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dev/3.0
...
v3.1.0.rc.1
| Author | SHA1 | Date | |
|---|---|---|---|
| 05853884de | |||
| 5ea4c7461f | |||
| 648898966e | |||
| 153439abfc | |||
| b4b296ea9b |
Vendored
+2
-3
@@ -17,7 +17,6 @@
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"storageText": "{\"nbt\": \"${1:NBT}\", \"interpret\": true, \"storage\": \"${2:A namespaced ID}\"}",
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"storageText": "{\"nbt\": \"${1:NBT}\", \"interpret\": true, \"storage\": \"${2:A namespaced ID}\"}",
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"ifInstalled": "execute if data storage fzsd:installed fzsd.module{${1:module_name}:1b} run ${tellraw}"
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"ifInstalled": "execute if data storage fzsd:installed fzsd.module{${1:module_name}:1b} run ${tellraw}"
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},
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},
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"datapack.env.cmdVersion": "1.19",
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"datapack.env.cmdVersion": "1.20",
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"datapack.env.jsonVersion": "1.19",
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"datapack.env.dataVersion": "1.20"
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"datapack.env.dataVersion": "1.19"
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}
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}
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@@ -1,9 +1,9 @@
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FZSD许可协议
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FZSD许可协议
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2022/11/19 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE
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2023/6/6 https://gitee.com/harvey-husky/fz-survival-datapack/blob/dev/3.0/LICENSE
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版权所有 © 2019-2022 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356>
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版权所有 © 2019-2023 延皓<https://gitee.com/harvey-husky><https://space.bilibili.com/677233356>
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定义:
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定义:
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“该许可协议”指FZSD许可协议。
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“该许可协议”指FZSD许可协议。
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@@ -1,18 +1,17 @@
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# 消极怠工中,相信你们可以自己写出更好用的!:)
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# FZ生存数据包
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# FZ生存数据包
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为FZ服务器写的Minecraft生存辅助数据包
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为FZ服务器写的Minecraft生存辅助数据包
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#### @Author: Harvey_Husky
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#### @Author: Harvey_Husky
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#### Copyright (C) 2019-2022 Harvey_Husky
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#### Copyright (C) 2019-2023 Harvey_Husky
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[Bilibili专栏](https://www.bilibili.com/read/cv4267319)(年久失修)
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[Bilibili专栏](https://www.bilibili.com/read/cv4267319)(年久失修)
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## 安装教程
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## 安装教程
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1. 兼容性
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1. 兼容性
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- `数据包 v3.1.x` 支持 `Minecraft 1.20.x`
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- `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x`
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- `数据包 v3.0.x` 支持 `Minecraft 1.18.2-1.19.x`
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- `数据包 v2.2.x` 支持 `Minecraft 1.19.x`
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- `数据包 v2.2.x` 支持 `Minecraft 1.19.x`
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- `数据包 v2.1.x` 支持 `Minecraft 1.17.x-1.18.x`
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- `数据包 v2.1.x` 支持 `Minecraft 1.17.x-1.18.x`
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@@ -25,9 +24,9 @@
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7. 执行 `reload` 指令(或重新打开存档;在一些第三方服务端中可能需要改为`/minecraft:reload`)
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7. 执行 `reload` 指令(或重新打开存档;在一些第三方服务端中可能需要改为`/minecraft:reload`)
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# FZ生存数据包 3.0
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# FZ生存数据包 3.1
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[](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [](https://minecraft.net/)
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[](https://gitee.com/harvey-husky/FZ-sDatapack/releases) [](https://minecraft.net/)
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> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
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> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)
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@@ -68,7 +67,7 @@
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- 需要安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
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- 需要安装 [Carpet Mod](https://github.com/gnembon/fabric-carpet/releases)
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- 从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` )
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- 从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` )
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- 脚本:
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- 脚本:
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- `fzsd_score.sc`(**开发中!此处列举目前已完成的**):
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- `fzsd_score.sc`:
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- 可避免Carpet假人污染计分板
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- 可避免Carpet假人污染计分板
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- 可以标记哪些玩家是假人
