规范了事件系统,完成了实现计分板赋值逻辑

This commit is contained in:
延皓
2022-07-07 07:39:01 +08:00
parent 171b19c93a
commit 4665599abb
173 changed files with 1374 additions and 276 deletions
@@ -1,3 +1,5 @@
function #fz:module/config/reset_trigger
##
@@ -1,7 +1,7 @@
# 调用者:fz:module/config/trigger
## 0
execute as @a if score @s fz.module.config.trigger matches 1.. run function #fz:module/config/on_click
execute as @a if score @s fz.module.config.trigger matches 1.. run function #fz:event/module/config/on_click
execute as @a if score @s fz.module.config.trigger matches 1.. run function #fz:module/config/reset_trigger
schedule function fz:module/config/loop 1t replace
@@ -4,8 +4,7 @@
##
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "触发了配置功能"}]
## schedule是为了避免1tick内执行两次
schedule function fz:module/config/loop 0t replace
function fz:module/config/loop
##
function #fz:module/config/display