here fzsd.message.append set value '' data modify storage fzsd:here fzsd.message.append set value ''
data modify storage fzsd:here fzsd.dimension.name set from storage fzsd:global fzsd.api.dimension.name
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了位置信息"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了位置信息"}]
@@ -1 +1 @@
tellraw @a [{"selector": "@s"}, [{"text": "说:我在", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]] tellraw @a [{"text": ""}, [{"selector": "@s"}, {"text": "说:我在", "color": "white"}, {"nbt": "fzsd.dimension.name", "interpret": true, "storage": "fzsd:here"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]]
@@ -1 +1 @@
tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}] tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fzsd.dimension.name", "interpret": true, "storage": "fzsd:here"}, [{"text": " [", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}], {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
@@ -1,2 +1,2 @@
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @a [{"selector": "@s"}, [{"text": "说:我上次穿出的下界传送门位于", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]] execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @a [{"text": ""}, [{"selector": "@s"}, {"text": "说:我上次穿出的下界传送门位于", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.y"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]]
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"} execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
@@ -1,2 +1,2 @@
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s [{"text": "你上次穿出的下界传送门位于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]] execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s [{"text": "你上次穿出的下界传送门位于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": " [", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.y"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"} execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
@@ -1,7 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation # 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h", "color": "black"}
team modify fzsd.module.scoreboard.display.activation color black team modify fzsd.module.scoreboard.display.activation color black
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h", "color": "#202020"} team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h", "color": "black"}
@@ -1,7 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance # 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "black"}
team modify fzsd.module.scoreboard.display.aviating_distance color black team modify fzsd.module.scoreboard.display.aviating_distance color black
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "#202020"} team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "black"}
@@ -1,6 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel # 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "black"}'
team modify fzsd.module.scoreboard.display.carousel color black team modify fzsd.module.scoreboard.display.carousel color black
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "#202020"} team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "black"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 0 scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 0
@@ -1,7 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken # 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "black"}
team modify fzsd.module.scoreboard.display.damage_taken color black team modify fzsd.module.scoreboard.display.damage_taken color black
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "#202020"} team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "black"}
@@ -1,7 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/death_count # 调用者:#fzsd:module/scoreboard/display/set_text/death_count
data modify storage fzsd:module fzsd.scoreboard.text.death_count set value '{"text": "死亡榜", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.death_count set value '{"text": "死亡榜", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count
