init 14
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@@ -11,6 +11,7 @@ import org.bukkit.Location
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import org.bukkit.Material
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import org.bukkit.enchantments.Enchantment
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import org.bukkit.entity.Player
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import org.bukkit.event.inventory.InventoryType
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import org.bukkit.inventory.ItemStack
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import org.bukkit.inventory.meta.CompassMeta
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import org.bukkit.scheduler.BukkitRunnable
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@@ -31,6 +32,8 @@ class Console {
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*/
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val gameRules = GameRules()
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val ruleBook = Bukkit.createInventory(null, InventoryType.HOPPER, Component.text("Game Rules"))
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var stage: GameStage = GameStage.PREPARING
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private set
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