- 将命名空间改为“fzsd”

- 完善交互器
- 添加管理员命令(/function admin.fzsd:<...>)
- 添加启动函数,用于自动升级等功能
- 添加重装、深度安装、深度卸载、深度重装函数
This commit is contained in:
延皓
2022-07-30 16:29:18 +08:00
parent dfe06e506c
commit 08d3d01b18
994 changed files with 3644 additions and 3522 deletions
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data modify storage fzsd:global fzsd.api.dimension.name set value '{"nbt": "fzsd.cache.dimension.id", "storage": "fzsd:global"}'
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execute if data storage fzsd:global fzsd.api.dimension{id:'minecraft:overworld'} run data modify storage fzsd:global fzsd.api.dimension.name set value '{"text": "主世界", "color": "dark_green"}'
@@ -0,0 +1 @@
execute if data storage fzsd:global fzsd.api.dimension{id:'minecraft:the_end'} run data modify storage fzsd:global fzsd.api.dimension.name set value '{"text": "末地", "color": "dark_gray"}'
@@ -0,0 +1 @@
execute if data storage fzsd:global fzsd.api.dimension{id:'minecraft:the_nether'} run data modify storage fzsd:global fzsd.api.dimension.name set value '{"text": "下界", "color": "dark_red"}'
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data modify storage fzsd:global fzsd.api.dimension.id set from entity @s Dimension
data remove storage fzsd:global fzsd.api.dimension.name
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execute store success storage fzsd:version fzsd.need_update int 1 run data merge storage fzsd:version {fzsd:{version: '3.0.0-beta.5'}}
execute if data storage fzsd:version fzsd{need_update: 1} run function fzsd:system/update
function fzsd:system/carpet/try_load_fzsd_score
function #fzsd:load
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "FZ Survival Data Pack,当前版本:", "color": "gold"}, {"nbt":"fzsd.version", "storage": "fzsd:version", "color": "yellow"}]
+1
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execute unless data storage fzsd:installed fzsd{global: 0b} run function fzsd:boot
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# 调用者:advancements/fzsd:~
execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_aviate_one_meter
##
scoreboard players operation @s fzsd.event.aviating_distance %= 200 fzsd.variable.integer
advancement revoke @s only fzsd:game_event/on_aviate_one_meter
@@ -0,0 +1,7 @@
# 调用者:advancements/fzsd:~
execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_dead
##
scoreboard players set @s fzsd.event.death_count 0
advancement revoke @s only fzsd:game_event/on_dead
@@ -0,0 +1,7 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "进入了下届传送门"}]
function #fzsd:game_event/player/on_entered_nether_portal
##
advancement revoke @s only fzsd:game_event/on_entered_nether_portal
@@ -0,0 +1,10 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "钓鱼上钩"}]
##
function #fzsd:game_event/player/on_fished
##
advancement revoke @s only fzsd:game_event/on_fished
@@ -0,0 +1,13 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了挖掘工具攻击实体"}]
##
scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
##
function #fzsd:game_event/player/on_hurt_entity_with_tools
##
advancement revoke @s only fzsd:game_event/on_hurt_entity_with_tools
@@ -0,0 +1,10 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "击杀了生物"}]
##
function #fzsd:game_event/player/on_killed_mob_or_player
##
advancement revoke @s only fzsd:game_event/on_killed_mob_or_player
@@ -0,0 +1,7 @@
# 调用者:advancements/fzsd:~
execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_login
##
scoreboard players set @s fzsd.event.leave_game 0
function #fzsd:game_event/reset_all
@@ -0,0 +1,10 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "与猪灵交易"}]
##
function #fzsd:game_event/player/on_piglin_trade
##
advancement revoke @s only fzsd:game_event/on_piglin_trade
@@ -0,0 +1,10 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "放置了方块"}]
##
function #fzsd:game_event/player/on_placed_block
##
advancement revoke @s only fzsd:game_event/on_placed_block
@@ -0,0 +1,7 @@
# 调用者:advancements/fzsd:~
execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_play_one_hour
##
scoreboard players operation @s fzsd.event.play_ticks %= 72000 fzsd.variable.integer
advancement revoke @s only fzsd:game_event/on_play_one_hour
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# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "对实体使用剪刀"}]
##
scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
##
function #fzsd:game_event/player/on_shears_used_on_entity
##
advancement revoke @s only fzsd:game_event/on_shears_used_on_entity
@@ -0,0 +1,7 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "蹲下"}]
##
function #fzsd:game_event/player/on_sneak
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# 调用者:advancements/fzsd:~
execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_took_damage
