Commands can be parsed, in a very limited way.

This commit is contained in:
Nathan Adams
2014-09-18 11:48:03 +02:00
parent 2b267a26f6
commit a32243b704
11 changed files with 163 additions and 17 deletions
@@ -3,20 +3,20 @@ package net.minecraft.commands.builder;
import net.minecraft.commands.arguments.CommandArgumentType;
import net.minecraft.commands.tree.ArgumentCommandNode;
public class RequiredArgumentBuilder extends ArgumentBuilder {
public class RequiredArgumentBuilder<T> extends ArgumentBuilder {
private final String name;
private final CommandArgumentType type;
private final CommandArgumentType<T> type;
protected RequiredArgumentBuilder(String name, CommandArgumentType type) {
protected RequiredArgumentBuilder(String name, CommandArgumentType<T> type) {
this.name = name;
this.type = type;
}
public static RequiredArgumentBuilder argument(String name, CommandArgumentType type) {
return new RequiredArgumentBuilder(name, type);
public static <T> RequiredArgumentBuilder<T> argument(String name, CommandArgumentType<T> type) {
return new RequiredArgumentBuilder<T>(name, type);
}
public CommandArgumentType getType() {
public CommandArgumentType<T> getType() {
return type;
}
@@ -24,8 +24,8 @@ public class RequiredArgumentBuilder extends ArgumentBuilder {
return name;
}
public ArgumentCommandNode build() {
ArgumentCommandNode result = new ArgumentCommandNode(getName(), getType());
public ArgumentCommandNode<T> build() {
ArgumentCommandNode<T> result = new ArgumentCommandNode<T>(getName(), getType());
for (ArgumentBuilder argument : getArguments()) {
result.addChild(argument.build());