完善所有剩余功能,后续bug修复后即准备发布正式版并向下移植

- 将命名空间改为“fzsd”
- 完善交互器
- 添加管理员命令(/function admin.fzsd:<...>)
- 添加启动函数,用于自动升级等功能
- 添加重装、深度安装、深度卸载、深度重装函数
This commit is contained in:
延皓
2022-07-30 16:34:38 +08:00
parent dfe06e506c
commit da7af9fc83
994 changed files with 3644 additions and 3522 deletions
@@ -0,0 +1 @@
function fzsd:system/carpet/settings_preset
@@ -0,0 +1 @@
function #fzsd:deep_install
@@ -0,0 +1 @@
function #fzsd:deep_reinstall
@@ -0,0 +1 @@
function #fzsd:deep_uninstall
@@ -0,0 +1 @@
data modify storage fzsd:config fzsd.module.health.display.below_name set value 0b
@@ -0,0 +1 @@
data modify storage fzsd:config fzsd.module.health.display.below_name set value 1b
@@ -0,0 +1 @@
data modify storage fzsd:config fzsd.module.health.display.list set value 0b
@@ -0,0 +1 @@
data modify storage fzsd:config fzsd.module.health.display.list set value 1b
@@ -0,0 +1 @@
function #fzsd:install
@@ -0,0 +1 @@
function #fzsd:load
@@ -0,0 +1 @@
function fzsd:logger/level/debug
@@ -0,0 +1 @@
function fzsd:logger/level/fine
@@ -0,0 +1 @@
function fzsd:logger/level/info
@@ -0,0 +1 @@
function #fzsd:reinstall
@@ -0,0 +1 @@
function #fzsd:uninstall
@@ -1,9 +0,0 @@
{
"replace": false,
"values": [
{
"id": "fz.admin:preset_carpet",
"required": true
}
]
}
@@ -1,29 +0,0 @@
{
"parent": "fz:module/interactor",
"criteria": {
"on_click": {
"trigger": "minecraft:tick",
"conditions": {
"player": [
{
"condition": "minecraft:reference",
"name": "fz:is_real_player"
},
{
"condition": "minecraft:inverted",
"term": {
"condition": "minecraft:entity_scores",
"entity": "this",
"scores": {
"fz.module.interactor.trigger": 0
}
}
}
]
}
}
},
"rewards": {
"function": "fz:module/interactor/event/on_click"
}
}
@@ -1 +0,0 @@
data modify storage fz:global fz.api.dimension.name set value '{"nbt": "fz.cache.dimension.id", "storage": "fz:global"}'
@@ -1 +0,0 @@
execute if data storage fz:global fz.api.dimension{id:'minecraft:overworld'} run data modify storage fz:global fz.api.dimension.name set value '{"text": "主世界", "color": "dark_green"}'
@@ -1 +0,0 @@
execute if data storage fz:global fz.api.dimension{id:'minecraft:the_end'} run data modify storage fz:global fz.api.dimension.name set value '{"text": "末地", "color": "dark_gray"}'
@@ -1 +0,0 @@
execute if data storage fz:global fz.api.dimension{id:'minecraft:the_nether'} run data modify storage fz:global fz.api.dimension.name set value '{"text": "下界", "color": "dark_red"}'
@@ -1,2 +0,0 @@
data modify storage fz:global fz.api.dimension.id set from entity @s Dimension
data remove storage fz:global fz.api.dimension.name
@@ -1,7 +0,0 @@
# 调用者:advancements/fz:~
execute if predicate fz:is_real_player run function fz:game_event/player/on_aviate_one_meter
##
scoreboard players operation @s fz.event.aviating_distance %= 200 fz.variable.integer
advancement revoke @s only fz:game_event/on_aviate_one_meter
@@ -1,7 +0,0 @@
# 调用者:advancements/fz:~
execute if predicate fz:is_real_player run function fz:game_event/player/on_dead
##
scoreboard players set @s fz.event.death_count 0
advancement revoke @s only fz:game_event/on_dead
@@ -1,7 +0,0 @@
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "进入了下届传送门"}]
function #fz:game_event/player/on_entered_nether_portal
##
advancement revoke @s only fz:game_event/on_entered_nether_portal
@@ -1,10 +0,0 @@
# 调用者:advancements/fz:~
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "钓鱼上钩"}]
##
function #fz:game_event/player/on_fished
##
advancement revoke @s only fz:game_event/on_fished
@@ -1,13 +0,0 @@
# 调用者:advancements/fz:~
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了挖掘工具攻击实体"}]
##
scoreboard players remove @s fz.event.used_tool.dig_offset 1
##
function #fz:game_event/player/on_hurt_entity_with_tools
##
advancement revoke @s only fz:game_event/on_hurt_entity_with_tools
@@ -1,10 +0,0 @@
# 调用者:advancements/fz:~
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "击杀了生物"}]
