完善所有剩余功能,后续bug修复后即准备发布正式版并向下移植

- 将命名空间改为“fzsd”
- 完善交互器
- 添加管理员命令(/function admin.fzsd:<...>)
- 添加启动函数,用于自动升级等功能
- 添加重装、深度安装、深度卸载、深度重装函数
This commit is contained in:
延皓
2022-07-30 16:34:38 +08:00
parent dfe06e506c
commit da7af9fc83
994 changed files with 3644 additions and 3522 deletions
@@ -0,0 +1,8 @@
scoreboard objectives add fzsd.module.health health
scoreboard objectives modify fzsd.module.health rendertype hearts
##
data modify storage fzsd:installed fzsd.module.health set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:血量显示"}]
@@ -0,0 +1,4 @@
execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName
execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "血量", "color": "red"}
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "HP"}
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "厘米", "color": "gold"}
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "cm", "color": "gold"}
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "节操值", "color": "green"}
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "沙雕值", "color": "yellow"}
@@ -0,0 +1,9 @@
scoreboard objectives remove fzsd.module.health
data remove storage fzsd:config fzsd.module.health
##
data modify storage fzsd:installed fzsd.module.health set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:血量显示"}]
@@ -0,0 +1,6 @@
data modify storage fzsd:here fzsd.nether_pos set value [0, 0]
execute store result storage fzsd:here fzsd.nether.x int 0.125 run data get entity @s Pos[0]
execute store result storage fzsd:here fzsd.nether.z int 0.125 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether"
function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]'
@@ -0,0 +1,6 @@
data modify storage fzsd:here fzsd.overworld_pos set value [0, 0]
execute store result storage fzsd:here fzsd.overworld.x int 8 run data get entity @s Pos[0]
execute store result storage fzsd:here fzsd.overworld.z int 8 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
@@ -0,0 +1 @@
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:overworld"} run function fzsd:module/here/get_dimension_message/if_overworld
@@ -0,0 +1 @@
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:the_nether"} run function fzsd:module/here/get_dimension_message/if_the_nether
@@ -0,0 +1,10 @@
## fzsd.cache.pos已在install中初始化
execute store result storage fzsd:here fzsd.x int 1 run data get entity @s Pos[0]
execute store result storage fzsd:here fzsd.y int 1 run data get entity @s Pos[1]
execute store result storage fzsd:here fzsd.z int 1 run data get entity @s Pos[2]
data modify storage fzsd:here fzsd.message.dimension set from storage fzsd:global fzsd.api.dimension.name
data modify storage fzsd:here fzsd.message.position set value '[{"text": "[", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}]'
data modify storage fzsd:here fzsd.message.append set value ''
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了位置信息"}]
@@ -0,0 +1 @@
tellraw @a [{"text": "", "color": "white"}, {"selector": "@s"}, {"text": "说:"}, {"text": "我在"}, {"nbt": "fzsd.message.dimension", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.position", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.here set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:玩家位置"}]
@@ -0,0 +1 @@
execute if data storage fzsd:installed fzsd.module{last_nether_portal:1b} run tellraw @s [{"text": "获取位置:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2000"}},{"text": "私信", "color": "aqua"},{"text": "]"}], [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:所有人"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2010"}},{"text": "广播", "color": "aqua"},{"text": "]"}]]
@@ -0,0 +1,2 @@
execute if score @s fzsd.module.interactor.trigger matches -2000 run function #fzsd:module/here/private_message
execute if score @s fzsd.module.interactor.trigger matches -2010 run function #fzsd:module/here/global_message
@@ -0,0 +1 @@
tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fzsd.message.dimension", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.position", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
@@ -0,0 +1,7 @@
data remove storage fzsd:here fzsd
##
data modify storage fzsd:installed fzsd.module.here set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:玩家位置"}]
@@ -0,0 +1,7 @@
##
function #fzsd:module/interactor/event/on_click
##
execute if score @s fzsd.module.interactor.trigger matches 1.. run function #fzsd:module/interactor/display
function #fzsd:module/interactor/reset_trigger
##
advancement revoke @s only fzsd:module/interactor/on_click
@@ -0,0 +1,3 @@
# 本目录用于存放向事件中注册的函数,并不用来新建事件
execute unless score @s fzsd.module.interactor.player.config matches -1 if entity @s[x_rotation = -90] run function #fzsd:module/interactor/event/on_start_interact
@@ -0,0 +1,4 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "重置了交互器事件进度"}]
advancement revoke @s from fzsd:module/interactor/on_click
@@ -0,0 +1,8 @@
scoreboard objectives add fzsd.module.interactor.trigger trigger
scoreboard objectives add fzsd.module.interactor.player.config dummy
##
data modify storage fzsd:installed fzsd.module.interactor set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:配置"}]
@@ -0,0 +1,7 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "向玩家"}, {"selector": "@s"}, {"text": "显示交互器"}]
execute if data storage fzsd:installed fzsd.module{last_death:1b} run tellraw @s {"text": "交互器打开方式:"}