##
scoreboard players operation @s fzsd.event.damage_taken %= 10 fzsd.variable.integer
advancement revoke @s only fzsd:game_event/on_took_damage
@@ -0,0 +1,14 @@
# 调用者:advancements/fzsd:~
##
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "在方块上使用了工具"}]
##
scoreboard players remove @s fzsd.event.used_tool.dig_offset 1
##
function #fzsd:game_event/player/on_tools_used_on_block
##
advancement revoke @s only fzsd:game_event/on_tools_used_on_block
@@ -0,0 +1,13 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "从蹲下状态站起"}]
# 调用者:advancement/fzsd:unskeak
#####
##
function #fzsd:game_event/player/on_unsneak
##
advancement revoke @s until fzsd:game_event/on_unsneak
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# 调用者:advancements/fzsd:~
execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_used_tool
##
function #fzsd:game_event/player/on_used_tool/reset_used_tool
##
advancement revoke @s only fzsd:game_event/on_used_tool
@@ -0,0 +1,10 @@
# 调用者:advancements/fzsd:~
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "与村民交易"}]
##
function #fzsd:game_event/player/on_villager_trade
##
advancement revoke @s only fzsd:game_event/on_villager_trade
@@ -0,0 +1,6 @@
##
### fzsd:game_event
advancement revoke @s from fzsd:game_event
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已重置玩家"}, {"selector": "@s"}, {"text": "的游戏事件进度"}]
@@ -0,0 +1,48 @@
##
scoreboard objectives add fzsd.event.aviating_distance minecraft.custom:aviate_one_cm
scoreboard objectives add fzsd.event.damage_taken minecraft.custom:damage_taken
scoreboard objectives add fzsd.event.death_count deathCount
scoreboard objectives add fzsd.event.leave_game minecraft.custom:leave_game
### #fzsd:game_event/on_tick
scoreboard objectives add fzsd.event.play_ticks dummy
scoreboard objectives add fzsd.event.villager_trade minecraft.custom:traded_with_villager
## 使
scoreboard objectives add fzsd.event.used_tool.dig_offset dummy
scoreboard objectives add fzsd.event.used_tool.iron_axe minecraft.used:iron_axe
scoreboard objectives add fzsd.event.used_tool.stone_axe minecraft.used:stone_axe
scoreboard objectives add fzsd.event.used_tool.golden_axe minecraft.used:golden_axe
scoreboard objectives add fzsd.event.used_tool.wooden_axe minecraft.used:wooden_axe
scoreboard objectives add fzsd.event.used_tool.diamond_axe minecraft.used:diamond_axe
scoreboard objectives add fzsd.event.used_tool.netherite_axe minecraft.used:netherite_axe
scoreboard objectives add fzsd.event.used_tool.iron_hoe minecraft.used:iron_hoe
scoreboard objectives add fzsd.event.used_tool.stone_hoe minecraft.used:stone_hoe
scoreboard objectives add fzsd.event.used_tool.golden_hoe minecraft.used:golden_hoe
scoreboard objectives add fzsd.event.used_tool.wooden_hoe minecraft.used:wooden_hoe
scoreboard objectives add fzsd.event.used_tool.diamond_hoe minecraft.used:diamond_hoe
scoreboard objectives add fzsd.event.used_tool.netherite_hoe minecraft.used:netherite_hoe
scoreboard objectives add fzsd.event.used_tool.iron_pickaxe minecraft.used:iron_pickaxe
scoreboard objectives add fzsd.event.used_tool.stone_pickaxe minecraft.used:stone_pickaxe
scoreboard objectives add fzsd.event.used_tool.golden_pickaxe minecraft.used:golden_pickaxe
scoreboard objectives add fzsd.event.used_tool.wooden_pickaxe minecraft.used:wooden_pickaxe
scoreboard objectives add fzsd.event.used_tool.diamond_pickaxe minecraft.used:diamond_pickaxe
scoreboard objectives add fzsd.event.used_tool.netherite_pickaxe minecraft.used:netherite_pickaxe
scoreboard objectives add fzsd.event.used_tool.shears minecraft.used:shears
scoreboard objectives add fzsd.event.used_tool.iron_shovel minecraft.used:iron_shovel
scoreboard objectives add fzsd.event.used_tool.stone_shovel minecraft.used:stone_shovel
scoreboard objectives add fzsd.event.used_tool.golden_shovel minecraft.used:golden_shovel
scoreboard objectives add fzsd.event.used_tool.wooden_shovel minecraft.used:wooden_shovel
scoreboard objectives add fzsd.event.used_tool.diamond_shovel minecraft.used:diamond_shovel
scoreboard objectives add fzsd.event.used_tool.netherite_shovel minecraft.used:netherite_shovel
scoreboard objectives add fzsd.event.used_tool.iron_sword minecraft.used:iron_sword
scoreboard objectives add fzsd.event.used_tool.stone_sword minecraft.used:stone_sword
scoreboard objectives add fzsd.event.used_tool.golden_sword minecraft.used:golden_sword
scoreboard objectives add fzsd.event.used_tool.wooden_sword minecraft.used:wooden_sword
scoreboard objectives add fzsd.event.used_tool.diamond_sword minecraft.used:diamond_sword
scoreboard objectives add fzsd.event.used_tool.netherite_sword minecraft.used:netherite_sword
##
data modify storage fzsd:installed fzsd.event set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装系统组件:游戏事件"}]
@@ -0,0 +1,4 @@
execute as @a[predicate=fzsd:is_real_player] run function #fzsd:game_event/player/on_login