##
function #fz:game_event/player/on_killed_mob_or_player
##
advancement revoke @s only fz:game_event/on_killed_mob_or_player
@@ -1,7 +0,0 @@
# 调用者:advancements/fz:~
execute if predicate fz:is_real_player run function fz:game_event/player/on_login
##
scoreboard players set @s fz.event.leave_game 0
function #fz:game_event/reset_all
@@ -1,10 +0,0 @@
# 调用者:advancements/fz:~
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "与猪灵交易"}]
##
function #fz:game_event/player/on_piglin_trade
##
advancement revoke @s only fz:game_event/on_piglin_trade
@@ -1,10 +0,0 @@
# 调用者:advancements/fz:~
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
##
function #fz:game_event/player/on_placed_block
##
advancement revoke @s only fz:game_event/on_placed_block
@@ -1,7 +0,0 @@
# 调用者:advancements/fz:~
execute if predicate fz:is_real_player run function fz:game_event/player/on_play_one_hour
##
scoreboard players operation @s fz.event.play_ticks %= 72000 fz.variable.integer
advancement revoke @s only fz:game_event/on_play_one_hour
@@ -1,13 +0,0 @@
# 调用者:advancements/fz:~
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "对实体使用剪刀"}]
##
scoreboard players remove @s fz.event.used_tool.dig_offset 1
##
function #fz:game_event/player/on_shears_used_on_entity
##
advancement revoke @s only fz:game_event/on_shears_used_on_entity
@@ -1,7 +0,0 @@
# 调用者:advancements/fz:~
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "蹲下"}]
##
function #fz:game_event/player/on_sneak
@@ -1,7 +0,0 @@
# 调用者:advancements/fz:~
execute if predicate fz:is_real_player run function fz:game_event/player/on_took_damage
##
scoreboard players operation @s fz.event.damage_taken %= 10 fz.variable.integer
advancement revoke @s only fz:game_event/on_took_damage
@@ -1,14 +0,0 @@
# 调用者:advancements/fz:~
##
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "在方块上使用了工具"}]
##
scoreboard players remove @s fz.event.used_tool.dig_offset 1
##
function #fz:game_event/player/on_tools_used_on_block
##
advancement revoke @s only fz:game_event/on_tools_used_on_block
@@ -1,13 +0,0 @@
# 调用者:advancements/fz:~
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "从蹲下状态站起"}]
# 调用者:advancement/fz:unskeak
#####
##
function #fz:game_event/player/on_unsneak
##
advancement revoke @s until fz:game_event/on_unsneak
@@ -1,9 +0,0 @@
# 调用者:advancements/fz:~
execute if predicate fz:is_real_player run function fz:game_event/player/on_used_tool
##
function #fz:game_event/player/on_used_tool/reset_used_tool
##
advancement revoke @s only fz:game_event/on_used_tool
@@ -1,10 +0,0 @@
# 调用者:advancements/fz:~
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "与村民交易"}]
##
function #fz:game_event/player/on_villager_trade
##
advancement revoke @s only fz:game_event/on_villager_trade
@@ -1,6 +0,0 @@
##
### fz:game_event
advancement revoke @s from fz:game_event
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "已重置玩家"}, {"selector": "@s"}, {"text": "的游戏事件进度"}]
@@ -1,48 +0,0 @@
##
scoreboard objectives add fz.event.aviating_distance minecraft.custom:aviate_one_cm
scoreboard objectives add fz.event.damage_taken minecraft.custom:damage_taken
scoreboard objectives add fz.event.death_count deathCount
scoreboard objectives add fz.event.leave_game minecraft.custom:leave_game
### #fz:game_event/on_tick
scoreboard objectives add fz.event.play_ticks dummy
scoreboard objectives add fz.event.villager_trade minecraft.custom:traded_with_villager
## 使
scoreboard objectives add fz.event.used_tool.dig_offset dummy
scoreboard objectives add fz.event.used_tool.iron_axe minecraft.used:iron_axe
scoreboard objectives add fz.event.used_tool.stone_axe minecraft.used:stone_axe
scoreboard objectives add fz.event.used_tool.golden_axe minecraft.used:golden_axe
scoreboard objectives add fz.event.used_tool.wooden_axe minecraft.used:wooden_axe
scoreboard objectives add fz.event.used_tool.diamond_axe minecraft.used:diamond_axe
