规范了事件系统,完成了实现计分板赋值逻辑
This commit is contained in:
@@ -1,3 +1,7 @@
|
||||
function #fz:system_load
|
||||
## 整数类型
|
||||
scoreboard objectives add fz.variable.integer dummy
|
||||
function fz:logger/install
|
||||
function fz:logger/load
|
||||
function fz:event/install
|
||||
function #fz:install
|
||||
function #fz:load
|
||||
@@ -1,14 +0,0 @@
|
||||
scoreboard objectives add fz.event.aviating_distance minecraft.custom:aviate_one_cm
|
||||
|
||||
scoreboard objectives add fz.event.damage_taken minecraft.custom:damage_taken
|
||||
|
||||
scoreboard objectives add fz.event.fishing_count minecraft.custom:fish_caught
|
||||
|
||||
scoreboard objectives add fz.event.leave_game minecraft.custom:leave_game
|
||||
|
||||
scoreboard objectives add fz.event.play_seconds minecraft.custom:play_time
|
||||
|
||||
scoreboard objectives add fz.event.villager_trade minecraft.custom:traded_with_villager
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已初始化系统组件:事件"}]
|
||||
@@ -0,0 +1,47 @@
|
||||
## 事件触发
|
||||
scoreboard objectives add fz.event.aviating_distance minecraft.custom:aviate_one_cm
|
||||
scoreboard objectives add fz.event.damage_taken minecraft.custom:damage_taken
|
||||
scoreboard objectives add fz.event.death_count deathCount
|
||||
scoreboard objectives add fz.event.leave_game minecraft.custom:leave_game
|
||||
scoreboard objectives add fz.event.play_seconds minecraft.custom:play_time
|
||||
scoreboard objectives add fz.event.villager_trade minecraft.custom:traded_with_villager
|
||||
|
||||
## 使用工具
|
||||
scoreboard objectives add fz.event.used_tool.dig_offset dummy
|
||||
scoreboard objectives add fz.event.used_tool.iron_axe minecraft.used:iron_axe
|
||||
scoreboard objectives add fz.event.used_tool.stone_axe minecraft.used:stone_axe
|
||||
scoreboard objectives add fz.event.used_tool.golden_axe minecraft.used:golden_axe
|
||||
scoreboard objectives add fz.event.used_tool.wooden_axe minecraft.used:wooden_axe
|
||||
scoreboard objectives add fz.event.used_tool.diamond_axe minecraft.used:diamond_axe
|
||||
scoreboard objectives add fz.event.used_tool.netherite_axe minecraft.used:netherite_axe
|
||||
scoreboard objectives add fz.event.used_tool.iron_hoe minecraft.used:iron_hoe
|
||||
scoreboard objectives add fz.event.used_tool.stone_hoe minecraft.used:stone_hoe
|
||||
scoreboard objectives add fz.event.used_tool.golden_hoe minecraft.used:golden_hoe
|
||||
scoreboard objectives add fz.event.used_tool.wooden_hoe minecraft.used:wooden_hoe
|
||||
scoreboard objectives add fz.event.used_tool.diamond_hoe minecraft.used:diamond_hoe
|
||||
scoreboard objectives add fz.event.used_tool.netherite_hoe minecraft.used:netherite_hoe
|
||||
scoreboard objectives add fz.event.used_tool.iron_pickaxe minecraft.used:iron_pickaxe
|
||||
scoreboard objectives add fz.event.used_tool.stone_pickaxe minecraft.used:stone_pickaxe
|
||||
scoreboard objectives add fz.event.used_tool.golden_pickaxe minecraft.used:golden_pickaxe
|
||||
scoreboard objectives add fz.event.used_tool.wooden_pickaxe minecraft.used:wooden_pickaxe
|
||||
scoreboard objectives add fz.event.used_tool.diamond_pickaxe minecraft.used:diamond_pickaxe
|
||||
scoreboard objectives add fz.event.used_tool.netherite_pickaxe minecraft.used:netherite_pickaxe
|
||||
scoreboard objectives add fz.event.used_tool.shears minecraft.used:shears
|
||||
scoreboard objectives add fz.event.used_tool.iron_shovel minecraft.used:iron_shovel
|
||||
scoreboard objectives add fz.event.used_tool.stone_shovel minecraft.used:stone_shovel
|
||||
scoreboard objectives add fz.event.used_tool.golden_shovel minecraft.used:golden_shovel
|
||||
scoreboard objectives add fz.event.used_tool.wooden_shovel minecraft.used:wooden_shovel
|
||||
scoreboard objectives add fz.event.used_tool.diamond_shovel minecraft.used:diamond_shovel
|
||||
scoreboard objectives add fz.event.used_tool.netherite_shovel minecraft.used:netherite_shovel
|
||||
scoreboard objectives add fz.event.used_tool.iron_sword minecraft.used:iron_sword
|
||||
scoreboard objectives add fz.event.used_tool.stone_sword minecraft.used:stone_sword
|
||||
scoreboard objectives add fz.event.used_tool.golden_sword minecraft.used:golden_sword
|
||||
scoreboard objectives add fz.event.used_tool.wooden_sword minecraft.used:wooden_sword
|
||||
scoreboard objectives add fz.event.used_tool.diamond_sword minecraft.used:diamond_sword
|
||||
scoreboard objectives add fz.event.used_tool.netherite_sword minecraft.used:netherite_sword
|
||||
|
||||
## 标记为已安装
|
||||
