Compare commits
58 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f282dd764d | |||
| 3547afe136 | |||
| 80633006d5 | |||
| 1a6995573f | |||
| 7500264600 | |||
| 4befe7ba98 | |||
| 8d8aff29f7 | |||
| 192bc00801 | |||
| 776c28eb99 | |||
| 6b5ae5bb7d | |||
| 9a3a04c390 | |||
| 0004f87a2f | |||
| ae5f248a6c | |||
| 7672c27feb | |||
| bcee791238 | |||
| 8cab44655a | |||
| ad21d9e25b | |||
| 0c4e64bcb9 | |||
| 12d1b54b9e | |||
| 34ab86a3fc | |||
| 89e30ed035 | |||
| 886690f883 | |||
| eaf299bae9 | |||
| 41b2cf8fcc | |||
| 7df5c34da2 | |||
| 17ee74a97f | |||
| 073e697bc6 | |||
| f930ac4c67 | |||
| dbe89fa202 | |||
| b2e2756cc4 | |||
| 8945fa535f | |||
| b663eab823 | |||
| 187c4e7cdf | |||
| bca65157bb | |||
| de2d8d51d1 | |||
| 3e2e94b29a | |||
| 31d243e4d0 | |||
| 87ac15a68d | |||
| 0c08be3917 | |||
| 18bea49a60 | |||
| 25ba70fe8c | |||
| 44780a9693 | |||
| be8ceb6cf9 | |||
| 65ad314162 | |||
| 8d44a20c95 | |||
| fd48b203b0 | |||
| c6b67e3b71 | |||
| 4d7dbe3805 | |||
| fd1543bce0 | |||
| 13ec1d9b9a | |||
| e3a7b02a63 | |||
| d9ee3053dc | |||
| 42407cb282 | |||
| 0e1d861251 | |||
| bdd29fe6e4 | |||
| 20f5e2f4b7 | |||
| be13adae4e | |||
| a116ba2931 |
Vendored
+5
@@ -0,0 +1,5 @@
|
|||||||
|
{
|
||||||
|
"datapack.env.cmdVersion": "1.18.2",
|
||||||
|
"datapack.env.jsonVersion": "1.18.2",
|
||||||
|
"datapack.env.dataVersion": "1.18.2"
|
||||||
|
}
|
||||||
+143
@@ -0,0 +1,143 @@
|
|||||||
|
# 更新记录
|
||||||
|
|
||||||
|
>所有可查阅的更改记录皆可在此处找到
|
||||||
|
|
||||||
|
### v2.2 pre1
|
||||||
|
|
||||||
|
- `census`地毯脚本更新至1.3.1版本
|
||||||
|
- 修复一些显示bug
|
||||||
|
- 现在基本可以正常使用**仍然不能保证稳定性(数据安全性)**
|
||||||
|
- 添加了可以用来`迁移`数据的Python脚本 `score_move`
|
||||||
|
- 使用时与`server`文件夹同级
|
||||||
|
- `score_move.py`
|
||||||
|
- `server`
|
||||||
|
- `server.jar`
|
||||||
|
- ······
|
||||||
|
- ······
|
||||||
|
- ······
|
||||||
|
- 更改了文件结构,将地毯脚本移动到`脚本`文件夹中
|
||||||
|
- 可能会有release
|
||||||
|
- 以后准备要重写整个Datapack了
|
||||||
|
- 3.0!
|
||||||
|
|
||||||
|
### v2.1.3 pre1
|
||||||
|
|
||||||
|
- 添加`census`地毯脚本
|
||||||
|
- `census`脚本**不稳定**,请谨慎使用,本版本无release
|
||||||
|
- 在 readme 里添加了一些badge
|
||||||
|
|
||||||
|
### v2.1.2 & 2.0.10
|
||||||
|
|
||||||
|
- 添加鞘翅滑翔距离榜单 [#I40PFS](https://gitee.com/harvey-husky/FZ-sDatapack/issues/I40PFS)
|
||||||
|
|
||||||
|
## v2.1.0
|
||||||
|
|
||||||
|
- 仅支持 **Minecraft 1.17 +**
|
||||||
|
|
||||||
|
- 修复使用部分工具和方块交互时挖掘榜会减分的 BUG
|
||||||
|
|
||||||
|
- 为榜单恢复插件新增新版本的新方块
|
||||||
|
|
||||||
|
## v2.0.8
|
||||||
|
|
||||||
|
- 修复在末地使用 `/here` 时,世界名称显示为世界 ID 的 BUG
|
||||||
|
|
||||||
|
- 修复 `tagplayer` 可以随意传送玩家的 BUG
|
||||||
|
|
||||||
|
- 修复记分板轮播时不显示击杀榜的 BUG
|
||||||
|
|
||||||
|
- 修复没有破基岩榜时依然会轮播破基岩榜的 BUG
|
||||||
|
|
||||||
|
- 为 `/tagplayer tp` 指令添加了配置文件
|
||||||
|
|
||||||
|
## v2.0.3
|
||||||
|
|
||||||
|
- 修复在不添加 `tagplayer` 工具时记分板不加分的 BUG
|
||||||
|
|
||||||
|
## v2.0.2
|
||||||
|
|
||||||
|
- 修复在使用 Carpet 1.4.22及以上版本时,`tagplayer` 的玩家名错乱的 BUG
|
||||||
|
|
||||||
|
## v2.0.1.8
|
||||||
|
|
||||||
|
- 修复使用金斧头挖掘会导致总量 +2 的 BUG
|
||||||
|
|
||||||
|
- 修复使用金锄头挖掘不会给挖掘榜加分
|
||||||
|
|
||||||
|
- 修复主手有铲子,斧头,锄头时,副手放置方块会导致挖掘榜 -1 的 BUG (原版 BUG,通过 toolsfix2 成就修复) [#I2DJDC](https://gitee.com/harvey-husky/FZ-sDatapack/issues/I2DJDC)
|
||||||
|
|
||||||
|
## v2.0.1.7
|
||||||
|
|
||||||
|
- 修复有时设置界面打不开的 BUG
|
||||||
|
|
||||||
|
- 修复交易榜只加一次分的 BUG..
|
||||||
|
|
||||||
|
- 修复 `tagplayer` 中的事件多次触发的 BUG
|
||||||
|
|
||||||
|
## v2.0.1.6
|
||||||
|
|
||||||
|
- `tagplayer` 现在可以通过自定义文件名来自定义游戏内命令
|
||||||
|
|
||||||
|
- 修复铁制工具依然不统计记分板的 BUG...
|
||||||
|
|
||||||
|
## v2.0.1.3
|
||||||
|
|
||||||
|
- 修复部分铁质工具不统计挖掘榜的 BUG
|
||||||
|
|
||||||
|
## v2.0.1.1
|
||||||
|
|
||||||
|
- 为设置界面的计分板添加悬浮文本
|
||||||
|
|
||||||
|
- 无需配置即可支持该铁头功破基岩榜 Mod:[FZ-BBL](https://gitee.com/harvey-husky/FZ-BBL/releases)
|
||||||
|
|
||||||
|
- 破基岩榜的分数和订阅设置会在铁头功记分板的总分大于 `0` 时显示,以免未添加该 Mod 的服务器显示破基岩榜
|
||||||
|
|
||||||
|
## v2.0.0.11
|
||||||
|
|
||||||
|
- `/tagplayer spawn xxx`后面现在可以追加`at`、`facing`、`in`参数
|
||||||
|
|
||||||
|
## v2.0.0.10
|
||||||
|
|
||||||
|
- 扫地机添加了位于怪物血条栏的文字提示,同时添加了各种提示的开关功能
|
||||||
|
|
||||||
|
## v2.0.0.9
|
||||||
|
|
||||||
|
- 修复矿车白名单状态反了的 BUG
|
||||||
|
|
||||||
|
## v2.0.0.8
|
||||||
|
|
||||||
|
- 添加 `c.sc`、`s.sc`、`here.sc` 工具
|
||||||
|
|
||||||
|
## v2.0.0.7
|
||||||
|
|
||||||
|
- `tagplayer` 添加了新版 Carpet 新指令,可以为假人切换热键栏
|
||||||
|
|
||||||
|
- 现在 `tagplayer` 需要 Carpet **1.4.21** 及以上版本运行!
|
||||||
|
|
||||||
|
- 现在 `tagplayer` 可以给自己设置动作了
|
||||||
|
|
||||||
|
- 添加`/tagplayer shadow`指令将自己变为前缀为`挂机`的假人
|
||||||
|
|
||||||
|
## v2.0.0.6
|
||||||
|
|
||||||
|
- 修复 `restore_scores.sc` 工具不能恢复受伤害榜(抖M榜)的 BUG
|
||||||
|
|
||||||
|
## v2.0.0.5
|
||||||
|
|
||||||
|
- 修复挖掘榜部分工具不起作用的 BUG
|
||||||
|
|
||||||
|
- 添加 `restore_scores.sc` 工具便于恢复或从 `1.0` 版本升级记分板
|
||||||
|
|
||||||
|
## v2.0.0.4
|
||||||
|
|
||||||
|
- 添加彩色字体
|
||||||
|
|
||||||
|
## v2.0.0.3
|
||||||
|
|
||||||
|
- `tagplayer` 需要 Carpet **1.4.18** 及以上版本来运行
|
||||||
|
|
||||||
|
- 优化了 `tagplayer` 体验及修复若干 BUG
|
||||||
|
|
||||||
|
## v2.0.0.2
|
||||||
|
|
||||||
|
- 重写
|
||||||
@@ -1,674 +1,21 @@
|
|||||||
GNU GENERAL PUBLIC LICENSE
|
MIT License
|
||||||
Version 3, 29 June 2007
|
|
||||||
|
Copyright (c) 2022 延皓
|
||||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this license document, but changing it is not allowed.
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
Preamble
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
The GNU General Public License is a free, copyleft license for
|
furnished to do so, subject to the following conditions:
|
||||||
software and other kinds of works.
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
The licenses for most software and other practical works are designed
|
copies or substantial portions of the Software.
|
||||||
to take away your freedom to share and change the works. By contrast,
|
|
||||||
the GNU General Public License is intended to guarantee your freedom to
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
share and change all versions of a program--to make sure it remains free
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
software for all its users. We, the Free Software Foundation, use the
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
GNU General Public License for most of our software; it applies also to
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
any other work released this way by its authors. You can apply it to
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
your programs, too.
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
||||||
When we speak of free software, we are referring to freedom, not
|
|
||||||
price. Our General Public Licenses are designed to make sure that you
|
|
||||||
have the freedom to distribute copies of free software (and charge for
|
|
||||||
them if you wish), that you receive source code or can get it if you
|
|
||||||
want it, that you can change the software or use pieces of it in new
|
|
||||||
free programs, and that you know you can do these things.
|
|
||||||
|
|
||||||
To protect your rights, we need to prevent others from denying you
|
|
||||||
these rights or asking you to surrender the rights. Therefore, you have
|
|
||||||
certain responsibilities if you distribute copies of the software, or if
|
|
||||||
you modify it: responsibilities to respect the freedom of others.
|
|
||||||
|
|
||||||
For example, if you distribute copies of such a program, whether
|
|
||||||
gratis or for a fee, you must pass on to the recipients the same
|
|
||||||
freedoms that you received. You must make sure that they, too, receive
|
|
||||||
or can get the source code. And you must show them these terms so they
|
|
||||||
know their rights.
|
|
||||||
|
|
||||||
Developers that use the GNU GPL protect your rights with two steps:
|
|
||||||
(1) assert copyright on the software, and (2) offer you this License
|
|
||||||
giving you legal permission to copy, distribute and/or modify it.
|
|
||||||
|
|
||||||
For the developers' and authors' protection, the GPL clearly explains
|
|
||||||
that there is no warranty for this free software. For both users' and
|
|
||||||
authors' sake, the GPL requires that modified versions be marked as
|
|
||||||
changed, so that their problems will not be attributed erroneously to
|
|
||||||
authors of previous versions.
|
|
||||||
|
|
||||||
Some devices are designed to deny users access to install or run
|
|
||||||
modified versions of the software inside them, although the manufacturer
|
|
||||||
can do so. This is fundamentally incompatible with the aim of
|
|
||||||
protecting users' freedom to change the software. The systematic
|
|
||||||
pattern of such abuse occurs in the area of products for individuals to
|
|
||||||
use, which is precisely where it is most unacceptable. Therefore, we
|
|
||||||
have designed this version of the GPL to prohibit the practice for those
|
|
||||||
products. If such problems arise substantially in other domains, we
|
|
||||||
stand ready to extend this provision to those domains in future versions
|
|
||||||
of the GPL, as needed to protect the freedom of users.
|
|
||||||
|
|
||||||
Finally, every program is threatened constantly by software patents.
|
|
||||||
States should not allow patents to restrict development and use of
|
|
||||||
software on general-purpose computers, but in those that do, we wish to
|
|
||||||
avoid the special danger that patents applied to a free program could
|
|
||||||
make it effectively proprietary. To prevent this, the GPL assures that
|
|
||||||
patents cannot be used to render the program non-free.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
|
||||||
modification follow.
|
|
||||||
|
|
||||||
TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
0. Definitions.
|
|
||||||
|
|
||||||
"This License" refers to version 3 of the GNU General Public License.
|
|
||||||
|
|
||||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
|
||||||
works, such as semiconductor masks.
|
|
||||||
|
|
||||||
"The Program" refers to any copyrightable work licensed under this
|
|
||||||
License. Each licensee is addressed as "you". "Licensees" and
|
|
||||||
"recipients" may be individuals or organizations.
|
|
||||||
|
|
||||||
To "modify" a work means to copy from or adapt all or part of the work
|
|
||||||
in a fashion requiring copyright permission, other than the making of an
|
|
||||||
exact copy. The resulting work is called a "modified version" of the
|
|
||||||
earlier work or a work "based on" the earlier work.
|
|
||||||
|
|
||||||
A "covered work" means either the unmodified Program or a work based
|
|
||||||
on the Program.
|
|
||||||
|
|
||||||
To "propagate" a work means to do anything with it that, without
|
|
||||||
permission, would make you directly or secondarily liable for
|
|
||||||
infringement under applicable copyright law, except executing it on a
|
|
||||||
computer or modifying a private copy. Propagation includes copying,
|
|
||||||
distribution (with or without modification), making available to the
|
|
||||||
public, and in some countries other activities as well.
|
|
||||||
|
|
||||||
To "convey" a work means any kind of propagation that enables other
|
|
||||||
parties to make or receive copies. Mere interaction with a user through
|
|
||||||
a computer network, with no transfer of a copy, is not conveying.
|
|
||||||
|
|
||||||
An interactive user interface displays "Appropriate Legal Notices"
|
|
||||||
to the extent that it includes a convenient and prominently visible
|
|
||||||
feature that (1) displays an appropriate copyright notice, and (2)
|
|
||||||
tells the user that there is no warranty for the work (except to the
|
|
||||||
extent that warranties are provided), that licensees may convey the
|
|
||||||
work under this License, and how to view a copy of this License. If
|
|
||||||
the interface presents a list of user commands or options, such as a
|
|
||||||
menu, a prominent item in the list meets this criterion.
|
|
||||||
|
|
||||||
1. Source Code.
|
|
||||||
|
|
||||||
The "source code" for a work means the preferred form of the work
|
|
||||||
for making modifications to it. "Object code" means any non-source
|
|
||||||
form of a work.
|
|
||||||
|
|
||||||
A "Standard Interface" means an interface that either is an official
|
|
||||||
standard defined by a recognized standards body, or, in the case of
|
|
||||||
interfaces specified for a particular programming language, one that
|
|
||||||
is widely used among developers working in that language.
|
|
||||||
|
|
||||||
The "System Libraries" of an executable work include anything, other
|
|
||||||
than the work as a whole, that (a) is included in the normal form of
|
|
||||||
packaging a Major Component, but which is not part of that Major
|
|
||||||
Component, and (b) serves only to enable use of the work with that
|
|
||||||
Major Component, or to implement a Standard Interface for which an
|
|
||||||
implementation is available to the public in source code form. A
|
|
||||||
"Major Component", in this context, means a major essential component
|
|
||||||
(kernel, window system, and so on) of the specific operating system
|
|
||||||
(if any) on which the executable work runs, or a compiler used to
|
|
||||||
produce the work, or an object code interpreter used to run it.
|
|
||||||
|
|
||||||
The "Corresponding Source" for a work in object code form means all
|
|
||||||
the source code needed to generate, install, and (for an executable
|
|
||||||
work) run the object code and to modify the work, including scripts to
|
|
||||||
control those activities. However, it does not include the work's
|
|
||||||
System Libraries, or general-purpose tools or generally available free
|
|
||||||
programs which are used unmodified in performing those activities but
|
|
||||||
which are not part of the work. For example, Corresponding Source
|
|
||||||
includes interface definition files associated with source files for
|
|
||||||
the work, and the source code for shared libraries and dynamically
|
|
||||||
linked subprograms that the work is specifically designed to require,
|
|
||||||
such as by intimate data communication or control flow between those
|
|
||||||
subprograms and other parts of the work.
|
|
||||||
|
|
||||||
The Corresponding Source need not include anything that users
|
|
||||||
can regenerate automatically from other parts of the Corresponding
|
|
||||||
Source.
|
|
||||||
|
|
||||||
The Corresponding Source for a work in source code form is that
|
|
||||||
same work.
|
|
||||||
|
|
||||||
2. Basic Permissions.
|
|
||||||
|
|
||||||
All rights granted under this License are granted for the term of
|
|
||||||
copyright on the Program, and are irrevocable provided the stated
|
|
||||||
conditions are met. This License explicitly affirms your unlimited
|
|
||||||
permission to run the unmodified Program. The output from running a
|
|
||||||
covered work is covered by this License only if the output, given its
|
|
||||||
content, constitutes a covered work. This License acknowledges your
|
|
||||||
rights of fair use or other equivalent, as provided by copyright law.