function fzsd:game_event/on_tick
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载系统组件:游戏事件"}]
@@ -0,0 +1,3 @@
scoreboard players add @a[predicate=fzsd:is_real_player] fz.event.play_ticks 1
function #fzsd:game_event/on_tick
schedule function fzsd:game_event/on_tick 1t replace
@@ -0,0 +1,9 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "飞行了1m"}]
##
scoreboard players operation fzsd.var.score fzsd.variable.integer = @s fzsd.event.aviating_distance
scoreboard players operation fzsd.var.score fzsd.variable.integer /= 200 fzsd.variable.integer
##
function #fzsd:game_event/player/on_aviate_one_meter
@@ -0,0 +1,7 @@
# 调用者:fzsd:game_event/player/on_used_tool
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "挖掘了方块"}]
##
function #fzsd:game_event/player/on_broke_block_with_tool
@@ -0,0 +1,36 @@
##
scoreboard players operation fzsd.var.score fzsd.variable.integer = @s fzsd.event.used_tool.diamond_axe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.diamond_hoe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.diamond_pickaxe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.diamond_shovel
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.diamond_sword
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.golden_axe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.golden_hoe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.golden_pickaxe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.golden_shovel
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.golden_sword
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.iron_axe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.iron_hoe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.iron_pickaxe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.iron_shovel
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.iron_sword
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.netherite_axe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.netherite_hoe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.netherite_pickaxe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.netherite_shovel
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.netherite_sword
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.shears
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.stone_axe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.stone_hoe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.stone_pickaxe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.stone_shovel
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.stone_sword
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_axe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_hoe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_pickaxe
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_shovel
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.wooden_sword
scoreboard players operation fzsd.var.score fzsd.variable.integer += @s fzsd.event.used_tool.offset
##
execute unless score fzsd.var.score fzsd.variable.integer matches ..0 run function fzsd:game_event/player/on_broke_block_with_tool
@@ -0,0 +1,8 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "死亡"}]
##
# scoreboard players operation fzsd.var.score fzsd.variable.integer = @s fzsd.event.death_count
##
function #fzsd:game_event/player/on_dead
@@ -0,0 +1,5 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "登录游戏"}]
##
function #fzsd:game_event/player/on_login
@@ -0,0 +1,9 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "游玩了1h"}]
##
# scoreboard players operation fzsd.var.score fzsd.variable.integer = @s fzsd.event.play_ticks
# scoreboard players operation fzsd.var.score fzsd.variable.integer /= 3600 fzsd.variable.integer
##
function #fzsd:game_event/player/on_play_one_hour
@@ -0,0 +1,9 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "受到了伤害"}]
##
scoreboard players operation fzsd.var.score fzsd.variable.integer = @s fzsd.event.damage_taken
scoreboard players operation fzsd.var.score fzsd.variable.integer /= 10 fzsd.variable.integer
##
function #fzsd:game_event/player/on_took_damage
@@ -0,0 +1,5 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..300 run tellraw @a [{"nbt": "fzsd.level.fine", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
##
function #fzsd:game_event/player/on_used_tool
@@ -0,0 +1,35 @@
scoreboard players set @s fzsd.event.used_tool.offset 0
scoreboard players set @s fzsd.event.used_tool.diamond_axe 0
scoreboard players set @s fzsd.event.used_tool.diamond_hoe 0
scoreboard players set @s fzsd.event.used_tool.diamond_pickaxe 0
scoreboard players set @s fzsd.event.used_tool.diamond_shovel 0
scoreboard players set @s fzsd.event.used_tool.diamond_sword 0
scoreboard players set @s fzsd.event.used_tool.golden_axe 0