data modify storage fz:install_manager fz.event set value 1b
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已安装系统组件:事件"}]
|
||||
@@ -1,7 +0,0 @@
|
||||
scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.aviating_distance
|
||||
scoreboard players operation fz.var.score fz.variable.integer /= 200 fz.variable.integer
|
||||
|
||||
function #fz:event/on_aviate_one_meter
|
||||
|
||||
scoreboard players operation @s fz.event.aviating_distance %= 200 fz.variable.integer
|
||||
advancement revoke @s only fz:event/on_aviate_one_meter
|
||||
@@ -1,6 +0,0 @@
|
||||
scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.damage_taken
|
||||
|
||||
function #fz:event/on_damage_taken
|
||||
|
||||
scoreboard players set @s fz.event.damage_taken 0
|
||||
advancement revoke @s only fz:event/on_damage_taken
|
||||
@@ -1,16 +0,0 @@
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "登录游戏"}]
|
||||
|
||||
function #fz:event/on_login
|
||||
|
||||
## 复位其他触发器
|
||||
advancement revoke @s until fz:event/on_damage_taken
|
||||
advancement revoke @s until fz:event/on_piglin_trade
|
||||
advancement revoke @s until fz:event/on_play_one_hour
|
||||
advancement revoke @s until fz:event/on_sneak
|
||||
advancement revoke @s until fz:event/on_unsneak
|
||||
advancement revoke @s until fz:event/on_villager_trade
|
||||
|
||||
## 复位进度触发器
|
||||
scoreboard players set @s fz.event.leave_game 0
|
||||
advancement revoke @s only fz:event/on_login
|
||||
@@ -1,2 +0,0 @@
|
||||
function #fz:event/on_piglin_trade
|
||||
advancement revoke @s only fz:event/on_piglin_trade
|
||||
@@ -1,7 +0,0 @@
|
||||
scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.play_seconds
|
||||
scoreboard players operation fz.var.score fz.variable.integer /= 3600 fz.variable.integer
|
||||
|
||||
function #fz:event/on_play_one_hour
|
||||
|
||||
scoreboard players operation @s fz.event.play_seconds %= 3600 fz.variable.integer
|
||||
advancement revoke @s only fz:event/on_play_one_hour
|
||||
@@ -1,2 +0,0 @@
|
||||
function #fz:event/on_villager_trade
|
||||
advancement revoke @s only fz:event/on_villager_trade
|
||||
@@ -0,0 +1,15 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 详细
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.fine", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "飞行了1m"}]
|
||||
|
||||
## 将事件数据缓存,并重置事件计分板
|
||||
scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.aviating_distance
|
||||
scoreboard players operation fz.var.score fz.variable.integer /= 200 fz.variable.integer
|
||||
scoreboard players operation @s fz.event.aviating_distance %= 200 fz.variable.integer
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_aviate_one_meter
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_aviate_one_meter
|
||||
@@ -0,0 +1,40 @@
|
||||
# 调用者:fz:event/player/on_used_tool
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "挖掘了方块"}]
|
||||
|
||||
## 收集挖掘数据
|
||||
scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.used_tool.diamond_axe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.diamond_hoe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.diamond_pickaxe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.diamond_shovel
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.diamond_sword
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.golden_axe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.golden_hoe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.golden_pickaxe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.golden_shovel
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.golden_sword
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.iron_axe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.iron_hoe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.iron_pickaxe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.iron_shovel
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.iron_sword
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.netherite_axe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.netherite_hoe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.netherite_pickaxe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.netherite_shovel
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.netherite_sword
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.shears
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.stone_axe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.stone_hoe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.stone_pickaxe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.stone_shovel