|
|
||||||
|
|
||||||
You may make, run and propagate covered works that you do not
|
|
||||||
convey, without conditions so long as your license otherwise remains
|
|
||||||
in force. You may convey covered works to others for the sole purpose
|
|
||||||
of having them make modifications exclusively for you, or provide you
|
|
||||||
with facilities for running those works, provided that you comply with
|
|
||||||
the terms of this License in conveying all material for which you do
|
|
||||||
not control copyright. Those thus making or running the covered works
|
|
||||||
for you must do so exclusively on your behalf, under your direction
|
|
||||||
and control, on terms that prohibit them from making any copies of
|
|
||||||
your copyrighted material outside their relationship with you.
|
|
||||||
|
|
||||||
Conveying under any other circumstances is permitted solely under
|
|
||||||
the conditions stated below. Sublicensing is not allowed; section 10
|
|
||||||
makes it unnecessary.
|
|
||||||
|
|
||||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
|
||||||
|
|
||||||
No covered work shall be deemed part of an effective technological
|
|
||||||
measure under any applicable law fulfilling obligations under article
|
|
||||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
|
||||||
similar laws prohibiting or restricting circumvention of such
|
|
||||||
measures.
|
|
||||||
|
|
||||||
When you convey a covered work, you waive any legal power to forbid
|
|
||||||
circumvention of technological measures to the extent such circumvention
|
|
||||||
is effected by exercising rights under this License with respect to
|
|
||||||
the covered work, and you disclaim any intention to limit operation or
|
|
||||||
modification of the work as a means of enforcing, against the work's
|
|
||||||
users, your or third parties' legal rights to forbid circumvention of
|
|
||||||
technological measures.
|
|
||||||
|
|
||||||
4. Conveying Verbatim Copies.
|
|
||||||
|
|
||||||
You may convey verbatim copies of the Program's source code as you
|
|
||||||
receive it, in any medium, provided that you conspicuously and
|
|
||||||
appropriately publish on each copy an appropriate copyright notice;
|
|
||||||
keep intact all notices stating that this License and any
|
|
||||||
non-permissive terms added in accord with section 7 apply to the code;
|
|
||||||
keep intact all notices of the absence of any warranty; and give all
|
|
||||||
recipients a copy of this License along with the Program.
|
|
||||||
|
|
||||||
You may charge any price or no price for each copy that you convey,
|
|
||||||
and you may offer support or warranty protection for a fee.
|
|
||||||
|
|
||||||
5. Conveying Modified Source Versions.
|
|
||||||
|
|
||||||
You may convey a work based on the Program, or the modifications to
|
|
||||||
produce it from the Program, in the form of source code under the
|
|
||||||
terms of section 4, provided that you also meet all of these conditions:
|
|
||||||
|
|
||||||
a) The work must carry prominent notices stating that you modified
|
|
||||||
it, and giving a relevant date.
|
|
||||||
|
|
||||||
b) The work must carry prominent notices stating that it is
|
|
||||||
released under this License and any conditions added under section
|
|
||||||
7. This requirement modifies the requirement in section 4 to
|
|
||||||
"keep intact all notices".
|
|
||||||
|
|
||||||
c) You must license the entire work, as a whole, under this
|
|
||||||
License to anyone who comes into possession of a copy. This
|
|
||||||
License will therefore apply, along with any applicable section 7
|
|
||||||
additional terms, to the whole of the work, and all its parts,
|
|
||||||
regardless of how they are packaged. This License gives no
|
|
||||||
permission to license the work in any other way, but it does not
|
|
||||||
invalidate such permission if you have separately received it.
|
|
||||||
|
|
||||||
d) If the work has interactive user interfaces, each must display
|
|
||||||
Appropriate Legal Notices; however, if the Program has interactive
|
|
||||||
interfaces that do not display Appropriate Legal Notices, your
|
|
||||||
work need not make them do so.
|
|
||||||
|
|
||||||
A compilation of a covered work with other separate and independent
|
|
||||||
works, which are not by their nature extensions of the covered work,
|
|
||||||
and which are not combined with it such as to form a larger program,
|
|
||||||
in or on a volume of a storage or distribution medium, is called an
|
|
||||||
"aggregate" if the compilation and its resulting copyright are not
|
|
||||||
used to limit the access or legal rights of the compilation's users
|
|
||||||
beyond what the individual works permit. Inclusion of a covered work
|
|
||||||
in an aggregate does not cause this License to apply to the other
|
|
||||||
parts of the aggregate.
|
|
||||||
|
|
||||||
6. Conveying Non-Source Forms.
|
|
||||||
|
|
||||||
You may convey a covered work in object code form under the terms
|
|
||||||
of sections 4 and 5, provided that you also convey the
|
|
||||||
machine-readable Corresponding Source under the terms of this License,
|
|
||||||
in one of these ways:
|
|
||||||
|
|
||||||
a) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by the
|
|
||||||
Corresponding Source fixed on a durable physical medium
|
|
||||||
customarily used for software interchange.
|
|
||||||
|
|
||||||
b) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by a
|
|
||||||
written offer, valid for at least three years and valid for as
|
|
||||||
long as you offer spare parts or customer support for that product
|
|
||||||
model, to give anyone who possesses the object code either (1) a
|
|
||||||
copy of the Corresponding Source for all the software in the
|
|
||||||
product that is covered by this License, on a durable physical
|
|
||||||
medium customarily used for software interchange, for a price no
|
|
||||||
more than your reasonable cost of physically performing this
|
|
||||||
conveying of source, or (2) access to copy the
|
|
||||||
Corresponding Source from a network server at no charge.
|
|
||||||
|
|
||||||
c) Convey individual copies of the object code with a copy of the
|
|
||||||
written offer to provide the Corresponding Source. This
|
|
||||||
alternative is allowed only occasionally and noncommercially, and
|
|
||||||
only if you received the object code with such an offer, in accord
|
|
||||||
with subsection 6b.
|
|
||||||
|
|
||||||
d) Convey the object code by offering access from a designated
|
|
||||||
place (gratis or for a charge), and offer equivalent access to the
|
|
||||||
Corresponding Source in the same way through the same place at no
|
|
||||||
further charge. You need not require recipients to copy the
|
|
||||||
Corresponding Source along with the object code. If the place to
|
|
||||||
copy the object code is a network server, the Corresponding Source
|
|
||||||
may be on a different server (operated by you or a third party)
|
|
||||||
that supports equivalent copying facilities, provided you maintain
|
|
||||||
clear directions next to the object code saying where to find the
|
|
||||||
Corresponding Source. Regardless of what server hosts the
|
|
||||||
Corresponding Source, you remain obligated to ensure that it is
|
|
||||||
available for as long as needed to satisfy these requirements.
|
|
||||||
|
|
||||||
e) Convey the object code using peer-to-peer transmission, provided
|
|
||||||
you inform other peers where the object code and Corresponding
|
|
||||||
Source of the work are being offered to the general public at no
|
|
||||||
charge under subsection 6d.
|
|
||||||
|
|
||||||
A separable portion of the object code, whose source code is excluded
|
|
||||||
from the Corresponding Source as a System Library, need not be
|
|
||||||
included in conveying the object code work.
|
|
||||||
|
|
||||||
A "User Product" is either (1) a "consumer product", which means any
|
|
||||||
tangible personal property which is normally used for personal, family,
|
|
||||||
or household purposes, or (2) anything designed or sold for incorporation
|
|
||||||
into a dwelling. In determining whether a product is a consumer product,
|
|
||||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
|
||||||
product received by a particular user, "normally used" refers to a
|
|
||||||
typical or common use of that class of product, regardless of the status
|
|
||||||
of the particular user or of the way in which the particular user
|
|
||||||
actually uses, or expects or is expected to use, the product. A product
|
|
||||||
is a consumer product regardless of whether the product has substantial
|
|
||||||
commercial, industrial or non-consumer uses, unless such uses represent
|
|
||||||
the only significant mode of use of the product.
|
|
||||||
|
|
||||||
"Installation Information" for a User Product means any methods,
|
|
||||||
procedures, authorization keys, or other information required to install
|
|
||||||
and execute modified versions of a covered work in that User Product from
|
|
||||||
a modified version of its Corresponding Source. The information must
|
|
||||||
suffice to ensure that the continued functioning of the modified object
|
|
||||||
code is in no case prevented or interfered with solely because
|
|
||||||
modification has been made.
|
|
||||||
|
|
||||||
If you convey an object code work under this section in, or with, or
|
|
||||||
specifically for use in, a User Product, and the conveying occurs as
|
|
||||||
part of a transaction in which the right of possession and use of the
|
|
||||||
User Product is transferred to the recipient in perpetuity or for a
|
|
||||||
fixed term (regardless of how the transaction is characterized), the
|
|
||||||
Corresponding Source conveyed under this section must be accompanied
|
|
||||||
by the Installation Information. But this requirement does not apply
|
|
||||||
if neither you nor any third party retains the ability to install
|
|
||||||
modified object code on the User Product (for example, the work has
|
|
||||||
been installed in ROM).
|
|
||||||
|
|
||||||
The requirement to provide Installation Information does not include a
|
|
||||||
requirement to continue to provide support service, warranty, or updates
|
|
||||||
for a work that has been modified or installed by the recipient, or for
|
|
||||||
the User Product in which it has been modified or installed. Access to a
|
|
||||||
network may be denied when the modification itself materially and
|
|
||||||
adversely affects the operation of the network or violates the rules and
|
|
||||||
protocols for communication across the network.
|
|
||||||
|
|
||||||
Corresponding Source conveyed, and Installation Information provided,
|
|
||||||
in accord with this section must be in a format that is publicly
|
|
||||||
documented (and with an implementation available to the public in
|
|
||||||
source code form), and must require no special password or key for
|
|
||||||
unpacking, reading or copying.
|
|
||||||
|
|
||||||
7. Additional Terms.
|
|
||||||
|
|
||||||
"Additional permissions" are terms that supplement the terms of this
|
|
||||||
License by making exceptions from one or more of its conditions.
|
|
||||||
Additional permissions that are applicable to the entire Program shall
|
|
||||||
be treated as though they were included in this License, to the extent
|
|
||||||
that they are valid under applicable law. If additional permissions
|
|
||||||
apply only to part of the Program, that part may be used separately
|
|
||||||
under those permissions, but the entire Program remains governed by
|
|
||||||
this License without regard to the additional permissions.
|
|
||||||
|
|
||||||
When you convey a copy of a covered work, you may at your option
|
|
||||||
remove any additional permissions from that copy, or from any part of
|
|
||||||
it. (Additional permissions may be written to require their own
|
|
||||||
removal in certain cases when you modify the work.) You may place
|
|
||||||
additional permissions on material, added by you to a covered work,
|
|
||||||
for which you have or can give appropriate copyright permission.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, for material you
|
|
||||||
add to a covered work, you may (if authorized by the copyright holders of
|
|
||||||
that material) supplement the terms of this License with terms:
|
|
||||||
|
|
||||||
a) Disclaiming warranty or limiting liability differently from the
|
|
||||||
terms of sections 15 and 16 of this License; or
|
|
||||||
|
|
||||||
b) Requiring preservation of specified reasonable legal notices or
|
|
||||||
author attributions in that material or in the Appropriate Legal
|
|
||||||
Notices displayed by works containing it; or
|
|
||||||
|
|
||||||
c) Prohibiting misrepresentation of the origin of that material, or
|
|
||||||
requiring that modified versions of such material be marked in
|
|
||||||
reasonable ways as different from the original version; or
|
|
||||||
|
|
||||||
d) Limiting the use for publicity purposes of names of licensors or
|
|
||||||
authors of the material; or
|
|
||||||
|
|
||||||
e) Declining to grant rights under trademark law for use of some
|
|
||||||
trade names, trademarks, or service marks; or
|
|
||||||
|
|
||||||
f) Requiring indemnification of licensors and authors of that
|
|
||||||
material by anyone who conveys the material (or modified versions of
|
|
||||||
it) with contractual assumptions of liability to the recipient, for
|
|
||||||
any liability that these contractual assumptions directly impose on
|
|
||||||
those licensors and authors.
|
|
||||||
|
|
||||||
All other non-permissive additional terms are considered "further
|
|
||||||
restrictions" within the meaning of section 10. If the Program as you
|
|
||||||
received it, or any part of it, contains a notice stating that it is
|
|
||||||
governed by this License along with a term that is a further
|
|
||||||
restriction, you may remove that term. If a license document contains
|
|
||||||
a further restriction but permits relicensing or conveying under this
|
|
||||||
License, you may add to a covered work material governed by the terms
|
|
||||||
of that license document, provided that the further restriction does
|
|
||||||
not survive such relicensing or conveying.
|
|
||||||
|
|
||||||
If you add terms to a covered work in accord with this section, you
|
|
||||||
must place, in the relevant source files, a statement of the
|
|
||||||
additional terms that apply to those files, or a notice indicating
|
|
||||||
where to find the applicable terms.
|
|
||||||
|
|
||||||
Additional terms, permissive or non-permissive, may be stated in the
|
|
||||||
form of a separately written license, or stated as exceptions;
|
|
||||||
the above requirements apply either way.
|
|
||||||
|
|
||||||
8. Termination.
|
|
||||||
|
|
||||||
You may not propagate or modify a covered work except as expressly
|
|
||||||
provided under this License. Any attempt otherwise to propagate or
|
|
||||||
modify it is void, and will automatically terminate your rights under
|
|
||||||
this License (including any patent licenses granted under the third
|
|
||||||
paragraph of section 11).
|
|
||||||
|
|
||||||
However, if you cease all violation of this License, then your
|
|
||||||
license from a particular copyright holder is reinstated (a)
|
|
||||||
provisionally, unless and until the copyright holder explicitly and
|
|
||||||
finally terminates your license, and (b) permanently, if the copyright
|
|
||||||
holder fails to notify you of the violation by some reasonable means
|
|
||||||
prior to 60 days after the cessation.
|
|
||||||
|
|
||||||
Moreover, your license from a particular copyright holder is
|
|
||||||
reinstated permanently if the copyright holder notifies you of the
|
|
||||||
violation by some reasonable means, this is the first time you have
|
|
||||||
received notice of violation of this License (for any work) from that
|
|
||||||
copyright holder, and you cure the violation prior to 30 days after
|
|
||||||
your receipt of the notice.
|
|
||||||
|
|
||||||
Termination of your rights under this section does not terminate the
|
|
||||||
licenses of parties who have received copies or rights from you under
|
|
||||||
this License. If your rights have been terminated and not permanently
|
|
||||||
reinstated, you do not qualify to receive new licenses for the same
|
|
||||||
material under section 10.
|
|
||||||
|
|
||||||
9. Acceptance Not Required for Having Copies.
|
|
||||||
|
|
||||||
You are not required to accept this License in order to receive or
|
|
||||||
run a copy of the Program. Ancillary propagation of a covered work
|
|
||||||
occurring solely as a consequence of using peer-to-peer transmission
|
|
||||||
to receive a copy likewise does not require acceptance. However,
|
|
||||||
nothing other than this License grants you permission to propagate or
|
|
||||||
modify any covered work. These actions infringe copyright if you do
|
|
||||||
not accept this License. Therefore, by modifying or propagating a
|
|
||||||
covered work, you indicate your acceptance of this License to do so.
|
|
||||||
|
|
||||||
10. Automatic Licensing of Downstream Recipients.
|
|
||||||
|
|
||||||
Each time you convey a covered work, the recipient automatically
|
|
||||||
receives a license from the original licensors, to run, modify and
|
|
||||||
propagate that work, subject to this License. You are not responsible
|
|
||||||
for enforcing compliance by third parties with this License.
|
|
||||||
|
|
||||||
An "entity transaction" is a transaction transferring control of an
|
|
||||||
organization, or substantially all assets of one, or subdividing an
|
|
||||||
organization, or merging organizations. If propagation of a covered
|
|
||||||
work results from an entity transaction, each party to that
|
|
||||||
transaction who receives a copy of the work also receives whatever
|
|
||||||
licenses to the work the party's predecessor in interest had or could
|
|
||||||
give under the previous paragraph, plus a right to possession of the
|
|
||||||
Corresponding Source of the work from the predecessor in interest, if
|
|
||||||
the predecessor has it or can get it with reasonable efforts.
|
|
||||||
|
|
||||||
You may not impose any further restrictions on the exercise of the
|
|
||||||
rights granted or affirmed under this License. For example, you may
|
|
||||||
not impose a license fee, royalty, or other charge for exercise of
|
|
||||||
rights granted under this License, and you may not initiate litigation
|
|
||||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
|
||||||
any patent claim is infringed by making, using, selling, offering for
|
|
||||||
sale, or importing the Program or any portion of it.
|
|
||||||
|
|
||||||
11. Patents.
|
|
||||||
|
|
||||||
A "contributor" is a copyright holder who authorizes use under this
|
|
||||||
License of the Program or a work on which the Program is based. The
|
|
||||||
work thus licensed is called the contributor's "contributor version".
|
|
||||||
|
|
||||||
A contributor's "essential patent claims" are all patent claims
|
|
||||||
owned or controlled by the contributor, whether already acquired or
|
|
||||||
hereafter acquired, that would be infringed by some manner, permitted
|
|
||||||
by this License, of making, using, or selling its contributor version,
|
|
||||||
but do not include claims that would be infringed only as a
|
|
||||||
consequence of further modification of the contributor version. For
|
|
||||||
purposes of this definition, "control" includes the right to grant
|
|
||||||
patent sublicenses in a manner consistent with the requirements of
|
|
||||||
this License.
