完善所有剩余功能,后续bug修复后即准备发布正式版并向下移植
- 将命名空间改为“fzsd” - 完善交互器 - 添加管理员命令(/function admin.fzsd:<...>) - 添加启动函数,用于自动升级等功能 - 添加重装、深度安装、深度卸载、深度重装函数
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scoreboard objectives add fzsd.module.health health
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scoreboard objectives modify fzsd.module.health rendertype hearts
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## 标记为已安装
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data modify storage fzsd:installed fzsd.module.health set value 1b
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## 日志
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execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:血量显示"}]
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execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName fzsd.module.health
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execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName
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execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health
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execute if data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list
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@@ -0,0 +1 @@
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scoreboard objectives modify fzsd.module.health displayname {"text": "血量", "color": "red"}
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@@ -0,0 +1 @@
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scoreboard objectives modify fzsd.module.health displayname {"text": "HP"}
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@@ -0,0 +1 @@
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scoreboard objectives modify fzsd.module.health displayname {"text": "厘米", "color": "gold"}
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@@ -0,0 +1 @@
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scoreboard objectives modify fzsd.module.health displayname {"text": "cm", "color": "gold"}
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@@ -0,0 +1 @@
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scoreboard objectives modify fzsd.module.health displayname {"text": "节操值", "color": "green"}
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@@ -0,0 +1 @@
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scoreboard objectives modify fzsd.module.health displayname {"text": "沙雕值", "color": "yellow"}
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@@ -0,0 +1,9 @@
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scoreboard objectives remove fzsd.module.health
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data remove storage fzsd:config fzsd.module.health
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## 标记为已卸载
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data modify storage fzsd:installed fzsd.module.health set value 0b
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## 日志
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execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:血量显示"}]
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@@ -0,0 +1,6 @@
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data modify storage fzsd:here fzsd.nether_pos set value [0, 0]
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execute store result storage fzsd:here fzsd.nether.x int 0.125 run data get entity @s Pos[0]
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execute store result storage fzsd:here fzsd.nether.z int 0.125 run data get entity @s Pos[2]
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data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether"
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function #fzsd:api/get_dimension_name
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data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]'
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data modify storage fzsd:here fzsd.overworld_pos set value [0, 0]
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execute store result storage fzsd:here fzsd.overworld.x int 8 run data get entity @s Pos[0]
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execute store result storage fzsd:here fzsd.overworld.z int 8 run data get entity @s Pos[2]
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data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
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function #fzsd:api/get_dimension_name
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data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
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@@ -0,0 +1 @@
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execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:overworld"} run function fzsd:module/here/get_dimension_message/if_overworld
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@@ -0,0 +1 @@
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execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:the_nether"} run function fzsd:module/here/get_dimension_message/if_the_nether
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## fzsd.cache.pos已在install中初始化
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execute store result storage fzsd:here fzsd.x int 1 run data get entity @s Pos[0]
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execute store result storage fzsd:here fzsd.y int 1 run data get entity @s Pos[1]
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execute store result storage fzsd:here fzsd.z int 1 run data get entity @s Pos[2]