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.stone_sword
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.wooden_axe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.wooden_hoe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.wooden_pickaxe
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.wooden_shovel
|
||||
scoreboard players operation fz.var.score fz.variable.integer += @s fz.event.used_tool.wooden_sword
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_broke_block
|
||||
@@ -0,0 +1,14 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "死亡"}]
|
||||
|
||||
## 将事件数据缓存,并重置事件计分板
|
||||
# scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.death_count
|
||||
scoreboard players set @s fz.event.death_count 0
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_dead
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_dead
|
||||
@@ -0,0 +1,10 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "钓鱼上钩"}]
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_fished
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_fished
|
||||
@@ -0,0 +1,13 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了挖掘工具攻击实体"}]
|
||||
|
||||
## 计算挖掘数据偏移量
|
||||
scoreboard players remove @s fz.event.used_tool.dig_offset 1
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_hurt_entity_with_tools
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_hurt_entity_with_tools
|
||||
@@ -0,0 +1,10 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "击杀了生物"}]
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_killed_mob_or_player
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_killed_mob_or_player
|
||||
@@ -0,0 +1,10 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "登录游戏"}]
|
||||
|
||||
scoreboard players set @s fz.event.leave_game 0
|
||||
|
||||
## 运行事件
|
||||
### 会调用reset_events标签,故本函数内不需要再重置事件进度
|
||||
function #fz:event/player/on_login
|
||||
@@ -0,0 +1,10 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "与猪灵交易"}]
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_piglin_trade
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_piglin_trade
|
||||
@@ -0,0 +1,10 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_placed_block
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_placed_block
|
||||
@@ -0,0 +1,15 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "游玩了1h"}]
|
||||
|
||||
## 将事件数据缓存,并重置事件计分板
|
||||
# scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.play_seconds
|
||||
# scoreboard players operation fz.var.score fz.variable.integer /= 3600 fz.variable.integer
|
||||
scoreboard players operation @s fz.event.play_seconds %= 3600 fz.variable.integer
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_play_one_hour
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_play_one_hour
|
||||
@@ -0,0 +1,13 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "对实体使用剪刀"}]
|
||||
|
||||
## 计算挖掘数据偏移量
|
||||
scoreboard players remove @s fz.event.used_tool.dig_offset 1
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_shears_used_on_entity
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_shears_used_on_entity
|
||||
@@ -0,0 +1,7 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "蹲下"}]
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_sneak
|
||||
@@ -0,0 +1,14 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "受到了伤害"}]
|
||||
|
||||
## 将事件数据缓存,并重置事件计分板
|
||||
scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.damage_taken
|
||||
scoreboard players set @s fz.event.damage_taken 0
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_took_damage
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_took_damage
|
||||
@@ -0,0 +1,14 @@
|
||||
# 调用者:advancements/fz:~
|
||||
## 斧子剥树皮会触发两次!!
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "在方块上使用了工具"}]
|
||||
|
||||
## 计算挖掘数据偏移量
|
||||
scoreboard players remove @s fz.event.used_tool.dig_offset 1
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_tools_used_on_block
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_tools_used_on_block
|
||||
+5
-3
@@ -1,12 +1,14 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "由下蹲状态站起"}]
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "从蹲下状态站起"}]
|
||||
|
||||
# 调用者:advancement/fz:unskeak
|
||||
##### 当玩家蹲起后触发此事件
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/on_unsneak
|
||||
function #fz:event/player/on_unsneak
|
||||
execute if entity @s[x_rotation = -90] run function #fz:event/module/config/on_config