scoreboard objectives modify fzsd.module.scoreboard.display.death_count displayname {"text": "死亡榜", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.death_count displayname {"text": "死亡榜", "color": "black"}
team modify fzsd.module.scoreboard.display.death_count color black team modify fzsd.module.scoreboard.display.death_count color black
team modify fzsd.module.scoreboard.display.death_count displayName {"text": "死亡榜", "color": "#202020"} team modify fzsd.module.scoreboard.display.death_count displayName {"text": "死亡榜", "color": "black"}
@@ -1,7 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/dig_count # 调用者:#fzsd:module/scoreboard/display/set_text/dig_count
data modify storage fzsd:module fzsd.scoreboard.text.dig_count set value '{"text": "挖掘榜", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.dig_count set value '{"text": "挖掘榜", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count
scoreboard objectives modify fzsd.module.scoreboard.display.dig_count displayname {"text": "挖掘榜", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.dig_count displayname {"text": "挖掘榜", "color": "black"}
team modify fzsd.module.scoreboard.display.dig_count color black team modify fzsd.module.scoreboard.display.dig_count color black
team modify fzsd.module.scoreboard.display.dig_count displayName {"text": "挖掘榜", "color": "#202020"} team modify fzsd.module.scoreboard.display.dig_count displayName {"text": "挖掘榜", "color": "black"}
@@ -1,7 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/fishing_count # 调用者:#fzsd:module/scoreboard/display/set_text/fishing_count
data modify storage fzsd:module fzsd.scoreboard.text.fishing_count set value '{"text": "钓鱼榜", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.fishing_count set value '{"text": "钓鱼榜", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count
scoreboard objectives modify fzsd.module.scoreboard.display.fishing_count displayname {"text": "钓鱼榜", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.fishing_count displayname {"text": "钓鱼榜", "color": "black"}
team modify fzsd.module.scoreboard.display.fishing_count color black team modify fzsd.module.scoreboard.display.fishing_count color black
team modify fzsd.module.scoreboard.display.fishing_count displayName {"text": "钓鱼榜", "color": "#202020"} team modify fzsd.module.scoreboard.display.fishing_count displayName {"text": "钓鱼榜", "color": "black"}
@@ -1,7 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/general # 调用者:#fzsd:module/scoreboard/display/set_text/general
data modify storage fzsd:module fzsd.scoreboard.text.general set value '{"text": "总榜", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.general set value '{"text": "总榜", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general
scoreboard objectives modify fzsd.module.scoreboard.display.general displayname {"text": "总榜", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.general displayname {"text": "总榜", "color": "black"}
team modify fzsd.module.scoreboard.display.general color black team modify fzsd.module.scoreboard.display.general color black
team modify fzsd.module.scoreboard.display.general displayName {"text": "总榜", "color": "#202020"} team modify fzsd.module.scoreboard.display.general displayName {"text": "总榜", "color": "black"}
@@ -1,7 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/kill_count # 调用者:#fzsd:module/scoreboard/display/set_text/kill_count
data modify storage fzsd:module fzsd.scoreboard.text.kill_count set value '{"text": "击杀榜", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.kill_count set value '{"text": "击杀榜", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count
scoreboard objectives modify fzsd.module.scoreboard.display.kill_count displayname {"text": "击杀榜", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.kill_count displayname {"text": "击杀榜", "color": "black"}