scoreboard objectives add fz.event.used_tool.netherite_axe minecraft.used:netherite_axe
scoreboard objectives add fz.event.used_tool.iron_hoe minecraft.used:iron_hoe
scoreboard objectives add fz.event.used_tool.stone_hoe minecraft.used:stone_hoe
scoreboard objectives add fz.event.used_tool.golden_hoe minecraft.used:golden_hoe
scoreboard objectives add fz.event.used_tool.wooden_hoe minecraft.used:wooden_hoe
scoreboard objectives add fz.event.used_tool.diamond_hoe minecraft.used:diamond_hoe
scoreboard objectives add fz.event.used_tool.netherite_hoe minecraft.used:netherite_hoe
scoreboard objectives add fz.event.used_tool.iron_pickaxe minecraft.used:iron_pickaxe
scoreboard objectives add fz.event.used_tool.stone_pickaxe minecraft.used:stone_pickaxe
scoreboard objectives add fz.event.used_tool.golden_pickaxe minecraft.used:golden_pickaxe
scoreboard objectives add fz.event.used_tool.wooden_pickaxe minecraft.used:wooden_pickaxe
scoreboard objectives add fz.event.used_tool.diamond_pickaxe minecraft.used:diamond_pickaxe
scoreboard objectives add fz.event.used_tool.netherite_pickaxe minecraft.used:netherite_pickaxe
scoreboard objectives add fz.event.used_tool.shears minecraft.used:shears
scoreboard objectives add fz.event.used_tool.iron_shovel minecraft.used:iron_shovel
scoreboard objectives add fz.event.used_tool.stone_shovel minecraft.used:stone_shovel
scoreboard objectives add fz.event.used_tool.golden_shovel minecraft.used:golden_shovel
scoreboard objectives add fz.event.used_tool.wooden_shovel minecraft.used:wooden_shovel
scoreboard objectives add fz.event.used_tool.diamond_shovel minecraft.used:diamond_shovel
scoreboard objectives add fz.event.used_tool.netherite_shovel minecraft.used:netherite_shovel
scoreboard objectives add fz.event.used_tool.iron_sword minecraft.used:iron_sword
scoreboard objectives add fz.event.used_tool.stone_sword minecraft.used:stone_sword
scoreboard objectives add fz.event.used_tool.golden_sword minecraft.used:golden_sword
scoreboard objectives add fz.event.used_tool.wooden_sword minecraft.used:wooden_sword
scoreboard objectives add fz.event.used_tool.diamond_sword minecraft.used:diamond_sword
scoreboard objectives add fz.event.used_tool.netherite_sword minecraft.used:netherite_sword
##
data modify storage fz:installed fz.event set value 1b
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "已安装系统组件:游戏事件"}]
@@ -1,4 +0,0 @@
execute as @a[predicate=fz:is_real_player] run function #fz:game_event/player/on_login
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "已加载系统组件:游戏事件"}]
@@ -1 +0,0 @@
scoreboard players add @a[predicate=fz:is_real_player] fz.event.play_ticks 1
@@ -1,9 +0,0 @@
##
execute if score fz.logger.level fz.variable.integer matches ..300 run tellraw @a [{"nbt": "fz.level.fine", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "飞行了1m"}]
##
scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.aviating_distance
scoreboard players operation fz.var.score fz.variable.integer /= 200 fz.variable.integer
##
function #fz:game_event/player/on_aviate_one_meter
@@ -1,7 +0,0 @@
# 调用者:fz:game_event/player/on_used_tool
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "挖掘了方块"}]
##
function #fz:game_event/player/on_broke_block_with_tool
@@ -1,36 +0,0 @@
##
scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.used_tool.diamond_axe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.diamond_hoe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.diamond_pickaxe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.diamond_shovel
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.diamond_sword
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.golden_axe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.golden_hoe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.golden_pickaxe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.golden_shovel
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.golden_sword