|
||||
|
||||
## 复位进度触发器
|
||||
## 重置事件进度
|
||||
advancement revoke @s until fz:event/on_unsneak
|
||||
@@ -0,0 +1,16 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 详细
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.fine", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_used_tool
|
||||
|
||||
## 判断并触发挖掘事件
|
||||
execute unless score @s fz.event.used_tool.offset matches ..-1 run function fz:event/player/on_broke_block
|
||||
|
||||
## 重置事件计分板
|
||||
function #fz:event/player/on_used_tool/reset_used_tool
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_used_tool
|
||||
@@ -0,0 +1,35 @@
|
||||
scoreboard players set @s fz.event.used_tool.offset 0
|
||||
scoreboard players set @s fz.event.used_tool.diamond_axe 0
|
||||
scoreboard players set @s fz.event.used_tool.diamond_hoe 0
|
||||
scoreboard players set @s fz.event.used_tool.diamond_pickaxe 0
|
||||
scoreboard players set @s fz.event.used_tool.diamond_shovel 0
|
||||
scoreboard players set @s fz.event.used_tool.diamond_sword 0
|
||||
scoreboard players set @s fz.event.used_tool.golden_axe 0
|
||||
scoreboard players set @s fz.event.used_tool.golden_hoe 0
|
||||
scoreboard players set @s fz.event.used_tool.golden_pickaxe 0
|
||||
scoreboard players set @s fz.event.used_tool.golden_shovel 0
|
||||
scoreboard players set @s fz.event.used_tool.golden_sword 0
|
||||
scoreboard players set @s fz.event.used_tool.iron_axe 0
|
||||
scoreboard players set @s fz.event.used_tool.iron_hoe 0
|
||||
scoreboard players set @s fz.event.used_tool.iron_pickaxe 0
|
||||
scoreboard players set @s fz.event.used_tool.iron_shovel 0
|
||||
scoreboard players set @s fz.event.used_tool.iron_sword 0
|
||||
scoreboard players set @s fz.event.used_tool.netherite_axe 0
|
||||
scoreboard players set @s fz.event.used_tool.netherite_hoe 0
|
||||
scoreboard players set @s fz.event.used_tool.netherite_pickaxe 0
|
||||
scoreboard players set @s fz.event.used_tool.netherite_shovel 0
|
||||
scoreboard players set @s fz.event.used_tool.netherite_sword 0
|
||||
scoreboard players set @s fz.event.used_tool.shears 0
|
||||
scoreboard players set @s fz.event.used_tool.stone_axe 0
|
||||
scoreboard players set @s fz.event.used_tool.stone_hoe 0
|
||||
scoreboard players set @s fz.event.used_tool.stone_pickaxe 0
|
||||
scoreboard players set @s fz.event.used_tool.stone_shovel 0
|
||||
scoreboard players set @s fz.event.used_tool.stone_sword 0
|
||||
scoreboard players set @s fz.event.used_tool.wooden_axe 0
|
||||
scoreboard players set @s fz.event.used_tool.wooden_hoe 0
|
||||
scoreboard players set @s fz.event.used_tool.wooden_pickaxe 0
|
||||
scoreboard players set @s fz.event.used_tool.wooden_shovel 0
|
||||
scoreboard players set @s fz.event.used_tool.wooden_sword 0
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
|
||||
@@ -0,0 +1,10 @@
|
||||
# 调用者:advancements/fz:~
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "与村民交易"}]
|
||||
|
||||
## 运行事件
|
||||
function #fz:event/player/on_villager_trade
|
||||
|
||||
## 重置事件进度
|
||||
advancement revoke @s only fz:event/on_villager_trade
|
||||
@@ -0,0 +1,16 @@
|
||||
## 复位所有事件进度
|
||||
advancement revoke @s only fz:event/on_aviate_one_meter
|
||||
advancement revoke @s only fz:event/on_dead
|
||||
advancement revoke @s only fz:event/on_dig
|
||||
advancement revoke @s only fz:event/on_interacted_with_entity/on_shears_used_on_entity
|
||||
advancement revoke @s only fz:event/on_login
|
||||
advancement revoke @s only fz:event/on_piglin_trade
|
||||
advancement revoke @s only fz:event/on_play_one_hour
|
||||
advancement revoke @s only fz:event/on_sneak
|
||||
advancement revoke @s only fz:event/on_take_damage
|
||||
advancement revoke @s only fz:event/on_tools_used_on_block
|
||||
advancement revoke @s only fz:event/on_unsneak
|
||||
advancement revoke @s only fz:event/on_villager_trade
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "已重置玩家"}, {"selector": "@s"}, {"text": "的所有事件成就"}]
|
||||
@@ -0,0 +1,47 @@
|
||||
## 事件触发
|
||||
scoreboard objectives remove fz.event.aviating_distance
|
||||
scoreboard objectives remove fz.event.damage_taken
|
||||
scoreboard objectives remove fz.event.death_count
|
||||
scoreboard objectives remove fz.event.leave_game
|
||||
scoreboard objectives remove fz.event.play_seconds
|
||||
scoreboard objectives remove fz.event.villager_trade
|
||||
|
||||
## 使用工具
|
||||
scoreboard objectives remove fz.event.used_tool.dig_offset
|
||||
scoreboard objectives remove fz.event.used_tool.iron_axe