execute if data storage fzsd:installed fzsd.module{last_death:1b} unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 900"}},{"text": "已开启", "color": "green"},{"text": "]"}]]
execute if data storage fzsd:installed fzsd.module{last_death:1b} if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击开启"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]]
@@ -0,0 +1,8 @@
# 调用者:#fzsd:module/interactor/on_click
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "的交互器分数为:"}, {"score": {"name": "@s", "objective": "fzsd.module.interactor.trigger"}}]
execute if score @s fzsd.module.interactor.trigger matches 900 run scoreboard players set @s fzsd.module.interactor.player.config -1
execute if score @s fzsd.module.interactor.trigger matches 910 run scoreboard players set @s fzsd.module.interactor.player.config 0
@@ -0,0 +1,4 @@
execute as @a run function #fzsd:module/interactor/reset_trigger
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载组件:交互器"}]
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/interactor/reset_trigger
scoreboard players set @s fzsd.module.interactor.trigger 0
scoreboard players enable @s fzsd.module.interactor.trigger
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已重置玩家"}, {"selector": "@s"}, {"text": "的触发器分数"}]
@@ -0,0 +1,9 @@
schedule clear fzsd:module/interactor/loop
scoreboard objectives remove fzsd.module.interactor.trigger
##
data modify storage fzsd:installed fzsd.module.interactor set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:配置"}]
@@ -0,0 +1,5 @@
tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "本服务器启用了"}, {"text": "FZ生存数据包", "color": "gold", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击前往数据包gitee主页"}}, "clickEvent": {"action": "open_url", "value": "https://gitee.com/harvey-husky/fz-survival-datapack"}}]]
##
execute unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "抬头90°并蹲起,或使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
##
execute if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
@@ -0,0 +1 @@
execute if data storage fzsd:installed fzsd.module{join_message:1b} run function #fzsd:module/join_message/send_message
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.join_message set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:进服消息"}]
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.join_message set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:进服消息"}]
@@ -0,0 +1,7 @@
data modify storage fzsd:global fzsd.api.dimension.id set from entity @s LastDeathLocation.dimension
execute store result storage fzsd:last_death fzsd.x int 1 run data get entity @s LastDeathLocation.pos[0]
execute store result storage fzsd:last_death fzsd.y int 1 run data get entity @s LastDeathLocation.pos[1]
execute store result storage fzsd:last_death fzsd.z int 1 run data get entity @s LastDeathLocation.pos[2]
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了死亡点"}]
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.last_death set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:上一死亡点"}]
@@ -0,0 +1 @@
execute if data storage fzsd:installed fzsd.module{last_death:1b} run tellraw @s [{"text": "获取上一死亡点:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2100"}},{"text": "私信", "color": "aqua"},{"text": "]"}]]
@@ -0,0 +1 @@
execute if score @s fzsd.module.interactor.trigger matches -2100 run function #fzsd:module/last_death/private_message
@@ -0,0 +1,2 @@
execute if data entity @s LastDeathLocation run tellraw @s [{"text": "你上次死亡于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:last_death"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:last_death"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:last_death"}, {"text": "]"}]]
execute unless data entity @s LastDeathLocation run tellraw @s {"text": "你从未死亡!"}
@@ -0,0 +1,7 @@
data remove storage fzsd:last_death fzsd
##
data modify storage fzsd:installed fzsd.module.last_death set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:上一死亡点"}]
@@ -0,0 +1,5 @@
execute if predicate fzsd:in_dimension_overworld run scoreboard players set @s fzsd.module.last_nether_portal.dimension 0
execute if predicate fzsd:in_dimension_the_nether run scoreboard players set @s fzsd.module.last_nether_portal.dimension -1
execute store result score @s fzsd.module.last_nether_portal.x run data get entity @s Pos[0]
execute store result score @s fzsd.module.last_nether_portal.y run data get entity @s Pos[1]
execute store result score @s fzsd.module.last_nether_portal.z run data get entity @s Pos[2]
@@ -0,0 +1,5 @@
execute if score @s fzsd.module.last_nether_portal.dimension matches 0 run data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
execute if score @s fzsd.module.last_nether_portal.dimension matches -1 run data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether"
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了上次穿出的地狱门"}]
@@ -0,0 +1,2 @@
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @a [{"selector": "@s"}, [{"text": "说:我上次穿出的下界传送门位于", "color": "white"}, {"nbt": "fzsd.message", "interpret": true, "storage": "fzsd:last_nether_portal"}]]
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
@@ -0,0 +1,11 @@
scoreboard objectives add fzsd.module.last_nether_portal.dimension dummy
scoreboard objectives add fzsd.module.last_nether_portal.x dummy
scoreboard objectives add fzsd.module.last_nether_portal.y dummy
scoreboard objectives add fzsd.module.last_nether_portal.z dummy
