完善所有剩余功能,后续bug修复后即准备发布正式版并向下移植

- 将命名空间改为“fzsd”
- 完善交互器
- 添加管理员命令(/function admin.fzsd:<...>)
- 添加启动函数,用于自动升级等功能
- 添加重装、深度安装、深度卸载、深度重装函数
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延皓 committed 2022-07-30 16:34:38 +08:00
1 parent dfe06e506c
commit da7af9fc83
994 files changed
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scoreboard players add @s fzsd.module.scoreboard.display.activation 1
scoreboard players add fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 1
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scoreboard players operation @s fzsd.module.scoreboard.display.aviating_distance += fzsd.var.score fzsd.variable.integer
scoreboard players operation fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
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scoreboard players operation @s fzsd.module.scoreboard.display.damage_taken += fzsd.var.score fzsd.variable.integer
scoreboard players operation fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
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scoreboard players add @s fzsd.module.scoreboard.display.death_count 1
scoreboard players add fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 1
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scoreboard players operation @s fzsd.module.scoreboard.display.dig_count += fzsd.var.score fzsd.variable.integer
scoreboard players operation fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
@@ -0,0 +1,2 @@
scoreboard players add @s fzsd.module.scoreboard.display.fishing_count 1
scoreboard players add fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 1
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## 为了扩展性,尽量想把这种硬编码的字段写在同一个文件里方便覆盖
## 但为了实现这一目标,在此处除了每次添加一次队伍以外,暂时没有找到其他好方法,不知道性能如何
team join fzsd.module.scoreboard.display.activation 总活跃时间
scoreboard players operation 总活跃时间 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general
scoreboard players operation 总活跃时间 fzsd.module.scoreboard.display.activation = fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general
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team join fzsd.module.scoreboard.display.aviating_distance 总飞行距离
scoreboard players operation 总飞行距离 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general
scoreboard players operation 总飞行距离 fzsd.module.scoreboard.display.aviating_distance = fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general
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team join fzsd.module.scoreboard.display.damage_taken 总受伤害量
scoreboard players operation 总受伤害量 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general
scoreboard players operation 总受伤害量 fzsd.module.scoreboard.display.damage_taken = fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general
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team join fzsd.module.scoreboard.display.death_count 总死亡次数
scoreboard players operation 总死亡次数 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general
scoreboard players operation 总死亡次数 fzsd.module.scoreboard.display.death_count = fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general
@@ -0,0 +1,4 @@
team join fzsd.module.scoreboard.display.dig_count 总挖掘量
scoreboard players operation 总挖掘量 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general
scoreboard players operation 总挖掘量 fzsd.module.scoreboard.display.dig_count = fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general
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team join fzsd.module.scoreboard.display.fishing_count 总钓鱼数
scoreboard players operation 总钓鱼数 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general
scoreboard players operation 总钓鱼数 fzsd.module.scoreboard.display.fishing_count = fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general
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team join fzsd.module.scoreboard.display.kill_count 总击杀数
scoreboard players operation 总击杀数 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general
scoreboard players operation 总击杀数 fzsd.module.scoreboard.display.kill_count = fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general
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team join fzsd.module.scoreboard.display.placement_count 总放置方块数
scoreboard players operation 总放置方块数 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general
scoreboard players operation 总放置方块数 fzsd.module.scoreboard.display.placement_count = fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general
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team join fzsd.module.scoreboard.display.trade_count 总交易量
scoreboard players operation 总交易量 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general
scoreboard players operation 总交易量 fzsd.module.scoreboard.display.trade_count = fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general
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scoreboard players add @s fzsd.module.scoreboard.display.kill_count 1
scoreboard players add fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 1
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scoreboard players add @s fzsd.module.scoreboard.display.placement_count 1
scoreboard players add fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 1
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scoreboard players add @s fzsd.module.scoreboard.display.trade_count 1
scoreboard players add fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 1
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# 调用者:#fzsd:module/scoreboard/clear_data
## 删除计分板
### 总榜
scoreboard objectives remove fzsd.module.scoreboard.display.general
### 活跃度
scoreboard objectives remove fzsd.module.scoreboard.display.activation
### 飞行距离
scoreboard objectives remove fzsd.module.scoreboard.display.aviating_distance
### 受伤害榜
scoreboard objectives remove fzsd.module.scoreboard.display.damage_taken
### 死亡榜
scoreboard objectives remove fzsd.module.scoreboard.display.death_count
### 挖掘榜
scoreboard objectives remove fzsd.module.scoreboard.display.dig_count
### 钓鱼榜
scoreboard objectives remove fzsd.module.scoreboard.display.fishing_count
### 击杀榜
scoreboard objectives remove fzsd.module.scoreboard.display.kill_count
### 交易榜
scoreboard objectives remove fzsd.module.scoreboard.display.trade_count
## 清除队伍
### 轮播
team remove fzsd.module.scoreboard.display.carousel
### 总榜
team remove fzsd.module.scoreboard.display.general
### 活跃度
team remove fzsd.module.scoreboard.display.activation
### 飞行距离
team remove fzsd.module.scoreboard.display.aviating_distance
### 受伤害榜
team remove fzsd.module.scoreboard.display.damage_taken
### 死亡榜
team remove fzsd.module.scoreboard.display.death_count
### 挖掘榜
team remove fzsd.module.scoreboard.display.dig_count
### 钓鱼榜
team remove fzsd.module.scoreboard.display.fishing_count