|
||||
scoreboard objectives remove fz.event.used_tool.stone_axe
|
||||
scoreboard objectives remove fz.event.used_tool.golden_axe
|
||||
scoreboard objectives remove fz.event.used_tool.wooden_axe
|
||||
scoreboard objectives remove fz.event.used_tool.diamond_axe
|
||||
scoreboard objectives remove fz.event.used_tool.netherite_axe
|
||||
scoreboard objectives remove fz.event.used_tool.iron_hoe
|
||||
scoreboard objectives remove fz.event.used_tool.stone_hoe
|
||||
scoreboard objectives remove fz.event.used_tool.golden_hoe
|
||||
scoreboard objectives remove fz.event.used_tool.wooden_hoe
|
||||
scoreboard objectives remove fz.event.used_tool.diamond_hoe
|
||||
scoreboard objectives remove fz.event.used_tool.netherite_hoe
|
||||
scoreboard objectives remove fz.event.used_tool.iron_pickaxe
|
||||
scoreboard objectives remove fz.event.used_tool.stone_pickaxe
|
||||
scoreboard objectives remove fz.event.used_tool.golden_pickaxe
|
||||
scoreboard objectives remove fz.event.used_tool.wooden_pickaxe
|
||||
scoreboard objectives remove fz.event.used_tool.diamond_pickaxe
|
||||
scoreboard objectives remove fz.event.used_tool.netherite_pickaxe
|
||||
scoreboard objectives remove fz.event.used_tool.shears
|
||||
scoreboard objectives remove fz.event.used_tool.iron_shovel
|
||||
scoreboard objectives remove fz.event.used_tool.stone_shovel
|
||||
scoreboard objectives remove fz.event.used_tool.golden_shovel
|
||||
scoreboard objectives remove fz.event.used_tool.wooden_shovel
|
||||
scoreboard objectives remove fz.event.used_tool.diamond_shovel
|
||||
scoreboard objectives remove fz.event.used_tool.netherite_shovel
|
||||
scoreboard objectives remove fz.event.used_tool.iron_sword
|
||||
scoreboard objectives remove fz.event.used_tool.stone_sword
|
||||
scoreboard objectives remove fz.event.used_tool.golden_sword
|
||||
scoreboard objectives remove fz.event.used_tool.wooden_sword
|
||||
scoreboard objectives remove fz.event.used_tool.diamond_sword
|
||||
scoreboard objectives remove fz.event.used_tool.netherite_sword
|
||||
|
||||
## 删除安装标记
|
||||
data remove storage fz:install_manager fz.event
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已卸载系统组件:事件"}]
|
||||
@@ -1,8 +1,5 @@
|
||||
# 调用者:#fz:install
|
||||
|
||||
## 整数类型
|
||||
scoreboard objectives add fz.variable.integer dummy
|
||||
|
||||
## 安装模块
|
||||
function #fz:module/install
|
||||
|
||||
|
||||
+28
-29
@@ -1,29 +1,28 @@
|
||||
# 调用者:#fz:logger/init
|
||||
##### 使用方式,形如:tellraw @a [{"nbt": "fz.exception.load_without_install_exception", "interpret": true, "storage": "fz:logger"}, {"text": "计分板"}]
|
||||
|
||||
## 根
|
||||
data modify storage fz:logger fz.root set value '[{"text": "", "color": "white"}, {"text": "[", "color": "dark_gray"}, {"text": "FZD", "color": "gold"}, {"text": "]", "color": "dark_gray"}]'
|
||||
|
||||
## 不同日志等级
|
||||
### error 800
|
||||
data modify storage fz:logger fz.level.error set value '[{"text": "", "color": "red"}, {"nbt": "root", "interpret": true, "storage": "fz:logger"}, {"text": "[错误]"}]'
|
||||
### alert 600
|
||||
data modify storage fz:logger fz.level.alert set value '[{"text": "", "color": "yellow"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[提醒]"}]'
|
||||
### info 500
|
||||
data modify storage fz:logger fz.level.info set value '[{"text": "", "color": "green"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[信息]"}]'
|
||||
### debug 400
|
||||
data modify storage fz:logger fz.level.debug set value '[{"text": "", "color": "dark_aqua"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[调试]"}]'
|
||||
### fine 300
|
||||
data modify storage fz:logger fz.level.fine set value '[{"text": "", "color": "gray"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[详细]"}]'
|
||||
|
||||
## 异常
|
||||
data modify storage fz:logger fz.exception.load_without_install_exception set value '[{"nbt": "fz.level.error", "interpret": true, "storage": "fz:logger"}, {"text": "模块在未安装时被加载:"}]'
|
||||
|
||||
## 首次安装时日志等级默认为一般消息
|
||||
execute unless data storage fz:logger fz.levels.current run data modify storage fz:logger fz.levels.current set value 500
|
||||
|
||||
## 读取debug等级存入缓存
|
||||
execute store result score fz.logger.level fz.variable.integer run data get storage fz:logger fz.levels.current
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已初始化系统组件:日志"}]
|
||||
##### 使用方式,形如:tellraw @a [{"nbt": "fz.exception.load_without_install_exception", "interpret": true, "storage": "fz:logger"}, {"text": "计分板"}]
|
||||
