update 2.0 files
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#设置或重设超时时间为300s,超时后运行timeout函数
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schedule function fz:config/timeout 300s
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#输出玩家可见的设置页面
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execute if data storage fz.installed {sweeper:1b} run tellraw @s {"text": "扫地机:"}
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##扫地机时间,对应分数1478966210-1478966215
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execute if data storage fz.installed {sweeper:1b} run tellraw @s [{"text": "- [关]","clickEvent": {"action": "run_command","value": "/trigger config set 1478966210"}},{"text": "[30秒]","clickEvent": {"action": "run_command","value": "/trigger config set 1478966211"}},{"text": "[1分钟]","clickEvent": {"action": "run_command","value": "/trigger config set 1478966212"}},{"text": "[2分钟]","clickEvent": {"action": "run_command","value": "/trigger config set 1478966213"}},{"text": "[3分钟]","clickEvent": {"action": "run_command","value": "/trigger config set 1478966214"}},{"text": "[4分钟]","clickEvent": {"action": "run_command","value": "/trigger config set 1478966215"}}]
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##开启矿车白名单1478966216
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execute if data storage fz.installed {sweeper:1b} unless score sweepMinecart parameter matches 1 run tellraw @s [{"text": "- 矿车白名单:"},{"text": "[已关闭]","clickEvent": {"action": "run_command","value": "/trigger config set 1478966216"}}]
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##关闭矿车白名单1478966217
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execute if data storage fz.installed {sweeper:1b} if score sweepMinecart parameter matches 1 run tellraw @s [{"text": "- 矿车白名单:"},{"text": "[已开启]","clickEvent": {"action": "run_command","value": "/trigger config set 1478966217"}}]
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execute if data storage fz.installed {scoreboards:1b} run tellraw @s {"text": "记分板:"}
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##计分板显示,对应分数1838019370-1838019379
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execute if data storage fz.installed {scoreboards:1b} run tellraw @s [{"text": "- [关]","clickEvent": {"action": "run_command","value": "/trigger config set 1838019370"}},{"text": "[轮播]","clickEvent": {"action": "run_command","value": "/trigger config set 1838019371"}},{"text": "[总量]","clickEvent": {"action": "run_command","value": "/trigger config set 1838019379"}},{"text": "[在线时间(h)]","clickEvent": {"action": "run_command","value": "/trigger config set 1838019372"}},{"text": "[抖M名单]","clickEvent": {"action": "run_command","value": "/trigger config set 1838019373"}},{"text": "[死亡榜]","clickEvent": {"action": "run_command","value": "/trigger config set 1838019374"}},{"text": "[挖掘榜]","clickEvent": {"action": "run_command","value": "/trigger config set 1838019375"}},{"text": "[钩直饵咸]","clickEvent": {"action": "run_command","value": "/trigger config set 1838019376"}},{"text": "[击杀榜]","clickEvent": {"action": "run_command","value": "/trigger config set 1838019377"}},{"text": "[交♂易榜]","clickEvent": {"action": "run_command","value": "/trigger config set 1838019378"}}]
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#安装设置功能
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#初始化触发器记分板
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scoreboard objectives add config trigger
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#存入已安装信息
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data merge storage fz.installed {config:1b}
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#开始运行
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function fz:config/start
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#主函数
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#允许玩家操作config记分板
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scoreboard players enable @a config
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#每条子函数都要reset config分数和function fz:config/display
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execute if data storage fz.installed {sweeper:1b} as @a if score @s config matches 1478966210..1478966215 run function fz:sweeper/config/trigger
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execute if data storage fz.installed {sweeper:1b} as @a if score @s config matches 1478966216..1478966217 run function fz:sweeper/config/whitelist
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execute if data storage fz.installed {scoreboards:1b} as @a if score @s config matches 1838019370..1838019379 run function fz:scoreboards/config
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#循环执行本函数
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schedule function fz:config/main 1
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#删除进程残留
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schedule clear fz:config/main
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schedule clear fz:config/timeout
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data remove storage fz.config is_open
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scoreboard players enable @a config
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#测试用的输出
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tellraw @a {"text": "设置ok"}
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#关闭主进程
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schedule clear fz:config/main
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#输出给打开过设置界面的玩家的消息
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tellraw @a[scores={openingConfig=1}] {"text": "5分钟无任何人回应,为节省性能,已关闭设置功能,请重新唤起"}
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#重置打开过设置界面的玩家的列表
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scoreboard objectives remove openingConfig
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#移除设置界面被打开的信息
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data remove storage fz.config is_open
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#触发函数,由成就和unsneak函数控制
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#重置玩家的config分数,避免开启设置功能后,由于该玩家先前的分数而直接运行某些功能
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scoreboard players reset @s config
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#判断设置功能是否已经开启,如果未开启则运行主函数
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execute unless data storage fz.config {is_open:1b} run function fz:config/main
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execute unless data storage fz.config {is_open:1b} run scoreboard objectives add openingConfig dummy
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execute unless data storage fz.config {is_open:1b} run data merge storage fz.config {is_open:1b}
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#将该玩家加入打开设置页面的玩家的列表
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scoreboard players set @s openingConfig 1
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#将设置内容输出给玩家
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function fz:config/display
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#卸载设置功能
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#移除进程残留
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schedule clear fz:config/main
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schedule clear fz:config/timeout
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data remove storage fz.config is_open
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#写入已卸载的信息
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data merge storage fz.installed {config:0b}
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#由config/sneak和config/unsneak成就触发
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#判断玩家视角是否指向正上方,是则运行turnon函数
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execute if data storage fz.installed {config:1b} if entity @s[x_rotation=-90] run function fz:config/turnon
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#重置该玩家的两个成就
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advancement revoke @s only fz:config/sneak
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advancement revoke @s only fz:config/unsneak
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