规范了事件系统,完成了实现计分板赋值逻辑
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## 调试
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execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "触发了配置功能"}]
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## 监听计分板分数的循环,schedule是为了避免1tick内执行两次,但可有可无
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schedule function fz:module/config/loop 0t replace
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function fz:module/config/loop
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## 显示按钮
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function #fz:module/config/display
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