team modify fzsd.module.scoreboard.display.kill_count color black team modify fzsd.module.scoreboard.display.kill_count color black
team modify fzsd.module.scoreboard.display.kill_count displayName {"text": "击杀榜", "color": "#202020"} team modify fzsd.module.scoreboard.display.kill_count displayName {"text": "击杀榜", "color": "black"}
@@ -1,7 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/placement_count # 调用者:#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "black"}
team modify fzsd.module.scoreboard.display.placement_count color black team modify fzsd.module.scoreboard.display.placement_count color black
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "#202020"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "black"}
@@ -1,7 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/trade_count # 调用者:#fzsd:module/scoreboard/display/set_text/trade_count
data modify storage fzsd:module fzsd.scoreboard.text.trade_count set value '{"text": "交易榜", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.trade_count set value '{"text": "交易榜", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count
scoreboard objectives modify fzsd.module.scoreboard.display.trade_count displayname {"text": "交易榜", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.trade_count displayname {"text": "交易榜", "color": "black"}
team modify fzsd.module.scoreboard.display.trade_count color black team modify fzsd.module.scoreboard.display.trade_count color black
team modify fzsd.module.scoreboard.display.trade_count displayName {"text": "交易榜", "color": "#202020"} team modify fzsd.module.scoreboard.display.trade_count displayName {"text": "交易榜", "color": "black"}
@@ -2,4 +2,4 @@
data modify storage fzsd:install fzsd.global set value 0b data modify storage fzsd:install fzsd.global set value 0b
## ##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "卸载完成!"}] tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "卸载完成!"}]
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:game_event/install"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:game_event/player/on_broke_block_with_tool/calculate_dig_score"
]
}
@@ -1,6 +1,5 @@
{ {
"replace": false, "replace": false,
"values": [ "values": [
] ]
} }
@@ -1,6 +1,7 @@
{ {
"replace": false, "replace": false,
"values": [ "values": [
"fzsd:game_event/player/on_broke_block_with_tool/on_used_tool" "#fzsd:game_event/player/on_broke_block_with_tool/calculate_dig_score",
"fzsd:game_event/player/on_broke_block_with_tool/try_trigger"
] ]
} }
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:game_event/uninstall"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:logger/install"
]
}
@@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"fzsd:logger/uninstall"
]
}
@@ -6,6 +6,7 @@
"#fzsd:module/scoreboard/display/set_text", "#fzsd:module/scoreboard/display/set_text",
"fzsd:module/scoreboard/display/carousel/loop", "fzsd:module/scoreboard/display/carousel/loop",
"fzsd:module/scoreboard/load", "fzsd:module/scoreboard/load",
"fzsd.extra.bbl:try_install" "fzsd.extra.bbl:try_install",
"fzsd.extra.bbl:load"
] ]
} }
@@ -2,7 +2,7 @@
"replace": false, "replace": false,
"values": [ "values": [
"fzsd:system/install/install", "fzsd:system/install/install",
"fzsd:logger/install", "#fzsd:logger/install",
"fzsd:game_event/install" "#fzsd:game_event/install"
] ]
} }
@@ -1,8 +1,8 @@
{ {
"replace": false, "replace": false,
"values": [ "values": [
"fzsd:game_event/uninstall", "#fzsd:game_event/uninstall",
"fzsd:logger/uninstall", "#fzsd:logger/uninstall",
"fzsd:system/uninstall/uninstall" "fzsd:system/uninstall/uninstall"
] ]
} }
@@ -0,0 +1,10 @@
{
"replace": false,
"values": [
"#fzsd:tool/hoes",
"#fzsd:tool/pickaxes",
"#fzsd:tool/shears",
"#fzsd:tool/shovels",
"#fzsd:tool/swords"
]
}
+373 -69
View File
@@ -1,29 +1,130 @@
// 计分板模块扩展插件 // 计分板模块扩展插件
// 忽略假人分数 // 忽略假人分数
// **请勿修改文件名** // **请勿修改文件名**
global_app_version = '1.0-beta.8';
//** 工具函数 **//
contains(list, value) -> (