|
|
||||||
|
|
||||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
|
||||||
patent license under the contributor's essential patent claims, to
|
|
||||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
|
||||||
propagate the contents of its contributor version.
|
|
||||||
|
|
||||||
In the following three paragraphs, a "patent license" is any express
|
|
||||||
agreement or commitment, however denominated, not to enforce a patent
|
|
||||||
(such as an express permission to practice a patent or covenant not to
|
|
||||||
sue for patent infringement). To "grant" such a patent license to a
|
|
||||||
party means to make such an agreement or commitment not to enforce a
|
|
||||||
patent against the party.
|
|
||||||
|
|
||||||
If you convey a covered work, knowingly relying on a patent license,
|
|
||||||
and the Corresponding Source of the work is not available for anyone
|
|
||||||
to copy, free of charge and under the terms of this License, through a
|
|
||||||
publicly available network server or other readily accessible means,
|
|
||||||
then you must either (1) cause the Corresponding Source to be so
|
|
||||||
available, or (2) arrange to deprive yourself of the benefit of the
|
|
||||||
patent license for this particular work, or (3) arrange, in a manner
|
|
||||||
consistent with the requirements of this License, to extend the patent
|
|
||||||
license to downstream recipients. "Knowingly relying" means you have
|
|
||||||
actual knowledge that, but for the patent license, your conveying the
|
|
||||||
covered work in a country, or your recipient's use of the covered work
|
|
||||||
in a country, would infringe one or more identifiable patents in that
|
|
||||||
country that you have reason to believe are valid.
|
|
||||||
|
|
||||||
If, pursuant to or in connection with a single transaction or
|
|
||||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
|
||||||
covered work, and grant a patent license to some of the parties
|
|
||||||
receiving the covered work authorizing them to use, propagate, modify
|
|
||||||
or convey a specific copy of the covered work, then the patent license
|
|
||||||
you grant is automatically extended to all recipients of the covered
|
|
||||||
work and works based on it.
|
|
||||||
|
|
||||||
A patent license is "discriminatory" if it does not include within
|
|
||||||
the scope of its coverage, prohibits the exercise of, or is
|
|
||||||
conditioned on the non-exercise of one or more of the rights that are
|
|
||||||
specifically granted under this License. You may not convey a covered
|
|
||||||
work if you are a party to an arrangement with a third party that is
|
|
||||||
in the business of distributing software, under which you make payment
|
|
||||||
to the third party based on the extent of your activity of conveying
|
|
||||||
the work, and under which the third party grants, to any of the
|
|
||||||
parties who would receive the covered work from you, a discriminatory
|
|
||||||
patent license (a) in connection with copies of the covered work
|
|
||||||
conveyed by you (or copies made from those copies), or (b) primarily
|
|
||||||
for and in connection with specific products or compilations that
|
|
||||||
contain the covered work, unless you entered into that arrangement,
|
|
||||||
or that patent license was granted, prior to 28 March 2007.
|
|
||||||
|
|
||||||
Nothing in this License shall be construed as excluding or limiting
|
|
||||||
any implied license or other defenses to infringement that may
|
|
||||||
otherwise be available to you under applicable patent law.
|
|
||||||
|
|
||||||
12. No Surrender of Others' Freedom.
|
|
||||||
|
|
||||||
If conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot convey a
|
|
||||||
covered work so as to satisfy simultaneously your obligations under this
|
|
||||||
License and any other pertinent obligations, then as a consequence you may
|
|
||||||
not convey it at all. For example, if you agree to terms that obligate you
|
|
||||||
to collect a royalty for further conveying from those to whom you convey
|
|
||||||
the Program, the only way you could satisfy both those terms and this
|
|
||||||
License would be to refrain entirely from conveying the Program.
|
|
||||||
|
|
||||||
13. Use with the GNU Affero General Public License.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, you have
|
|
||||||
permission to link or combine any covered work with a work licensed
|
|
||||||
under version 3 of the GNU Affero General Public License into a single
|
|
||||||
combined work, and to convey the resulting work. The terms of this
|
|
||||||
License will continue to apply to the part which is the covered work,
|
|
||||||
but the special requirements of the GNU Affero General Public License,
|
|
||||||
section 13, concerning interaction through a network will apply to the
|
|
||||||
combination as such.
|
|
||||||
|
|
||||||
14. Revised Versions of this License.
|
|
||||||
|
|
||||||
The Free Software Foundation may publish revised and/or new versions of
|
|
||||||
the GNU General Public License from time to time. Such new versions will
|
|
||||||
be similar in spirit to the present version, but may differ in detail to
|
|
||||||
address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the
|
|
||||||
Program specifies that a certain numbered version of the GNU General
|
|
||||||
Public License "or any later version" applies to it, you have the
|
|
||||||
option of following the terms and conditions either of that numbered
|
|
||||||
version or of any later version published by the Free Software
|
|
||||||
Foundation. If the Program does not specify a version number of the
|
|
||||||
GNU General Public License, you may choose any version ever published
|
|
||||||
by the Free Software Foundation.
|
|
||||||
|
|
||||||
If the Program specifies that a proxy can decide which future
|
|
||||||
versions of the GNU General Public License can be used, that proxy's
|
|
||||||
public statement of acceptance of a version permanently authorizes you
|
|
||||||
to choose that version for the Program.
|
|
||||||
|
|
||||||
Later license versions may give you additional or different
|
|
||||||
permissions. However, no additional obligations are imposed on any
|
|
||||||
author or copyright holder as a result of your choosing to follow a
|
|
||||||
later version.
|
|
||||||
|
|
||||||
15. Disclaimer of Warranty.
|
|
||||||
|
|
||||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
|
||||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
|
||||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
|
||||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
||||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
|
||||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
|
||||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
|
||||||
|
|
||||||
16. Limitation of Liability.
|
|
||||||
|
|
||||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
|
||||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
|
||||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
|
||||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
|
||||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
|
||||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
|
||||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
|
||||||
SUCH DAMAGES.
|
|
||||||
|
|
||||||
17. Interpretation of Sections 15 and 16.
|
|
||||||
|
|
||||||
If the disclaimer of warranty and limitation of liability provided
|
|
||||||
above cannot be given local legal effect according to their terms,
|
|
||||||
reviewing courts shall apply local law that most closely approximates
|
|
||||||
an absolute waiver of all civil liability in connection with the
|
|
||||||
Program, unless a warranty or assumption of liability accompanies a
|
|
||||||
copy of the Program in return for a fee.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
How to Apply These Terms to Your New Programs
|
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
|
||||||
possible use to the public, the best way to achieve this is to make it
|
|
||||||
free software which everyone can redistribute and change under these terms.
|
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest
|
|
||||||
to attach them to the start of each source file to most effectively
|
|
||||||
state the exclusion of warranty; and each file should have at least
|
|
||||||
the "copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
<one line to give the program's name and a brief idea of what it does.>
|
|
||||||
Copyright (C) <year> <name of author>
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
|
||||||
|
|
||||||
If the program does terminal interaction, make it output a short
|
|
||||||
notice like this when it starts in an interactive mode:
|
|
||||||
|
|
||||||
<program> Copyright (C) <year> <name of author>
|
|
||||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
|
||||||
This is free software, and you are welcome to redistribute it
|
|
||||||
under certain conditions; type `show c' for details.
|
|
||||||
|
|
||||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
|
||||||
parts of the General Public License. Of course, your program's commands
|
|
||||||
might be different; for a GUI interface, you would use an "about box".
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or school,
|
|
||||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
|
||||||
For more information on this, and how to apply and follow the GNU GPL, see
|
|
||||||
<http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
The GNU General Public License does not permit incorporating your program
|
|
||||||
into proprietary programs. If your program is a subroutine library, you
|
|
||||||
may consider it more useful to permit linking proprietary applications with
|
|
||||||
the library. If this is what you want to do, use the GNU Lesser General
|
|
||||||
Public License instead of this License. But first, please read
|
|
||||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
||||||
|
|||||||
@@ -1,103 +1,146 @@
|
|||||||
# FZ-sDataPack
|
# FZ-sDataPack
|
||||||
|
|
||||||
A Minecraft Datapack
|
A Minecraft Datapack
|
||||||
|
|
||||||
|
[](https://minecraft.net/)
|
||||||
|
[](https://github.com/gnembon/fabric-carpet/releases)
|
||||||
|
|
||||||
#### @Author: Harvey_Husky
|
#### @Author: Harvey_Husky
|
||||||
|
|
||||||
#### This project is licensed under the terms of the GNU General Public License v3.0.
|
#### This project is licensed under the terms of the GNU General Public License v3.0
|
||||||
|
|
||||||
#### Copyright (C) 2019-2021 Harvey_Husky
|
#### Copyright (C) 2019-2021 Harvey_Husky
|
||||||
### 总览
|
|
||||||
- v2.1.x支持Minecraft1.17+
|
[B站链接](https://www.bilibili.com/read/cv4267319)
|
||||||
- v2.0.x支持Minecraft1.16.3-1.16.5
|
|
||||||
- 抬头并按一下shift来打开设置界面
|
## 说明太长不想看·直接安装教程
|
||||||
- 提供一些地毯脚本:*请在升级数据包的同时替换这些工具!!*
|
|
||||||
- 安装方法:
|
- 1.前往 [发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases) 下载此数据包
|
||||||
- 需要carpet mod 1.4.24+:https://github.com/gnembon/fabric-carpet/releases
|
- 2.从zip文件中挑选你需要的`.sc`文件
|
||||||
- 将其放入“world/scripts”中(在客户端位于“.minecraft/saves/存档名/scripts”或“.minecraft/config/carpet/scripts”)
|
- 3.在`world`文件夹中创建`datapacks`和`scripts`两个文件夹
|
||||||
- here.sc:
|
- 4.将主体`zip`文件放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`)
|
||||||
- “/here”向所有人发送自己的位置和所在维度
|
- 5.将挑选出来的`.sc`文件放到 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts`)
|
||||||
- 发送的消息使用voxelmap可识别的数组格式
|
- 6.在控制台输入`/reload`(客户端则是重新进入世界)
|
||||||
- 安装voxelmap mod后,左键高亮该坐标,ctrl+左键新建坐标点
|
|
||||||
- c.sc
|
## 总览
|
||||||
- “/c”修改玩家模式为旁观模式
|
|
||||||
- s.sc
|
[](https://gitee.com/harvey-husky/FZ-sDatapack/releases/2.1)
|
||||||
- “/s”修改玩家模式为生存模式
|
|
||||||
- tagplayer.sc:
|

|
||||||
- 这个工具可以防止将地毯mod生成的假人计入记分板
|
|
||||||
|
- 抬头并按一下 `Shift` 来打开设置界面
|
||||||
|
|
||||||
|
- 提供玩家挖掘、死亡、击杀、受伤、交易、钓鱼、滑翔和(破基岩)的数据榜单
|
||||||
|
|
||||||
|
- 提供扫地机
|
||||||
|
|
||||||
|
- 无需配置即可支持该铁头功破基岩榜 Mod:[FZ-BBL](https://gitee.com/harvey-husky/FZ-BBL/releases)
|
||||||
|
|
||||||
|
- 破基岩榜的分数和订阅设置会在铁头功记分板的总分大于 0 时显示,以免未添加该 Mod 的服务器显示破基岩榜
|
||||||
|
|
||||||
|
- [B站链接](https://www.bilibili.com/read/cv9178207)
|
||||||
|
|
||||||
|
- 记分板对照表:
|
||||||
|
|
||||||
|
| Object Name | 内容 |
|
||||||
|
| - | - |
|
||||||
|
| activation | 活跃时间(h) |
|
||||||
|
| damageTaken | 受伤害榜 |
|
||||||
|
| deathCounter | 死亡榜 |
|
||||||
|
| digCounter | 挖掘榜 |
|
||||||
|
| fishingCounter | 钓鱼榜 |
|
||||||
|
| killCounter | 击杀榜 |
|
||||||
|
| tradingCounter | 交易榜 |
|
||||||
|
| totalList | 总 量 |
|
||||||
|
| bedrockBreaked(最开始拼错了,后来不方便改了,不要在意) | [铁头功破基岩](https://www.bilibili.com/video/BV1KJ411b73z) |
|
||||||
|
| fz.aviate1m | 滑翔距离 |
|
||||||
|
|
||||||
|
- 提供一些[地毯脚本](#地毯脚本)(`.sc` 文件):***请在升级数据包的同时替换这些工具!!!***
|
||||||
|
- 还有一个用于`census`脚本转移数据的python脚本`score_move`
|
||||||
|
|
||||||
|
## 更新记录
|
||||||
|
|
||||||
|
更新记录可在[此处](./CHANGELOG.md)找到
|
||||||
|
|
||||||
|
## 使用
|
||||||
|
|
||||||
|
### 注意事项
|
||||||
|
|
||||||
|
- 需要 [Carpet](https://github.com/gnembon/fabric-carpet/releases) Mod **1.4.24** 及以上版本
|
||||||
|
|
||||||
|
- **版本的兼容性**
|
||||||
|
- `v2.1.x` 支持 `Minecraft 1.17+`
|
||||||
|
- `v2.0.x` 支持 `Minecraft 1.16.3-1.16.5`
|
||||||
|
|
||||||
|
### 安装
|
||||||
|
|
||||||
|
- 前往 [发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases) 下载此数据包
|
||||||
|
|
||||||
|
>请下载以 `FZ'sDatapack` 开头的 `.zip` 文件
|
||||||
|
|
||||||
|
- **将其放入 `world/datapacks` 中(在客户端位于 `.minecraft/saves/<存档名>/datapacks`)**
|
||||||
|
|
||||||
|
- 载入数据包
|
||||||
|
|
||||||
|
- 如果是单人存档,请保存并退出,再打开存档
|
||||||
|
|
||||||
|
- 如果是服务器,可使用 `/reload` 指令或重启服务器以载入数据包
|
||||||
|
|
||||||
|
- 计分板的数据迁移
|
||||||
|
|
||||||
|
- 请使用 [restore_scores.sc](#restore_scoressc) 地毯脚本
|
||||||
|
|
||||||
|
## 地毯脚本
|
||||||
|
|
||||||
|
- **以下脚本皆在数据包(`.zip` 文件)中,请将其(`.sc` 文件)提取,并将其放入 `world/scripts` (在客户端位于 `.minecraft/saves/<存档名>/scripts`) **
|
||||||
|
- 可使用 `/reload` 指令或重启服务器以载入脚本(或使用 Carpet Mod 的指令 `/script load <脚本名>` 载入)
|
||||||
|
|
||||||
|
### `here.sc`
|
||||||
|
|
||||||
|
- `/here` 向所有人发送自己的位置和所在维度
|
||||||
|
|
||||||
|
- 发送的消息使用 [VoxelMap](https://www.curseforge.com/minecraft/mc-mods/voxelmap) 可识别的数组格式
|
||||||
|
- 安装 [VoxelMap](https://www.curseforge.com/minecraft/mc-mods/voxelmap/files) Mod 后,左键高亮该坐标,`Ctrl+左键` 新建坐标点
|
||||||
|
|
||||||
|
### `c.sc`
|
||||||
|
|
||||||
|
- `/c` 修改玩家模式为旁观模式
|
||||||
|
|
||||||
|
### `s.sc`
|
||||||
|
|
||||||
|
- `/s` 修改玩家模式为生存模式
|
||||||
|
|
||||||
|
### `tagplayer.sc`
|
||||||
|
|
||||||
|
- 这个工具可以防止将地毯 Mod 生成的假人计入记分板
|
||||||
- 可以通过自定义文件名来自定义游戏内命令
|
- 可以通过自定义文件名来自定义游戏内命令
|
||||||
- 配置文件:
|
- 配置文件:
|
||||||
- “allow_bot_tp”:用于控制是否允许tp假人
|
- `allow_bot_tp`:用于控制是否允许传送假人
|
||||||
- “allow_spawning_whitelist_players”:用于控制是否允许生成白名单内的玩家
|
- `allow_spawning_whitelist_players`:用于控制是否允许生成白名单内的玩家
|
||||||
- 使用方法:
|
- 使用方法:
|
||||||
- 输入“/script load tagplayer”加载工具
|
- 安装 [Carpet](https://github.com/gnembon/fabric-carpet/releases) Mod
|
||||||
- 包含全部地毯假人自带的功能,以及新功能,如:
|
- 输入`/script load tagplayer`加载工具
|
||||||
- “/tagplayer check xxx”:检查玩家的状态
|
- 包含全部地毯假人自带的功能,如:
|
||||||
- “/tagplayer checkall”:检查所有玩家的状态
|
- `/tagplayer use xxx once`让假人xxx按一次使用键
|
||||||
- “/tagplayer killall”:清除所有假人
|
- 包含新功能,如:
|
||||||
- 其他用法可以在游戏内输入“/tagplayer”查看
|
- `/tagplayer check xxx`:检查玩家的状态
|
||||||
- restore_scores.sc:
|
- `/tagplayer checkall`:检查所有玩家的状态
|
||||||
- 从数据包1.4升级时也需要使用这个工具
|
- `/tagplayer killall`:清除所有假人
|
||||||
|
- 其他用法可以在游戏内输入 `/tagplayer` 查看
|
||||||
|
|
||||||
|
### `restore_scores.sc`
|
||||||
|
|
||||||
|
- 从数据包 `v1.4` 升级时也需要使用这个工具
|
||||||
- 这个工具可以从白名单读取玩家列表,逐一召唤假人,读取统计信息并赋值给记分板
|
- 这个工具可以从白名单读取玩家列表,逐一召唤假人,读取统计信息并赋值给记分板
|
||||||
- 悄悄说一句没白名单的服把usercache.json复制一份改成whitelist.json就可以啦
|
- 如未开启白名单,请把 `usercache.json` 复制一份改成 `whitelist.json` 再进行操作
|
||||||
- *注意:原有的记分板会被删除*
|
- ***注意:原有的记分板会被删除***
|
||||||
- 使用方法:
|
- 使用方法:
|
||||||
- 输入“/script load restore_scores”加载工具
|
- 输入 `/script load restore_scores` 加载工具
|
||||||
- 输入“/restore_scores by_whitelist”开始恢复
|
- 输入 `/restore_scores by_whitelist` 开始数据迁移
|
||||||
- 输入“/script unload restore_scores”卸载工具
|
- 输入 `/script unload restore_scores` 卸载工具
|
||||||
- 记得用完就删掉它!