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.iron_axe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.iron_hoe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.iron_pickaxe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.iron_shovel
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.iron_sword
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.netherite_axe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.netherite_hoe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.netherite_pickaxe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.netherite_shovel
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.netherite_sword
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.shears
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.stone_axe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.stone_hoe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.stone_pickaxe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.stone_shovel
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.stone_sword
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.wooden_axe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.wooden_hoe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.wooden_pickaxe
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.wooden_shovel
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.wooden_sword
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.offset
##
execute unless score fz.var.score fz.variable.integer matches ..0 run function fz:game_event/player/on_broke_block_with_tool
@@ -1,8 +0,0 @@
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "死亡"}]
##
# scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.death_count
##
function #fz:game_event/player/on_dead
@@ -1,5 +0,0 @@
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "登录游戏"}]
##
function #fz:game_event/player/on_login
@@ -1,9 +0,0 @@
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "游玩了1h"}]
##
# scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.play_ticks
# scoreboard players operation fz.var.score fz.variable.integer /= 3600 fz.variable.integer
##
function #fz:game_event/player/on_play_one_hour
@@ -1,9 +0,0 @@
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "受到了伤害"}]
##
scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.damage_taken
scoreboard players operation fz.var.score fz.variable.integer /= 10 fz.variable.integer
##
function #fz:game_event/player/on_took_damage
@@ -1,5 +0,0 @@
##
execute if score fz.logger.level fz.variable.integer matches ..300 run tellraw @a [{"nbt": "fz.level.fine", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
##
function #fz:game_event/player/on_used_tool
@@ -1,35 +0,0 @@
scoreboard players set @s fz.event.used_tool.offset 0
scoreboard players set @s fz.event.used_tool.diamond_axe 0
scoreboard players set @s fz.event.used_tool.diamond_hoe 0
scoreboard players set @s fz.event.used_tool.diamond_pickaxe 0
scoreboard players set @s fz.event.used_tool.diamond_shovel 0
scoreboard players set @s fz.event.used_tool.diamond_sword 0
scoreboard players set @s fz.event.used_tool.golden_axe 0
scoreboard players set @s fz.event.used_tool.golden_hoe 0
scoreboard players set @s fz.event.used_tool.golden_pickaxe 0
scoreboard players set @s fz.event.used_tool.golden_shovel 0
scoreboard players set @s fz.event.used_tool.golden_sword 0
scoreboard players set @s fz.event.used_tool.iron_axe 0
scoreboard players set @s fz.event.used_tool.iron_hoe 0
scoreboard players set @s fz.event.used_tool.iron_pickaxe 0
scoreboard players set @s fz.event.used_tool.iron_shovel 0
scoreboard players set @s fz.event.used_tool.iron_sword 0
scoreboard players set @s fz.event.used_tool.netherite_axe 0
scoreboard players set @s fz.event.used_tool.netherite_hoe 0
scoreboard players set @s fz.event.used_tool.netherite_pickaxe 0
scoreboard players set @s fz.event.used_tool.netherite_shovel 0