return(list ~ value != null);
);
debug(msg) -> (
logger('debug', msg);
return();
);
require_not_null(value) -> (
if(value == null, throw('空指针异常!'));
return(value);
);
require_version(requirement) -> (
req_0 = slice(requirement, 0, 1);
req_1 = slice(requirement, 1, 2);
if(req_0 == '>',
if(req_1 == '=',
req_ver = split('>=|\\.', requirement);
print(player('all'), req_ver);
cur_ver = split('\\.', global_carpet_version);
return(number(req_ver:1) >= number(cur_ver:0)
&& number(req_ver:2) >= number(cur_ver:1)
&& number(req_ver:3) >= number(cur_ver:2));
);
req_ver = split('>|\\.', requirement);
print(player('all'), req_ver);
cur_ver = split('\\.', global_carpet_version);
return(number(req_ver:1) > number(cur_ver:0)
&& number(req_ver:2) > number(cur_ver:1)
&& number(req_ver:3) > number(cur_ver:2));
);
if(req_0 == '<',
if(req_1 == '=',
req_ver = split('<=|\\.', requirement);
print(player('all'), req_ver);
cur_ver = split('\\.', global_carpet_version);
return(number(req_ver:1) <= number(cur_ver:0)
&& number(req_ver:2) <= number(cur_ver:1)
&& number(req_ver:3) <= number(cur_ver:2));
);
req_ver = split('<|\\.', requirement);
print(player('all'), req_ver);
cur_ver = split('\\.', global_carpet_version);
return(number(req_ver:1) < number(cur_ver:0)
&& number(req_ver:2) < number(cur_ver:1)
&& number(req_ver:3) < number(cur_ver:2));
);
return(false);
);
//** 主要逻辑 **//
global_app_name = system_info('app_name');
global_app_version = '1.1-beta.1';
global_carpet_version = split('\\+', system_info('scarpet_version')):0;
global_current_scoreboard_list = [
'fzsd.module.scoreboard.display.activation',
'fzsd.module.scoreboard.display.damage_taken',
'fzsd.module.scoreboard.display.death_count',
'fzsd.module.scoreboard.display.dig_count',
'fzsd.module.scoreboard.display.fishing_count',
'fzsd.module.scoreboard.display.kill_count',
'fzsd.module.scoreboard.display.trade_count',
'fzsd.module.scoreboard.display.bedrock_broken_count',
'fzsd.module.scoreboard.display.aviating_distance',
'fzsd.module.scoreboard.display.placement_count'
];
__config() -> { __config() -> {
'scope' -> 'global', 'scope' -> 'global',
'requires' -> { 'requires' -> {
'carpet' -> '>=1.4.45', 'carpet' -> '>=1.4.45',
'minecraft' -> '>=1.17' 'minecraft' -> '>=1.18'
}, },
'command_permission' -> 4, 'command_permission' -> 2,
'commands' -> { 'commands' -> {
'' -> 'help', '' -> 'help',
'help' -> 'help', 'help' -> 'help',
'delete_old <delete_old>' -> 'delete_old', 'delete <version>' -> 'command_delete',
'update_from <update_from>' -> 'update_from', 'update <version>' -> 'command_update',
'restore_from_stats' -> 'restore_from_stats', 'restore whitelist' -> ['command_restore', null, null],
'recalculate_total' -> 'recalculate_total_scores', 'restore whitelist <scoreboardID>' -> _(scoreboardID) -> command_restore(null, scoreboardID),
'commandPlayer <boolean>' -> 'command_player' 'restore player <playerName>' -> ['command_restore', null],
'restore player <playerName> <scoreboardID>' -> 'command_restore',
'restore <custom> whitelist <trade_count>' -> _(custom, trade_count) -> command_restore_trade_count_confirm(custom, null, trade_count),
'restore <custom> player <playerName> <trade_count>' -> 'command_restore_trade_count_confirm',
'recalculate <scoreboardID>' -> 'command_recalculate_total_score',
'recalculate' -> ['command_recalculate_total_score', null],
'commandPlayer <permissionType>' -> 'carpet_command_player',
'reset <scoreboardPlayer> <scoreboardID>' -> 'command_reset',
'reset <scoreboardPlayer>' -> ['command_reset', null],
'set <playerName> <scoreboardID> <score>' -> 'command_set'
}, },
'arguments' -> { 'arguments' -> {
'boolean' -> { 'trade_count' -> {
'type' -> 'bool' 'type' -> 'term',
'suggest' -> ['fzsd.module.scoreboard.display.trade_count']
}, },
'update_from' -> { 'playerName' -> {
'type' -> 'term',
'suggester' -> _(args) -> player('all')
},
'scoreboardID' -> {
'type' -> 'term',
'suggest' -> global_current_scoreboard_list
},
'scoreboardPlayer' -> {
'type' -> 'term',