|
||||
## 根
|
||||
data modify storage fz:logger fz.root set value '[{"text": "", "color": "white"}, {"text": "[", "color": "dark_gray"}, {"text": "FZD", "color": "gold"}, {"text": "]", "color": "dark_gray"}]'
|
||||
|
||||
## 不同日志等级
|
||||
### error 800
|
||||
data modify storage fz:logger fz.level.error set value '[{"text": "", "color": "red"}, {"nbt": "root", "interpret": true, "storage": "fz:logger"}, {"text": "[错误]"}]'
|
||||
### alert 600
|
||||
data modify storage fz:logger fz.level.alert set value '[{"text": "", "color": "yellow"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[提醒]"}]'
|
||||
### info 500
|
||||
data modify storage fz:logger fz.level.info set value '[{"text": "", "color": "green"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[信息]"}]'
|
||||
### debug 400
|
||||
data modify storage fz:logger fz.level.debug set value '[{"text": "", "color": "dark_aqua"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[调试]"}]'
|
||||
### fine 300
|
||||
data modify storage fz:logger fz.level.fine set value '[{"text": "", "color": "gray"}, {"nbt": "fz.root", "interpret": true, "storage": "fz:logger"}, {"text": "[详细]"}]'
|
||||
|
||||
## 异常
|
||||
data modify storage fz:logger fz.exception.load_without_install_exception set value '[{"nbt": "fz.level.error", "interpret": true, "storage": "fz:logger"}, {"text": "模块在未安装时被加载:"}]'
|
||||
|
||||
## 首次安装时日志等级默认为一般消息
|
||||
execute unless data storage fz:logger fz.levels.current run data modify storage fz:logger fz.levels.current set value 500
|
||||
|
||||
## 标记为已安装
|
||||
data modify storage fz:install_manager fz.logger set value 1b
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已安装系统组件:日志"}]
|
||||
@@ -1,6 +1,7 @@
|
||||
|
||||
## debug 400
|
||||
data modify storage fz:logger fz.levels.current set value 400
|
||||
execute store result score fz.logger.level fz.variable.integer run data get storage fz:logger fz.levels.current
|
||||
|
||||
## 日志
|
||||
tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "日志等级设为调试"}]
|
||||
@@ -1,6 +1,7 @@
|
||||
|
||||
## fine 300
|
||||
data modify storage fz:logger fz.levels.current set value 300
|
||||
execute store result score fz.logger.level fz.variable.integer run data get storage fz:logger fz.levels.current
|
||||
|
||||
## 日志
|
||||
tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "日志等级设为详细"}]
|
||||
@@ -1,6 +1,7 @@
|
||||
|
||||
## info 500
|
||||
data modify storage fz:logger fz.levels.current set value 500
|
||||
execute store result score fz.logger.level fz.variable.integer run data get storage fz:logger fz.levels.current
|
||||
|
||||
## 日志
|
||||
tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "日志等级设为一般信息"}]
|
||||
@@ -0,0 +1,7 @@
|
||||
# 调用者:#fz:logger/init
|
||||
|
||||
## 读取日志等级存入缓存
|
||||
execute store result score fz.logger.level fz.variable.integer run data get storage fz:logger fz.levels.current
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已加载系统组件:日志"}]
|
||||
@@ -1,4 +1,10 @@
|
||||
## 调用者:#fz:logger/uninstall
|
||||
|
||||
## 删除安装标记
|
||||
data remove storage fz:install_manager fz.logger
|
||||
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "已卸载系统组件:日志"}]
|
||||
|
||||
## 询问是否清除数据
|
||||
execute if score fz.logger.level fz.variable.integer matches ..600 run tellraw @s [{"nbt": "fz.level.alert", "interpret": true, "storage": "fz:logger"}, {"text": "您要删除日志配置吗,它将会永久失去!(真的很久!)"}, {"text": "[确定]", "color": "dark_red", "clickEvent": {"action": "suggest_command", "value": "/function #fz:logger/clear_data"}, "hoverEvent": {"action": "show_text", "contents": {"text": "将命令填入聊天框"}}}]
|
||||
@@ -1,3 +1,5 @@
|
||||
|
||||
|
||||
function #fz:module/config/reset_trigger
|
||||
|
||||
## 日志
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# 调用者:fz:module/config/trigger
|
||||
|
||||
## 如果分数大于0说明玩家点击了按钮
|
||||
execute as @a if score @s fz.module.config.trigger matches 1.. run function #fz:module/config/on_click
|
||||
execute as @a if score @s fz.module.config.trigger matches 1.. run function #fz:event/module/config/on_click
|
||||
execute as @a if score @s fz.module.config.trigger matches 1.. run function #fz:module/config/reset_trigger
|
||||
|
||||
schedule function fz:module/config/loop 1t replace
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
## 调试
|
||||
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "触发了配置功能"}]
|
||||
|
||||
## 监听计分板分数的循环,schedule是为了避免1tick内执行两次,但可有可无
|
||||
schedule function fz:module/config/loop 0t replace
|
||||
function fz:module/config/loop