scoreboard players set @s fz.event.used_tool.netherite_sword 0
scoreboard players set @s fz.event.used_tool.shears 0
scoreboard players set @s fz.event.used_tool.stone_axe 0
scoreboard players set @s fz.event.used_tool.stone_hoe 0
scoreboard players set @s fz.event.used_tool.stone_pickaxe 0
scoreboard players set @s fz.event.used_tool.stone_shovel 0
scoreboard players set @s fz.event.used_tool.stone_sword 0
scoreboard players set @s fz.event.used_tool.wooden_axe 0
scoreboard players set @s fz.event.used_tool.wooden_hoe 0
scoreboard players set @s fz.event.used_tool.wooden_pickaxe 0
scoreboard players set @s fz.event.used_tool.wooden_shovel 0
scoreboard players set @s fz.event.used_tool.wooden_sword 0
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
@@ -1,47 +0,0 @@
##
scoreboard objectives remove fz.event.aviating_distance
scoreboard objectives remove fz.event.damage_taken
scoreboard objectives remove fz.event.death_count
scoreboard objectives remove fz.event.leave_game
scoreboard objectives remove fz.event.play_ticks
scoreboard objectives remove fz.event.villager_trade
## 使
scoreboard objectives remove fz.event.used_tool.dig_offset
scoreboard objectives remove fz.event.used_tool.iron_axe
scoreboard objectives remove fz.event.used_tool.stone_axe
scoreboard objectives remove fz.event.used_tool.golden_axe
scoreboard objectives remove fz.event.used_tool.wooden_axe
scoreboard objectives remove fz.event.used_tool.diamond_axe
scoreboard objectives remove fz.event.used_tool.netherite_axe
scoreboard objectives remove fz.event.used_tool.iron_hoe
scoreboard objectives remove fz.event.used_tool.stone_hoe
scoreboard objectives remove fz.event.used_tool.golden_hoe
scoreboard objectives remove fz.event.used_tool.wooden_hoe
scoreboard objectives remove fz.event.used_tool.diamond_hoe
scoreboard objectives remove fz.event.used_tool.netherite_hoe
scoreboard objectives remove fz.event.used_tool.iron_pickaxe
scoreboard objectives remove fz.event.used_tool.stone_pickaxe
scoreboard objectives remove fz.event.used_tool.golden_pickaxe
scoreboard objectives remove fz.event.used_tool.wooden_pickaxe
scoreboard objectives remove fz.event.used_tool.diamond_pickaxe
scoreboard objectives remove fz.event.used_tool.netherite_pickaxe
scoreboard objectives remove fz.event.used_tool.shears
scoreboard objectives remove fz.event.used_tool.iron_shovel
scoreboard objectives remove fz.event.used_tool.stone_shovel
scoreboard objectives remove fz.event.used_tool.golden_shovel
scoreboard objectives remove fz.event.used_tool.wooden_shovel
scoreboard objectives remove fz.event.used_tool.diamond_shovel
scoreboard objectives remove fz.event.used_tool.netherite_shovel
scoreboard objectives remove fz.event.used_tool.iron_sword
scoreboard objectives remove fz.event.used_tool.stone_sword
scoreboard objectives remove fz.event.used_tool.golden_sword
scoreboard objectives remove fz.event.used_tool.wooden_sword
scoreboard objectives remove fz.event.used_tool.diamond_sword
scoreboard objectives remove fz.event.used_tool.netherite_sword
##
data remove storage fz:installed fz.event
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "已卸载系统组件:游戏事件"}]
@@ -1,6 +0,0 @@
# 调用者:fz:logger/uninstall
##
tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已删除日志配置!"}]
data remove storage fz:logger fz
@@ -1,31 +0,0 @@
##### 使tellraw @a [{"nbt": "fz.exception.load_without_install_exception", "interpret": true, "storage": "fz:logger"}, {"text": "计分板"}]
##
data modify storage fz:logger fz.root set value '[{"text": "", "color": "white"}, {"text": "[", "color": "dark_gray"}, {"text": "FZD", "color": "gold"}, {"text": "]", "color": "dark_gray"}]'
##
### error 800
data modify storage fz:logger fz.level.error set value '[{"text": "", "color": "red"}, {"nbt": "root", "interpret": true, "storage": "fz:logger"}, {"text": "[错误]"}]'