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- 可以标记哪些玩家是假人
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- *注:请不要使用为假人名添加“bot”前缀的carpet扩展,本插件不支持此类假人!*
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- *注:请不要使用为假人名添加“bot”前缀的carpet扩展,本插件不支持此类假人!*
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@@ -4,7 +4,7 @@
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"on_placed_block": {
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"on_placed_block": {
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"trigger": "minecraft:placed_block",
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"trigger": "minecraft:placed_block",
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"conditions": {
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"conditions": {
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"player": [
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"location": [
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{
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{
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"condition": "minecraft:reference",
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"condition": "minecraft:reference",
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"name": "fzsd:is_real_player"
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"name": "fzsd:is_real_player"
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@@ -4,10 +4,24 @@
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"on_placed_liquid": {
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"on_placed_liquid": {
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"trigger": "minecraft:placed_block",
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"trigger": "minecraft:placed_block",
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"conditions": {
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"conditions": {
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"item": {
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"location": [
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"tag": "fzsd:bucket_of_liquid"
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{
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"condition": "minecraft:reference",
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"name": "fzsd:is_real_player"
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},
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{
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"condition": "minecraft:location_check",
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"predicate": {
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"block": {
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"tag": "fzsd:liquid"
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}
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}
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}
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}
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}
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}
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]
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}
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}
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},
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"rewards": {
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"function": "fzsd:game_event/advancement/on_placed_block/on_placed_liquid"
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}
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}
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}
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}
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@@ -0,0 +1,31 @@
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{
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"parent": "fzsd:game_event/on_placed_block",
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"criteria": {
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"on_placed_solid": {
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"trigger": "minecraft:placed_block",
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"conditions": {
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"location": [
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{
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"condition": "minecraft:reference",
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"name": "fzsd:is_real_player"
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},
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{
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"condition": "minecraft:inverted",
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"term":
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{
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"condition": "minecraft:location_check",
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"predicate": {
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"block": {
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"tag": "fzsd:liquid"
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}
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}
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}
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}
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]
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}
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}
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},
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"rewards": {
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"function": "fzsd:game_event/advancement/on_placed_block/on_placed_solid"
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}
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}
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@@ -4,22 +4,28 @@
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"on_tools_exclude_axes_used_on_block": {
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"on_tools_exclude_axes_used_on_block": {
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"trigger": "minecraft:item_used_on_block",
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"trigger": "minecraft:item_used_on_block",
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"conditions": {