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data modify storage fzsd:here fzsd.message.dimension set from storage fzsd:global fzsd.api.dimension.name
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data modify storage fzsd:here fzsd.message.position set value '[{"text": "[", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}]'
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data modify storage fzsd:here fzsd.message.append set value ''
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## 调试
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execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了位置信息"}]
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@@ -0,0 +1 @@
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tellraw @a [{"text": "", "color": "white"}, {"selector": "@s"}, {"text": "说:"}, {"text": "我在"}, {"nbt": "fzsd.message.dimension", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.position", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
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@@ -0,0 +1,5 @@
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## 标记为已安装
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data modify storage fzsd:installed fzsd.module.here set value 1b
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## 日志
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execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:玩家位置"}]
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@@ -0,0 +1 @@
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execute if data storage fzsd:installed fzsd.module{last_nether_portal:1b} run tellraw @s [{"text": "获取位置:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2000"}},{"text": "私信", "color": "aqua"},{"text": "]"}], [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:所有人"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2010"}},{"text": "广播", "color": "aqua"},{"text": "]"}]]
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@@ -0,0 +1,2 @@
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execute if score @s fzsd.module.interactor.trigger matches -2000 run function #fzsd:module/here/private_message
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execute if score @s fzsd.module.interactor.trigger matches -2010 run function #fzsd:module/here/global_message
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@@ -0,0 +1 @@
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tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fzsd.message.dimension", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.position", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
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@@ -0,0 +1,7 @@
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data remove storage fzsd:here fzsd
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## 标记为已卸载
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data modify storage fzsd:installed fzsd.module.here set value 0b
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## 日志
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execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:玩家位置"}]
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@@ -0,0 +1,7 @@
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## 运行事件
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function #fzsd:module/interactor/event/on_click
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## 触发器分数为正数时重新显示交互器按钮,为负数时不显示
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execute if score @s fzsd.module.interactor.trigger matches 1.. run function #fzsd:module/interactor/display
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function #fzsd:module/interactor/reset_trigger
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## 重置进度
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advancement revoke @s only fzsd:module/interactor/on_click
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@@ -0,0 +1,3 @@
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# 本目录用于存放向事件中注册的函数,并不用来新建事件
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execute unless score @s fzsd.module.interactor.player.config matches -1 if entity @s[x_rotation = -90] run function #fzsd:module/interactor/event/on_start_interact
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@@ -0,0 +1,4 @@
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## 调试
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execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "重置了交互器事件进度"}]
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advancement revoke @s from fzsd:module/interactor/on_click
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@@ -0,0 +1,8 @@
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scoreboard objectives add fzsd.module.interactor.trigger trigger
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scoreboard objectives add fzsd.module.interactor.player.config dummy
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## 标记为已安装
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data modify storage fzsd:installed fzsd.module.interactor set value 1b
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## 日志
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execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:配置"}]
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@@ -0,0 +1,7 @@
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## 调试
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execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "向玩家"}, {"selector": "@s"}, {"text": "显示交互器"}]
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execute if data storage fzsd:installed fzsd.module{last_death:1b} run tellraw @s {"text": "交互器打开方式:"}