### alert 600
data modify storage fz:logger fz.level.alert set value '[{"text": "", "color": "yellow"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[提醒]"}]'
### info 500
data modify storage fz:logger fz.level.info set value '[{"text": "", "color": "green"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[信息]"}]'
### debug 400
data modify storage fz:logger fz.level.debug set value '[{"text": "", "color": "dark_aqua"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[调试]"}]'
### fine 300
data modify storage fz:logger fz.level.fine set value '[{"text": "", "color": "gray"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[详细]"}]'
##
data modify storage fz:logger fz.exception.load_without_install_exception set value '[{"nbt": "fz.level.error", "interpret": true, "storage": "fz:logger"}, {"text": "模块在未安装时被加载:"}]'
##
execute unless data storage fz:logger fz.levels.current run data modify storage fz:logger fz.levels.current set value 500
##
execute store result score fz.logger.level fz.variable.integer run data get storage fz:logger fz.levels.current
##
data modify storage fz:installed fz.logger set value 1b
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "已安装系统组件:日志"}]
@@ -1,7 +0,0 @@
## debug 400
data modify storage fz:logger fz.levels.current set value 400
execute store result score fz.logger.level fz.variable.integer run data get storage fz:logger fz.levels.current
##
tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "日志等级设为调试"}]
@@ -1,7 +0,0 @@
## fine 300
data modify storage fz:logger fz.levels.current set value 300
execute store result score fz.logger.level fz.variable.integer run data get storage fz:logger fz.levels.current
##
tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "日志等级设为详细"}]
@@ -1,7 +0,0 @@
## info 500
data modify storage fz:logger fz.levels.current set value 500
execute store result score fz.logger.level fz.variable.integer run data get storage fz:logger fz.levels.current
##
tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "日志等级设为一般信息"}]
-7
View File
@@ -1,7 +0,0 @@
# 调用者:#fz:logger/init
##
execute store result score fz.logger.level fz.variable.integer run data get storage fz:logger fz.levels.current
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "已加载系统组件:日志"}]
@@ -1,10 +0,0 @@
## #fz:logger/uninstall
##
data remove storage fz:installed fz.logger
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "已卸载系统组件:日志"}]
##
execute if score fz.logger.level fz.variable.integer matches ..600 run tellraw @s [{"nbt": "fz.level.alert", "interpret": true, "storage": "fz:logger"}, {"text": "您要删除日志配置吗,它将会永久失去!(真的很久!)"}, {"text": "[确定]", "color": "dark_red", "clickEvent": {"action": "suggest_command", "value": "/function #fz:logger/clear_data"}, "hoverEvent": {"action": "show_text", "contents": {"text": "将命令填入聊天框"}}}]
@@ -1,5 +0,0 @@
scoreboard objectives add fz.module.health health
scoreboard objectives modify fz.module.health rendertype hearts
##
data modify storage fz:installed fz.module.health set value 1b
@@ -1,4 +0,0 @@
execute unless data storage fz:config fz.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName fz.module.health
execute if data storage fz:config fz.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName
execute unless data storage fz:config fz.module.health.display{list: 0b} run scoreboard objectives setdisplay list fz.module.health
execute if data storage fz:config fz.module.health.display{list: 0b} run scoreboard objectives setdisplay list
@@ -1 +0,0 @@
scoreboard objectives modify fz.module.health displayname {"text": "血量", "color": "red"}
@@ -1 +0,0 @@
scoreboard objectives modify fz.module.health displayname {"text": "HP"}
@@ -1 +0,0 @@
scoreboard objectives modify fz.module.health displayname {"text": "厘米", "color": "gold"}
@@ -1 +0,0 @@
scoreboard objectives modify fz.module.health displayname {"text": "cm", "color": "gold"}
@@ -1 +0,0 @@
scoreboard objectives modify fz.module.health displayname {"text": "节操值", "color": "green"}