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"conditions": {
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"player": [
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"location": [
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{
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{
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"condition": "minecraft:reference",
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"condition": "minecraft:reference",
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"name": "fzsd:is_real_player"
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"name": "fzsd:is_real_player"
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}
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],
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"item": {
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"tag": "fzsd:tool/axes"
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},
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},
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"location": {
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{
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"condition": "minecraft:match_tool",
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"predicate": {
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"tag": "fzsd:tool/axes"
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}
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},
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{
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"condition": "minecraft:location_check",
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"predicate": {
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"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
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"__comment": "斧子剥树皮会触发两次,所以用目标方块限定只触发一次",
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"block": {
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"block": {
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"tag": "fzsd:stripped_blocks"
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"tag": "fzsd:stripped_blocks"
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}
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}
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}
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}
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}
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}
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]
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}
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}
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}
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},
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},
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"rewards": {
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"rewards": {
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@@ -5,16 +5,19 @@
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"__comment": "斧子剥树皮会触发两次!",
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"__comment": "斧子剥树皮会触发两次!",
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"trigger": "minecraft:item_used_on_block",
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"trigger": "minecraft:item_used_on_block",
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"conditions": {
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"conditions": {
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"player": [
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"location": [
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{
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{
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"condition": "minecraft:reference",
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"condition": "minecraft:reference",
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"name": "fzsd:is_real_player"
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"name": "fzsd:is_real_player"
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}
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},
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],
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{
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"item": {
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"condition": "minecraft:match_tool",
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"predicate": {
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"tag": "fzsd:tools_exclude_axes"
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"tag": "fzsd:tools_exclude_axes"
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}
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}
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}
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}
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]
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}
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}
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}
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},
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},
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"rewards": {
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"rewards": {
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@@ -16,18 +16,11 @@
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"flags": {
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"flags": {
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"is_sneaking": false
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"is_sneaking": false
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},
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},
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"__comment_type_specific": "1.19+",
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"type_specific": {
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"type_specific": {
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"type": "player",
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"type": "player",
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"advancements": {