scoreboard players set @s fzsd.event.used_tool.golden_hoe 0
scoreboard players set @s fzsd.event.used_tool.golden_pickaxe 0
scoreboard players set @s fzsd.event.used_tool.golden_shovel 0
scoreboard players set @s fzsd.event.used_tool.golden_sword 0
scoreboard players set @s fzsd.event.used_tool.iron_axe 0
scoreboard players set @s fzsd.event.used_tool.iron_hoe 0
scoreboard players set @s fzsd.event.used_tool.iron_pickaxe 0
scoreboard players set @s fzsd.event.used_tool.iron_shovel 0
scoreboard players set @s fzsd.event.used_tool.iron_sword 0
scoreboard players set @s fzsd.event.used_tool.netherite_axe 0
scoreboard players set @s fzsd.event.used_tool.netherite_hoe 0
scoreboard players set @s fzsd.event.used_tool.netherite_pickaxe 0
scoreboard players set @s fzsd.event.used_tool.netherite_shovel 0
scoreboard players set @s fzsd.event.used_tool.netherite_sword 0
scoreboard players set @s fzsd.event.used_tool.shears 0
scoreboard players set @s fzsd.event.used_tool.stone_axe 0
scoreboard players set @s fzsd.event.used_tool.stone_hoe 0
scoreboard players set @s fzsd.event.used_tool.stone_pickaxe 0
scoreboard players set @s fzsd.event.used_tool.stone_shovel 0
scoreboard players set @s fzsd.event.used_tool.stone_sword 0
scoreboard players set @s fzsd.event.used_tool.wooden_axe 0
scoreboard players set @s fzsd.event.used_tool.wooden_hoe 0
scoreboard players set @s fzsd.event.used_tool.wooden_pickaxe 0
scoreboard players set @s fzsd.event.used_tool.wooden_shovel 0
scoreboard players set @s fzsd.event.used_tool.wooden_sword 0
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "重置了玩家"}, {"selector": "@s"}, {"text": "的used_tool计分板"}]
@@ -0,0 +1,49 @@
##
scoreboard objectives remove fzsd.event.aviating_distance
scoreboard objectives remove fzsd.event.damage_taken
scoreboard objectives remove fzsd.event.death_count
scoreboard objectives remove fzsd.event.leave_game
scoreboard objectives remove fzsd.event.play_ticks
scoreboard objectives remove fzsd.event.villager_trade
## 使
scoreboard objectives remove fzsd.event.used_tool.dig_offset
scoreboard objectives remove fzsd.event.used_tool.iron_axe
scoreboard objectives remove fzsd.event.used_tool.stone_axe
scoreboard objectives remove fzsd.event.used_tool.golden_axe
scoreboard objectives remove fzsd.event.used_tool.wooden_axe
scoreboard objectives remove fzsd.event.used_tool.diamond_axe
scoreboard objectives remove fzsd.event.used_tool.netherite_axe
scoreboard objectives remove fzsd.event.used_tool.iron_hoe
scoreboard objectives remove fzsd.event.used_tool.stone_hoe
scoreboard objectives remove fzsd.event.used_tool.golden_hoe
scoreboard objectives remove fzsd.event.used_tool.wooden_hoe
scoreboard objectives remove fzsd.event.used_tool.diamond_hoe
scoreboard objectives remove fzsd.event.used_tool.netherite_hoe
scoreboard objectives remove fzsd.event.used_tool.iron_pickaxe
scoreboard objectives remove fzsd.event.used_tool.stone_pickaxe
scoreboard objectives remove fzsd.event.used_tool.golden_pickaxe
scoreboard objectives remove fzsd.event.used_tool.wooden_pickaxe
scoreboard objectives remove fzsd.event.used_tool.diamond_pickaxe
scoreboard objectives remove fzsd.event.used_tool.netherite_pickaxe
scoreboard objectives remove fzsd.event.used_tool.shears
scoreboard objectives remove fzsd.event.used_tool.iron_shovel
scoreboard objectives remove fzsd.event.used_tool.stone_shovel
scoreboard objectives remove fzsd.event.used_tool.golden_shovel
scoreboard objectives remove fzsd.event.used_tool.wooden_shovel
scoreboard objectives remove fzsd.event.used_tool.diamond_shovel
scoreboard objectives remove fzsd.event.used_tool.netherite_shovel
scoreboard objectives remove fzsd.event.used_tool.iron_sword
scoreboard objectives remove fzsd.event.used_tool.stone_sword
scoreboard objectives remove fzsd.event.used_tool.golden_sword
scoreboard objectives remove fzsd.event.used_tool.wooden_sword
scoreboard objectives remove fzsd.event.used_tool.diamond_sword
scoreboard objectives remove fzsd.event.used_tool.netherite_sword
schedule clear fzsd:game_event/on_tick
##
data remove storage fzsd:installed fzsd.event
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载系统组件:游戏事件"}]
@@ -0,0 +1,6 @@
# 调用者:fzsd:logger/uninstall
##
tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已删除日志配置!"}]
data remove storage fzsd:logger fzsd
@@ -0,0 +1,31 @@
##### 使tellraw @a [{"nbt": "fzsd.exception.load_without_install_exception", "interpret": true, "storage": "fzsd:logger"}, {"text": "计分板"}]
##
data modify storage fzsd:logger fzsd.root set value '[{"text": "", "color": "white"}, {"text": "[", "color": "dark_gray"}, {"text": "FZSD", "color": "gold"}, {"text": "]", "color": "dark_gray"}]'
##
### error 800
data modify storage fzsd:logger fzsd.level.error set value '[{"text": "", "color": "red"}, {"nbt": "root", "interpret": true, "storage": "fzsd:logger"}, {"text": "[错误]"}]'