|
||||
|
||||
## 显示按钮
|
||||
function #fz:module/config/display
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
# 源计分板
|
||||
## 总榜
|
||||
scoreboard objectives add fz.module.scoreboard.assign.general dummy
|
||||
@@ -1,3 +1,3 @@
|
||||
# 调用者:#fz:module/scoreboard/config/display/buttons
|
||||
|
||||
tellraw @s [[{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"text": "关", "color": "dark_red"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1000"}}, {"text": "关", "color": "dark_red"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.carousel", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1010"}}, {"nbt": "fz.scoreboard.text.carousel", "interpret": true, "storage": "fz:module"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.general", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1020"}}, {"nbt": "fz.scoreboard.text.general", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.activation", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1030"}}, {"nbt": "fz.scoreboard.text.activation", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.aviating_distance", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1040"}}, {"nbt": "fz.scoreboard.text.aviating_distance", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.damage_taken", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1050"}}, {"nbt": "fz.scoreboard.text.damage_taken", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.death_count", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1060"}}, {"nbt": "fz.scoreboard.text.death_count", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.dig_count", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1070"}}, {"nbt": "fz.scoreboard.text.dig_count", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.fishing_count", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1080"}}, {"nbt": "fz.scoreboard.text.fishing_count", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.kill_count", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1090"}}, {"nbt": "fz.scoreboard.text.kill_count", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.trade_count", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1100"}}, {"nbt": "fz.scoreboard.text.trade_count", "interpret": true, "storage": "fz:module"}, {"text": "]"}]]
|
||||
tellraw @s [[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "contents": {"text": "关", "color": "dark_red"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1000"}}, {"text": "关", "color": "dark_red"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.carousel", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1010"}}, {"nbt": "fz.scoreboard.text.carousel", "interpret": true, "storage": "fz:module"}, {"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.general", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1020"}}, {"nbt": "fz.scoreboard.text.general", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.activation", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1030"}}, {"nbt": "fz.scoreboard.text.activation", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.aviating_distance", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1040"}}, {"nbt": "fz.scoreboard.text.aviating_distance", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.damage_taken", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1050"}}, {"nbt": "fz.scoreboard.text.damage_taken", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.death_count", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1060"}}, {"nbt": "fz.scoreboard.text.death_count", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.dig_count", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1070"}}, {"nbt": "fz.scoreboard.text.dig_count", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.fishing_count", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1080"}}, {"nbt": "fz.scoreboard.text.fishing_count", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.kill_count", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1090"}}, {"nbt": "fz.scoreboard.text.kill_count", "interpret": true, "storage": "fz:module"},{"text": "]"}], [{"text": "[", "hoverEvent": {"action": "show_text", "contents": {"nbt": "fz.scoreboard.text.trade_count", "interpret": true, "storage": "fz:module"}}, "clickEvent": {"action": "run_command", "value": "/trigger fz.module.config.trigger set 1100"}}, {"nbt": "fz.scoreboard.text.trade_count", "interpret": true, "storage": "fz:module"}, {"text": "]"}]]