### 击杀榜
team remove fzsd.module.scoreboard.display.kill_count
### 交易榜
team remove fzsd.module.scoreboard.display.trade_count
## 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已删除计分板数据!"}]
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# 调用者:#fzsd:module/scoreboard/display/carousel_controller/loop
function #fzsd:module/scoreboard/display/carousel/try_display
schedule function fzsd:module/scoreboard/display/carousel/loop 10s replace
## 自增
scoreboard players add fzsd.module.scoreboard.display.current_id fzsd.variable.integer 1
## 循环
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer > fzsd.module.scoreboard.display.highest_id fzsd.variable.integer run scoreboard players set fzsd.module.scoreboard.display.current_id fzsd.variable.integer 0
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.activation
## 详细
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.aviating_distance
## 详细
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.damage_taken
## 详细
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.death_count
## 详细
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.dig_count
## 详细
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.fishing_count
## 详细
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.general
## 详细
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.kill_count
## 详细
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.placement_count
## 详细
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.trade_count
## 详细
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.activation fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/activation
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.aviating_distance fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/aviating_distance
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.damage_taken fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/damage_taken
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.death_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/death_count
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.dig_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/dig_count
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.fishing_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/fishing_count
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.general fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/general
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.kill_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/kill_count
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.placement_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/placement_count
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.trade_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/trade_count
@@ -0,0 +1 @@
scoreboard players add fzsd.module.scoreboard.display.highest_id fzsd.variable.integer 1
@@ -0,0 +1,39 @@
#### 注册活跃度计分板id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.activation fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### 注册飞行距离计分板id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.aviating_distance fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### 注册抖M榜计分板id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.damage_taken fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### 注册死亡榜计分板id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.death_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### 注册挖掘榜计分板id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.dig_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### 注册钓鱼榜计分板id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.fishing_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### 注册总榜计分板id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.general fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### 注册击杀榜计分板id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.kill_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### 注册交易榜计分板id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.trade_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### 注册放置榜计分板id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.placement_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
@@ -0,0 +1,4 @@
## 重置计分板最大id计数
scoreboard players set fzsd.module.scoreboard.display.highest_id fzsd.variable.integer -1
### 重置轮播计分板ID
scoreboard players set fzsd.module.scoreboard.display.current_id fzsd.variable.integer 0
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "aqua"}'
scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "aqua"}
team modify fzsd.module.scoreboard.display.activation color aqua
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "aqua"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "black"}
team modify fzsd.module.scoreboard.display.activation color black
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "black"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "blue"}'
scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "blue"}
team modify fzsd.module.scoreboard.display.activation color blue
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "blue"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "dark_aqua"}'
scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "dark_aqua"}
team modify fzsd.module.scoreboard.display.activation color dark_aqua
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "dark_aqua"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "dark_blue"}'
scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "dark_blue"}
team modify fzsd.module.scoreboard.display.activation color dark_blue
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "dark_blue"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "dark_gray"}'
scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "dark_gray"}
team modify fzsd.module.scoreboard.display.activation color dark_gray
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "dark_gray"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "dark_green"}'
scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "dark_green"}
team modify fzsd.module.scoreboard.display.activation color dark_green
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "dark_green"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "dark_purple"}'
scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "dark_purple"}
team modify fzsd.module.scoreboard.display.activation color dark_purple
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "dark_purple"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "dark_red"}'
scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "dark_red"}
team modify fzsd.module.scoreboard.display.activation color dark_red
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "dark_red"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "gold"}'
scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "gold"}
team modify fzsd.module.scoreboard.display.activation color gold
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "gold"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "gray"}'
scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "gray"}
team modify fzsd.module.scoreboard.display.activation color gray
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "gray"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "green"}'
scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "green"}
team modify fzsd.module.scoreboard.display.activation color green
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "green"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "light_purple"}'
scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "light_purple"}
team modify fzsd.module.scoreboard.display.activation color light_purple
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "light_purple"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "red"}'
scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "red"}
team modify fzsd.module.scoreboard.display.activation color red
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "red"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "white"}'
scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "white"}
team modify fzsd.module.scoreboard.display.activation color white
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "white"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "yellow"}'
scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "yellow"}
team modify fzsd.module.scoreboard.display.activation color yellow
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "yellow"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "aqua"}'
scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "aqua"}
team modify fzsd.module.scoreboard.display.aviating_distance color aqua
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "aqua"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "black"}
team modify fzsd.module.scoreboard.display.aviating_distance color black
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "black"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "blue"}'
scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "blue"}
team modify fzsd.module.scoreboard.display.aviating_distance color blue
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "blue"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "dark_aqua"}'
scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "dark_aqua"}
team modify fzsd.module.scoreboard.display.aviating_distance color dark_aqua
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "dark_aqua"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "dark_blue"}'
scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "dark_blue"}
team modify fzsd.module.scoreboard.display.aviating_distance color dark_blue
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "dark_blue"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "dark_gray"}'
scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "dark_gray"}
team modify fzsd.module.scoreboard.display.aviating_distance color dark_gray
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "dark_gray"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "dark_green"}'
scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "dark_green"}
team modify fzsd.module.scoreboard.display.aviating_distance color dark_green
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "dark_green"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "dark_purple"}'
scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "dark_purple"}
team modify fzsd.module.scoreboard.display.aviating_distance color dark_purple
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "dark_purple"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "dark_red"}'
scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "dark_red"}
team modify fzsd.module.scoreboard.display.aviating_distance color dark_red
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "dark_red"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "gold"}'
scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "gold"}
team modify fzsd.module.scoreboard.display.aviating_distance color gold
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "gold"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "gray"}'
scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "gray"}
team modify fzsd.module.scoreboard.display.aviating_distance color gray
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "gray"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "green"}'
scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "green"}
team modify fzsd.module.scoreboard.display.aviating_distance color green
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "green"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "light_purple"}'
scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "light_purple"}
team modify fzsd.module.scoreboard.display.aviating_distance color light_purple
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "light_purple"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "red"}'
scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "red"}
team modify fzsd.module.scoreboard.display.aviating_distance color red
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "red"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "white"}'
scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "white"}
team modify fzsd.module.scoreboard.display.aviating_distance color white
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "white"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/aviating_distance
data modify storage fzsd:module fzsd.scoreboard.text.aviating_distance set value '{"text": "飞行距离", "color": "yellow"}'
scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.aviating_distance
scoreboard objectives modify fzsd.module.scoreboard.display.aviating_distance displayname {"text": "飞行距离", "color": "yellow"}
team modify fzsd.module.scoreboard.display.aviating_distance color yellow
team modify fzsd.module.scoreboard.display.aviating_distance displayName {"text": "飞行距离", "color": "yellow"}
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "aqua"}'
team modify fzsd.module.scoreboard.display.carousel color aqua
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "aqua"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 11
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "black"}'
team modify fzsd.module.scoreboard.display.carousel color black
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "black"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 0