'suggester' -> _(args) -> get_scoreboard_player_list()
},
'permissionType' -> {
'type' -> 'term',
'suggest' -> [
'true',
'false',
'ops'
]
},
'version' -> {
'type' -> 'term', 'type' -> 'term',
'suggest' -> [ 'suggest' -> [
'2.x', '2.x',
@@ -32,18 +133,34 @@ __config() -> {
'3.0-beta.10' '3.0-beta.10'
] ]
}, },
'delete_old' -> { 'score' -> {
'type' -> 'int',
'suggest' -> []
},
'custom' -> {
'type' -> 'term', 'type' -> 'term',
'suggest' -> [ 'suggest' -> []
'2.x',
'3.0-beta.4',
'3.0-beta.9'
]
} }
} }
}; };
__on_start() -> ( __on_start() -> (
// 读取配置文件
global_config = read_file('config', 'json');
if(global_config == null, // carpet 1.4.69 兼容
global_config = {};
);
if(length(global_config) == 0, // 读取失败或不存在
delete_file('config', 'json'); // 避免一些意外的问题
global_config:'config_version' = '1.0.0'; // 占位用无实际作用
if(require_version('>=1.99.99'), // 等待新功能支持
global_config:'allow_spawn_whitelist_player' = false;
write_file('config', 'json', global_config);
,
// else
write_file('config', 'json', global_config);
);
);
global_team_cache = read_file('team_cache', 'json'); global_team_cache = read_file('team_cache', 'json');
if(global_team_cache == null, // carpet 1.4.69 兼容 if(global_team_cache == null, // carpet 1.4.69 兼容
global_team_cache = {}; global_team_cache = {};
@@ -56,28 +173,85 @@ __on_close() -> (
write_file('team_cache', 'json', global_team_cache); write_file('team_cache', 'json', global_team_cache);
); );
if(require_version('>=1.99.99'), // 等待新功能支持
__on_player_command(player, message) -> (
print(player('all'), 'command!');
if(length(message) > 7
&& slice(message, 0, 7) == '/player'
&& !(global_config:'allow_spawn_whitelist_player'),
return('cancel');
);
);
);
__on_player_connects(player) -> ( __on_player_connects(player) -> (
player_type = player ~ 'player_type'; player_type = player ~ 'player_type';
player_team = player ~ 'team'; player_team = player ~ 'team';
player_name = player ~ 'name'; player_name = player ~ 'name';
if(player_type == 'fake' && player_team != 'fzsd.module.scoreboard.fake', if(player_type == 'fake',
( (
if(player_team != 'fzsd.module.scoreboard.fake',
global_team_cache:player_name = player_team; global_team_cache:player_name = player_team;
);
team_add('fzsd.module.scoreboard.fake', player); team_add('fzsd.module.scoreboard.fake', player);
print(player('all'), '↑假的');
), ),
player_type == 'shadow' && player_team != 'fzsd.module.scoreboard.shadow', player_type == 'shadow',
( (
if(player_team != 'fzsd.module.scoreboard.shadow',
global_team_cache:player_name = player_team; global_team_cache:player_name = player_team;
);
team_add('fzsd.module.scoreboard.shadow', player); team_add('fzsd.module.scoreboard.shadow', player);
print(player('all'), '↑挂机');
), ),
try_restore_team_from_cache(player); try_restore_team_from_cache(player);
); );
); );
__on_player_disconnects(player, reason) -> ( __on_player_disconnects(player, reason) -> (
player_type = player ~ 'player_type';
if(player_type == 'fake' && player_team != 'fzsd.module.scoreboard.fake',
(
print(player('all'), '↓假的');
),
player_type == 'shadow' && player_team != 'fzsd.module.scoreboard.shadow',
(
print(player('all'), '↓挂机');
)
);
try_restore_team_from_cache(player); try_restore_team_from_cache(player);
); );
// 获取所有计分板下的所有玩家列表
get_scoreboard_player_list() -> (
set = m();
for(global_current_scoreboard_list,
for(scoreboard(_),
if(_ ~ '\\w',
put(set:_, null);
);
);
);
return(keys(set));
);
// 重置玩家计分板分数
command_reset(player, scoreboard) -> (
if(scoreboard == null,
for(scoreboard(),
scoreboard_remove(_, player);
);
command_recalculate_total_score(null);
print('已重置' + player + '的所有分数');
return();
);
scoreboard_remove(scoreboard, player);
command_recalculate_total_score(scoreboard);
print('已重置' + player + '' + scoreboard + '分数');
return();
);
// 尝试从缓存恢复玩家队伍玩家/假人上下线时执行
try_restore_team_from_cache(player) -> ( try_restore_team_from_cache(player) -> (
player_team = player ~ 'team'; player_team = player ~ 'team';