|
- 记得用完就删掉它!
|
||||||
- 无需配置即可支持该铁头功破基岩榜Mod:https://gitee.com/harvey-husky/FZ-BBL/releases
|
|
||||||
- 破基岩榜的分数和订阅设置会在铁头功记分板的总分大于0时显示,以免未添加该mod的服务器显示破基岩榜
|
### `Census.sc`
|
||||||
##### v2.1.0
|
|
||||||
- 仅支持1.17+
|
- `/census`
|
||||||
- 修复使用部分工具和方块交互时挖掘榜会减分的bug
|
- 一个还在测试的脚本,可以输出挖掘榜
|
||||||
- 为榜单恢复插件新增新版本的新方块
|
|
||||||
##### v2.0.8
|
|
||||||
- 修复在末地使用/here时,世界名称显示为世界id的bug
|
|
||||||
- 修复tagplayer可以随意传送玩家的bug
|
|
||||||
- 修复记分板轮播时不显示击杀榜的bug
|
|
||||||
- 修复没有破基岩榜时依然会轮播破基岩榜的bug
|
|
||||||
- 为/tagplayer tp指令添加了配置文件
|
|
||||||
##### v2.0.3
|
|
||||||
- 修复在不添加tagplayer工具时记分板不加分的bug
|
|
||||||
##### v2.0.2
|
|
||||||
- 修复在使用carpet-1.4.22或以上版本时,tagplayer的玩家名错乱的bug
|
|
||||||
##### v2.0.1.8
|
|
||||||
- 修复使用金斧头挖掘会导致总量+2的bug
|
|
||||||
- 修复使用金锄头挖掘不会给挖掘榜加分
|
|
||||||
- 修复主手有铲子,斧头,锄头时,副手放置方块会导致挖掘榜-1的bug(原版bug,通过toolsfix2成就修复)
|
|
||||||
##### v2.0.1.7
|
|
||||||
- 修复有时设置界面打不开的bug
|
|
||||||
- 修复交易榜只加一次分的bug..
|
|
||||||
- 修复tagplayer中的事件多次触发的bug
|
|
||||||
##### v2.0.1.6
|
|
||||||
- tagplayer现在可以通过自定义文件名来自定义游戏内命令
|
|
||||||
- 修复铁制工具依然不统计记分板的bug...
|
|
||||||
##### v2.0.1.3
|
|
||||||
- 修复部分铁质工具不统计挖掘榜的bug
|
|
||||||
##### v2.0.1.1
|
|
||||||
- 为设置界面的计分板添加悬浮文本
|
|
||||||
- 无需配置即可支持该铁头功破基岩榜Mod:https://gitee.com/harvey-husky/FZ-BBL/releases
|
|
||||||
- 破基岩榜的分数和订阅设置会在铁头功记分板的总分大于0时显示,以免未添加该mod的服务器显示破基岩榜
|
|
||||||
##### v2.0.0.11
|
|
||||||
- “/tagplayer spawn xxx”后面现在可以追加“at”、“facing”、“in”参数
|
|
||||||
##### v2.0.0.10
|
|
||||||
- 扫地机添加了位于怪物血条栏的文字提示,同时添加了各种提示的开关功能
|
|
||||||
##### v2.0.0.9
|
|
||||||
- 修复矿车白名单状态反了的bug
|
|
||||||
##### v2.0.0.8
|
|
||||||
- 添加c.sc、s.sc、here.sc工具
|
|
||||||
##### v2.0.0.7
|
|
||||||
- tagplayer添加了新版carpet新指令,可以为假人切换热键栏
|
|
||||||
- 现在tagplayer需要carpet1.4.21或以上版本运行!
|
|
||||||
- 现在tagplayer可以给自己设置动作了
|
|
||||||
- 添加“/tagplayer shadow”指令将自己变为前缀为“挂机”的假人
|
|
||||||
##### v2.0.0.6
|
|
||||||
- 修复restore_scores.sc工具不能恢复受伤害榜(抖M榜)的bug
|
|
||||||
##### v2.0.0.5
|
|
||||||
- 修复挖掘榜部分工具不起作用的bug
|
|
||||||
- 添加restore_scores.sc工具便于恢复或从1.0版本升级记分板
|
|
||||||
##### v2.0.0.4
|
|
||||||
- 添加彩色字体
|
|
||||||
##### v2.0.0.3
|
|
||||||
- tagplayer需要地毯mod1.4.18或以上版本来运行
|
|
||||||
- 优化了tagplayer体验及修复若干bug
|
|
||||||
##### v2.0.0.2
|
|
||||||
- 重写
|
|
||||||
|
|||||||
@@ -9,7 +9,6 @@
|
|||||||
"entity": "this",
|
"entity": "this",
|
||||||
"scores": {
|
"scores": {
|
||||||
"actimeCounter": {
|
"actimeCounter": {
|
||||||
"max": 3600,
|
|
||||||
"min": 3600
|
"min": 3600
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,23 @@
|
|||||||
|
{
|
||||||
|
"criteria": {
|
||||||
|
"activation": {
|
||||||
|
"trigger": "minecraft:tick",
|
||||||
|
"conditions": {
|
||||||
|
"player": [
|
||||||
|
{
|
||||||
|
"condition": "minecraft:entity_scores",
|
||||||
|
"entity": "this",
|
||||||
|
"scores": {
|
||||||
|
"fz.aviateCounter": {
|
||||||
|
"min": 200
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"rewards": {
|
||||||
|
"function": "fz:scoreboards/aviate1m/calculator"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -10,10 +10,7 @@
|
|||||||
"condition": "minecraft:entity_scores",
|
"condition": "minecraft:entity_scores",
|
||||||
"entity": "this",
|
"entity": "this",
|
||||||
"scores": {
|
"scores": {
|
||||||
"carpetBot": {
|
"carpetBot": 1
|
||||||
"max": 1,
|
|
||||||
"min": 1
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,10 +10,7 @@
|
|||||||
"condition": "minecraft:entity_scores",
|
"condition": "minecraft:entity_scores",
|
||||||
"entity": "this",
|
"entity": "this",
|
||||||
"scores": {
|
"scores": {
|
||||||
"carpetBot": {
|
"carpetBot": 1
|
||||||
"max": 1,
|
|
||||||
"min": 1
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,26 +2,27 @@
|
|||||||
schedule function fz:config/timeout 300s
|
schedule function fz:config/timeout 300s
|
||||||
#输出玩家可见的设置页面
|
#输出玩家可见的设置页面
|
||||||
##扫地机
|
##扫地机
|
||||||
execute if data storage fz.installed {sweeper: 1b} run tellraw @s {"text": "扫地机:","color": "#ccff00"}
|
execute if data storage fz:survival installed{sweeper: 1b} run tellraw @s {"text": "扫地机:","color": "#ccff00"}
|
||||||
##扫地机时间,对应分数1478966210-1478966215
|
##扫地机时间,对应分数1478966210-1478966215
|
||||||
execute if data storage fz.installed {sweeper: 1b} run tellraw @s [{"text": "- "},{"text": "[关]","color": "#00ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966210"}},{"text": "[30秒]","color": "#5fff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966211"}},{"text": "[1分钟]","color": "#d7ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966212"}},{"text": "[2分钟]","color": "#ffd900","clickEvent": {"action": "run_command","value": "/trigger config set 1478966213"}},{"text": "[3分钟]","color": "#ff6100","clickEvent": {"action": "run_command","value": "/trigger config set 1478966214"}},{"text": "[4分钟]","color": "#ff0000","clickEvent": {"action": "run_command","value": "/trigger config set 1478966215"}}]
|
execute if data storage fz:survival installed{sweeper: 1b} run tellraw @s [{"text": "- "},{"text": "[关]","color": "#00ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966210"}},{"text": "[30秒]","color": "#5fff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966211"}},{"text": "[1分钟]","color": "#d7ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966212"}},{"text": "[2分钟]","color": "#ffd900","clickEvent": {"action": "run_command","value": "/trigger config set 1478966213"}},{"text": "[3分钟]","color": "#ff6100","clickEvent": {"action": "run_command","value": "/trigger config set 1478966214"}},{"text": "[4分钟]","color": "#ff0000","clickEvent": {"action": "run_command","value": "/trigger config set 1478966215"}}]
|
||||||
##开启矿车白名单1478966216
|
##开启矿车白名单1478966216
|
||||||
execute if data storage fz.installed {sweeper: 1b} unless score keepMinecart parameter matches 1 run tellraw @s [{"text": "- "},{"text": "矿车白名单:","color": "#8c8f91"},{"text": "[已关闭]","color": "#ff0000","clickEvent": {"action": "run_command","value": "/trigger config set 1478966216"}}]
|
execute if data storage fz:survival installed{sweeper: 1b} unless score keepMinecart parameter matches 1 run tellraw @s [{"text": "- "},{"text": "矿车白名单:","color": "#8c8f91"},{"text": "[已关闭]","color": "#ff0000","clickEvent": {"action": "run_command","value": "/trigger config set 1478966216"}}]
|
||||||
##关闭矿车白名单1478966217
|
##关闭矿车白名单1478966217
|
||||||
execute if data storage fz.installed {sweeper: 1b} if score keepMinecart parameter matches 1 run tellraw @s [{"text": "- "},{"text": "矿车白名单:","color": "#8c8f91"},{"text": "[已开启]","color": "#00ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966217"}}]
|
execute if data storage fz:survival installed{sweeper: 1b} if score keepMinecart parameter matches 1 run tellraw @s [{"text": "- "},{"text": "矿车白名单:","color": "#8c8f91"},{"text": "[已开启]","color": "#00ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966217"}}]
|
||||||
##声音提示
|
##声音提示
|
||||||
execute if data storage fz.installed {sweeper: 1b} run tellraw @s[tag=!fz.sweeperSoundOff] [{"text": "- "},{"text": "声音:","color": "#8c8f91"},{"text": "[已开启]","color": "#00ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966209"}}]
|
execute if data storage fz:survival installed{sweeper: 1b} run tellraw @s[tag=!fz.sweeperSoundOff] [{"text": "- "},{"text": "声音:","color": "#8c8f91"},{"text": "[已开启]","color": "#00ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966209"}}]
|
||||||
execute if data storage fz.installed {sweeper: 1b} run tellraw @s[tag=fz.sweeperSoundOff] [{"text": "- "},{"text": "声音:","color": "#8c8f91"},{"text": "[已关闭]","color": "#ff0000","clickEvent": {"action": "run_command","value": "/trigger config set 1478966208"}}]
|
execute if data storage fz:survival installed{sweeper: 1b} run tellraw @s[tag=fz.sweeperSoundOff] [{"text": "- "},{"text": "声音:","color": "#8c8f91"},{"text": "[已关闭]","color": "#ff0000","clickEvent": {"action": "run_command","value": "/trigger config set 1478966208"}}]
|
||||||
##消息提示
|
##消息提示
|
||||||
execute if data storage fz.installed {sweeper: 1b} run tellraw @s[tag=!fz.sweeperMessageOff] [{"text": "- "},{"text": "消息:","color": "#8c8f91"},{"text": "[已开启]","color": "#00ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966205"}}]
|
execute if data storage fz:survival installed{sweeper: 1b} run tellraw @s[tag=!fz.sweeperMessageOff] [{"text": "- "},{"text": "消息:","color": "#8c8f91"},{"text": "[已开启]","color": "#00ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966205"}}]
|
||||||
execute if data storage fz.installed {sweeper: 1b} run tellraw @s[tag=fz.sweeperMessageOff] [{"text": "- "},{"text": "消息:","color": "#8c8f91"},{"text": "[已关闭]","color": "#ff0000","clickEvent": {"action": "run_command","value": "/trigger config set 1478966204"}}]
|
execute if data storage fz:survival installed{sweeper: 1b} run tellraw @s[tag=fz.sweeperMessageOff] [{"text": "- "},{"text": "消息:","color": "#8c8f91"},{"text": "[已关闭]","color": "#ff0000","clickEvent": {"action": "run_command","value": "/trigger config set 1478966204"}}]
|
||||||
##血条栏提示
|
##血条栏提示
|
||||||
execute if data storage fz.installed {sweeper: 1b} run tellraw @s[tag=!fz.sweeperBossbarOff] [{"text": "- "},{"text": "血条栏:","color": "#8c8f91"},{"text": "[已开启]","color": "#00ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966207"}}]
|
execute if data storage fz:survival installed{sweeper: 1b} run tellraw @s[tag=!fz.sweeperBossbarOff] [{"text": "- "},{"text": "血条栏:","color": "#8c8f91"},{"text": "[已开启]","color": "#00ff00","clickEvent": {"action": "run_command","value": "/trigger config set 1478966207"}}]
|
||||||
execute if data storage fz.installed {sweeper: 1b} run tellraw @s[tag=fz.sweeperBossbarOff] [{"text": "- "},{"text": "血条栏:","color": "#8c8f91"},{"text": "[已关闭]","color": "#ff0000","clickEvent": {"action": "run_command","value": "/trigger config set 1478966206"}}]
|
execute if data storage fz:survival installed{sweeper: 1b} run tellraw @s[tag=fz.sweeperBossbarOff] [{"text": "- "},{"text": "血条栏:","color": "#8c8f91"},{"text": "[已关闭]","color": "#ff0000","clickEvent": {"action": "run_command","value": "/trigger config set 1478966206"}}]
|
||||||
##记分板
|
##记分板
|
||||||
execute if data storage fz.installed {scoreboards: 1b} run tellraw @s {"text": "记分板:","color": "#ccff00"}
|
execute if data storage fz:survival installed{scoreboards: 1b} run tellraw @s {"text": "记分板:","color": "#ccff00"}
|
||||||
##计分板显示,对应分数1838019370-1838019379
|
##计分板显示,对应分数1838019370-1838019379
|
||||||
execute if data storage fz.installed {scoreboards: 1b} unless score 全员头铁 bedrockBreaked matches 1.. run tellraw @s [{"text": "- "},{"text": "[关]","color": "#ff0000","hoverEvent": {"action": "show_text","contents": {"text": "关", "color": "#ff0000"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019370"}},{"text": "[轮播]","color": "gold","hoverEvent": {"action": "show_text","contents": {"text": "轮播", "color": "gold"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019371"}},{"text": "[总量]","color": "dark_aqua","hoverEvent": {"action": "show_text","contents": {"text": "总量","color": "dark_aqua"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019379"}},{"text": "[在线时间(h)]","color": "aqua","hoverEvent": {"action": "show_text","contents": {"text": "在线时间(h)","color": "aqua"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019372"}},{"text": "[抖M名单]","color": "yellow","hoverEvent": {"action": "show_text","contents": {"text": "受伤害量","color": "yellow"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019373"}},{"text": "[死亡榜]","color": "dark_red","hoverEvent": {"action": "show_text","contents": {"text": "死亡榜","color": "dark_red"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019374"}},{"text": "[挖掘榜]","color": "gray","hoverEvent": {"action": "show_text","contents": {"text": "挖掘榜","color": "gray"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019375"}},{"text": "[钩直饵咸]","color": "blue","hoverEvent": {"action": "show_text","contents": {"text": "钓鱼榜","color": "blue"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019376"}},{"text": "[击杀榜]","color": "red","hoverEvent": {"action": "show_text","contents": {"text": "击杀榜","color": "red"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019377"}},{"text": "[交♂易榜]","color": "green","hoverEvent": {"action": "show_text","contents": {"text": "交易榜","color": "green"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019378"}}]
|
execute if data storage fz:survival installed{scoreboards: 1b} unless score 全员头铁 bedrockBreaked matches 1.. run tellraw @s [{"text": "- "},{"text": "[关]","color": "#ff0000","hoverEvent": {"action": "show_text","contents": {"text": "关", "color": "#ff0000"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019370"}},{"text": "[轮播]","color": "gold","hoverEvent": {"action": "show_text","contents": {"text": "轮播", "color": "gold"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019371"}},{"text": "[总量]","color": "dark_aqua","hoverEvent": {"action": "show_text","contents": {"text": "总量","color": "dark_aqua"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019379"}},{"text": "[在线时间(h)]","color": "aqua","hoverEvent": {"action": "show_text","contents": {"text": "在线时间(h)","color": "aqua"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019372"}},{"text": "[抖M名单]","color": "yellow","hoverEvent": {"action": "show_text","contents": {"text": "受伤害量","color": "yellow"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019373"}},{"text": "[死亡榜]","color": "dark_red","hoverEvent": {"action": "show_text","contents": {"text": "死亡榜","color": "dark_red"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019374"}},{"text": "[挖掘榜]","color": "gray","hoverEvent": {"action": "show_text","contents": {"text": "挖掘榜","color": "gray"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019375"}},{"text": "[钩直饵咸]","color": "blue","hoverEvent": {"action": "show_text","contents": {"text": "钓鱼榜","color": "blue"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019376"}},{"text": "[击杀榜]","color": "red","hoverEvent": {"action": "show_text","contents": {"text": "击杀榜","color": "red"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019377"}},{"text": "[交♂易榜]","color": "green","hoverEvent": {"action": "show_text","contents": {"text": "交易榜","color": "green"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019378"}}]
|
||||||