data modify storage fzsd:last_nether_portal fzsd.message set value '[{"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]'
##
data modify storage fzsd:installed fzsd.module.last_nether_portal set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:上次穿出的下界传送门"}]
@@ -0,0 +1 @@
execute if data storage fzsd:installed fzsd.module{last_nether_portal:1b} run tellraw @s [{"text": "获取上次穿出的下界传送门:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2200"}},{"text": "私信", "color": "aqua"},{"text": "]"}], [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:所有人"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2210"}},{"text": "广播", "color": "aqua"},{"text": "]"}]]
@@ -0,0 +1,2 @@
execute if score @s fzsd.module.interactor.trigger matches -2200 run function #fzsd:module/last_nether_portal/private_message
execute if score @s fzsd.module.interactor.trigger matches -2210 run function #fzsd:module/last_nether_portal/global_message
@@ -0,0 +1,2 @@
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s [{"text": "你上次穿出的下界传送门位于"}, {"nbt": "fzsd.message", "interpret": true, "storage": "fzsd:last_nether_portal"}]
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
@@ -0,0 +1,11 @@
scoreboard objectives remove fzsd.module.last_nether_portal.dimension
scoreboard objectives remove fzsd.module.last_nether_portal.x
scoreboard objectives remove fzsd.module.last_nether_portal.y
scoreboard objectives remove fzsd.module.last_nether_portal.z
data remove storage fzsd:last_nether_portal fzsd
##
data modify storage fzsd:installed fzsd.module.last_nether_portal set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:上次穿出的下界传送门"}]
@@ -0,0 +1,7 @@
data modify storage fzsd:global fzsd.api.dimension.id set from entity @s SpawnDimension
data modify storage fzsd:last_spawn_point fzsd.x set from entity @s SpawnX
data modify storage fzsd:last_spawn_point fzsd.y set from entity @s SpawnY
data modify storage fzsd:last_spawn_point fzsd.z set from entity @s SpawnZ
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了出生点"}]
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.last_spawn_point set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:上一出生点"}]
@@ -0,0 +1 @@
execute if data storage fzsd:installed fzsd.module{last_spawn_point:1b} run tellraw @s [{"text": "获取上一出生点:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2300"}},{"text": "私信", "color": "aqua"},{"text": "]"}]]
@@ -0,0 +1 @@
execute if score @s fzsd.module.interactor.trigger matches -2300 run function #fzsd:module/last_spawn_point/private_message
@@ -0,0 +1,2 @@
execute if data entity @s SpawnDimension run tellraw @s [{"text": "你的上个出生点位于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[x: ", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:last_spawn_point"}, {"text": ", y: "}, {"nbt": "fzsd.y", "storage": "fzsd:last_spawn_point"}, {"text": ", z: "}, {"nbt": "fzsd.z", "storage": "fzsd:last_spawn_point"}, {"text": "]"}]]
execute unless data entity @s SpawnDimension run tellraw @s {"text": "你从未设置过出生点!"}
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.last_spawn_point set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:上一出生点"}]
@@ -0,0 +1,2 @@
scoreboard players add @s fzsd.module.scoreboard.display.activation 1
scoreboard players add fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 1
@@ -0,0 +1,2 @@
scoreboard players operation @s fzsd.module.scoreboard.display.aviating_distance += fzsd.var.score fzsd.variable.integer
scoreboard players operation fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
@@ -0,0 +1,2 @@
scoreboard players operation @s fzsd.module.scoreboard.display.damage_taken += fzsd.var.score fzsd.variable.integer
scoreboard players operation fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
@@ -0,0 +1,2 @@
scoreboard players add @s fzsd.module.scoreboard.display.death_count 1
scoreboard players add fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 1
@@ -0,0 +1,2 @@
scoreboard players operation @s fzsd.module.scoreboard.display.dig_count += fzsd.var.score fzsd.variable.integer
scoreboard players operation fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
@@ -0,0 +1,2 @@
scoreboard players add @s fzsd.module.scoreboard.display.fishing_count 1
scoreboard players add fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 1
@@ -0,0 +1,6 @@
## 便
##
team join fzsd.module.scoreboard.display.activation
scoreboard players operation fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general
scoreboard players operation fzsd.module.scoreboard.display.activation = fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general
@@ -0,0 +1,4 @@
team join fzsd.module.scoreboard.display.aviating_distance
scoreboard players operation fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general
scoreboard players operation fzsd.module.scoreboard.display.aviating_distance = fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general
@@ -0,0 +1,4 @@
team join fzsd.module.scoreboard.display.damage_taken
scoreboard players operation fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general
scoreboard players operation fzsd.module.scoreboard.display.damage_taken = fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general
@@ -0,0 +1,4 @@
team join fzsd.module.scoreboard.display.death_count
scoreboard players operation fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general
scoreboard players operation fzsd.module.scoreboard.display.death_count = fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general