@@ -1 +0,0 @@
scoreboard objectives modify fz.module.health displayname {"text": "沙雕值", "color": "yellow"}
@@ -1,5 +0,0 @@
scoreboard objectives remove fz.module.health
data remove storage fz:config fz.module.health
##
data modify storage fz:installed fz.module.health set value 0b
@@ -1,6 +0,0 @@
data modify storage fz:here fz.nether_pos set value [0, 0]
execute store result storage fz:here fz.nether.x int 0.125 run data get entity @s Pos[0]
execute store result storage fz:here fz.nether.z int 0.125 run data get entity @s Pos[2]
data modify storage fz:global fz.api.dimension.id set value "minecraft:the_nether"
function #fz:api/get_dimension_name
data modify storage fz:here fz.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fz.api.dimension.name", "interpret": true, "storage": "fz:global"}, [{"text": "[", "color": "green"}, {"nbt": "fz.nether.x", "storage": "fz:here"}, {"text": ", "}, {"nbt": "fz.nether.z", "storage": "fz:here"}, {"text": "]"}]]'
@@ -1,6 +0,0 @@
data modify storage fz:here fz.overworld_pos set value [0, 0]
execute store result storage fz:here fz.overworld.x int 8 run data get entity @s Pos[0]
execute store result storage fz:here fz.overworld.z int 8 run data get entity @s Pos[2]
data modify storage fz:global fz.api.dimension.id set value "minecraft:overworld"
function #fz:api/get_dimension_name
data modify storage fz:here fz.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fz.api.dimension.name", "interpret": true, "storage": "fz:global"}, [{"text": "[", "color": "green"}, {"nbt": "fz.overworld.x", "storage": "fz:here"}, {"text": ", "}, {"nbt": "fz.overworld.z", "storage": "fz:here"}, {"text": "]"}]]'
@@ -1 +0,0 @@
execute if data storage fz:global fz.api.dimension{id:"minecraft:overworld"} run function fz:module/here/get_dimension_message/if_overworld
@@ -1 +0,0 @@
execute if data storage fz:global fz.api.dimension{id:"minecraft:the_nether"} run function fz:module/here/get_dimension_message/if_the_nether
@@ -1,10 +0,0 @@
## fz.cache.pos已在install中初始化
execute store result storage fz:here fz.x int 1 run data get entity @s Pos[0]
execute store result storage fz:here fz.y int 1 run data get entity @s Pos[1]
execute store result storage fz:here fz.z int 1 run data get entity @s Pos[2]
data modify storage fz:here fz.message.dimension set from storage fz:global fz.api.dimension.name
data modify storage fz:here fz.message.position set value '[{"text": "[", "color": "green"}, {"nbt": "fz.x", "storage": "fz:here"}, {"text": ", "}, {"nbt": "fz.y", "storage": "fz:here"}, {"text": ", "}, {"nbt": "fz.z", "storage": "fz:here"}, {"text": "]"}]'
data modify storage fz:here fz.message.append set value ''
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了位置信息"}]
@@ -1 +0,0 @@
tellraw @a [{"text": "", "color": "white"}, {"selector": "@s"}, {"text": "说:"}, {"text": "我在"}, {"nbt": "fz.message.dimension", "interpret": true, "storage": "fz:here"}, {"nbt": "fz.message.position", "interpret": true, "storage": "fz:here"}, {"nbt": "fz.message.append", "interpret": true, "storage": "fz:here"}]
@@ -1,5 +0,0 @@
##
data modify storage fz:installed fz.module.here set value 1b
##
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已安装组件:玩家位置"}]
@@ -1 +0,0 @@
execute if data storage fz:installed fz.module{last_nether_portal:1b} run tellraw @s [{"text": "获取位置:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.interactor.trigger set 2000"}},{"text": "私信", "color": "aqua"},{"text": "]"}], [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:所有人"}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.interactor.trigger set 2010"}},{"text": "广播", "color": "aqua"},{"text": "]"}]]
@@ -1,2 +0,0 @@
execute if score @s fz.module.interactor.trigger matches 2000 run function #fz:module/here/private_message
execute if score @s fz.module.interactor.trigger matches 2010 run function #fz:module/here/global_message