|
execute if data storage fz:survival installed{scoreboards: 1b} unless score 全员头铁 bedrockBreaked matches 1.. run tellraw @s [{"text": "- "},{"text": "[滑翔距离]", "color": "light_purple", "hoverEvent": {"action": "show_text","contents": {"text": "滑翔距离", "color": "light_purple"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019368"}}]
|
||||||
##计分板显示,对应分数1838019369-1838019379(有破基岩榜)
|
##计分板显示,对应分数1838019369-1838019379(有破基岩榜)
|
||||||
execute if data storage fz.installed {scoreboards: 1b} if score 全员头铁 bedrockBreaked matches 1.. run tellraw @s [{"text": "- "},{"text": "[关]","color": "#ff0000","hoverEvent": {"action": "show_text","contents": {"text": "关", "color": "#ff0000"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019370"}},{"text": "[轮播]","color": "gold","hoverEvent": {"action": "show_text","contents": {"text": "轮播", "color": "gold"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019371"}},{"text": "[总量]","color": "dark_aqua","hoverEvent": {"action": "show_text","contents": {"text": "总量","color": "dark_aqua"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019379"}},{"text": "[在线时间(h)]","color": "aqua","hoverEvent": {"action": "show_text","contents": {"text": "在线时间(h)","color": "aqua"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019372"}},{"text": "[抖M名单]","color": "yellow","hoverEvent": {"action": "show_text","contents": {"text": "受伤害量","color": "yellow"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019373"}},{"text": "[死亡榜]","color": "dark_red","hoverEvent": {"action": "show_text","contents": {"text": "死亡榜","color": "dark_red"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019374"}},{"text": "[挖掘榜]","color": "gray","hoverEvent": {"action": "show_text","contents": {"text": "挖掘榜","color": "gray"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019375"}},{"text": "[钩直饵咸]","color": "blue","hoverEvent": {"action": "show_text","contents": {"text": "钓鱼榜","color": "blue"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019376"}},{"text": "[击杀榜]","color": "red","hoverEvent": {"action": "show_text","contents": {"text": "击杀榜","color": "red"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019377"}},{"text": "[交♂易榜]","color": "green","hoverEvent": {"action": "show_text","contents": {"text": "交易榜","color": "green"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019378"}}]
|
execute if data storage fz:survival installed{scoreboards: 1b} if score 全员头铁 bedrockBreaked matches 1.. run tellraw @s [{"text": "- "},{"text": "[关]","color": "#ff0000","hoverEvent": {"action": "show_text","contents": {"text": "关", "color": "#ff0000"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019370"}},{"text": "[轮播]","color": "gold","hoverEvent": {"action": "show_text","contents": {"text": "轮播", "color": "gold"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019371"}},{"text": "[总量]","color": "dark_aqua","hoverEvent": {"action": "show_text","contents": {"text": "总量","color": "dark_aqua"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019379"}},{"text": "[在线时间(h)]","color": "aqua","hoverEvent": {"action": "show_text","contents": {"text": "在线时间(h)","color": "aqua"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019372"}},{"text": "[抖M名单]","color": "yellow","hoverEvent": {"action": "show_text","contents": {"text": "受伤害量","color": "yellow"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019373"}},{"text": "[死亡榜]","color": "dark_red","hoverEvent": {"action": "show_text","contents": {"text": "死亡榜","color": "dark_red"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019374"}},{"text": "[挖掘榜]","color": "gray","hoverEvent": {"action": "show_text","contents": {"text": "挖掘榜","color": "gray"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019375"}},{"text": "[钩直饵咸]","color": "blue","hoverEvent": {"action": "show_text","contents": {"text": "钓鱼榜","color": "blue"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019376"}},{"text": "[击杀榜]","color": "red","hoverEvent": {"action": "show_text","contents": {"text": "击杀榜","color": "red"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019377"}},{"text": "[交♂易榜]","color": "green","hoverEvent": {"action": "show_text","contents": {"text": "交易榜","color": "green"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019378"}}]
|
||||||
execute if data storage fz.installed {scoreboards: 1b} if score 全员头铁 bedrockBreaked matches 1.. run tellraw @s [{"text": "- "},{"text": "[铁头功]","color": "dark_green","hoverEvent": {"action": "show_text","contents": {"text": "破基岩榜","color": "dark_green"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019369"}}]
|
execute if data storage fz:survival installed{scoreboards: 1b} if score 全员头铁 bedrockBreaked matches 1.. run tellraw @s [{"text": "- "},{"text": "[滑翔距离]", "color": "light_purple", "hoverEvent": {"action": "show_text","contents": {"text": "滑翔距离", "color": "light_purple"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019368"}},{"text": "[铁头功]","color": "dark_green","hoverEvent": {"action": "show_text","contents": {"text": "破基岩榜","color": "dark_green"}},"clickEvent": {"action": "run_command","value": "/trigger config set 1838019369"}}]
|
||||||
@@ -2,7 +2,7 @@
|
|||||||
#初始化触发器记分板
|
#初始化触发器记分板
|
||||||
scoreboard objectives add config trigger
|
scoreboard objectives add config trigger
|
||||||
#存入已安装信息
|
#存入已安装信息
|
||||||
data merge storage fz.installed {config: 1b}
|
data modify storage fz:survival installed.config set value 1b
|
||||||
#提示已安装
|
#提示已安装
|
||||||
tellraw @a {"text": "[信息]设置功能已安装","color": "#5fff00"}
|
tellraw @a {"text": "[信息]设置功能已安装","color": "#5fff00"}
|
||||||
#开始运行
|
#开始运行
|
||||||
|
|||||||
@@ -3,6 +3,6 @@
|
|||||||
scoreboard players enable @a config
|
scoreboard players enable @a config
|
||||||
#每条子函数都要reset config分数和function fz:config/display
|
#每条子函数都要reset config分数和function fz:config/display
|
||||||
execute if data storage fz.installed {sweeper: 1b} as @a if score @s config matches 1478966200..1478966217 run function fz:sweeper/config/trigger
|
execute if data storage fz.installed {sweeper: 1b} as @a if score @s config matches 1478966200..1478966217 run function fz:sweeper/config/trigger
|
||||||
execute if data storage fz.installed {scoreboards: 1b} as @a if score @s config matches 1838019369..1838019379 run function fz:scoreboards/config
|
execute if data storage fz.installed {scoreboards: 1b} as @a if score @s config matches 1838019368..1838019379 run function fz:scoreboards/config
|
||||||
#循环执行本函数
|
#循环执行本函数
|
||||||
schedule function fz:config/main 1t
|
schedule function fz:config/main 1t
|
||||||
@@ -4,6 +4,6 @@ schedule clear fz:config/main
|
|||||||
schedule clear fz:config/timeout
|
schedule clear fz:config/timeout
|
||||||
data remove storage fz.config is_open
|
data remove storage fz.config is_open
|
||||||
#写入已卸载的信息
|
#写入已卸载的信息
|
||||||
data merge storage fz.installed {config: 0b}
|
data modify storage fz:survival installed.config set value 0b
|
||||||
#提示已卸载
|
#提示已卸载
|
||||||
tellraw @a {"text": "[信息]设置功能已卸载","color": "#5fff00"}
|
tellraw @a {"text": "[信息]设置功能已卸载","color": "#5fff00"}
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
#由config/sneak和config/unsneak成就触发
|
#由config/sneak和config/unsneak成就触发
|
||||||
#判断玩家视角是否指向正上方,是则运行turnon函数
|
#判断玩家视角是否指向正上方,是则运行turnon函数
|
||||||
execute if data storage fz.installed {config: 1b} if entity @s[x_rotation=-90] run function fz:config/turnon
|
execute if data storage fz:survival installed{config: 1b} if entity @s[x_rotation=-90] run function fz:config/turnon
|
||||||
#重置该玩家的两个成就
|
#重置该玩家的两个成就
|
||||||
advancement revoke @s only fz:config/sneak
|
advancement revoke @s only fz:config/sneak
|
||||||
advancement revoke @s only fz:config/unsneak
|
advancement revoke @s only fz:config/unsneak
|
||||||
@@ -5,6 +5,6 @@ scoreboard objectives modify Health rendertype hearts
|
|||||||
scoreboard objectives setdisplay list Health
|
scoreboard objectives setdisplay list Health
|
||||||
scoreboard objectives setdisplay belowName Health
|
scoreboard objectives setdisplay belowName Health
|
||||||
#写入已安装的信息
|
#写入已安装的信息
|
||||||
data merge storage fz.installed {health: 1b}
|
data modify storage fz:survival installed.health set value 1b
|
||||||
#提示已安装
|
#提示已安装
|
||||||
tellraw @a {"text": "[信息]血量显示已安装","color": "#5fff00"}
|
tellraw @a {"text": "[信息]血量显示已安装","color": "#5fff00"}
|
||||||
@@ -2,6 +2,6 @@
|
|||||||
#删除计分板
|
#删除计分板
|
||||||
scoreboard objectives remove Health
|
scoreboard objectives remove Health
|
||||||
#写入已卸载的信息
|
#写入已卸载的信息
|
||||||
data merge storage fz.installed {health: 0b}
|
data modify storage fz:survival installed.health set value 0b
|
||||||
#提示已卸载
|
#提示已卸载
|
||||||
tellraw @a {"text": "[信息]血量显示已卸载","color": "#5fff00"}
|
tellraw @a {"text": "[信息]血量显示已卸载","color": "#5fff00"}
|
||||||
@@ -3,6 +3,8 @@
|
|||||||
scoreboard objectives add parameter dummy
|
scoreboard objectives add parameter dummy
|
||||||
#用于数学计算的记分板
|
#用于数学计算的记分板
|
||||||
scoreboard objectives add calculator dummy
|
scoreboard objectives add calculator dummy
|
||||||
|
scoreboard players set 200 calculator 200
|
||||||
|
scoreboard players set 100 calculator 100
|
||||||
scoreboard players set 10 calculator 10
|
scoreboard players set 10 calculator 10
|
||||||
scoreboard players set 1 calculator 1
|
scoreboard players set 1 calculator 1
|
||||||
#检测玩家退出游戏的记分板
|
#检测玩家退出游戏的记分板
|
||||||
@@ -15,16 +17,26 @@ function fz:health/install
|
|||||||
function fz:login/logintips/install
|
function fz:login/logintips/install
|
||||||
function fz:carpet/carpet
|
function fz:carpet/carpet
|
||||||
#版本信息
|
#版本信息
|
||||||
data merge storage fz.installed {installed: 1b}
|
data modify storage fz:survival version set from storage fz:survival newVersion
|
||||||
data merge storage fz {version: 2.1.0}
|
data modify storage fz:survival date set value "2020-7.21"
|
||||||
data merge storage fz {date: 2020-7.1}
|
data modify storage fz:survival time set value "1:14"
|
||||||
data merge storage fz {time: "02:43"}
|
|
||||||
##data merge storage fz {snapshot: -SNAPSHOT}
|
|
||||||
data remove storage fz snapshot
|
|
||||||
tellraw @a {"text": "[信息]启动完毕","color": "#5fff00"}
|
|
||||||
#提示已安装
|
#提示已安装
|
||||||
|
data modify storage fz:survival installed.datapack set value 1b
|
||||||
tellraw @a {"text": "[信息]安装完成!","color": "#5fff00"}
|
tellraw @a {"text": "[信息]安装完成!","color": "#5fff00"}
|
||||||
|
tellraw @a {"text": "[信息]启动完毕","color": "#5fff00"}
|
||||||
#info: #5fff00 信息
|
#info: #5fff00 信息
|
||||||
#alert: #d7ff00 提醒
|
#alert: #d7ff00 提醒
|
||||||
#warn: #ffd900 警告
|
#warn: #ffd900 警告
|
||||||
#error: #ff6100 错误
|
#error: #ff6100 错误
|
||||||
|
|
||||||
|
#抖M名单 - 受伤害榜
|
||||||
|
#钩直饵咸 - 钓鱼榜
|
||||||
|
#交♂易榜 - 交易榜
|
||||||
|
#铁头功 - 破基岩榜
|
||||||
|
|
||||||
|
#群p抖M - 总受伤害量
|
||||||
|
#全部木大 - 总死亡数
|
||||||
|
#总交♂易数 - 总交易数
|
||||||
|
#全员头铁 - 总破基岩数
|
||||||
|
|
||||||
|
#{"text": "cm","color": "yellow"} - {"text": "HP"}
|
||||||
@@ -1,8 +1,22 @@
|
|||||||
|
#新版本号
|
||||||
|
data modify storage fz:survival newVersion set value [2,1,3,2]
|
||||||
|
execute if data storage fz:survival newVersion[3] run data modify storage fz:survival snapshot set value 1b
|
||||||
|
execute unless data storage fz:survival newVersion[3] run data remove storage fz:survival snapshot
|
||||||
|
##data remove storage fz:survival snapshot
|
||||||
|
#版本号识别
|
||||||
|
scoreboard objectives add fz.cache dummy
|
||||||
|
execute store result score version1 fz.cache run data get storage fz:survival version[1]
|
||||||
|
execute store result score version2 fz.cache run data get storage fz:survival version[2]
|
||||||
|
execute store result score version3 fz.cache run data get storage fz:survival version[3]
|
||||||
|
execute store result score newVersion1 fz.cache run data get storage fz:survival newVersion[1]
|
||||||
|
execute store result score newVersion2 fz.cache run data get storage fz:survival newVersion[2]
|
||||||
|
execute store result score newVersion3 fz.cache run data get storage fz:survival newVersion[3]
|
||||||
|
#版本号比较
|
||||||
|
execute if data storage fz:survival installed{datapack: 1b} unless score version1 fz.cache = newVersion1 fz.cache run function fz:start/update
|
||||||
|
execute if data storage fz:survival installed{datapack: 1b} if score version1 fz.cache = newVersion1 fz.cache run function fz:start/00xx
|
||||||
|
scoreboard objectives remove fz.cache
|
||||||
#如果未安装且未卸载则安装
|
#如果未安装且未卸载则安装
|
||||||
execute unless data storage fz.installed {installed: 1b} unless data storage fz.installed {installed: 0b} run function fz:install
|
execute unless data storage fz:survival installed{datapack: 1b} unless data storage fz:survival installed{datapack: 0b} run function fz:install
|
||||||
#如果版本正确且已安装则开始运行
|
|
||||||
execute if data storage fz {version: 2.1.0} if data storage fz.installed {installed: 1b} run function fz:start
|
|
||||||
#如果版本不符则更新
|
|
||||||
execute unless data storage fz {version: 2.1.0} run function fz:update
|
|
||||||
#输出版本信息
|
#输出版本信息
|
||||||
tellraw @a [{"text": "[版本信息]FZ's Datapack-","color": "#ffd900"},{"nbt":"version","storage":"fz","color": "#ffd900"},{"nbt": "snapshot", "storage": "fz","color": "red"}]
|
execute unless data storage fz:survival {snapshot:1b} unless data storage fz:survival installed{datapack: 0b} run tellraw @a [{"text": "[版本信息]FZ's Datapack-","color": "#ffd900"},{"nbt":"version[0]","storage":"fz:survival","color": "#ffd900"},{"text":".","color": "#ffd900"},{"nbt":"version[1]","storage":"fz:survival","color": "#ffd900"},{"text": ".","color": "#ffd900"},{"nbt":"version[2]","storage":"fz:survival","color": "#ffd900"}]
|
||||||
|
execute if data storage fz:survival {snapshot:1b} unless data storage fz:survival installed{datapack: 0b} run tellraw @a [{"text": "[版本信息]FZ's Datapack-","color": "#ffd900"},{"nbt":"version[0]","storage":"fz:survival","color": "#ffd900"},{"text":".","color": "#ffd900"},{"nbt":"version[1]","storage":"fz:survival","color": "#ffd900"},{"text": ".","color": "#ffd900"},{"nbt":"version[2]","storage":"fz:survival","color": "#ffd900"},{"text": ".","color": "#ffd900"},{"nbt":"version[3]","storage":"fz:survival","color": "#ffd900"},{"text": "-SNAPSHOT","color": "red"}]
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
#安装登陆提示