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execute if data storage fzsd:installed fzsd.module{last_death:1b} unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 900"}},{"text": "已开启", "color": "green"},{"text": "]"}]]
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execute if data storage fzsd:installed fzsd.module{last_death:1b} if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击开启"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]]
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@@ -0,0 +1,8 @@
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# 调用者:#fzsd:module/interactor/on_click
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## 调试
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execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "的交互器分数为:"}, {"score": {"name": "@s", "objective": "fzsd.module.interactor.trigger"}}]
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execute if score @s fzsd.module.interactor.trigger matches 900 run scoreboard players set @s fzsd.module.interactor.player.config -1
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execute if score @s fzsd.module.interactor.trigger matches 910 run scoreboard players set @s fzsd.module.interactor.player.config 0
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@@ -0,0 +1,4 @@
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execute as @a run function #fzsd:module/interactor/reset_trigger
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## 日志
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execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载组件:交互器"}]
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@@ -0,0 +1,7 @@
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# 调用者:#fzsd:module/interactor/reset_trigger
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scoreboard players set @s fzsd.module.interactor.trigger 0
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scoreboard players enable @s fzsd.module.interactor.trigger
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## 调试
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execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已重置玩家"}, {"selector": "@s"}, {"text": "的触发器分数"}]
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schedule clear fzsd:module/interactor/loop
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scoreboard objectives remove fzsd.module.interactor.trigger
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## 标记为已卸载
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data modify storage fzsd:installed fzsd.module.interactor set value 0b
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## 日志
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execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:配置"}]
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@@ -0,0 +1,5 @@
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tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "本服务器启用了"}, {"text": "FZ生存数据包", "color": "gold", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击前往数据包gitee主页"}}, "clickEvent": {"action": "open_url", "value": "https://gitee.com/harvey-husky/fz-survival-datapack"}}]]
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## 如果玩家未关闭抬头蹲起功能
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execute unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "抬头90°并蹲起,或使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
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## 如果玩家关闭了抬头蹲起功能
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execute if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
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@@ -0,0 +1 @@
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execute if data storage fzsd:installed fzsd.module{join_message:1b} run function #fzsd:module/join_message/send_message
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@@ -0,0 +1,5 @@
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## 标记为已安装
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data modify storage fzsd:installed fzsd.module.join_message set value 1b
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## 日志
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execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:进服消息"}]
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@@ -0,0 +1,5 @@
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## 标记为已卸载
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data modify storage fzsd:installed fzsd.module.join_message set value 0b
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## 日志
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execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:进服消息"}]
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@@ -0,0 +1,7 @@
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data modify storage fzsd:global fzsd.api.dimension.id set from entity @s LastDeathLocation.dimension
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execute store result storage fzsd:last_death fzsd.x int 1 run data get entity @s LastDeathLocation.pos[0]
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execute store result storage fzsd:last_death fzsd.y int 1 run data get entity @s LastDeathLocation.pos[1]
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execute store result storage fzsd:last_death fzsd.z int 1 run data get entity @s LastDeathLocation.pos[2]
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## 调试
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execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了死亡点"}]