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"advancements": {
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"fzsd:game_event/on_sneak": true
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"fzsd:game_event/on_sneak": true
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}
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}
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},
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"__comment_player": "1.18 compat",
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"player": {
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"advancements": {
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"fzsd:game_event/on_sneak": true
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}
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}
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}
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}
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}
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}
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}
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@@ -10,7 +10,7 @@
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"name": "fzsd:is_real_player"
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"name": "fzsd:is_real_player"
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},
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},
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{
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{
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"condition": "minecraft:alternative",
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"condition": "minecraft:any_of",
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"terms": [
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"terms": [
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{
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{
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"condition": "minecraft:entity_scores",
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"condition": "minecraft:entity_scores",
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@@ -1,4 +1,4 @@
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execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.0.7'}}
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execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd: {version: '3.1.0.rc.1'}}
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execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update
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execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update
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function fzsd:system/carpet/try_load_fzsd_score
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function fzsd:system/carpet/try_load_fzsd_score
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function #fzsd:load
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function #fzsd:load
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@@ -1,10 +1,6 @@
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# 调用者:advancements/fzsd:~
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# 调用者:advancements/fzsd:~
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## 运行事件
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|
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execute if entity @s[advancements={fzsd:game_event/on_placed_block/on_placed_liquid=true}] run function #fzsd:game_event/player/on_placed_liquid
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execute if entity @s[advancements={fzsd:game_event/on_placed_block/on_placed_liquid=false}] run function #fzsd:game_event/player/on_placed_solid
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function #fzsd:game_event/player/on_placed_block
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function #fzsd:game_event/player/on_placed_block
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## 重置事件进度
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## 重置事件进度
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advancement revoke @s from fzsd:game_event/on_placed_block
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advancement revoke @s from fzsd:game_event/on_placed_block
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advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_liquid
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@@ -0,0 +1,6 @@
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# 调用者:advancements/fzsd:~
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|
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function #fzsd:game_event/player/on_placed_liquid
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|
|
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|
## 重置事件进度
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advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_liquid
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@@ -0,0 +1,6 @@
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# 调用者:advancements/fzsd:~
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|
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function #fzsd:game_event/player/on_placed_solid
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|
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## 重置事件进度
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advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_solid
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@@ -1,2 +1,2 @@
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## 调试
|
## 调试
|
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execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了实体方块"}]
|
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
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+6
-1
@@ -1,13 +1,18 @@
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# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
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|
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
|
||||||
|
### 默认值金色放到第一位
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|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
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|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.activation
