添加交互器打开方式选项、添加将假人分数忽略的地毯脚本
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## 复位所有事件进度
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### 所有事件进度都继承了fz:game_event进度,因此只需要一行指令:
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advancement revoke @s from fz:game_event
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## 调试
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execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "已重置玩家"}, {"selector": "@s"}, {"text": "的游戏事件进度"}]
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