|
#安装登陆提示
|
||||||
data merge storage fz.installed {logintips: 1b}
|
data modify storage fz:survival installed.logintips set value 1b
|
||||||
#提示已安装
|
#提示已安装
|
||||||
tellraw @a {"text": "[信息]登陆提示已安装","color": "#5fff00"}
|
tellraw @a {"text": "[信息]登陆提示已安装","color": "#5fff00"}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
#卸载登陆提示
|
#卸载登陆提示
|
||||||
data merge storage fz.installed {logintips: 0b}
|
data modify storage fz:survival installed.logintips set value 0b
|
||||||
#提示已卸载
|
#提示已卸载
|
||||||
tellraw @a {"text": "[信息]登陆提示已卸载","color": "#5fff00"}
|
tellraw @a {"text": "[信息]登陆提示已卸载","color": "#5fff00"}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
execute if data storage fz.installed {logintips: 1b} run tellraw @s {"text": "[提醒]站在地面,抬头并按一下shift即可打开设置页面","color": "#66ffff"}
|
execute if data storage fz:survival installed{logintips: 1b} run tellraw @s {"text": "[提醒]站在地面,抬头并按一下shift即可打开设置页面","color": "#66ffff"}
|
||||||
|
|
||||||
scoreboard players set @s leaveGame 0
|
scoreboard players set @s leaveGame 0
|
||||||
|
|
||||||
@@ -14,4 +14,4 @@ advancement revoke @s only fz:scoreboards/digcounter/toolsfix2
|
|||||||
advancement revoke @s only fz:config/sneak
|
advancement revoke @s only fz:config/sneak
|
||||||
advancement revoke @s only fz:config/unsneak
|
advancement revoke @s only fz:config/unsneak
|
||||||
|
|
||||||
advancement revoke @s from fz:leavegame
|
execute if data storage fz:survival installed{datapack: 1b} run advancement revoke @s from fz:leavegame
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
#计算滑翔距离和总榜
|
||||||
|
#判断条件用于排除地毯小人
|
||||||
|
execute unless score @s carpetBot matches 1 run scoreboard players operation @s fz.aviateOneTime = @s fz.aviateCounter
|
||||||
|
execute unless score @s carpetBot matches 1 run scoreboard players operation @s fz.aviateOneTime /= 200 calculator
|
||||||
|
execute unless score @s carpetBot matches 1 run scoreboard players operation @s fz.aviate1m += @s fz.aviateOneTime
|
||||||
|
execute unless score @s carpetBot matches 1 run scoreboard players operation 总滑翔距离 fz.aviate1m += @s fz.aviateOneTime
|
||||||
|
execute unless score @s carpetBot matches 1 run scoreboard players operation 总滑翔距离 totalList += @s fz.aviateOneTime
|
||||||
|
#重置滑翔探测记分板
|
||||||
|
scoreboard players operation @s fz.aviateCounter %= 200 calculator
|
||||||
|
#重置触发该函数的成就
|
||||||
|
advancement revoke @s only fz:scoreboards/aviate1m
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
#将交易榜显示给轮播记分板的队伍(金队)
|
||||||
|
scoreboard objectives setdisplay sidebar.team.gold fz.aviate1m
|
||||||
@@ -3,6 +3,6 @@
|
|||||||
execute unless score @s carpetBot matches 1 run scoreboard players operation @s bedrockBreaked += @s fz.bbl
|
execute unless score @s carpetBot matches 1 run scoreboard players operation @s bedrockBreaked += @s fz.bbl
|
||||||
execute unless score @s carpetBot matches 1 run scoreboard players operation 全员头铁 bedrockBreaked += @s fz.bbl
|
execute unless score @s carpetBot matches 1 run scoreboard players operation 全员头铁 bedrockBreaked += @s fz.bbl
|
||||||
execute unless score @s carpetBot matches 1 run scoreboard players operation 全员头铁 totalList += @s fz.bbl
|
execute unless score @s carpetBot matches 1 run scoreboard players operation 全员头铁 totalList += @s fz.bbl
|
||||||
execute unless score @s carpetBot matches 1 run scoreboard players reset @s fz.bbl
|
scoreboard players reset @s fz.bbl
|
||||||
#重置触发该函数的成就
|
#重置触发该函数的成就
|
||||||
advancement revoke @s only fz:scoreboards/bedrockbreaked
|
advancement revoke @s only fz:scoreboards/bedrockbreaked
|
||||||
@@ -1,2 +1,2 @@
|
|||||||
#将破基岩榜显示给轮播计分板的队伍(金队)
|
#将破基岩榜显示给轮播计分板的队伍(金队)
|
||||||
scoreboard objectives setdisplay sidebar.team.dark_gray bedrockBreaked
|
scoreboard objectives setdisplay sidebar.team.gold bedrockBreaked
|
||||||
@@ -10,6 +10,7 @@ execute if score @s config matches 1838019377 run team join red
|
|||||||
execute if score @s config matches 1838019378 run team join green
|
execute if score @s config matches 1838019378 run team join green
|
||||||
execute if score @s config matches 1838019379 run team join dark_aqua
|
execute if score @s config matches 1838019379 run team join dark_aqua
|
||||||
execute if score @s config matches 1838019369 run team join dark_green
|
execute if score @s config matches 1838019369 run team join dark_green
|
||||||
|
execute if score @s config matches 1838019368 run team join light_purple
|
||||||
#每条子函数都要reset config分数和function fz:config/display
|
#每条子函数都要reset config分数和function fz:config/display
|
||||||
scoreboard players reset @s config
|
scoreboard players reset @s config
|
||||||
function fz:config/display
|
function fz:config/display
|
||||||
@@ -8,5 +8,6 @@ scoreboard objectives remove damageTaken
|
|||||||
scoreboard objectives remove activation
|
scoreboard objectives remove activation
|
||||||
scoreboard objectives remove totalList
|
scoreboard objectives remove totalList
|
||||||
scoreboard objectives remove bedrockBreaked
|
scoreboard objectives remove bedrockBreaked
|
||||||
|
scoreboard objectives remove fz.aviate1m
|
||||||
#提示已删除
|
#提示已删除
|
||||||
tellraw @a {"text": "[信息]计分板数据已删除","color": "#5fff00"}
|
tellraw @a {"text": "[信息]计分板数据已删除","color": "#5fff00"}
|
||||||
@@ -40,6 +40,9 @@ scoreboard objectives add activation dummy
|
|||||||
scoreboard objectives add totalList dummy
|
scoreboard objectives add totalList dummy
|
||||||
scoreboard objectives add bedrockBreaked dummy
|
scoreboard objectives add bedrockBreaked dummy
|
||||||
scoreboard objectives add fz.bbl dummy
|
scoreboard objectives add fz.bbl dummy
|
||||||
|
scoreboard objectives add fz.aviate1m dummy
|
||||||
|
scoreboard objectives add fz.aviateCounter minecraft.custom:aviate_one_cm
|
||||||
|
scoreboard objectives add fz.aviateOneTime dummy
|
||||||
|
|
||||||
scoreboard objectives modify activation displayname {"text": "活跃时间(h)","color": "aqua"}
|
scoreboard objectives modify activation displayname {"text": "活跃时间(h)","color": "aqua"}
|
||||||
scoreboard objectives modify damageTaken displayname {"text": "抖M名单","color": "yellow"}
|
scoreboard objectives modify damageTaken displayname {"text": "抖M名单","color": "yellow"}
|
||||||
@@ -50,6 +53,7 @@ scoreboard objectives modify killCounter displayname {"text": "击杀榜","color
|
|||||||
scoreboard objectives modify tradingCounter displayname {"text": "交♂易榜","color": "green"}
|
scoreboard objectives modify tradingCounter displayname {"text": "交♂易榜","color": "green"}
|
||||||
scoreboard objectives modify totalList displayname {"text": "总 量","color": "dark_aqua"}
|
scoreboard objectives modify totalList displayname {"text": "总 量","color": "dark_aqua"}
|
||||||
scoreboard objectives modify bedrockBreaked displayname {"text": "铁头功","color": "dark_green"}
|
scoreboard objectives modify bedrockBreaked displayname {"text": "铁头功","color": "dark_green"}
|
||||||
|
scoreboard objectives modify fz.aviate1m displayname {"text": "滑翔距离","color": "light_purple"}
|
||||||
|
|
||||||
team add gold
|
team add gold
|
||||||
team add aqua
|
team add aqua
|
||||||
@@ -61,6 +65,8 @@ team add red
|
|||||||
team add green
|
team add green
|
||||||
team add dark_aqua
|
team add dark_aqua
|
||||||
team add dark_green
|
team add dark_green
|
||||||
|
team add light_purple
|
||||||
|
|
||||||
team modify gold color gold
|
team modify gold color gold
|
||||||
team modify aqua color aqua
|
team modify aqua color aqua
|
||||||
team modify yellow color yellow
|
team modify yellow color yellow
|
||||||
@@ -71,6 +77,7 @@ team modify red color red
|
|||||||
team modify dark_aqua color dark_aqua
|
team modify dark_aqua color dark_aqua
|
||||||
team modify green color green
|
team modify green color green
|
||||||
team modify dark_green color dark_green
|
team modify dark_green color dark_green
|
||||||
|
team modify light_purple color light_purple
|
||||||
|
|
||||||
team join aqua 总在线时间(h)
|
team join aqua 总在线时间(h)
|
||||||
team join yellow 群p抖M
|
team join yellow 群p抖M
|
||||||
@@ -80,6 +87,7 @@ team join blue 总钓鱼数
|
|||||||
team join red 总击杀数
|
team join red 总击杀数
|
||||||
team join green 总交♂易数
|
team join green 总交♂易数
|
||||||
team join dark_green 全员头铁
|
team join dark_green 全员头铁
|
||||||
|
team join light_purple 总滑翔距离
|
||||||
#各计分板的总量
|
#各计分板的总量
|
||||||
scoreboard players operation 总在线时间(h) activation = 总在线时间(h) activation
|
scoreboard players operation 总在线时间(h) activation = 总在线时间(h) activation
|
||||||
scoreboard players operation 群p抖M damageTaken = 群p抖M damageTaken
|
scoreboard players operation 群p抖M damageTaken = 群p抖M damageTaken
|
||||||
@@ -88,6 +96,7 @@ scoreboard players operation 总挖掘量 digCounter = 总挖掘量 digCounter
|
|||||||
scoreboard players operation 总钓鱼数 fishingCounter = 总钓鱼数 fishingCounter
|
scoreboard players operation 总钓鱼数 fishingCounter = 总钓鱼数 fishingCounter
|
||||||
scoreboard players operation 总击杀数 killCounter = 总击杀数 killCounter
|
scoreboard players operation 总击杀数 killCounter = 总击杀数 killCounter
|
||||||
scoreboard players operation 总交♂易数 tradingCounter = 总交♂易数 tradingCounter
|
scoreboard players operation 总交♂易数 tradingCounter = 总交♂易数 tradingCounter
|
||||||
|
scoreboard players operation 总滑翔距离 fz.aviate1m = 总滑翔距离 fz.aviate1m
|
||||||
#总榜的总量
|
#总榜的总量
|
||||||
scoreboard players operation 总在线时间(h) totalList = 总在线时间(h) totalList
|
scoreboard players operation 总在线时间(h) totalList = 总在线时间(h) totalList
|
||||||
scoreboard players operation 群p抖M totalList = 群p抖M totalList
|
scoreboard players operation 群p抖M totalList = 群p抖M totalList
|
||||||
@@ -96,6 +105,7 @@ scoreboard players operation 总挖掘量 totalList = 总挖掘量 totalList
|
|||||||
scoreboard players operation 总钓鱼数 totalList = 总钓鱼数 totalList
|
scoreboard players operation 总钓鱼数 totalList = 总钓鱼数 totalList
|
||||||
scoreboard players operation 总击杀数 totalList = 总击杀数 totalList
|
scoreboard players operation 总击杀数 totalList = 总击杀数 totalList
|
||||||
scoreboard players operation 总交♂易数 totalList = 总交♂易数 totalList
|
scoreboard players operation 总交♂易数 totalList = 总交♂易数 totalList
|
||||||
|
scoreboard players operation 总滑翔距离 totalList = 总滑翔距离 totalList
|
||||||
|
|
||||||
scoreboard objectives setdisplay sidebar.team.aqua activation
|
scoreboard objectives setdisplay sidebar.team.aqua activation
|
||||||
scoreboard objectives setdisplay sidebar.team.yellow damageTaken
|
scoreboard objectives setdisplay sidebar.team.yellow damageTaken
|
||||||
@@ -106,8 +116,9 @@ scoreboard objectives setdisplay sidebar.team.red killCounter
|
|||||||
scoreboard objectives setdisplay sidebar.team.dark_aqua totalList
|
scoreboard objectives setdisplay sidebar.team.dark_aqua totalList
|
||||||
scoreboard objectives setdisplay sidebar.team.green tradingCounter
|
scoreboard objectives setdisplay sidebar.team.green tradingCounter
|
||||||
scoreboard objectives setdisplay sidebar.team.dark_green bedrockBreaked
|
scoreboard objectives setdisplay sidebar.team.dark_green bedrockBreaked
|
||||||
|
scoreboard objectives setdisplay sidebar.team.light_purple fz.aviate1m
|
||||||
|
|
||||||
data merge storage fz.installed {scoreboards:1b}
|
data modify storage fz:survival installed.scoreboards set value 1b
|
||||||
|
|
||||||
#提示已安装
|
#提示已安装
|
||||||
tellraw @a {"text": "[信息]记分板已安装","color": "#5fff00"}
|
tellraw @a {"text": "[信息]记分板已安装","color": "#5fff00"}
|
||||||
|
|||||||
@@ -5,7 +5,8 @@ schedule function fz:scoreboards/tradingcounter/setdisplay 30s replace
|
|||||||
schedule function fz:scoreboards/fishingcounter/setdisplay 40s replace
|
schedule function fz:scoreboards/fishingcounter/setdisplay 40s replace
|
||||||
schedule function fz:scoreboards/damagetaken/setdisplay 50s replace
|
schedule function fz:scoreboards/damagetaken/setdisplay 50s replace
|
||||||
schedule function fz:scoreboards/activation/setdisplay 60s replace
|
schedule function fz:scoreboards/activation/setdisplay 60s replace
|
||||||
schedule function fz:scoreboards/totallist 70s replace
|
schedule function fz:scoreboards/aviate1m/setdisplay 70s replace
|
||||||
execute if score 全员头铁 bedrockBreaked matches 1.. run schedule function fz:scoreboards/bedrockbreaked/setdisplay 80s replace
|
schedule function fz:scoreboards/totallist 80s replace
|
||||||
execute if score 全员头铁 bedrockBreaked matches 1.. run schedule function fz:scoreboards/main 90s replace
|
execute if score 全员头铁 bedrockBreaked matches 1.. run schedule function fz:scoreboards/bedrockbreaked/setdisplay 90s replace
|
||||||
execute unless score 全员头铁 bedrockBreaked matches 1.. run schedule function fz:scoreboards/main 80s replace
|
execute if score 全员头铁 bedrockBreaked matches 1.. run schedule function fz:scoreboards/main 100s replace
|
||||||
|
execute unless score 全员头铁 bedrockBreaked matches 1.. run schedule function fz:scoreboards/main 90s replace
|
||||||
@@ -35,11 +35,13 @@ scoreboard objectives remove usedNetAxe
|
|||||||
scoreboard objectives remove usedNetPickaxe
|
scoreboard objectives remove usedNetPickaxe
|
||||||
scoreboard objectives remove usedNetShovel
|
scoreboard objectives remove usedNetShovel
|
||||||
scoreboard objectives remove usedNetHoe
|
scoreboard objectives remove usedNetHoe
|
||||||
scoreboard objectives remove fz.bbl
|
|
||||||
|
|
||||||
|
scoreboard objectives remove fz.bbl
|
||||||
scoreboard objectives remove deathTester
|
scoreboard objectives remove deathTester
|
||||||
scoreboard objectives remove fishingTester
|
scoreboard objectives remove fishingTester
|
||||||
scoreboard objectives remove 10xDamageTaken
|
scoreboard objectives remove 10xDamageTaken
|
||||||
|
scoreboard objectives remove fz.aviateCounter
|
||||||
|
scoreboard objectives remove fz.aviateOneTime
|
||||||
|
|
||||||
scoreboard objectives setdisplay sidebar.team.aqua
|
scoreboard objectives setdisplay sidebar.team.aqua
|
||||||
scoreboard objectives setdisplay sidebar.team.yellow
|
scoreboard objectives setdisplay sidebar.team.yellow
|
||||||
@@ -51,8 +53,8 @@ scoreboard objectives setdisplay sidebar.team.light_purple
|
|||||||
scoreboard objectives setdisplay sidebar.team.green
|
scoreboard objectives setdisplay sidebar.team.green
|
||||||
scoreboard objectives setdisplay sidebar.team.gold
|
scoreboard objectives setdisplay sidebar.team.gold
|
||||||
|
|
||||||
|
data modify storage fz:survival installed.scoreboards set value 0b
|
||||||