### alert 600
data modify storage fzsd:logger fzsd.level.alert set value '[{"text": "", "color": "yellow"}, {"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, {"text": "[提醒]"}]'
### info 500
data modify storage fzsd:logger fzsd.level.info set value '[{"text": "", "color": "green"}, {"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, {"text": "[信息]"}]'
### debug 400
data modify storage fzsd:logger fzsd.level.debug set value '[{"text": "", "color": "dark_aqua"}, {"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, {"text": "[调试]"}]'
### fine 300
data modify storage fzsd:logger fzsd.level.fine set value '[{"text": "", "color": "gray"}, {"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, {"text": "[详细]"}]'
##
data modify storage fzsd:logger fzsd.exception.load_without_install_exception set value '[{"nbt": "fzsd.level.error", "interpret": true, "storage": "fzsd:logger"}, {"text": "模块在未安装时被加载:"}]'
##
execute unless data storage fzsd:logger fzsd.levels.current run data modify storage fzsd:logger fzsd.levels.current set value 500
##
execute store result score fzsd.logger.level fzsd.variable.integer run data get storage fzsd:logger fzsd.levels.current
##
data modify storage fzsd:installed fzsd.logger set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装系统组件:日志"}]
@@ -0,0 +1,7 @@
## debug 400
data modify storage fzsd:logger fzsd.levels.current set value 400
execute store result score fzsd.logger.level fzsd.variable.integer run data get storage fzsd:logger fzsd.levels.current
##
tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "日志等级设为调试"}]
@@ -0,0 +1,7 @@
## fine 300
data modify storage fzsd:logger fzsd.levels.current set value 300
execute store result score fzsd.logger.level fzsd.variable.integer run data get storage fzsd:logger fzsd.levels.current
##
tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "日志等级设为详细"}]
@@ -0,0 +1,7 @@
## info 500
data modify storage fzsd:logger fzsd.levels.current set value 500
execute store result score fzsd.logger.level fzsd.variable.integer run data get storage fzsd:logger fzsd.levels.current
##
tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "日志等级设为一般信息"}]
@@ -0,0 +1,7 @@
# 调用者:#fzsd:logger/init
##
execute store result score fzsd.logger.level fzsd.variable.integer run data get storage fzsd:logger fzsd.levels.current
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载系统组件:日志"}]
@@ -0,0 +1,10 @@
## #fzsd:logger/uninstall
##
data remove storage fzsd:installed fzsd.logger
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载系统组件:日志"}]
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..600 run tellraw @s [{"nbt": "fzsd.level.alert", "interpret": true, "storage": "fzsd:logger"}, {"text": "您要删除日志配置吗,它将会永久失去!(真的很久!)"}, {"text": "[确定]", "color": "dark_red", "clickEvent": {"action": "suggest_command", "value": "/function #fzsd:logger/clear_data"}, "hoverEvent": {"action": "show_text", "contents": {"text": "将命令填入聊天框"}}}]
@@ -0,0 +1,8 @@
scoreboard objectives add fzsd.module.health health
scoreboard objectives modify fzsd.module.health rendertype hearts
##
data modify storage fzsd:installed fzsd.module.health set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:血量显示"}]
@@ -0,0 +1,4 @@
execute unless data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{below_name: 0b} run scoreboard objectives setdisplay belowName
execute unless data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list fzsd.module.health
execute if data storage fzsd:config fzsd.module.health.display{list: 0b} run scoreboard objectives setdisplay list
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "血量", "color": "red"}
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "HP"}
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "厘米", "color": "gold"}
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "cm", "color": "gold"}
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "节操值", "color": "green"}
@@ -0,0 +1 @@
scoreboard objectives modify fzsd.module.health displayname {"text": "沙雕值", "color": "yellow"}
@@ -0,0 +1,9 @@
scoreboard objectives remove fzsd.module.health
data remove storage fzsd:config fzsd.module.health
##
data modify storage fzsd:installed fzsd.module.health set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:血量显示"}]
@@ -0,0 +1,6 @@
data modify storage fzsd:here fzsd.nether_pos set value [0, 0]
execute store result storage fzsd:here fzsd.nether.x int 0.125 run data get entity @s Pos[0]
execute store result storage fzsd:here fzsd.nether.z int 0.125 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether"
function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.nether.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.nether.z", "storage": "fzsd:here"}, {"text": "]"}]]'