player_name = player ~ 'name'; player_name = player ~ 'name';
@@ -99,11 +273,15 @@ help() -> (
return(); return();
); );
delete_old(fzsd_version) -> ( // 删除旧版的计分板
if(fzsd_version == '3.0-beta.9', command_delete(fzsd_version) -> (
if(fzsd_version == '3.0-beta.10',
( (
old_scoreboards = ['fzsd.extra.bbl.display']; scoreboard_remove('fzsd.module.scoreboard.display.bedrock_broke_count');
for(old_scoreboards, scoreboard_remove(_)); ),
fzsd_version == '3.0-beta.9',
(
scoreboard_remove('fzsd.extra.bbl.display');
), ),
fzsd_version == '2.x', fzsd_version == '2.x',
( (
@@ -126,19 +304,19 @@ delete_old(fzsd_version) -> (
return(); return();
); );
update_from(fzsd_version) -> ( // 从某一旧版升级
command_update(fzsd_version) -> (
if(fzsd_version == '3.0-beta.10', if(fzsd_version == '3.0-beta.10',
( (
merge_score('fzsd.module.scoreboard.display.bedrock_broke_count', 'fzsd.module.scoreboard.display.bedrock_broken_count', fzsd_version);
command_delete(fzsd_version);
scoreboard_remove('fzsd.module.scoreboard.display.placement_count', '总放置方块数'); scoreboard_remove('fzsd.module.scoreboard.display.placement_count', '总放置方块数');
scoreboard_remove('fzsd.module.scoreboard.display.general', '总放置方块数');
), ),
fzsd_version == '3.0-beta.9', fzsd_version == '3.0-beta.9',
( (
params = [ merge_score('fzsd.extra.bbl.display', 'fzsd.module.scoreboard.display.bedrock_broken_count', fzsd_version);
['fzsd.extra.bbl.display', 'fzsd.module.scoreboard.display.bedrock_broke_count'] command_delete(fzsd_version);
];
for(params, merge_score(..._, fzsd_version));
// 清除旧计分板
delete_old(fzsd_version);
), ),
fzsd_version == '2.x', fzsd_version == '2.x',
( (
@@ -150,12 +328,11 @@ update_from(fzsd_version) -> (
['fishingCounter', 'fzsd.module.scoreboard.display.fishing_count'], ['fishingCounter', 'fzsd.module.scoreboard.display.fishing_count'],
['killCounter', 'fzsd.module.scoreboard.display.kill_count'], ['killCounter', 'fzsd.module.scoreboard.display.kill_count'],
['tradingCounter', 'fzsd.module.scoreboard.display.trade_count'], ['tradingCounter', 'fzsd.module.scoreboard.display.trade_count'],
['bedrockBreaked', 'fzsd.module.scoreboard.display.bedrock_broke_count'], ['bedrockBreaked', 'fzsd.module.scoreboard.display.bedrock_broken_count'],
['fz.aviate1m', 'fzsd.module.scoreboard.display.aviating_distance'] ['fz.aviate1m', 'fzsd.module.scoreboard.display.aviating_distance']
]; ];
for(params, merge_score(..._, fzsd_version)); for(params, merge_score(..._, fzsd_version));
// 清除旧计分板 command_delete(fzsd_version);
delete_old(fzsd_version);
), ),
fzsd_version == '3.0-beta.4', fzsd_version == '3.0-beta.4',
( (
@@ -167,22 +344,22 @@ update_from(fzsd_version) -> (
['fz.module.scoreboard.display.fishing_count', 'fzsd.module.scoreboard.display.fishing_count'], ['fz.module.scoreboard.display.fishing_count', 'fzsd.module.scoreboard.display.fishing_count'],
['fz.module.scoreboard.display.kill_count', 'fzsd.module.scoreboard.display.kill_count'], ['fz.module.scoreboard.display.kill_count', 'fzsd.module.scoreboard.display.kill_count'],
['fz.module.scoreboard.display.trade_count', 'fzsd.module.scoreboard.display.trade_count'], ['fz.module.scoreboard.display.trade_count', 'fzsd.module.scoreboard.display.trade_count'],
['fz.module.scoreboard.display.bedrock_broke_count', 'fzsd.module.scoreboard.display.bedrock_broke_count'], ['fz.module.scoreboard.display.bedrock_broke_count', 'fzsd.module.scoreboard.display.bedrock_broken_count'],
['fz.module.scoreboard.display.aviating_distance', 'fzsd.module.scoreboard.display.aviating_distance'], ['fz.module.scoreboard.display.aviating_distance', 'fzsd.module.scoreboard.display.aviating_distance'],
['fz.module.scoreboard.display.placement_count', 'fzsd.module.scoreboard.display.placement_count'] ['fz.module.scoreboard.display.placement_count', 'fzsd.module.scoreboard.display.placement_count']
]; ];
for(params, merge_score(..._, fzsd_version)); for(params, merge_score(..._, fzsd_version));
// 清除旧计分板 command_delete(fzsd_version);
delete_old(fzsd_version);