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@@ -0,0 +1,5 @@
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## 标记为已安装
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data modify storage fzsd:installed fzsd.module.last_death set value 1b
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## 日志
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execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:上一死亡点"}]
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@@ -0,0 +1 @@
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execute if data storage fzsd:installed fzsd.module{last_death:1b} run tellraw @s [{"text": "获取上一死亡点:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2100"}},{"text": "私信", "color": "aqua"},{"text": "]"}]]
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@@ -0,0 +1 @@
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execute if score @s fzsd.module.interactor.trigger matches -2100 run function #fzsd:module/last_death/private_message
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@@ -0,0 +1,2 @@
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execute if data entity @s LastDeathLocation run tellraw @s [{"text": "你上次死亡于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:last_death"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:last_death"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:last_death"}, {"text": "]"}]]
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execute unless data entity @s LastDeathLocation run tellraw @s {"text": "你从未死亡!"}
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@@ -0,0 +1,7 @@
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data remove storage fzsd:last_death fzsd
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## 标记为已卸载
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data modify storage fzsd:installed fzsd.module.last_death set value 0b
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## 日志
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execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:上一死亡点"}]
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+5
@@ -0,0 +1,5 @@
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execute if predicate fzsd:in_dimension_overworld run scoreboard players set @s fzsd.module.last_nether_portal.dimension 0
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execute if predicate fzsd:in_dimension_the_nether run scoreboard players set @s fzsd.module.last_nether_portal.dimension -1
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execute store result score @s fzsd.module.last_nether_portal.x run data get entity @s Pos[0]
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execute store result score @s fzsd.module.last_nether_portal.y run data get entity @s Pos[1]
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execute store result score @s fzsd.module.last_nether_portal.z run data get entity @s Pos[2]
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@@ -0,0 +1,5 @@
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execute if score @s fzsd.module.last_nether_portal.dimension matches 0 run data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
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execute if score @s fzsd.module.last_nether_portal.dimension matches -1 run data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether"
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## 调试
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execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了上次穿出的地狱门"}]
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@@ -0,0 +1,2 @@
|
||||
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @a [{"selector": "@s"}, [{"text": "说:我上次穿出的下界传送门位于", "color": "white"}, {"nbt": "fzsd.message", "interpret": true, "storage": "fzsd:last_nether_portal"}]]
|
||||
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
|
||||
@@ -0,0 +1,11 @@
|
||||
scoreboard objectives add fzsd.module.last_nether_portal.dimension dummy
|
||||
scoreboard objectives add fzsd.module.last_nether_portal.x dummy
|
||||
scoreboard objectives add fzsd.module.last_nether_portal.y dummy
|
||||
scoreboard objectives add fzsd.module.last_nether_portal.z dummy
|
||||
data modify storage fzsd:last_nether_portal fzsd.message set value '[{"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]'
|
||||
|
||||
## 标记为已安装
|
||||
data modify storage fzsd:installed fzsd.module.last_nether_portal set value 1b
|
||||
|
||||
## 日志
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:上次穿出的下界传送门"}]
|
||||
@@ -0,0 +1 @@
|
||||
execute if data storage fzsd:installed fzsd.module{last_nether_portal:1b} run tellraw @s [{"text": "获取上次穿出的下界传送门:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2200"}},{"text": "私信", "color": "aqua"},{"text": "]"}], [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:所有人"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2210"}},{"text": "广播", "color": "aqua"},{"text": "]"}]]
|
||||
@@ -0,0 +1,2 @@
|
||||
execute if score @s fzsd.module.interactor.trigger matches -2200 run function #fzsd:module/last_nether_portal/private_message
|
||||
execute if score @s fzsd.module.interactor.trigger matches -2210 run function #fzsd:module/last_nether_portal/global_message
|
||||
@@ -0,0 +1,2 @@
|
||||
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s [{"text": "你上次穿出的下界传送门位于"}, {"nbt": "fzsd.message", "interpret": true, "storage": "fzsd:last_nether_portal"}]
|
||||
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
|
||||
@@ -0,0 +1,11 @@
|
||||
scoreboard objectives remove fzsd.module.last_nether_portal.dimension