@@ -1 +0,0 @@
tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fz.message.dimension", "interpret": true, "storage": "fz:here"}, {"nbt": "fz.message.position", "interpret": true, "storage": "fz:here"}, {"nbt": "fz.message.append", "interpret": true, "storage": "fz:here"}]
@@ -1,7 +0,0 @@
data remove storage fz:here fz
##
data modify storage fz:installed fz.module.here set value 0b
##
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已卸载组件:玩家位置"}]
@@ -1,5 +0,0 @@
##
function #fz:module/interactor/event/on_click/on_click
##
advancement revoke @s only fz:module/interactor/on_click
@@ -1,3 +0,0 @@
# 本目录用于存放向事件中注册的函数,并不用来新建事件
execute unless score @s fz.module.interactor.player.config matches -1 if entity @s[x_rotation = -90] run function #fz:module/interactor/display
@@ -1,4 +0,0 @@
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "重置了交互器事件进度"}]
advancement revoke @s from fz:module/interactor/on_click
@@ -1,8 +0,0 @@
scoreboard objectives add fz.module.interactor.trigger trigger
scoreboard objectives add fz.module.interactor.player.config dummy
##
data modify storage fz:installed fz.module.interactor set value 1b
##
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已安装组件:配置"}]
@@ -1,7 +0,0 @@
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "向玩家"}, {"selector": "@s"}, {"text": "显示了交互器"}]
execute if data storage fz:installed fz.module{last_death:1b} run tellraw @s {"text": "交互器打开方式:"}
execute if data storage fz:installed fz.module{last_death:1b} unless score @s fz.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.interactor.trigger set 900"}},{"text": "已开启", "color": "green"},{"text": "]"}]]
execute if data storage fz:installed fz.module{last_death:1b} if score @s fz.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击开启"}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]]
@@ -1,8 +0,0 @@
# 调用者:#fz:module/interactor/on_click
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "的交互器分数为:"}, {"score": {"name": "@s", "objective": "fz.module.interactor.trigger"}}]
execute if score @s fz.module.interactor.trigger matches 900 run scoreboard players set @s fz.module.interactor.player.config -1
execute if score @s fz.module.interactor.trigger matches 910 run scoreboard players set @s fz.module.interactor.player.config 0
@@ -1,4 +0,0 @@
execute as @a run function #fz:module/interactor/reset_trigger
##
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已加载组件:配置"}]
@@ -1,7 +0,0 @@
# 调用者:#fz:module/interactor/reset_trigger
scoreboard players set @s fz.module.interactor.trigger 0
scoreboard players enable @s fz.module.interactor.trigger
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "已重置玩家"}, {"selector": "@s"}, {"text": "的触发器分数"}]
@@ -1,9 +0,0 @@
schedule clear fz:module/interactor/loop
scoreboard objectives remove fz.module.interactor.trigger
##
data modify storage fz:installed fz.module.interactor set value 0b
##
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已卸载组件:配置"}]
@@ -1,7 +0,0 @@
data modify storage fz:global fz.api.dimension.id set from entity @s LastDeathLocation.dimension
execute store result storage fz:last_death fz.x int 1 run data get entity @s LastDeathLocation.pos[0]
execute store result storage fz:last_death fz.y int 1 run data get entity @s LastDeathLocation.pos[1]
execute store result storage fz:last_death fz.z int 1 run data get entity @s LastDeathLocation.pos[2]
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了死亡点"}]
@@ -1,5 +0,0 @@
##
data modify storage fz:installed fz.module.last_death set value 1b
##
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已安装组件:上一死亡点"}]
@@ -1 +0,0 @@
execute if data storage fz:installed fz.module{last_death:1b} run tellraw @s [{"text": "获取上一死亡点:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.interactor.trigger set 2100"}},{"text": "私信", "color": "aqua"},{"text": "]"}]]

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