), ),
print('参数错误!'); print('参数错误!');
return(); return();
); );
recalculate_total_scores(); command_recalculate_total_score(null);
print('已从' + fzsd_version + '升级!'); print('已从' + fzsd_version + '升级!');
return(); return();
); );
// 将两计分板分数合并到后者
merge_score(from, to, fzsd_version) -> ( merge_score(from, to, fzsd_version) -> (
// 如果目标计分板不存在则创建 // 如果目标计分板不存在则创建
if(scoreboard() ~ to == null, scoreboard_add(to)); if(scoreboard() ~ to == null, scoreboard_add(to));
@@ -215,7 +392,8 @@ merge_score(from, to, fzsd_version) -> (
return(); return();
); );
// 因为新计分板允许玩家自定义显示的总榜名称故续做复杂判断才能使脚本确定之 // 获取承载总榜数据的玩家名
// 因为新计分板允许玩家自定义显示的总榜名称故做复杂判断才能使脚本确定用来承载总榜数据的玩家名
get_total_score_name_new(scoreboard) -> ( get_total_score_name_new(scoreboard) -> (
INT_MIN = -2147483648; INT_MIN = -2147483648;
// 获取系统总榜id // 获取系统总榜id
@@ -235,7 +413,7 @@ get_total_score_name_new(scoreboard) -> (
// 将总分赋值到显示计分板上 // 将总分赋值到显示计分板上
display_total_score(scoreboard); display_total_score(scoreboard);
// 查找榜内最低分 // 查找显示计分板内的最低分玩家名
last_min_player = null; last_min_player = null;
for(scoreboard(scoreboard), for(scoreboard(scoreboard),
if(last_min_player == null, if(last_min_player == null,
@@ -259,29 +437,17 @@ get_total_score_name_new(scoreboard) -> (
); );
display_total_score(scoreboard); display_total_score(scoreboard);
// 返回榜内最低分的名称 // 返回榜内最低分的玩家名承载总榜数据的玩家名
return(last_min_player); return(last_min_player);
); );
recalculate_total_scores() -> ( // 重算总分scoreboard == null 时重算所有总分
scoreboards = [ command_recalculate_total_score(scoreboard) -> (
'fzsd.module.scoreboard.display.activation', if(scoreboard == null,
'fzsd.module.scoreboard.display.damage_taken', for(global_current_scoreboard_list, command_recalculate_total_score(_));
'fzsd.module.scoreboard.display.death_count',
'fzsd.module.scoreboard.display.dig_count',
'fzsd.module.scoreboard.display.fishing_count',
'fzsd.module.scoreboard.display.kill_count',
'fzsd.module.scoreboard.display.trade_count',
'fzsd.module.scoreboard.display.bedrock_broke_count',
'fzsd.module.scoreboard.display.placement_count',
'fzsd.module.scoreboard.display.aviating_distance'
];
for(scoreboards,recalculate_total_score(_, get_total_score_name_new(_)));
print('已重新计算总分!');
return(); return();
); );
total_score_name_new = get_total_score_name_new(scoreboard);
recalculate_total_score(scoreboard, total_score_name_new) -> (
// 计算总分 // 计算总分
total_score = 0; total_score = 0;
for(scoreboard(scoreboard), for(scoreboard(scoreboard),
@@ -299,6 +465,7 @@ recalculate_total_score(scoreboard, total_score_name_new) -> (
return(); return();
); );
// 使用数据包函数标签将总分赋值到显示计分板上
display_total_score(scoreboard) -> ( display_total_score(scoreboard) -> (
// 获取计算总榜的函数标签名 // 获取计算总榜的函数标签名
str_1 = split('\\.', scoreboard); str_1 = split('\\.', scoreboard);
@@ -308,27 +475,164 @@ display_total_score(scoreboard) -> (
return(); return();
); );
restore_from_stats() -> ( // 恢复计分板分数player == null 时恢复所有玩家分数scoreboard == null 时恢复所有计分板分数
print('暂未开发'); command_restore(player, scoreboard) -> (
if(player == null,
i = 0;
for(keys(system_info('server_whitelist')),
i += 1;
if(i > 10,
game_tick(50);
i = 0;
);
restore_score(_, scoreboard);
);
if(scoreboard == null,
(
print('重置交易榜会丢失猪灵交易分数,请输入\n“/' + global_app_name + ' restore confirm whitelist fzsd.module.scoreboard.display.trade_count”继续执行');
print('无法还原破基岩榜,已忽略');
print('已恢复所有玩家的所有分数');
),
if(scoreboard == 'fzsd.module.scoreboard.display.trade_count',
print('重置交易榜会丢失猪灵交易分数,请输入\n“/' + global_app_name + ' restore confirm whitelist fzsd.module.scoreboard.display.trade_count”继续执行');
,
scoreboard == 'fzsd.module.scoreboard.display.bedrock_broken_count',
print('无法还原破基岩榜,已忽略');
,
print('已恢复所有玩家的' + scoreboard + '分数');
);
);
return();
);
if(scoreboard == null,
for(global_current_scoreboard_list, restore_score(player, _));
print('重置交易榜会丢失猪灵交易分数,请输入\n“/' + global_app_name + ' restore confirm player <playerName> fzsd.module.scoreboard.display.trade_count”继续执行');
print('无法还原破基岩榜,已忽略');
print('已恢复' + player + '的所有分数');