@@ -0,0 +1,6 @@
data modify storage fzsd:here fzsd.overworld_pos set value [0, 0]
execute store result storage fzsd:here fzsd.overworld.x int 8 run data get entity @s Pos[0]
execute store result storage fzsd:here fzsd.overworld.z int 8 run data get entity @s Pos[2]
data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
function #fzsd:api/get_dimension_name
data modify storage fzsd:here fzsd.message[2] set value '[{"text": ",对应", "color": "white"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.overworld.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.overworld.z", "storage": "fzsd:here"}, {"text": "]"}]]'
@@ -0,0 +1 @@
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:overworld"} run function fzsd:module/here/get_dimension_message/if_overworld
@@ -0,0 +1 @@
execute if data storage fzsd:global fzsd.api.dimension{id:"minecraft:the_nether"} run function fzsd:module/here/get_dimension_message/if_the_nether
@@ -0,0 +1,10 @@
## fzsd.cache.pos已在install中初始化
execute store result storage fzsd:here fzsd.x int 1 run data get entity @s Pos[0]
execute store result storage fzsd:here fzsd.y int 1 run data get entity @s Pos[1]
execute store result storage fzsd:here fzsd.z int 1 run data get entity @s Pos[2]
data modify storage fzsd:here fzsd.message.dimension set from storage fzsd:global fzsd.api.dimension.name
data modify storage fzsd:here fzsd.message.position set value '[{"text": "[", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:here"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:here"}, {"text": "]"}]'
data modify storage fzsd:here fzsd.message.append set value ''
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了位置信息"}]
@@ -0,0 +1 @@
tellraw @a [{"text": "", "color": "white"}, {"selector": "@s"}, {"text": "说:"}, {"text": "我在"}, {"nbt": "fzsd.message.dimension", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.position", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.here set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:玩家位置"}]
@@ -0,0 +1 @@
execute if data storage fzsd:installed fzsd.module{last_nether_portal:1b} run tellraw @s [{"text": "获取位置:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2000"}},{"text": "私信", "color": "aqua"},{"text": "]"}], [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:所有人"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2010"}},{"text": "广播", "color": "aqua"},{"text": "]"}]]
@@ -0,0 +1,2 @@
execute if score @s fzsd.module.interactor.trigger matches -2000 run function #fzsd:module/here/private_message
execute if score @s fzsd.module.interactor.trigger matches -2010 run function #fzsd:module/here/global_message
@@ -0,0 +1 @@
tellraw @s [{"text": "你在", "color": "white"}, {"nbt": "fzsd.message.dimension", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.position", "interpret": true, "storage": "fzsd:here"}, {"nbt": "fzsd.message.append", "interpret": true, "storage": "fzsd:here"}]
@@ -0,0 +1,7 @@
data remove storage fzsd:here fzsd
##
data modify storage fzsd:installed fzsd.module.here set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:玩家位置"}]
@@ -0,0 +1,7 @@
##
function #fzsd:module/interactor/event/on_click
##
execute if score @s fzsd.module.interactor.trigger matches 1.. run function #fzsd:module/interactor/display
function #fzsd:module/interactor/reset_trigger
##
advancement revoke @s only fzsd:module/interactor/on_click
@@ -0,0 +1,3 @@
# 本目录用于存放向事件中注册的函数,并不用来新建事件
execute unless score @s fzsd.module.interactor.player.config matches -1 if entity @s[x_rotation = -90] run function #fzsd:module/interactor/event/on_start_interact
@@ -0,0 +1,4 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "重置了交互器事件进度"}]
advancement revoke @s from fzsd:module/interactor/on_click
@@ -0,0 +1,8 @@
scoreboard objectives add fzsd.module.interactor.trigger trigger
scoreboard objectives add fzsd.module.interactor.player.config dummy
##
data modify storage fzsd:installed fzsd.module.interactor set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:配置"}]
@@ -0,0 +1,7 @@
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "向玩家"}, {"selector": "@s"}, {"text": "显示交互器"}]
execute if data storage fzsd:installed fzsd.module{last_death:1b} run tellraw @s {"text": "交互器打开方式:"}
execute if data storage fzsd:installed fzsd.module{last_death:1b} unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击关闭"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 900"}},{"text": "已开启", "color": "green"},{"text": "]"}]]
execute if data storage fzsd:installed fzsd.module{last_death:1b} if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"text": "- 抬头+蹲起:"}, [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "点击开启"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set 910"}},{"text": "已关闭", "color": "red"},{"text": "]"}]]
@@ -0,0 +1,8 @@