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||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.activation
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.aviating_distance
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.aviating_distance
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.aviating_distance
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.damage_taken
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.damage_taken
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.damage_taken
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.damage_taken
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.damage_taken
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.death_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.death_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.death_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.death_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.death_count
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.dig_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.dig_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.dig_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.dig_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.dig_count
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.fishing_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.fishing_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.fishing_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.fishing_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.fishing_count
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.general
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.general
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.general
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.general
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.general
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.kill_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.kill_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.kill_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.kill_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.kill_count
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.placement_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.placement_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.placement_count
|
||||||
|
|||||||
+5
-1
@@ -1,13 +1,17 @@
|
|||||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||||
|
|
||||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.trade_count
|
||||||
|
### 默认值金色放到第一位
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||||
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run return 6
|
||||||
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.trade_count
|
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.trade_count
|
||||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.trade_count
|
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.trade_count
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
{
|
{
|
||||||
"condition": "minecraft:alternative",
|
"condition": "minecraft:any_of",
|
||||||
"terms": [
|
"terms": [
|
||||||
{
|
{
|
||||||
"__comment": "主手==斧子",
|
"__comment": "主手==斧子",
|
||||||
@@ -15,11 +15,11 @@
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
"__comment": "主手!=工具&&副手==斧子",
|
"__comment": "主手!=工具&&副手==斧子",
|
||||||
"condition": "minecraft:inverted",
|
"condition": "minecraft:all_of",
|
||||||
"term": {
|
|
||||||
"condition": "minecraft:alternative",
|
|
||||||
"terms": [
|
"terms": [
|
||||||
{
|
{
|
||||||
|
"condition": "minecraft:inverted",
|
||||||
|
"term": {
|
||||||
"condition": "minecraft:entity_properties",
|
"condition": "minecraft:entity_properties",
|
||||||
"entity": "this",
|
"entity": "this",
|
||||||
"predicate": {
|
"predicate": {
|
||||||
@@ -29,10 +29,9 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"condition": "minecraft:inverted",
|
|
||||||
"term": {
|
|
||||||
"condition": "minecraft:entity_properties",
|
"condition": "minecraft:entity_properties",
|
||||||
"entity": "this",
|
"entity": "this",
|
||||||
"predicate": {
|
"predicate": {
|
||||||
@@ -43,9 +42,7 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
]
|
||||||
]
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
{
|
{
|
||||||
"condition": "minecraft:alternative",
|
"condition": "minecraft:any_of",
|
||||||
"terms": [
|
"terms": [
|
||||||
{
|
{
|
||||||
"condition": "minecraft:reference",
|
"condition": "minecraft:reference",
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
{
|
{
|
||||||
"condition": "minecraft:alternative",
|
"condition": "minecraft:any_of",
|
||||||
"terms": [
|
"terms": [
|
||||||
{
|
{
|
||||||
"condition": "minecraft:entity_scores",
|
"condition": "minecraft:entity_scores",
|
||||||
|
|||||||
@@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"replace": false,
|
||||||
|
"values": [
|
||||||
|
"minecraft:water",
|
||||||
|
"minecraft:lava"
|
||||||
|
]
|
||||||
|
}
|
||||||
+2
-2
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"pack": {
|
"pack": {
|
||||||
"description": "FZ Survival Datapack 3.0 | Author: Harvey_Husky",
|
"description": "FZ Survival Datapack 3.1 | Author: Harvey_Husky",
|
||||||
"pack_format": 10
|
"pack_format": 15
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+50
-58
@@ -19,41 +19,11 @@ require_not_null(value) -> (
|
|||||||
);
|
);
|
||||||
|
|
||||||
require_version(requirement) -> (
|
require_version(requirement) -> (
|
||||||
req_0 = slice(requirement, 0, 1);
|
req_ver = split('\\.', requirement);
|
||||||
req_1 = slice(requirement, 1, 2);
|
|
||||||
if(req_0 == '>',
|
|
||||||
if(req_1 == '=',
|
|
||||||
req_ver = split('>=|\\.', requirement);
|
|
||||||
print(player('all'), req_ver);
|
|
||||||
cur_ver = split('\\.', global_carpet_version);
|
cur_ver = split('\\.', global_carpet_version);
|
||||||
return(number(req_ver:1) >= number(cur_ver:0)
|
return(number(cur_ver:0) >= number(req_ver:0)
|
||||||
&& number(req_ver:2) >= number(cur_ver:1)
|
&& number(cur_ver:1) >= number(req_ver:1)
|
||||||
&& number(req_ver:3) >= number(cur_ver:2));
|
&& number(cur_ver:2) >= number(req_ver:2));
|
||||||
);
|
|
||||||
req_ver = split('>|\\.', requirement);
|
|
||||||
print(player('all'), req_ver);
|
|
||||||
cur_ver = split('\\.', global_carpet_version);
|
|
||||||
