完善所有剩余功能,后续bug修复后即准备发布正式版并向下移植
- 将命名空间改为“fzsd” - 完善交互器 - 添加管理员命令(/function admin.fzsd:<...>) - 添加启动函数,用于自动升级等功能 - 添加重装、深度安装、深度卸载、深度重装函数
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## 调试
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execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "死亡"}]
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## 将事件数据缓存
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# scoreboard players operation fzsd.var.score fzsd.variable.integer = @s fzsd.event.death_count
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## 运行事件
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function #fzsd:game_event/player/on_dead
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