|
||||
scoreboard objectives remove fzsd.module.last_nether_portal.x
|
||||
scoreboard objectives remove fzsd.module.last_nether_portal.y
|
||||
scoreboard objectives remove fzsd.module.last_nether_portal.z
|
||||
data remove storage fzsd:last_nether_portal fzsd
|
||||
|
||||
## 标记为已安装
|
||||
data modify storage fzsd:installed fzsd.module.last_nether_portal set value 0b
|
||||
|
||||
## 日志
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:上次穿出的下界传送门"}]
|
||||
@@ -0,0 +1,7 @@
|
||||
data modify storage fzsd:global fzsd.api.dimension.id set from entity @s SpawnDimension
|
||||
data modify storage fzsd:last_spawn_point fzsd.x set from entity @s SpawnX
|
||||
data modify storage fzsd:last_spawn_point fzsd.y set from entity @s SpawnY
|
||||
data modify storage fzsd:last_spawn_point fzsd.z set from entity @s SpawnZ
|
||||
|
||||
## 调试
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了出生点"}]
|
||||
@@ -0,0 +1,5 @@
|
||||
## 标记为已安装
|
||||
data modify storage fzsd:installed fzsd.module.last_spawn_point set value 1b
|
||||
|
||||
## 日志
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:上一出生点"}]
|
||||
@@ -0,0 +1 @@
|
||||
execute if data storage fzsd:installed fzsd.module{last_spawn_point:1b} run tellraw @s [{"text": "获取上一出生点:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2300"}},{"text": "私信", "color": "aqua"},{"text": "]"}]]
|
||||
@@ -0,0 +1 @@
|
||||
execute if score @s fzsd.module.interactor.trigger matches -2300 run function #fzsd:module/last_spawn_point/private_message
|
||||
@@ -0,0 +1,2 @@
|
||||
execute if data entity @s SpawnDimension run tellraw @s [{"text": "你的上个出生点位于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[x: ", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:last_spawn_point"}, {"text": ", y: "}, {"nbt": "fzsd.y", "storage": "fzsd:last_spawn_point"}, {"text": ", z: "}, {"nbt": "fzsd.z", "storage": "fzsd:last_spawn_point"}, {"text": "]"}]]
|
||||
execute unless data entity @s SpawnDimension run tellraw @s {"text": "你从未设置过出生点!"}
|
||||
@@ -0,0 +1,5 @@
|
||||
## 标记为已安装
|
||||
data modify storage fzsd:installed fzsd.module.last_spawn_point set value 0b
|
||||
|
||||
## 日志
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:上一出生点"}]
|
||||
@@ -0,0 +1,2 @@
|
||||
scoreboard players add @s fzsd.module.scoreboard.display.activation 1
|
||||
scoreboard players add fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 1
|
||||
@@ -0,0 +1,2 @@
|
||||
scoreboard players operation @s fzsd.module.scoreboard.display.aviating_distance += fzsd.var.score fzsd.variable.integer
|
||||
scoreboard players operation fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
|
||||
@@ -0,0 +1,2 @@
|
||||
scoreboard players operation @s fzsd.module.scoreboard.display.damage_taken += fzsd.var.score fzsd.variable.integer
|
||||
scoreboard players operation fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
|
||||
@@ -0,0 +1,2 @@
|
||||
scoreboard players add @s fzsd.module.scoreboard.display.death_count 1
|
||||
scoreboard players add fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 1
|
||||
@@ -0,0 +1,2 @@
|
||||
scoreboard players operation @s fzsd.module.scoreboard.display.dig_count += fzsd.var.score fzsd.variable.integer
|
||||
scoreboard players operation fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
|
||||
@@ -0,0 +1,2 @@
|
||||
scoreboard players add @s fzsd.module.scoreboard.display.fishing_count 1
|
||||
scoreboard players add fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 1
|
||||
@@ -0,0 +1,6 @@
|
||||
## 为了扩展性,尽量想把这种硬编码的字段写在同一个文件里方便覆盖
|
||||
## 但为了实现这一目标,在此处除了每次添加一次队伍以外,暂时没有找到其他好方法,不知道性能如何
|
||||
team join fzsd.module.scoreboard.display.activation 总活跃时间
|
||||
|
||||
scoreboard players operation 总活跃时间 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general
|
||||
scoreboard players operation 总活跃时间 fzsd.module.scoreboard.display.activation = fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general
|
||||
+4
@@ -0,0 +1,4 @@
|
||||
team join fzsd.module.scoreboard.display.aviating_distance 总飞行距离
|
||||
|
||||
scoreboard players operation 总飞行距离 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general
|
||||
scoreboard players operation 总飞行距离 fzsd.module.scoreboard.display.aviating_distance = fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general
|
||||
+4
@@ -0,0 +1,4 @@
|
||||
team join fzsd.module.scoreboard.display.damage_taken 总受伤害量
|
||||
|
||||
scoreboard players operation 总受伤害量 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general
|
||||
scoreboard players operation 总受伤害量 fzsd.module.scoreboard.display.damage_taken = fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general
|
||||
@@ -0,0 +1,4 @@
|
||||
team join fzsd.module.scoreboard.display.death_count 总死亡次数
|
||||
|
||||
scoreboard players operation 总死亡次数 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general
|
||||
scoreboard players operation 总死亡次数 fzsd.module.scoreboard.display.death_count = fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general
|
||||
@@ -0,0 +1,4 @@
|
||||
team join fzsd.module.scoreboard.display.dig_count 总挖掘量
|
||||
|
||||
scoreboard players operation 总挖掘量 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general
|
||||
scoreboard players operation 总挖掘量 fzsd.module.scoreboard.display.dig_count = fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general
|
||||
+4
@@ -0,0 +1,4 @@
|
||||
team join fzsd.module.scoreboard.display.fishing_count 总钓鱼数
|
||||
|
||||
scoreboard players operation 总钓鱼数 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general
|
||||
scoreboard players operation 总钓鱼数 fzsd.module.scoreboard.display.fishing_count = fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general