|
|
||||||
#提示已卸载
|
#提示已卸载
|
||||||
tellraw @a {"text": "[信息]记分板已卸载","color": "#5fff00"}
|
tellraw @a {"text": "[信息]记分板已卸载","color": "#5fff00"}
|
||||||
tellraw @s [{"text": "[警告]您要删除计分板数据吗,它将会永久失去!(真的很久!)", "color": "#ffd900"},{"text": "[确定]","clickEvent": {"action": "run_command", "value": "/function fz:scoreboards/delscore"}, "color": "#00ff00"}]
|
tellraw @s [{"text": "[警告]您要删除计分板数据吗,它将会永久失去!(真的很久!)", "color": "#ffd900"},{"text": "[确定]","clickEvent": {"action": "run_command", "value": "/function fz:scoreboards/delscore"}, "color": "#00ff00"}]
|
||||||
|
|
||||||
data merge storage fz.installed {scoreboards:0b}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
#判断各功能是否已安装并运行
|
|
||||||
execute if data storage fz.installed {scoreboards: 1b} run function fz:scoreboards/start
|
|
||||||
execute if data storage fz.installed {sweeper: 1b} run function fz:sweeper/start
|
|
||||||
execute if data storage fz.installed {config: 1b} run function fz:config/start
|
|
||||||
function fz:carpet/carpet
|
|
||||||
#测试用的输出
|
|
||||||
tellraw @a {"text": "[信息]启动完毕","color": "#5fff00"}
|
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
execute unless score version3 fz.cache = newVersion3 fz.cache run function fz:start/update
|
||||||
|
execute if score version3 fz.cache = newVersion3 fz.cache run function fz:start/start
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
execute unless score version2 fz.cache = newVersion2 fz.cache run function fz:start/update
|
||||||
|
execute if data storage fz:survival {snapshot: 1b} if score version2 fz.cache = newVersion2 fz.cache run function fz:start/000x
|
||||||
|
execute unless data storage fz:survival {snapshot: 1b} run function fz:start/start
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
#判断各功能是否已安装并运行
|
||||||
|
execute if data storage fz:survival installed{scoreboards: 1b} run function fz:scoreboards/start
|
||||||
|
execute if data storage fz:survival installed{sweeper: 1b} run function fz:sweeper/start
|
||||||
|
execute if data storage fz:survival installed{config: 1b} run function fz:config/start
|
||||||
|
function fz:carpet/carpet
|
||||||
|
#测试用的输出
|
||||||
|
tellraw @a {"text": "[信息]启动完毕","color": "#5fff00"}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
data modify storage fz:cache survival.installed set from storage fz:survival installed
|
||||||
|
#卸载
|
||||||
|
function fz:uninstall
|
||||||
|
#安装
|
||||||
|
function fz:install
|
||||||
|
execute if data storage fz:cache survival.installed{scoreboards: 0b} run function fz:scoreboards/uninstall
|
||||||
|
execute if data storage fz:cache survival.installed{sweeper: 0b} run function fz:sweeper/uninstall
|
||||||
|
execute if data storage fz:cache survival.installed{logintips: 0b} run function fz:login/logintips/uninstall
|
||||||
|
execute if data storage fz:cache survival.installed{health: 0b} run function fz:health/uninstall
|
||||||
|
execute if data storage fz:cache survival.installed{config: 0b} run function fz:config/uninstall
|
||||||
|
data remove storage fz:cache survival.installed
|
||||||
|
#提示已安装
|
||||||
|
tellraw @a {"text": "[信息]升级完成","color": "#5fff00"}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
bossbar set fz.sweeper name [{"score": {"name": "sweeperBossbar","objective": "parameter"},"color": "#ff6100","underlined": true,"bold": true},{"text": "秒后清理垃圾","color": "#ffd900","bold": false}]
|
bossbar set fz:sweeper name [{"score": {"name": "sweeperBossbar","objective": "parameter"},"color": "#ff6100","underlined": true,"bold": true},{"text": "秒后清理垃圾","color": "#ffd900","bold": false}]
|
||||||
bossbar set fz.sweeper players @a[tag=!fz.sweeperBossbarOff]
|
bossbar set fz:sweeper players @a[tag=!fz.sweeperBossbarOff]
|
||||||
scoreboard players remove sweeperBossbar parameter 1
|
scoreboard players remove sweeperBossbar parameter 1
|
||||||
schedule function fz:sweeper/bossbar 1s
|
schedule function fz:sweeper/bossbar 1s
|
||||||
@@ -13,7 +13,7 @@ schedule clear fz:sweeper/timer/2min
|
|||||||
schedule clear fz:sweeper/timer/3min
|
schedule clear fz:sweeper/timer/3min
|
||||||
schedule clear fz:sweeper/timer/4min
|
schedule clear fz:sweeper/timer/4min
|
||||||
#设置怪物血条
|
#设置怪物血条
|
||||||
bossbar set minecraft:fz.sweeper visible false
|
bossbar set fz:sweeper visible false
|
||||||
|
|
||||||
tellraw @a[tag=!fz.sweeperMessageOff] {"text": "[信息]扫地机已关闭","color": "#5fff00"}
|
tellraw @a[tag=!fz.sweeperMessageOff] {"text": "[信息]扫地机已关闭","color": "#5fff00"}
|
||||||
execute as @a[tag=!fz.sweeperSoundOff] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 2
|
execute as @a[tag=!fz.sweeperSoundOff] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 2
|
||||||
@@ -17,7 +17,7 @@ schedule clear fz:sweeper/timer/2min
|
|||||||
schedule clear fz:sweeper/timer/3min
|
schedule clear fz:sweeper/timer/3min
|
||||||
schedule clear fz:sweeper/timer/4min
|
schedule clear fz:sweeper/timer/4min
|
||||||
#设置怪物血条
|
#设置怪物血条
|
||||||
bossbar set minecraft:fz.sweeper visible true
|
bossbar set fz:sweeper visible true
|
||||||
|
|
||||||
function fz:sweeper/main
|
function fz:sweeper/main
|
||||||
function fz:sweeper/bossbar
|
function fz:sweeper/bossbar
|
||||||
@@ -13,7 +13,7 @@ execute if score @s config matches 1478966205 run tag @s add fz.sweeperMessageOf
|
|||||||
execute if score @s config matches 1478966216 run scoreboard players set keepMinecart parameter 1
|
execute if score @s config matches 1478966216 run scoreboard players set keepMinecart parameter 1
|
||||||
execute if score @s config matches 1478966217 run scoreboard players reset keepMinecart parameter
|
execute if score @s config matches 1478966217 run scoreboard players reset keepMinecart parameter
|
||||||
|
|
||||||
bossbar set minecraft:fz.sweeper players @a[tag=!fz.sweeperBossbarOff]
|
bossbar set fz:sweeper players @a[tag=!fz.sweeperBossbarOff]
|
||||||
|
|
||||||
scoreboard players reset @s config
|
scoreboard players reset @s config
|
||||||
function fz:config/display
|
function fz:config/display
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
data merge storage fz.installed {sweeper: 1b}
|
data modify storage fz:survival installed.sweeper set value 1b
|
||||||
bossbar add fz.sweeper {"text":"null"}
|
bossbar add fz:sweeper {"text":"null"}
|
||||||
bossbar set fz.sweeper value 0
|
bossbar set fz:sweeper value 0
|
||||||
#提示已安装
|
#提示已安装
|
||||||
tellraw @a {"text": "[信息]扫地机已安装","color": "#5fff00"}
|
tellraw @a {"text": "[信息]扫地机已安装","color": "#5fff00"}
|
||||||
function fz:sweeper/start
|
function fz:sweeper/start
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
execute if score keepMinecart parameter matches 1 run execute store result score sweeperItem parameter run kill @e[type=item,predicate=!fz:sweeper/minecart]
|
execute if score keepMinecart parameter matches 1 store result score sweeperItem parameter run kill @e[type=item,predicate=!fz:sweeper/minecart]
|
||||||
execute unless score keepMinecart parameter matches 1 run execute store result score sweeperItem parameter run kill @e[type=item]
|
execute unless score keepMinecart parameter matches 1 store result score sweeperItem parameter run kill @e[type=item]
|
||||||
tellraw @a [{"text": "[信息]本次清理了","color": "#5fff00"},{"score": {"objective": "parameter", "name": "sweeperItem"},"color": "#5fff00"},{"text": "堆物品","color": "#5fff00"}]
|
tellraw @a [{"text": "[信息]本次清理了","color": "#5fff00"},{"score": {"objective": "parameter", "name": "sweeperItem"},"color": "#5fff00"},{"text": "堆物品","color": "#5fff00"}]
|
||||||
execute as @a[tag=!fz.sweeperSoundOff] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 2
|
execute as @a[tag=!fz.sweeperSoundOff] at @s run playsound minecraft:block.note_block.pling voice @s ~ ~ ~ 1 2
|
||||||
execute if score sweeperTime parameter matches 30 run function fz:sweeper/timer/30s
|
execute if score sweeperTime parameter matches 30 run function fz:sweeper/timer/30s
|
||||||
|
|||||||
@@ -11,6 +11,6 @@ schedule clear fz:sweeper/timer/1min
|
|||||||
schedule clear fz:sweeper/timer/2min
|
schedule clear fz:sweeper/timer/2min
|
||||||
schedule clear fz:sweeper/timer/3min
|
schedule clear fz:sweeper/timer/3min
|
||||||
schedule clear fz:sweeper/timer/4min
|
schedule clear fz:sweeper/timer/4min
|
||||||
bossbar set fz.sweeper visible false
|
bossbar set fz:sweeper visible false
|
||||||
|
|
||||||
tellraw @a {"text": "[信息]扫地机已启用","color": "#5fff00"}
|
tellraw @a {"text": "[信息]扫地机已启用","color": "#5fff00"}
|
||||||
@@ -12,6 +12,8 @@ schedule clear fz:sweeper/timer/2min
|
|||||||
schedule clear fz:sweeper/timer/3min
|
schedule clear fz:sweeper/timer/3min
|
||||||
schedule clear fz:sweeper/timer/4min
|
schedule clear fz:sweeper/timer/4min
|
||||||
|
|
||||||
data merge storage fz.installed {sweeper: 0b}
|
bossbar remove fz:sweeper
|
||||||
|
|
||||||
|
data modify storage fz:survival installed.sweeper set value 0b
|
||||||
#提示已卸载
|
#提示已卸载
|
||||||
tellraw @a {"text": "[信息]扫地机已卸载","color": "#5fff00"}
|
tellraw @a {"text": "[信息]扫地机已卸载","color": "#5fff00"}
|
||||||
@@ -9,6 +9,6 @@ scoreboard objectives remove parameter
|
|||||||
scoreboard objectives remove calculator
|
scoreboard objectives remove calculator
|
||||||
scoreboard objectives remove leaveGame
|
scoreboard objectives remove leaveGame
|
||||||
#存入已卸载信息,下次启动不会重新安装
|
#存入已卸载信息,下次启动不会重新安装
|
||||||
data merge storage fz.installed {installed: 0b}
|
data modify storage fz:survival installed.datapack set value 0b
|
||||||
#提示已卸载
|
#提示已卸载
|
||||||
tellraw @a {"text": "[信息]FZ'sDatapack已卸载","color": "#5fff00"}
|
tellraw @a {"text": "[信息]FZ'sDatapack已卸载","color": "#5fff00"}
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
#卸载
|
|
||||||
function fz:uninstall
|
|
||||||
#安装
|
|
||||||
function fz:install
|
|
||||||
#再卸载已经被卸载的项目
|
|
||||||
execute if data storage fz.installed {config: 0b} run function fz:config/uninstall
|
|
||||||
execute if data storage fz.installed {sweeper: 0b} run function fz:sweeper/uninstall
|
|
||||||
execute if data storage fz.installed {scoreboards: 0b} run function fz:scoreboards/uninstall
|
|
||||||
execute if data storage fz.installed {health: 0b} run function fz:health/uninstall
|
|
||||||
execute if data storage fz.installed {logintips: 0b} run function fz:login/logintips/uninstall
|
|
||||||
#提示已安装
|
|
||||||
tellraw @a {"text": "[信息]升级完成","color": "#5fff00"}
|
|
||||||
@@ -0,0 +1,260 @@
|
|||||||
|
// by shenjack
|
||||||
|
// write at carpet 1.16.5 1.4.44
|
||||||
|
// with carpet-extra-1.16.5-1.4.30
|
||||||
|
// with carpet-tis-addition-mc1.16.4-1.15.0+build.492
|
||||||
|
// with fabric-api-0.26.0+1.16 (because on server Api Version > 0.26 will cause bug)
|
||||||
|
|
||||||
|
global_version = '1.3.3';
|
||||||
|
global_carpet_version = split('\\+v',system_info('scarpet_version'));
|
||||||
|
global_require_carpet_version = ['1.4.30', 210407];
|
||||||
|
global_filename = system_info('app_name');
|
||||||
|
global_score_path = 'census/';
|
||||||
|
|
||||||
|
// debug级别
|
||||||
|
global_debug_level = 2;
|
||||||
|
// 0 -> show all message
|
||||||
|
// 1 -> show most debug
|
||||||
|
// 2 -> show all info
|
||||||
|
// 3 -> show all warn
|
||||||
|
// 4 -> show all error
|
||||||
|
|
||||||
|
global_score = {};
|
||||||
|
global_player_name = [];
|
||||||
|
// 分数相关初始化
|
||||||
|
|
||||||
|
__config() -> {
|
||||||
|
'stay_loaded' -> true,
|
||||||
|
'scope' -> 'global',
|
||||||
|
// 'allow_command_conflicts' -> true,
|
||||||
|
'legacy_command_type_support' -> true,
|
||||||
|
'requires' -> {
|
||||||
|
'minecraft' -> '>=1.16', // best at 1.16+ haven't test in 1.15.2 and 1.14.4
|
||||||
|
'carpet' -> '>=1.4.31' // best at 1.4.31 because fix issue of read_file()
|
||||||
|
},
|
||||||
|
'commands' -> {
|
||||||
|
'' -> 'help',
|
||||||
|
'help' -> 'help',
|
||||||
|
'print' -> ['print_score', 'mined'],
|
||||||
|
'reload' -> 'reload_script',
|
||||||
|
'score load' -> 'load_scores',
|
||||||
|
'score save' -> 'save_scores',
|
||||||
|
'score print' -> ['print_score', 'mined'],
|
||||||
|
'debug level' -> ['debug_level', null],
|
||||||
|
'debug level <debug_level>' -> 'debug_level',
|
||||||
|
'debug add_mine <player> <block>' -> 'add_mine',
|
||||||
|
},
|
||||||
|
'arguments' -> {
|
||||||
|
'player' -> {
|
||||||
|
'type' -> 'players',
|
||||||
|
},
|
||||||
|
'block' -> {
|
||||||
|
'type' -> 'string',
|
||||||
|
},
|
||||||
|
'debug_level' -> {
|
||||||
|
'type' -> 'int',
|
||||||
|
'min' -> 0,
|
||||||
|
'max' -> 4,
|
||||||
|
'suggest' -> [0, 1, 2, 3, 4]
|
||||||
|
}
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
// import('lib', 'callme');
|
||||||
|
|
||||||
|
help_message = {
|
||||||
|
'name': 'census',
|
||||||
|
'version': global_version,
|
||||||
|
'information': 'census 是一个用于统计玩家各类数据的 script',
|
||||||
|
'commands': {
|
||||||
|
'info': '同 /{app_name} help 显示帮助信息',
|
||||||
|
'hint': '然而并没有什么隐藏信息(确信)',
|
||||||
|
'run': '{app_name} help',
|
||||||
|
'sub_command': {
|
||||||
|
'help': {
|
||||||
|
'info': '显示你现在在看的这条帮助信息!',
|
||||||
|
'hint': 'g 你就在看着我呢~',
|
||||||
|
'run': '{command}',
|
||||||
|
},
|
||||||
|
'reload': {
|
||||||
|
'info': '重新加载script',
|
||||||
|
'hint': 'g 获得成就:我重载我自己',
|
||||||
|
'run': '{command}',
|
||||||
|
},
|
||||||
|
'score': {
|
||||||
|
'sub_command': {
|
||||||
|
'load': {
|
||||||
|
'info': '从数据文件夹中加载数据并覆盖现有数据',
|
||||||
|
'hint': 'rub 本操作会覆盖现有数据,所以请自行输入命令',
|
||||||
|
'copy': '{command}'
|
||||||
|
},
|
||||||
|
'save': {
|
||||||
|
'info': '保存现有数据',
|
||||||
|
'hint': 'ub 提醒:这个操作会覆盖文件数据(虽说其实没啥事)',
|
||||||
|
'run': '{command}',
|
||||||
|
},
|
||||||
|
'print': {
|
||||||
|
'info': '打印分数',
|
||||||
|
'hint': '获得成就:我打印了分数',
|
||||||
|
'run': '{command}',
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
__on_close() -> (
|
||||||
|
// 保存一些debug信息
|
||||||
|
debug_info = {'debug_level' -> global_debug_level};
|
||||||
|
write_file('main', 'json', debug_info);
|
||||||
|
// 保存分数
|
||||||
|
save_scores();
|
||||||
|
);
|
||||||
|
|
||||||
|
printl(message, level = 2, say = false, reply = true) -> (
|
||||||
|
if(global_debug_level <= level,
|
||||||
|
if(reply, print(message));
|
||||||
|
if(say, run('say ' + message)));
|
||||||
|
);
|
||||||
|
|
||||||
|
debug_level(level) -> (
|
||||||
|
if(level == null,