return(number(req_ver:1) > number(cur_ver:0)
|
|
||||||
&& number(req_ver:2) > number(cur_ver:1)
|
|
||||||
&& number(req_ver:3) > number(cur_ver:2));
|
|
||||||
);
|
|
||||||
if(req_0 == '<',
|
|
||||||
if(req_1 == '=',
|
|
||||||
req_ver = split('<=|\\.', requirement);
|
|
||||||
print(player('all'), req_ver);
|
|
||||||
cur_ver = split('\\.', global_carpet_version);
|
|
||||||
return(number(req_ver:1) <= number(cur_ver:0)
|
|
||||||
&& number(req_ver:2) <= number(cur_ver:1)
|
|
||||||
&& number(req_ver:3) <= number(cur_ver:2));
|
|
||||||
);
|
|
||||||
req_ver = split('<|\\.', requirement);
|
|
||||||
print(player('all'), req_ver);
|
|
||||||
cur_ver = split('\\.', global_carpet_version);
|
|
||||||
return(number(req_ver:1) < number(cur_ver:0)
|
|
||||||
&& number(req_ver:2) < number(cur_ver:1)
|
|
||||||
&& number(req_ver:3) < number(cur_ver:2));
|
|
||||||
);
|
|
||||||
return(false);
|
|
||||||
);
|
);
|
||||||
|
|
||||||
//** 主要逻辑 **//
|
//** 主要逻辑 **//
|
||||||
@@ -73,6 +43,7 @@ global_current_scoreboard_list = [
|
|||||||
'fzsd.module.scoreboard.display.aviating_distance',
|
'fzsd.module.scoreboard.display.aviating_distance',
|
||||||
'fzsd.module.scoreboard.display.placement_count'
|
'fzsd.module.scoreboard.display.placement_count'
|
||||||
];
|
];
|
||||||
|
global_server_whitelist_cache = null;
|
||||||
|
|
||||||
__config() -> {
|
__config() -> {
|
||||||
'scope' -> 'global',
|
'scope' -> 'global',
|
||||||
@@ -145,22 +116,7 @@ __config() -> {
|
|||||||
};
|
};
|
||||||
|
|
||||||
__on_start() -> (
|
__on_start() -> (
|
||||||
// 读取配置文件
|
reload_configs();
|
||||||
global_config = read_file('config', 'json');
|
|
||||||
if(global_config == null, // carpet 1.4.69 兼容
|
|
||||||
global_config = {};
|
|
||||||
);
|
|
||||||
if(length(global_config) == 0, // 读取失败或不存在
|
|
||||||
delete_file('config', 'json'); // 避免一些意外的问题
|
|
||||||
global_config:'config_version' = '1.0.0'; // 占位用,无实际作用
|
|
||||||
if(require_version('>=1.99.99'), // 等待新功能支持
|
|
||||||
global_config:'allow_spawn_whitelist_player' = false;
|
|
||||||
write_file('config', 'json', global_config);
|
|
||||||
,
|
|
||||||
// else
|
|
||||||
write_file('config', 'json', global_config);
|
|
||||||
);
|
|
||||||
);
|
|
||||||
global_team_cache = read_file('team_cache', 'json');
|
global_team_cache = read_file('team_cache', 'json');
|
||||||
if(global_team_cache == null, // carpet 1.4.69 兼容
|
if(global_team_cache == null, // carpet 1.4.69 兼容
|
||||||
global_team_cache = {};
|
global_team_cache = {};
|
||||||
@@ -173,12 +129,14 @@ __on_close() -> (
|
|||||||
write_file('team_cache', 'json', global_team_cache);
|
write_file('team_cache', 'json', global_team_cache);
|
||||||
);
|
);
|
||||||
|
|
||||||
if(require_version('>=1.99.99'), // 等待新功能支持
|
if(require_version('1.4.112'), // 新功能支持
|
||||||
__on_player_command(player, message) -> (
|
__on_player_command(player, command) -> (
|
||||||
print(player('all'), 'command!');
|
l = length(command);
|
||||||
if(length(message) > 7
|
if(l > 13
|
||||||
&& slice(message, 0, 7) == '/player'
|
&& slice(command, 0, 6) == 'player'
|
||||||
&& !(global_config:'allow_spawn_whitelist_player'),
|
&& slice(command, l - 5, l) == 'spawn'
|
||||||
|
&& !(global_config:'allow_spawn_whitelist_player')
|
||||||
|
&& contains(get_server_whitelist(), slice(command, 7, l - 6)),
|
||||||
return('cancel');
|
return('cancel');
|
||||||
);
|
);
|
||||||
);
|
);
|
||||||
@@ -186,11 +144,11 @@ if(require_version('>=1.99.99'), // 等待新功能支持
|
|||||||
|
|
||||||
__on_player_connects(player) -> (
|
__on_player_connects(player) -> (
|
||||||
player_type = player ~ 'player_type';
|
player_type = player ~ 'player_type';
|
||||||
player_team = player ~ 'team';
|
|
||||||
player_name = player ~ 'name';
|
|
||||||
if(player_type == 'fake',
|
if(player_type == 'fake',
|
||||||
(
|
(
|
||||||
|
player_team = player ~ 'team';
|
||||||
if(player_team != 'fzsd.module.scoreboard.fake',
|
if(player_team != 'fzsd.module.scoreboard.fake',
|
||||||
|
player_name = player ~ 'name';
|
||||||
global_team_cache:player_name = player_team;
|
global_team_cache:player_name = player_team;
|
||||||
);
|
);
|
||||||
team_add('fzsd.module.scoreboard.fake', player);
|
team_add('fzsd.module.scoreboard.fake', player);
|
||||||
@@ -198,7 +156,9 @@ __on_player_connects(player) -> (
|
|||||||
),
|
),
|
||||||
player_type == 'shadow',
|
player_type == 'shadow',
|
||||||
(
|
(
|
||||||
|
player_team = player ~ 'team';
|
||||||
if(player_team != 'fzsd.module.scoreboard.shadow',
|
if(player_team != 'fzsd.module.scoreboard.shadow',
|
||||||
|
player_name = player ~ 'name';
|
||||||
global_team_cache:player_name = player_team;
|
global_team_cache:player_name = player_team;
|
||||||
);
|
);
|
||||||
team_add('fzsd.module.scoreboard.shadow', player);
|
team_add('fzsd.module.scoreboard.shadow', player);
|
||||||
@@ -222,6 +182,38 @@ __on_player_disconnects(player, reason) -> (
|
|||||||
try_restore_team_from_cache(player);
|
try_restore_team_from_cache(player);
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// 获取服务器白名单
|
||||||
|
get_server_whitelist() -> (
|
||||||
|
if(global_server_whitelist_cache == null,
|
||||||
|
global_server_whitelist_cache = keys(system_info('server_whitelist'));
|
||||||
|
);
|
||||||
|
return(global_server_whitelist_cache);
|
||||||
|
);
|
||||||
|
|
||||||
|
// 重载配置文件
|
||||||
|
reload_configs() -> (
|
||||||
|
// 读取配置文件
|
||||||
|
global_config = read_file('config', 'json');
|
||||||
|
if(global_config == null, // carpet 1.4.69 兼容
|
||||||
|
global_config = {};
|
||||||
|
);
|
||||||
|
config_changed = false;
|
||||||
|
// 读取失败或不存在
|
||||||
|
if(length(global_config) == 0,
|
||||||
|
global_config:'config_version' = '1.0.0'; // 占位用,无实际作用
|
||||||
|
config_changed = true;
|
||||||
|
);
|
||||||
|
// 新功能支持
|
||||||
|
if(require_version('1.4.112') && !contains(global_config, 'allow_spawn_whitelist_player'),
|
||||||
|
global_config:'allow_spawn_whitelist_player' = false;
|
||||||
|
config_changed = true;
|
||||||
|
);
|
||||||
|
if(config_changed == true,
|
||||||
|
delete_file('config', 'json'); // 避免一些意外的问题
|
||||||
|
write_file('config', 'json', global_config);
|
||||||
|
);
|
||||||
|
);
|
||||||
|
|
||||||
// 获取所有计分板下的所有玩家列表
|
// 获取所有计分板下的所有玩家列表
|
||||||
get_scoreboard_player_list() -> (
|
get_scoreboard_player_list() -> (
|
||||||
set = m();
|
set = m();
|
||||||
|
|||||||
Reference in New Issue
Block a user