|
||||
@@ -0,0 +1,4 @@
|
||||
team join fzsd.module.scoreboard.display.kill_count 总击杀数
|
||||
|
||||
scoreboard players operation 总击杀数 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general
|
||||
scoreboard players operation 总击杀数 fzsd.module.scoreboard.display.kill_count = fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general
|
||||
+4
@@ -0,0 +1,4 @@
|
||||
team join fzsd.module.scoreboard.display.placement_count 总放置方块数
|
||||
|
||||
scoreboard players operation 总放置方块数 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general
|
||||
scoreboard players operation 总放置方块数 fzsd.module.scoreboard.display.placement_count = fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general
|
||||
@@ -0,0 +1,4 @@
|
||||
team join fzsd.module.scoreboard.display.trade_count 总交易量
|
||||
|
||||
scoreboard players operation 总交易量 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general
|
||||
scoreboard players operation 总交易量 fzsd.module.scoreboard.display.trade_count = fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general
|
||||
@@ -0,0 +1,2 @@
|
||||
scoreboard players add @s fzsd.module.scoreboard.display.kill_count 1
|
||||
scoreboard players add fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 1
|
||||
@@ -0,0 +1,2 @@
|
||||
scoreboard players add @s fzsd.module.scoreboard.display.placement_count 1
|
||||
scoreboard players add fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 1
|
||||
@@ -0,0 +1,2 @@
|
||||
scoreboard players add @s fzsd.module.scoreboard.display.trade_count 1
|
||||
scoreboard players add fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 1
|
||||
@@ -0,0 +1,46 @@
|
||||
# 调用者:#fzsd:module/scoreboard/clear_data
|
||||
|
||||
## 删除计分板
|
||||
### 总榜
|
||||
scoreboard objectives remove fzsd.module.scoreboard.display.general
|
||||
### 活跃度
|
||||
scoreboard objectives remove fzsd.module.scoreboard.display.activation
|
||||
### 飞行距离
|
||||
scoreboard objectives remove fzsd.module.scoreboard.display.aviating_distance
|
||||
### 受伤害榜
|
||||
scoreboard objectives remove fzsd.module.scoreboard.display.damage_taken
|
||||
### 死亡榜
|
||||
scoreboard objectives remove fzsd.module.scoreboard.display.death_count
|
||||
### 挖掘榜
|
||||
scoreboard objectives remove fzsd.module.scoreboard.display.dig_count
|
||||
### 钓鱼榜
|
||||
scoreboard objectives remove fzsd.module.scoreboard.display.fishing_count
|
||||
### 击杀榜
|
||||
scoreboard objectives remove fzsd.module.scoreboard.display.kill_count
|
||||
### 交易榜
|
||||
scoreboard objectives remove fzsd.module.scoreboard.display.trade_count
|
||||
|
||||
## 清除队伍
|
||||
### 轮播
|
||||
team remove fzsd.module.scoreboard.display.carousel
|
||||
### 总榜
|
||||
team remove fzsd.module.scoreboard.display.general
|
||||
### 活跃度
|
||||
team remove fzsd.module.scoreboard.display.activation
|
||||
### 飞行距离
|
||||
team remove fzsd.module.scoreboard.display.aviating_distance
|
||||
### 受伤害榜
|
||||
team remove fzsd.module.scoreboard.display.damage_taken
|
||||
### 死亡榜
|
||||
team remove fzsd.module.scoreboard.display.death_count
|
||||
### 挖掘榜
|
||||
team remove fzsd.module.scoreboard.display.dig_count
|
||||
### 钓鱼榜
|
||||
team remove fzsd.module.scoreboard.display.fishing_count
|
||||
### 击杀榜
|
||||
team remove fzsd.module.scoreboard.display.kill_count
|
||||
### 交易榜
|
||||
team remove fzsd.module.scoreboard.display.trade_count
|
||||
|
||||
## 日志
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已删除计分板数据!"}]
|
||||
@@ -0,0 +1,10 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/carousel_controller/loop
|
||||
|
||||
function #fzsd:module/scoreboard/display/carousel/try_display
|
||||
|
||||
schedule function fzsd:module/scoreboard/display/carousel/loop 10s replace
|
||||
|
||||
## 自增
|
||||
scoreboard players add fzsd.module.scoreboard.display.current_id fzsd.variable.integer 1
|
||||
## 循环
|
||||
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer > fzsd.module.scoreboard.display.highest_id fzsd.variable.integer run scoreboard players set fzsd.module.scoreboard.display.current_id fzsd.variable.integer 0
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.activation
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.activation
|
||||
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.aviating_distance
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.aviating_distance
|
||||
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.damage_taken
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.damage_taken
|
||||
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.death_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.death_count
|
||||
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.dig_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.dig_count
|
||||
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.fishing_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.fishing_count
|
||||
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
@@ -0,0 +1,22 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.general
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.general
|
||||
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.kill_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.kill_count
|
||||
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.placement_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.placement_count
|
||||
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
|
||||
|
||||
## 判断颜色代码,见:https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.trade_count
|
||||
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.trade_count
|
||||
|
||||
## 详细
|
||||