@@ -0,0 +1,4 @@
team join fzsd.module.scoreboard.display.dig_count
scoreboard players operation fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general
scoreboard players operation fzsd.module.scoreboard.display.dig_count = fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general
@@ -0,0 +1,4 @@
team join fzsd.module.scoreboard.display.fishing_count
scoreboard players operation fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general
scoreboard players operation fzsd.module.scoreboard.display.fishing_count = fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general
@@ -0,0 +1,4 @@
team join fzsd.module.scoreboard.display.kill_count
scoreboard players operation fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general
scoreboard players operation fzsd.module.scoreboard.display.kill_count = fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general
@@ -0,0 +1,4 @@
team join fzsd.module.scoreboard.display.placement_count
scoreboard players operation fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general
scoreboard players operation fzsd.module.scoreboard.display.placement_count = fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general
@@ -0,0 +1,4 @@
team join fzsd.module.scoreboard.display.trade_count
scoreboard players operation fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general
scoreboard players operation fzsd.module.scoreboard.display.trade_count = fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general
@@ -0,0 +1,2 @@
scoreboard players add @s fzsd.module.scoreboard.display.kill_count 1
scoreboard players add fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 1
@@ -0,0 +1,2 @@
scoreboard players add @s fzsd.module.scoreboard.display.placement_count 1
scoreboard players add fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 1
@@ -0,0 +1,2 @@
scoreboard players add @s fzsd.module.scoreboard.display.trade_count 1
scoreboard players add fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 1
@@ -0,0 +1,46 @@
# 调用者:#fzsd:module/scoreboard/clear_data
##
###
scoreboard objectives remove fzsd.module.scoreboard.display.general
###
scoreboard objectives remove fzsd.module.scoreboard.display.activation
###
scoreboard objectives remove fzsd.module.scoreboard.display.aviating_distance
###
scoreboard objectives remove fzsd.module.scoreboard.display.damage_taken
###
scoreboard objectives remove fzsd.module.scoreboard.display.death_count
###
scoreboard objectives remove fzsd.module.scoreboard.display.dig_count
###
scoreboard objectives remove fzsd.module.scoreboard.display.fishing_count
###
scoreboard objectives remove fzsd.module.scoreboard.display.kill_count
###
scoreboard objectives remove fzsd.module.scoreboard.display.trade_count
##
###
team remove fzsd.module.scoreboard.display.carousel
###
team remove fzsd.module.scoreboard.display.general
###
team remove fzsd.module.scoreboard.display.activation
###
team remove fzsd.module.scoreboard.display.aviating_distance
###
team remove fzsd.module.scoreboard.display.damage_taken
###
team remove fzsd.module.scoreboard.display.death_count
###
team remove fzsd.module.scoreboard.display.dig_count
###
team remove fzsd.module.scoreboard.display.fishing_count
###
team remove fzsd.module.scoreboard.display.kill_count
###
team remove fzsd.module.scoreboard.display.trade_count
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已删除计分板数据!"}]
@@ -0,0 +1,10 @@
# 调用者:#fzsd:module/scoreboard/display/carousel_controller/loop
function #fzsd:module/scoreboard/display/carousel/try_display
schedule function fzsd:module/scoreboard/display/carousel/loop 10s replace
##
scoreboard players add fzsd.module.scoreboard.display.current_id fzsd.variable.integer 1
##
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer > fzsd.module.scoreboard.display.highest_id fzsd.variable.integer run scoreboard players set fzsd.module.scoreboard.display.current_id fzsd.variable.integer 0
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.activation
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.activation
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.aviating_distance
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.aviating_distance
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.damage_taken
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.damage_taken
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.damage_taken", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.death_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.death_count
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.dig_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.dig_count
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.fishing_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.fishing_count
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.general
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.general
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.kill_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.kill_count
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.placement_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.placement_count
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1,22 @@