|
||||||
|
print('目前DEBUG等级为: ' + global_debug_level);
|
||||||
|
return(0));
|
||||||
|
global_debug_level = level;
|
||||||
|
print('DEBUG等级已经设置为: ' + global_debug_level);
|
||||||
|
logger(type = 'info', 'DEBUG等级已经设置为: ' + global_debug_level);
|
||||||
|
);
|
||||||
|
|
||||||
|
// fmt_cmd(cmd, msg, hint, do = false) -> (
|
||||||
|
// if(do,
|
||||||
|
// command = '!/' + global_filename + cmd,
|
||||||
|
// command = '/' + global_filename + cmd);
|
||||||
|
// return(command);
|
||||||
|
// );
|
||||||
|
|
||||||
|
gloal_help_config = {};
|
||||||
|
|
||||||
|
help() -> (
|
||||||
|
print(format('y ' + '-'*10 + '帮助信息' + '-'*10));
|
||||||
|
print(format('m 提醒:大部分信息都可以点击来执行相对应的命令,所以请小心点击', '^g 包括我! 点我来执行 /' + global_filename, '!/' + global_filename));
|
||||||
|
print(format('e /' + global_filename + ' -> ', 'c 同 /' + global_filename + ' help'));
|
||||||
|
print(format('e /' + global_filename + ' help -> ', 'c 显示这条帮助信息', '^g 你就在看着我呢!', '!/' + global_filename + ' help'));
|
||||||
|
print(format('e /' + global_filename + ' reload -> ', 'c 重新加载script', '^g 获得成就:我重载我自己', '!/' + global_filename + ' reload'));
|
||||||
|
print(format('e /' + global_filename + ' score load -> ', 'c 加载各项榜单', '^rub 警告:这会覆盖游戏内的现有数据(所以请自行输入命令)'));
|
||||||
|
print(format('e /' + global_filename + ' score save -> ', 'c 保存各项榜单', '^ub 提醒:这会覆盖文件数据', '!/' + global_filename + ' score save'));
|
||||||
|
print(format('e /' + global_filename + ' score print -> ', 'c 输出各项榜单数据', '^gs 吐槽一下,scarpet的字符串处理真的麻烦死了', '!/' + global_filename + ' score print'));
|
||||||
|
print(format('e /' + global_filename + ' debug level -> ', 'c 显示DEBUG信息等级', '^g (没啥可吐槽的)', '!/' + global_filename + ' debug level'));
|
||||||
|
print(format('e /' + global_filename + ' debug level <debug_level> -> ', 'c 设置DEBUG信息等级为<debug_level> ', '^g <debug_level> 为 0-4的正整数,默认为2', '?/' + global_filename + ' debug level '));
|
||||||
|
print(format('y [系统信息]' + global_filename + ' 版本: ' + global_version));
|
||||||
|
print(format('y [系统信息]' + global_filename + ' 文件名: ' + global_filename));
|
||||||
|
print(format('y [插件信息]' + global_filename + ' 数据存储路径: ' + global_score_path));
|
||||||
|
print(format('e 感谢 @Harvey_Husky 延皓 的支持! script中一部分源码就来自哈姥姥!', '^g 哈姥姥真好用(', '?https://gitee.com/harvey-husky/FZ-sDatapack'));
|
||||||
|
);
|
||||||
|
|
||||||
|
reload_script() -> (
|
||||||
|
save_scores();
|
||||||
|
print('script ' + global_filename + ' 重载中···');
|
||||||
|
run(str('script load ' + global_filename));
|
||||||
|
);
|
||||||
|
|
||||||
|
load_scores() -> (
|
||||||
|
print('重新加载计分数据中···');
|
||||||
|
global_score = {}; // 重置分数
|
||||||
|
files = list_files(global_score_path, 'shared_json'); // 列出所有文件
|
||||||
|
printl(files, 1, true, true); // DEBUG 输出
|
||||||
|
for(files,
|
||||||
|
data = read_file(_, 'shared_json'); // 获取文件内json
|
||||||
|
name = split('/', _):1; // 获取文件名(玩家名称
|
||||||
|
global_score:name = data; // 存储进计分表
|
||||||
|
printl(data + '\n\n' + _, 1, false, true)); // DEBUG 输出
|
||||||
|
print('计分板数据加载完成');
|
||||||
|
);
|
||||||
|
|
||||||
|
score_print(type) -> (
|
||||||
|
// 目前只会输出挖掘榜
|
||||||
|
printl(global_score, 0, false, true);
|
||||||
|
print('§7' + '-'*10 + '挖掘榜' + '-'*10); // 输出标题
|
||||||
|
mine = [];
|
||||||
|
max_len = 1;
|
||||||
|
// 初始化两个数据
|
||||||
|
for(global_score,
|
||||||
|
if(global_score:_:'mined':'total' == null || global_score:_:'mined':'total' == '0',
|
||||||
|
continue(););
|
||||||
|
max_len = max(max_len, length(_));
|
||||||
|
// 如果这个名字的长度大于之前的,就把最大长度换成这个名字的
|
||||||
|
put(mine, 0, [_, global_score:_:'mined':'total'], 'insert'));
|
||||||
|
// 把所有的数据加到mine里备用,等待排序
|
||||||
|
mine = sort_key(mine, -_:1); // 根据每个挖掘数据的挖掘量进行排序(排序用的分数是挖掘量的倒数,这样可以倒序排列)
|
||||||
|
printl(mine, 1, false, true);
|
||||||
|
for(mine,
|
||||||
|
print(format(' ' + _:0 + ': ' + ' '*(max_len-length(_:0))+ _:1 + ' block')));
|
||||||
|
// 依次输出数据
|
||||||
|
|
||||||
|
);
|
||||||
|
|
||||||
|
print_score(type) -> (
|
||||||
|
// 输出指定类型的榜单
|
||||||
|
mapper = {
|
||||||
|
'mined' -> '挖掘',
|
||||||
|
'killed' -> '击杀'
|
||||||
|
};
|
||||||
|
maped_type = mapper:type;
|
||||||
|
task_thread('temp', 'score_print', type);
|
||||||
|
);
|
||||||
|
|
||||||
|
save_scores() -> (
|
||||||
|
print('计分数据保存中');
|
||||||
|
for(global_score,
|
||||||
|
write_file(global_score_path + _, 'shared_json', global_score:_);
|
||||||
|
printl(_ + '\n' + global_score_path + _, 1, false, true));
|
||||||
|
print('计分数据保存完毕');
|
||||||
|
);
|
||||||
|
|
||||||
|
make_player_score(player) -> (
|
||||||
|
score = {'mined'-> {'total'-> 0},
|
||||||
|
'kill'-> {}}; // 基本信息
|
||||||
|
put(global_score, player, score); // 加到列表里
|
||||||
|
);
|
||||||
|
|
||||||
|
__on_player_dies(player) -> (
|
||||||
|
pos = query(player, 'pos');
|
||||||
|
dim = query(player, 'dimension');
|
||||||
|
die_pos = str('[x: %d, y:%d, z:%d]', pos);
|
||||||
|
if(dim == 'the_nether', dim = '地狱');
|
||||||
|
if(dim == 'overworld', dim = '主世界');
|
||||||
|
run(str('say ' + str(player) + '在' + dim + ' ' + die_pos + '死亡'));
|
||||||
|
);
|
||||||
|
|
||||||
|
__on_player_breaks_block(player, block) -> (
|
||||||
|
add_mine(player, block);
|
||||||
|
);
|
||||||
|
|
||||||
|
add_mine(player, block) -> (
|
||||||
|
block = str(block);
|
||||||
|
splayer = query(player, 'name');
|
||||||
|
if(!player(splayer),
|
||||||
|
return());
|
||||||
|
// 如果玩家列表里没有输入的玩家就返回
|
||||||
|
if(!has(global_score:splayer),
|
||||||
|
make_player_score(splayer));
|
||||||
|
// 如果榜单里没有玩家就加入玩家的榜单
|
||||||
|
if(!has(global_score:splayer:'mined', block),
|
||||||
|
put(global_score:splayer:'mined':block, 1),
|
||||||
|
// 如果玩家的记录里没有这个方块就把这个方块加到挖掘列表里
|
||||||
|
score = get(global_score:splayer:'mined':block);
|
||||||
|
put(global_score:splayer:'mined':block, score + 1));
|
||||||
|
// 如果记录里有就 += 1
|
||||||
|
full_score = get(global_score:splayer:'mined':'total');
|
||||||
|
put(global_score:splayer:'mined':'total', full_score + 1);
|
||||||
|
// print(global_score);
|
||||||
|
);
|
||||||
|
|
||||||
|
// 加载debug信息
|
||||||
|
debug_info = read_file('main', 'json');
|
||||||
|
if(debug_info,
|
||||||
|
global_debug_level = debug_info:'debug_level');
|
||||||
|
// 基本信息初始化
|
||||||
|
// 加载分数
|
||||||
|
load_scores();
|
||||||
@@ -1,5 +1,14 @@
|
|||||||
__config() -> {
|
__config() -> {
|
||||||
'stay_loaded' -> true
|
'stay_loaded' -> true,
|
||||||
|
'commands' -> {
|
||||||
|
'' -> 'my_pos',
|
||||||
|
'<player>' -> 'print_pos'
|
||||||
|
},
|
||||||
|
'arguments' -> {
|
||||||
|
'player' -> {
|
||||||
|
'type' -> 'players'
|
||||||
|
},
|
||||||
|
}
|
||||||
};
|
};
|
||||||
__command() -> (
|
__command() -> (
|
||||||
s_player = player();
|
s_player = player();
|
||||||
@@ -34,4 +43,18 @@ __command() -> (
|
|||||||
))
|
))
|
||||||
);
|
);
|
||||||
exit()
|
exit()
|
||||||
)
|
);
|
||||||
|
|
||||||
|
|
||||||
|
print_pos(request_player) -> (
|
||||||
|
name = request_player ~ 'name';
|
||||||
|
pos = query(request_player, 'pos');
|
||||||
|
dim = query(request_player, 'dimension');
|
||||||
|
if(dim == 'overworld',
|
||||||
|
o_dim = '主世界';
|
||||||
|
run('say ' + name + ' 在主世界的 [x:' + pos:0 + ',y:' + pos:1 + ',z:' + pos:2 + ']向你说话'))
|
||||||
|
);
|
||||||
|
|
||||||
|
my_pos() -> (
|
||||||
|
print_pos(player())
|
||||||
|
);
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
global_version = '1.2.0';
|
global_version = '1.4.1';
|
||||||
__config() -> {
|
__config() -> {
|
||||||
'scope' -> 'global',
|
'scope' -> 'global',
|
||||||
'stay_loaded' -> false
|
'stay_loaded' -> false
|
||||||
@@ -123,7 +123,7 @@ global_bl = ['stone', 'granite', 'polished_granite', 'diorite', 'polished_diorit
|
|||||||
'magenta_candle', 'light_blue_candle', 'yellow_candle', 'lime_candle', 'pink_candle', 'gray_candle', 'light_gray_candle',
|
'magenta_candle', 'light_blue_candle', 'yellow_candle', 'lime_candle', 'pink_candle', 'gray_candle', 'light_gray_candle',
|
||||||
'cyan_candle', 'purple_candle', 'blue_candle', 'brown_candle', 'green_candle', 'red_candle', 'black_candle'
|
'cyan_candle', 'purple_candle', 'blue_candle', 'brown_candle', 'green_candle', 'red_candle', 'black_candle'
|
||||||
];
|
];
|
||||||
__restore(pl, s_player) ->(
|
__restore(pl) ->(
|
||||||
scoreboard_remove('killCounter');
|
scoreboard_remove('killCounter');
|
||||||
scoreboard_remove('digCounter');
|
scoreboard_remove('digCounter');
|
||||||
scoreboard_remove('deathCounter');
|
scoreboard_remove('deathCounter');
|
||||||
@@ -131,6 +131,7 @@ __restore(pl, s_player) ->(
|
|||||||
scoreboard_remove('fishingCounter');
|
scoreboard_remove('fishingCounter');
|
||||||
scoreboard_remove('damageTaken');
|
scoreboard_remove('damageTaken');
|
||||||
scoreboard_remove('activation');
|
scoreboard_remove('activation');
|
||||||
|
scoreboard_remove('fz.aviate1m');
|
||||||
scoreboard_remove('totalList');
|
scoreboard_remove('totalList');
|
||||||
scoreboard_add('killCounter');
|
scoreboard_add('killCounter');
|
||||||
scoreboard_add('digCounter');
|
scoreboard_add('digCounter');
|
||||||
@@ -139,6 +140,7 @@ __restore(pl, s_player) ->(
|
|||||||
scoreboard_add('fishingCounter');
|
scoreboard_add('fishingCounter');
|
||||||
scoreboard_add('damageTaken');
|
scoreboard_add('damageTaken');
|
||||||
scoreboard_add('activation');
|
scoreboard_add('activation');
|
||||||
|
scoreboard_add('fz.aviate1m');
|
||||||
scoreboard_add('totalList');
|
scoreboard_add('totalList');
|
||||||
total_actime = 0;
|
total_actime = 0;
|
||||||
total_death = 0;
|
total_death = 0;
|
||||||
@@ -147,11 +149,21 @@ __restore(pl, s_player) ->(
|
|||||||
total_killed = 0;
|
total_killed = 0;
|
||||||
total_traded = 0;
|
total_traded = 0;
|
||||||
total_hurt = 0;
|
total_hurt = 0;
|
||||||
|
failed_list = [];
|
||||||
c_for(i = 0, i < length(pl), i += 1,
|
c_for(i = 0, i < length(pl), i += 1,
|
||||||
run('player ' + pl:i + ' spawn');
|
run('player ' + pl:i + ' spawn');
|
||||||
game_tick(50);
|
game_tick(50);
|
||||||
|
if(player(pl:i) != pl:i,
|
||||||
|
put(failed_list, length(failed_list), pl:i);
|
||||||
|
);
|
||||||
|
//滑翔距离
|
||||||
|
//mc会统计多一倍的数据,所以除以200
|
||||||
|
aviate = statistic(pl:i, 'custom', 'aviate_one_cm')/200;
|
||||||
|
print(aviate);
|
||||||
|
scoreboard('fz.aviate1m', pl:i, aviate);
|
||||||
|
total_aviate += aviate;
|
||||||
//活跃时间
|
//活跃时间
|
||||||
actime = statistic(pl:i, 'custom', 'play_one_minute')/72000;
|
actime = statistic(pl:i, 'custom', 'play_time')/72000;
|
||||||
print(actime);
|
print(actime);
|
||||||
scoreboard('activation', pl:i, actime);
|
scoreboard('activation', pl:i, actime);
|
||||||
total_actime += actime;
|
total_actime += actime;
|
||||||
@@ -205,14 +217,19 @@ __restore(pl, s_player) ->(
|
|||||||
scoreboard('totalList', '总在线时间(h)', total_actime);
|
scoreboard('totalList', '总在线时间(h)', total_actime);
|
||||||
scoreboard('damageTaken', '群p抖M', total_hurt);
|
scoreboard('damageTaken', '群p抖M', total_hurt);
|
||||||
scoreboard('totalList', '群p抖M', total_hurt);
|
scoreboard('totalList', '群p抖M', total_hurt);
|
||||||
|
scoreboard('fz.aviate1m', '总滑翔距离', total_aviate);
|
||||||
|
scoreboard('totalList', '总滑翔距离', total_aviate);
|
||||||
game_tick(50);
|
game_tick(50);
|
||||||
print('完成!');
|
run('function fz:scoreboards/install');
|
||||||
run('function fz:scoreboards/install')
|
return(failed_list);
|
||||||
);
|
);
|
||||||
by_whitelist() ->(
|
by_whitelist() ->(
|
||||||
pl = keys(system_info('server_whitelist'));
|
pl = keys(system_info('server_whitelist'));
|
||||||
s_player = player();
|
|
||||||
game_tick(50);
|
game_tick(50);
|
||||||
__restore(pl, s_player);
|
failed_list = __restore(pl);
|
||||||
|
if(failed_list != [],
|
||||||
|
print(' : ( 这些玩家恢复失败了:' + failed_list);
|
||||||
|
);
|
||||||
|
print('完成!');
|
||||||
return()
|
return()
|
||||||
)
|
)
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
"""
|
||||||
|
writen by shenjackyuanjie
|
||||||
|
mail: 3695888@qq.com
|
||||||
|
github: @shenjackyuanjie
|
||||||
|
gitee: @shenjackyuanjie
|
||||||
|
"""
|
||||||
|
|
||||||
|
# -------------------------------
|
||||||
|
# Census loader
|
||||||
|
# Copyright © 2021 by shenjackyuanjie
|
||||||
|
# All rights reserved
|
||||||
|
# -------------------------------
|
||||||
|
|
||||||
|
import os
|
||||||
|
import json
|
||||||
|
|
||||||
|
USERCACHE_PATH = os.path.join('server', 'usercache.json')
|
||||||
|
STATS_DIR = os.path.join('server', 'world', 'stats')
|
||||||
|
DATA_DIR = os.path.join('server', 'world', 'scripts')
|
||||||
|
CENSUS_DIR = os.path.join('server', 'world', 'scripts', 'shared', 'census')
|
||||||
|
|
||||||
|
# 引号内字符匹配错误
|
||||||
|
# text in the quote is not matched
|
||||||
|
|
||||||
|
if __name__ == '__main__':
|
||||||
|
# 加载玩家名列表
|
||||||
|
with open(USERCACHE_PATH, 'r') as cache_file:
|
||||||
|
uuid_cache = json.load(cache_file) # type: list
|
||||||
|
uuid_list = {}
|
||||||
|
# 如果玩家名称不是bot就存进列表里
|
||||||
|
for name in uuid_cache:
|
||||||
|
if name['name'][:3].lower() == 'bot':
|
||||||
|
continue
|
||||||
|
uuid_list[name['name']] = name['uuid']
|
||||||
|
# 检测是否存在census的文件夹
|
||||||
|
if 'shared' not in os.listdir(DATA_DIR):
|
||||||
|
os.mkdir(DATA_DIR + '/shared')
|
||||||
|
if 'census' not in os.listdir(DATA_DIR + '/shared'):
|
||||||
|
os.mkdir(CENSUS_DIR)
|
||||||
|
for uuid in uuid_list:
|
||||||
|
# 加载玩家的统计数据
|
||||||
|
with open(os.path.join(STATS_DIR, uuid_list[uuid] + '.json'), 'r') as stats_file:
|
||||||
|
stats = json.load(stats_file) # type: dict
|
||||||
|
# 计算玩家的分数
|
||||||
|
player_score = {}
|
||||||
|
for score_type in stats['stats']: # 类型,比如 mined
|
||||||
|
player_score[score_type[10:]] = {} # 创建字典套娃
|
||||||
|
count = 0
|
||||||
|
for score in stats['stats'][score_type]: # 类型中的每一种"东西"
|
||||||
|
count += stats['stats'][score_type][score] # 统计每种东西的数量
|
||||||
|
player_score[score_type[10:]][score[10:]] = stats['stats'][score_type][score]
|
||||||
|
player_score[score_type[10:]]['total'] = count
|
||||||
|
# pprint(player_score)
|
||||||
|
file_name = f'{CENSUS_DIR}/{uuid}.json'
|
||||||
|
with open(file_name, 'w') as census_file:
|
||||||
|
json.dump(player_score, census_file)
|
||||||
+171
-205
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
After Width: | Height: | Size: 30 KiB |
Reference in New Issue
Block a user