return();
);
if(restore_score(player, scoreboard),
print('已恢复' + player + '' + scoreboard + '分数');
,
if(scoreboard == 'fzsd.module.scoreboard.display.trade_count',
print('重置交易榜会丢失猪灵交易分数,请输入\n“/' + global_app_name + ' restore confirm whitelist fzsd.module.scoreboard.display.trade_count”继续执行');
,
scoreboard == 'fzsd.module.scoreboard.display.bedrock_broken_count',
print('无法还原破基岩榜,已忽略');
);
);
return(); return();
); );
merge_stat(scoreboard, ...stats) -> ( // 恢复玩家的计分板分数
print('暂未开发'); restore_score(player_name, scoreboard) -> (
require_not_null(player_name);
if(scoreboard == null,
for(global_current_scoreboard_list, restore_score(player_name, _));
return();
);
player = player(player_name);
player_is_offline = false;
if(player == null,
(
run('player ' + player_name + ' spawn at ~ ~ ~ facing 0 0 in minecraft:overworld in survival');
player_is_offline = true;
player = player(player_name);
)
);
if(scoreboard == 'fzsd.module.scoreboard.display.activation',
(
play_ticks = statistic(player, 'custom', 'play_time');
scoreboard('fzsd.event.play_ticks', player, play_ticks%72000);
scoreboard(scoreboard, player, play_ticks/72000);
),
scoreboard == 'fzsd.module.scoreboard.display.damage_taken',
scoreboard(scoreboard, player, statistic(player, 'custom', 'damage_taken')/10);
,
scoreboard == 'fzsd.module.scoreboard.display.death_count',
restore_from_stat(scoreboard, player, 'custom', 'deaths');
,
scoreboard == 'fzsd.module.scoreboard.display.dig_count',
(
scoreboard(scoreboard, player, 0);
for(block_list(),
append_from_stat(scoreboard, player, 'mined', _);
);
),
scoreboard == 'fzsd.module.scoreboard.display.fishing_count',
scoreboard(scoreboard, player, statistic(player, 'custom', 'fish_caught'));
,
scoreboard == 'fzsd.module.scoreboard.display.kill_count',
(
scoreboard(scoreboard, player, 0);
for(entity_types('living'),
append_from_stat(scoreboard, player, 'killed', _);
);
),
scoreboard == 'fzsd.module.scoreboard.display.trade_count',
return(false);
,
scoreboard == 'fzsd.module.scoreboard.display.bedrock_broken_count',
return(false);
,
scoreboard == 'fzsd.module.scoreboard.display.aviating_distance',
scoreboard(scoreboard, player, statistic(player, 'custom', 'aviate_one_cm')/200);
,
scoreboard == 'fzsd.module.scoreboard.display.placement_count',
(
scoreboard(scoreboard, player, 0);
for(block_list(),
append_from_stat(scoreboard, player, 'used', _);
);
),
print('未识别的计分板ID' + scoreboard);
return(false);
);
command_recalculate_total_score(scoreboard);
if(player_is_offline,
world_spawn = system_info('world_spawn_point');
run('spreadplayers ' + world_spawn:0 + ' ' + world_spawn:2 + ' 0 10 false ' + player);
run('player ' + player + ' kill');
);
return(true);
);
// 确定恢复交易榜
command_restore_trade_count_confirm(confirm, player, trade_count) -> (
if(confirm != 'confirm' || trade_count != 'fzsd.module.scoreboard.display.trade_count',
print('命令格式错误!');
return();
);
if(player == null,
for(keys(system_info('server_whitelist')),
restore_from_stat(scoreboard, _, 'custom', 'traded_with_villager');
);
return();
);
restore_from_stat(scoreboard, player, 'custom', 'traded_with_villager');
return(); return();
); );
command_player(boolean) -> ( restore_from_stat(scoreboard, player, category, entry) -> (
print(run('carpet setDefault commandPlayer ' + str(boolean)):1:0); scoreboard(scoreboard, player, statistic(player, category, entry));
); );
// 工具函数 append_from_stat(scoreboard, player, category, entry) -> (
scoreboard(scoreboard, player,
contains(list, value) -> ( statistic(player, category, entry) + scoreboard(scoreboard, player)
return(list ~ value != null); );
); );
debug(msg) -> ( // 修改地毯假人规则
logger('debug', msg); carpet_command_player(level) -> (
print(run('carpet setDefault commandPlayer ' + level):1:0);
return(); return();
); );
// 设置玩家的计分板分数
command_set(player, scoreboard, score) -> (
i = scoreboard(scoreboard, player, score);
print('玩家' + player + '修改前的分数为:' + i);
command_recalculate_total_score(scoreboard);
return(i);
);