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "blue"}'
team modify fzsd.module.scoreboard.display.carousel color blue
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "blue"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 9
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "dark_aqua"}'
team modify fzsd.module.scoreboard.display.carousel color dark_aqua
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "dark_aqua"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 3
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "dark_blue"}'
team modify fzsd.module.scoreboard.display.carousel color dark_blue
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "dark_blue"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 1
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "dark_gray"}'
team modify fzsd.module.scoreboard.display.carousel color dark_gray
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "dark_gray"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 8
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "dark_green"}'
team modify fzsd.module.scoreboard.display.carousel color dark_green
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "dark_green"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 2
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "dark_purple"}'
team modify fzsd.module.scoreboard.display.carousel color dark_purple
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "dark_purple"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 5
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "dark_red"}'
team modify fzsd.module.scoreboard.display.carousel color dark_red
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "dark_red"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 4
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "gold"}'
team modify fzsd.module.scoreboard.display.carousel color gold
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "gold"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 6
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "gray"}'
team modify fzsd.module.scoreboard.display.carousel color gray
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "gray"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 7
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "green"}'
team modify fzsd.module.scoreboard.display.carousel color green
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "green"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 10
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "light_purple"}'
team modify fzsd.module.scoreboard.display.carousel color light_purple
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "light_purple"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 13
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "red"}'
team modify fzsd.module.scoreboard.display.carousel color red
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "red"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 12
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "white"}'
team modify fzsd.module.scoreboard.display.carousel color white
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "white"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 15
@@ -0,0 +1,6 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/carousel
data modify storage fzsd:module fzsd.scoreboard.text.carousel set value '{"text": "轮播", "color": "yellow"}'
team modify fzsd.module.scoreboard.display.carousel color yellow
team modify fzsd.module.scoreboard.display.carousel displayName {"text": "轮播", "color": "yellow"}
scoreboard players set fzsd.module.scoreboard.carousel.color fzsd.variable.integer 14
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "aqua"}'
scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.damage_taken
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "aqua"}
team modify fzsd.module.scoreboard.display.damage_taken color aqua
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "aqua"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "black"}
team modify fzsd.module.scoreboard.display.damage_taken color black
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "black"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "blue"}'
scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.damage_taken
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "blue"}
team modify fzsd.module.scoreboard.display.damage_taken color blue
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "blue"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "dark_aqua"}'
scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.damage_taken
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "dark_aqua"}
team modify fzsd.module.scoreboard.display.damage_taken color dark_aqua
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "dark_aqua"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "dark_blue"}'
scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.damage_taken
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "dark_blue"}
team modify fzsd.module.scoreboard.display.damage_taken color dark_blue
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "dark_blue"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "dark_gray"}'
scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.damage_taken
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "dark_gray"}
team modify fzsd.module.scoreboard.display.damage_taken color dark_gray
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "dark_gray"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "dark_green"}'
scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.damage_taken
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "dark_green"}
team modify fzsd.module.scoreboard.display.damage_taken color dark_green
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "dark_green"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "dark_purple"}'
scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.damage_taken
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "dark_purple"}
team modify fzsd.module.scoreboard.display.damage_taken color dark_purple
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "dark_purple"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/damage_taken
data modify storage fzsd:module fzsd.scoreboard.text.damage_taken set value '{"text": "抖M榜", "color": "dark_red"}'
scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.damage_taken
scoreboard objectives modify fzsd.module.scoreboard.display.damage_taken displayname {"text": "抖M榜", "color": "dark_red"}
team modify fzsd.module.scoreboard.display.damage_taken color dark_red
team modify fzsd.module.scoreboard.display.damage_taken displayName {"text": "抖M榜", "color": "dark_red"}
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