# 调用者:#fzsd:module/interactor/on_click
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "的交互器分数为:"}, {"score": {"name": "@s", "objective": "fzsd.module.interactor.trigger"}}]
execute if score @s fzsd.module.interactor.trigger matches 900 run scoreboard players set @s fzsd.module.interactor.player.config -1
execute if score @s fzsd.module.interactor.trigger matches 910 run scoreboard players set @s fzsd.module.interactor.player.config 0
@@ -0,0 +1,4 @@
execute as @a run function #fzsd:module/interactor/reset_trigger
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载组件:交互器"}]
@@ -0,0 +1,7 @@
# 调用者:#fzsd:module/interactor/reset_trigger
scoreboard players set @s fzsd.module.interactor.trigger 0
scoreboard players enable @s fzsd.module.interactor.trigger
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "已重置玩家"}, {"selector": "@s"}, {"text": "的触发器分数"}]
@@ -0,0 +1,9 @@
schedule clear fzsd:module/interactor/loop
scoreboard objectives remove fzsd.module.interactor.trigger
##
data modify storage fzsd:installed fzsd.module.interactor set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:配置"}]
@@ -0,0 +1,5 @@
tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "本服务器启用了"}, {"text": "FZ生存数据包", "color": "gold", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击前往数据包gitee主页"}}, "clickEvent": {"action": "open_url", "value": "https://gitee.com/harvey-husky/fz-survival-datapack"}}]]
##
execute unless score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "抬头90°并蹲起,或使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
##
execute if score @s fzsd.module.interactor.player.config matches -1 run tellraw @s [{"nbt": "fzsd.root", "interpret": true, "storage": "fzsd:logger"}, [{"text": "使用", "color": "white"}, {"text": "/trigger fzsd.module.interactor.trigger", "color": "aqua", "underlined": true, "hoverEvent": {"action": "show_text", "contents": {"text": "点击填入聊天栏"}}, "clickEvent": {"action": "suggest_command", "value": "/trigger fzsd.module.interactor.trigger"}}, {"text": "打开交互器"}]]
@@ -0,0 +1 @@
execute if data storage fzsd:installed fzsd.module{join_message:1b} run function #fzsd:module/join_message/send_message
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.join_message set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:进服消息"}]
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.join_message set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:进服消息"}]
@@ -0,0 +1,7 @@
data modify storage fzsd:global fzsd.api.dimension.id set from entity @s LastDeathLocation.dimension
execute store result storage fzsd:last_death fzsd.x int 1 run data get entity @s LastDeathLocation.pos[0]
execute store result storage fzsd:last_death fzsd.y int 1 run data get entity @s LastDeathLocation.pos[1]
execute store result storage fzsd:last_death fzsd.z int 1 run data get entity @s LastDeathLocation.pos[2]
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了死亡点"}]
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.last_death set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:上一死亡点"}]
@@ -0,0 +1 @@
execute if data storage fzsd:installed fzsd.module{last_death:1b} run tellraw @s [{"text": "获取上一死亡点:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2100"}},{"text": "私信", "color": "aqua"},{"text": "]"}]]
@@ -0,0 +1 @@
execute if score @s fzsd.module.interactor.trigger matches -2100 run function #fzsd:module/last_death/private_message
@@ -0,0 +1,2 @@
execute if data entity @s LastDeathLocation run tellraw @s [{"text": "你上次死亡于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:last_death"}, {"text": ", "}, {"nbt": "fzsd.y", "storage": "fzsd:last_death"}, {"text": ", "}, {"nbt": "fzsd.z", "storage": "fzsd:last_death"}, {"text": "]"}]]
execute unless data entity @s LastDeathLocation run tellraw @s {"text": "你从未死亡!"}
@@ -0,0 +1,7 @@
data remove storage fzsd:last_death fzsd
##
data modify storage fzsd:installed fzsd.module.last_death set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:上一死亡点"}]
@@ -0,0 +1,5 @@
execute if predicate fzsd:in_dimension_overworld run scoreboard players set @s fzsd.module.last_nether_portal.dimension 0
execute if predicate fzsd:in_dimension_the_nether run scoreboard players set @s fzsd.module.last_nether_portal.dimension -1
execute store result score @s fzsd.module.last_nether_portal.x run data get entity @s Pos[0]
execute store result score @s fzsd.module.last_nether_portal.y run data get entity @s Pos[1]
execute store result score @s fzsd.module.last_nether_portal.z run data get entity @s Pos[2]
@@ -0,0 +1,5 @@
execute if score @s fzsd.module.last_nether_portal.dimension matches 0 run data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:overworld"
execute if score @s fzsd.module.last_nether_portal.dimension matches -1 run data modify storage fzsd:global fzsd.api.dimension.id set value "minecraft:the_nether"