# 调用者:fzsd:module/scoreboard/carousel/try_display/~
## https://minecraft.fandom.com/zh/wiki/%E6%A0%BC%E5%BC%8F%E5%8C%96%E4%BB%A3%E7%A0%81
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 0 run scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 1 run scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 2 run scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 3 run scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 4 run scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 5 run scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 6 run scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 7 run scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 8 run scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 9 run scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 10 run scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 11 run scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 12 run scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 13 run scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 14 run scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.trade_count
execute if score fzsd.module.scoreboard.carousel.color fzsd.variable.integer matches 15 run scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.trade_count
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "已为队伍"}, {"nbt": "fzsd.scoreboard.text.carousel", "interpret": true, "storage": "fzsd:module"}, {"text": "显示"}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "计分板"}]
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.activation fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/activation
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.aviating_distance fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/aviating_distance
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.damage_taken fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/damage_taken
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.death_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/death_count
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.dig_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/dig_count
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.fishing_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/fishing_count
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.general fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/general
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.kill_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/kill_count
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.placement_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/placement_count
@@ -0,0 +1 @@
execute if score fzsd.module.scoreboard.display.current_id fzsd.variable.integer = fzsd.module.scoreboard.display.id.trade_count fzsd.variable.integer run function fzsd:module/scoreboard/display/carousel/set_display/trade_count
@@ -0,0 +1 @@
scoreboard players add fzsd.module.scoreboard.display.highest_id fzsd.variable.integer 1
@@ -0,0 +1,39 @@
#### id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.activation fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.aviating_distance fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### M榜计分板id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.damage_taken fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.death_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.dig_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.fishing_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.general fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.kill_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.trade_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
#### id
function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.placement_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
@@ -0,0 +1,4 @@
## id计数
scoreboard players set fzsd.module.scoreboard.display.highest_id fzsd.variable.integer -1
### ID
scoreboard players set fzsd.module.scoreboard.display.current_id fzsd.variable.integer 0
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h", "color": "aqua"}'
scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h", "color": "aqua"}
team modify fzsd.module.scoreboard.display.activation color aqua
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h", "color": "aqua"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h", "color": "black"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h", "color": "black"}
team modify fzsd.module.scoreboard.display.activation color black
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h", "color": "black"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h", "color": "blue"}'
scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h", "color": "blue"}
team modify fzsd.module.scoreboard.display.activation color blue
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h", "color": "blue"}
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/scoreboard/display/set_text/activation
data modify storage fzsd:module fzsd.scoreboard.text.activation set value '{"text": "活跃时间(h", "color": "dark_aqua"}'
scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.activation
scoreboard objectives modify fzsd.module.scoreboard.display.activation displayname {"text": "活跃时间(h", "color": "dark_aqua"}
team modify fzsd.module.scoreboard.display.activation color dark_aqua
team modify fzsd.module.scoreboard.display.activation displayName {"text": "活跃时间(h", "color": "dark_aqua"}

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