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
|
||||
+1
@@ -0,0 +1 @@
|
||||
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.activation fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/activation
|
||||
+1
@@ -0,0 +1 @@
|
||||
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.aviating_distance fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/aviating_distance
|
||||
+1
@@ -0,0 +1 @@
|
||||
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.damage_taken fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/damage_taken
|
||||
+1
@@ -0,0 +1 @@
|
||||
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.death_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/death_count
|
||||
+1
@@ -0,0 +1 @@
|
||||
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.dig_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/dig_count
|
||||
+1
@@ -0,0 +1 @@
|
||||
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.fishing_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/fishing_count
|
||||
@@ -0,0 +1 @@
|
||||
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.general fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/general
|
||||
+1
@@ -0,0 +1 @@
|
||||
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.kill_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/kill_count
|
||||
+1
@@ -0,0 +1 @@
|
||||
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.placement_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/placement_count
|
||||
+1
@@ -0,0 +1 @@
|
||||
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.trade_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/trade_count
|
||||
@@ -0,0 +1 @@
|
||||
scoreboard players add fzsd.module.scoreboard.display.highest_id fzsd.variable.integer 1
|
||||
@@ -0,0 +1,39 @@
|
||||
#### 注册活跃度计分板id
|
||||
function #fzsd:calculation/highest_id_add_1
|
||||
scoreboard players operation fzsd.module.scoreboard.display.id.activation fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
|
||||
|
||||
#### 注册飞行距离计分板id
|
||||
function #fzsd:calculation/highest_id_add_1
|
||||
scoreboard players operation fzsd.module.scoreboard.display.id.aviating_distance fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
|
||||
|
||||
#### 注册抖M榜计分板id
|
||||
function #fzsd:calculation/highest_id_add_1
|
||||
scoreboard players operation fzsd.module.scoreboard.display.id.damage_taken fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
|
||||
|
||||
#### 注册死亡榜计分板id
|
||||
function #fzsd:calculation/highest_id_add_1
|
||||
scoreboard players operation fzsd.module.scoreboard.display.id.death_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
|
||||
|
||||
#### 注册挖掘榜计分板id
|
||||
function #fzsd:calculation/highest_id_add_1
|
||||
scoreboard players operation fzsd.module.scoreboard.display.id.dig_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
|
||||
|
||||
#### 注册钓鱼榜计分板id
|
||||
function #fzsd:calculation/highest_id_add_1
|
||||
scoreboard players operation fzsd.module.scoreboard.display.id.fishing_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
|
||||
|
||||
#### 注册总榜计分板id
|
||||
function #fzsd:calculation/highest_id_add_1
|
||||
scoreboard players operation fzsd.module.scoreboard.display.id.general fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
|
||||
|
||||
#### 注册击杀榜计分板id
|
||||
function #fzsd:calculation/highest_id_add_1
|
||||
scoreboard players operation fzsd.module.scoreboard.display.id.kill_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
|
||||
|
||||
#### 注册交易榜计分板id
|
||||
function #fzsd:calculation/highest_id_add_1
|
||||
scoreboard players operation fzsd.module.scoreboard.display.id.trade_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
|
||||
|
||||
#### 注册放置榜计分板id
|
||||
function #fzsd:calculation/highest_id_add_1
|
||||
scoreboard players operation fzsd.module.scoreboard.display.id.placement_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
|
||||
@@ -0,0 +1,4 @@
|
||||
## 重置计分板最大id计数
|
||||
scoreboard players set fzsd.module.scoreboard.display.highest_id fzsd.variable.integer -1
|
||||
### 重置轮播计分板ID
|
||||
scoreboard players set fzsd.module.scoreboard.display.current_id fzsd.variable.integer 0
|
||||
@@ -0,0 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "aqua"}'
|
||||
scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.activation
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "aqua"}
|
||||
team modify fzsd.module.scoreboard.display.activation color aqua
|
||||
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "aqua"}
|
||||
@@ -0,0 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "black"}'
|
||||
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "black"}
|
||||
team modify fzsd.module.scoreboard.display.activation color black
|
||||
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "black"}
|
||||
@@ -0,0 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "blue"}'
|
||||
scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "blue"}
|
||||
team modify fzsd.module.scoreboard.display.activation color blue
|
||||
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "blue"}
|
||||
@@ -0,0 +1,7 @@
|
||||
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
|
||||
|
||||
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h)", "color": "dark_aqua"}'
|
||||
scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
|
||||
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h)", "color": "dark_aqua"}
|
||||
team modify fzsd.module.scoreboard.display.activation color dark_aqua
|
||||
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h)", "color": "dark_aqua"}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user