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了上次穿出的地狱门"}]
@@ -0,0 +1,2 @@
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @a [{"selector": "@s"}, [{"text": "说:我上次穿出的下界传送门位于", "color": "white"}, {"nbt": "fzsd.message", "interpret": true, "storage": "fzsd:last_nether_portal"}]]
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
@@ -0,0 +1,11 @@
scoreboard objectives add fzsd.module.last_nether_portal.dimension dummy
scoreboard objectives add fzsd.module.last_nether_portal.x dummy
scoreboard objectives add fzsd.module.last_nether_portal.y dummy
scoreboard objectives add fzsd.module.last_nether_portal.z dummy
data modify storage fzsd:last_nether_portal fzsd.message set value '[{"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[", "color": "green"}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.x"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": ", "}, {"score": {"name": "@s", "objective": "fzsd.module.last_nether_portal.z"}}, {"text": "]"}]]'
##
data modify storage fzsd:installed fzsd.module.last_nether_portal set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:上次穿出的下界传送门"}]
@@ -0,0 +1 @@
execute if data storage fzsd:installed fzsd.module{last_nether_portal:1b} run tellraw @s [{"text": "获取上次穿出的下界传送门:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2200"}},{"text": "私信", "color": "aqua"},{"text": "]"}], [{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:所有人"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2210"}},{"text": "广播", "color": "aqua"},{"text": "]"}]]
@@ -0,0 +1,2 @@
execute if score @s fzsd.module.interactor.trigger matches -2200 run function #fzsd:module/last_nether_portal/private_message
execute if score @s fzsd.module.interactor.trigger matches -2210 run function #fzsd:module/last_nether_portal/global_message
@@ -0,0 +1,2 @@
execute if score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s [{"text": "你上次穿出的下界传送门位于"}, {"nbt": "fzsd.message", "interpret": true, "storage": "fzsd:last_nether_portal"}]
execute unless score @s fzsd.module.last_nether_portal.dimension matches -2147483648..2147483647 run tellraw @s {"text": "你从未穿出过下界传送门!"}
@@ -0,0 +1,11 @@
scoreboard objectives remove fzsd.module.last_nether_portal.dimension
scoreboard objectives remove fzsd.module.last_nether_portal.x
scoreboard objectives remove fzsd.module.last_nether_portal.y
scoreboard objectives remove fzsd.module.last_nether_portal.z
data remove storage fzsd:last_nether_portal fzsd
##
data modify storage fzsd:installed fzsd.module.last_nether_portal set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:上次穿出的下界传送门"}]
@@ -0,0 +1,7 @@
data modify storage fzsd:global fzsd.api.dimension.id set from entity @s SpawnDimension
data modify storage fzsd:last_spawn_point fzsd.x set from entity @s SpawnX
data modify storage fzsd:last_spawn_point fzsd.y set from entity @s SpawnY
data modify storage fzsd:last_spawn_point fzsd.z set from entity @s SpawnZ
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "获取了出生点"}]
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.last_spawn_point set value 1b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已安装组件:上一出生点"}]
@@ -0,0 +1 @@
execute if data storage fzsd:installed fzsd.module{last_spawn_point:1b} run tellraw @s [{"text": "获取上一出生点:"},[{"text": "[", "color": "dark_gray", "hoverEvent": {"action": "show_text", "value": "发送给:自己"}, "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -2300"}},{"text": "私信", "color": "aqua"},{"text": "]"}]]
@@ -0,0 +1 @@
execute if score @s fzsd.module.interactor.trigger matches -2300 run function #fzsd:module/last_spawn_point/private_message
@@ -0,0 +1,2 @@
execute if data entity @s SpawnDimension run tellraw @s [{"text": "你的上个出生点位于"}, {"nbt": "fzsd.api.dimension.name", "interpret": true, "storage": "fzsd:global"}, [{"text": "[x: ", "color": "green"}, {"nbt": "fzsd.x", "storage": "fzsd:last_spawn_point"}, {"text": ", y: "}, {"nbt": "fzsd.y", "storage": "fzsd:last_spawn_point"}, {"text": ", z: "}, {"nbt": "fzsd.z", "storage": "fzsd:last_spawn_point"}, {"text": "]"}]]
execute unless data entity @s SpawnDimension run tellraw @s {"text": "你从未设置过出生点!"}
@@ -0,0 +1,5 @@
##
data modify storage fzsd:installed fzsd.module.last_spawn_point set value 0b
##
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已卸载组件:上一出生点"}]
@@ -0,0 +1,2 @@
scoreboard players add @s fzsd.module.scoreboard.display.activation 1
scoreboard players add fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 1
@@ -0,0 +1,2 @@
scoreboard players operation @s fzsd.module.scoreboard.display.aviating_distance += fzsd.var.score fzsd.variable.integer
scoreboard players operation fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer

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