|
||||
@@ -1,46 +0,0 @@
|
||||
## 创建显示计分板
|
||||
### 轮播
|
||||
team add fz.module.scoreboard.display.carousel
|
||||
|
||||
## 主计分板
|
||||
###### 判据均为dummy,便于升级维护!
|
||||
|
||||
### 总榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.general dummy
|
||||
team add fz.module.scoreboard.display.general
|
||||
|
||||
### 活跃度
|
||||
scoreboard objectives add fz.module.scoreboard.display.activation dummy
|
||||
team add fz.module.scoreboard.display.activation
|
||||
|
||||
### 飞行距离
|
||||
scoreboard objectives add fz.module.scoreboard.display.aviating_distance dummy
|
||||
team add fz.module.scoreboard.display.aviating_distance
|
||||
|
||||
### 抖M榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.damage_taken dummy
|
||||
team add fz.module.scoreboard.display.damage_taken
|
||||
|
||||
### 死亡榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.death_count dummy
|
||||
team add fz.module.scoreboard.display.death_count
|
||||
|
||||
### 挖掘榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.dig_count dummy
|
||||
team add fz.module.scoreboard.display.dig_count
|
||||
|
||||
### 钓鱼榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.fishing_count dummy
|
||||
team add fz.module.scoreboard.display.fishing_count
|
||||
|
||||
### 击杀榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.kill_count dummy
|
||||
team add fz.module.scoreboard.display.kill_count
|
||||
|
||||
### 放置榜
|
||||
scoreboard objectives add fz.module.scoreboard.placement_count dummy
|
||||
team add fz.module.scoreboard.display.placement_count
|
||||
|
||||
### 交易榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.trade_count dummy
|
||||
team add fz.module.scoreboard.display.trade_count
|
||||
@@ -1,9 +1,55 @@
|
||||
# 调用者:#fz:module/scoreboard/install
|
||||
|
||||
## 源计分板
|
||||
function fz:module/scoreboard/assign/create_scoreboards
|
||||
## 显示计分板
|
||||
function fz:module/scoreboard/display/create_scoreboards
|
||||
|
||||
### 总榜
|
||||
scoreboard objectives add fz.module.scoreboard.assign.general dummy
|
||||
|
||||
## 轮播
|
||||
team add fz.module.scoreboard.display.carousel
|
||||
|
||||
## 创建显示计分板
|
||||
###### 判据均为dummy,便于升级维护!
|
||||
|
||||
### 总榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.general dummy
|
||||
team add fz.module.scoreboard.display.general
|
||||
|
||||
### 活跃度
|
||||
scoreboard objectives add fz.module.scoreboard.display.activation dummy
|
||||
team add fz.module.scoreboard.display.activation
|
||||
|
||||
### 飞行距离
|
||||
scoreboard objectives add fz.module.scoreboard.display.aviating_distance dummy
|
||||
team add fz.module.scoreboard.display.aviating_distance
|
||||
|
||||
### 抖M榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.damage_taken dummy
|
||||
team add fz.module.scoreboard.display.damage_taken
|
||||
|
||||
### 死亡榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.death_count dummy
|
||||
team add fz.module.scoreboard.display.death_count
|
||||
|
||||
### 挖掘榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.dig_count dummy
|
||||
team add fz.module.scoreboard.display.dig_count
|
||||
|
||||
### 钓鱼榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.fishing_count dummy
|
||||
team add fz.module.scoreboard.display.fishing_count
|
||||
|
||||
### 击杀榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.kill_count dummy
|
||||
team add fz.module.scoreboard.display.kill_count
|
||||
|
||||
### 放置榜
|
||||
scoreboard objectives add fz.module.scoreboard.placement_count dummy
|
||||
team add fz.module.scoreboard.display.placement_count
|
||||
|
||||
### 交易榜
|
||||
scoreboard objectives add fz.module.scoreboard.display.trade_count dummy
|
||||
team add fz.module.scoreboard.display.trade_count
|
||||
|
||||
## 标记为已安装
|
||||
data modify storage fz:install_manager fz.module.scoreboard set value 1b
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# 调用者:#fz:module/scoreboard/uninstall
|
||||
|
||||
## 关闭轮播循环
|
||||
schedule clear #fz:module/scoreboard/display/carousel_controller/loop
|
||||
schedule clear fz:module/scoreboard/display/carousel/loop
|
||||
|
||||
## 清除队伍
|
||||
### 轮播
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
|
||||
## 先初始化日志组件
|
||||
function #fz:logger/init
|
||||
## 再初始化事件组件,因为事件组件的初始化函数中使用了日志组件
|
||||
function #fz:event/init
|
||||
|
||||
## 日志
|
||||
execute if score fz.logger.level fz.variable.integer matches ..500 run tellraw @a [{"nbt": "fz.level.info", "interpret": true, "storage": "fz:logger"}, {"text": "系统组件初始化完成!"}]
|
||||
@@ -5,9 +5,11 @@ function #fz:module/uninstall
|
||||
## 整数类型
|
||||
scoreboard objectives remove fz.variable.integer
|
||||
|
||||
function #fz:logger/uninstall
|
||||
function fz:event/uninstall
|
||||
function fz:logger/uninstall
|
||||
|
||||
## 标记为已卸载
|
||||
data remove storage fz:install_manager fz
|
||||
data modify storage fz:install_manager fz.global set value 0b
|
||||
|
||||
## 日志
|
||||
|
||||
Reference in New Issue
Block a user